using System;
namespace OpenVIII.OpenGL
{
///
/// The main class.
///
public static class Program
{
#region Methods
///
/// The main entry point for the application.
///
[STAThread]
private static void Main(string[] args)
{
using (var game = new Game1())
{
game.Arguments = args;
game.Run();
}
}
#endregion Methods
}
}