using Microsoft.Xna.Framework; using System; using System.Linq; namespace OpenVIII { namespace IGMData { public class GameBlock : IGMData.Base, I_Data { #region Fields public Slide Slider; private static TimeSpan time => TimeSpan.FromMilliseconds(500d); private int _lastpage = -1; private int _page = -1; #endregion Fields #region Properties public Saves.Data Data { get; set; } public int ExpectedPageNumber => (ID - 1) / ParentRows; public byte ID { get => checked((byte)(BlockNumber?.Data ?? 0)); private set { if (BlockNumber != null) BlockNumber.Data = value; } } public bool IsMyPage => ExpectedPageNumber == _page; public int ParentRows { get; set; } = 3; private IGMDataItem.Integer BlockNumber { get => (IGMDataItem.Integer)ITEM[0, 0]; set => ITEM[0, 0] = value; } private IGMDataItem.Icon Colon { get => (IGMDataItem.Icon)ITEM[0, 11]; set => ITEM[0, 11] = value; } private IGMDataItem.Icon Disc { get => (IGMDataItem.Icon)ITEM[0, 7]; set => ITEM[0, 7] = value; } private IGMDataItem.Integer Disc_Num { get => (IGMDataItem.Integer)ITEM[0, 8]; set => ITEM[0, 8] = value; } private IGMDataItem.Face Face1 { get => (IGMDataItem.Face)ITEM[0, 1]; set => ITEM[0, 1] = value; } private IGMDataItem.Face Face2 { get => (IGMDataItem.Face)ITEM[0, 2]; set => ITEM[0, 2] = value; } private IGMDataItem.Face Face3 { get => (IGMDataItem.Face)ITEM[0, 3]; set => ITEM[0, 3] = value; } private IGMDataItem.Icon G { get => (IGMDataItem.Icon)ITEM[0, 14]; set => ITEM[0, 14] = value; } private IGMDataItem.Integer Gil { get => (IGMDataItem.Integer)ITEM[0, 13]; set => ITEM[0, 13] = value; } private IGMDataItem.Integer Hours { get => (IGMDataItem.Integer)ITEM[0, 10]; set => ITEM[0, 10] = value; } private Vector2 left { get { Vector2 p = ScreenTopLeft.ToVector2(); p.X -= Width; return p; } } private IGMDataItem.Box Location { get => (IGMDataItem.Box)ITEM[0, 15]; set => ITEM[0, 15] = value; } private IGMDataItem.Text LV { get => (IGMDataItem.Text)ITEM[0, 5]; set => ITEM[0, 5] = value; } private IGMDataItem.Integer LV_Num { get => (IGMDataItem.Integer)ITEM[0, 6]; set => ITEM[0, 6] = value; } private IGMDataItem.Integer Mins { get => (IGMDataItem.Integer)ITEM[0, 12]; set => ITEM[0, 12] = value; } private IGMDataItem.Text Name { get => (IGMDataItem.Text)ITEM[0, 4]; set => ITEM[0, 4] = value; } private IGMDataItem.Icon Play { get => (IGMDataItem.Icon)ITEM[0, 9]; set => ITEM[0, 9] = value; } private Vector2 right => ScreenTopRight.ToVector2(); #endregion Properties #region Methods public static GameBlock Create(Rectangle pos) { GameBlock r = Create(1, 16, new IGMDataItem.Box { Pos = pos }); return r; } public void AddPageChangeEvent(ref EventHandler pageChangeEventHandler) => pageChangeEventHandler += PageChangeEvent; public override void Draw() => base.Draw(); public override void Refresh() { base.Refresh(); if (Data != null) { Face1.Data = Data.Party[0].ToFacesID(); Face2.Data = Data.Party[1].ToFacesID(); Face3.Data = Data.Party[2].ToFacesID(); Saves.CharacterData characterData = Data[Data.Party.First(x => !x.Equals(Characters.Blank))]; Name.Data = characterData.Name; LV_Num.Data = characterData.Level; Disc_Num.Data = checked((int)Data.CurrentDisk); Hours.Data = checked((int)MathHelper.Clamp(checked((float)Data.Timeplayed.TotalHours), 0, 99)); if (Hours.Data < 99) Mins.Data = checked((int)MathHelper.Clamp(checked((float)Data.Timeplayed.Minutes), 0, 99)); else Mins.Data = 99; Gil.Data = checked((int)Data.AmountofGil); Location.Data = Memory.Strings.Read(Strings.FileID.AREAMES, 0, Data.LocationID); foreach (Menu_Base i in ITEM) i?.Show(); } else { foreach (Menu_Base i in ITEM) i?.Hide(); } } public void Refresh(byte id, Saves.Data data) { ID = ++id; Data = data; Refresh(); } public override bool Update() { base.Update(); if (Slider.Done) { if (!IsMyPage) { Hide(); return true; } return false; } else { CONTAINER.OffsetAnchor?.Set(Slider.Update()); return true; } } protected override void Init() { base.Init(); Slider = new Slide(Vector2.Zero, Vector2.Zero, time, Vector2.SmoothStep); BlockNumber = new IGMDataItem.Integer { Pos = new Rectangle(SIZE[0].X, SIZE[0].Y, 0, 0), NumType = Icons.NumType.Num_8x16_0, Spaces = 2, Padding = 2 }; Face1 = new IGMDataItem.Face { Pos = new Rectangle(BlockNumber.X + 44, SIZE[0].Y, 124, SIZE[0].Height), Border = true }; Face2 = new IGMDataItem.Face { Pos = new Rectangle(Face1.X + Face1.Width, SIZE[0].Y, Face1.Width, SIZE[0].Height), Border = true }; Face3 = new IGMDataItem.Face { Pos = new Rectangle(Face2.X + Face1.Width, SIZE[0].Y, Face1.Width, SIZE[0].Height), Border = true }; int Face3offsetx = Face3.X + Face1.Width + 4; Name = new IGMDataItem.Text { Pos = new Rectangle(Face3offsetx, SIZE[0].Y, 0, 0) }; LV = new IGMDataItem.Text { Data = Strings.Name.LV, Pos = new Rectangle(Name.X, SIZE[0].Y + 64, 0, 0) }; LV_Num = new IGMDataItem.Integer { Pos = new Rectangle(Name.X + 80, LV.Y, 0, 0), NumType = Icons.NumType.sysFntBig }; Disc = new IGMDataItem.Icon { Data = Icons.ID.DISC, Pos = new Rectangle(LV_Num.X + 100, LV.Y, 0, 0) }; Disc_Num = new IGMDataItem.Integer { Pos = new Rectangle(Disc.X + 80, LV.Y, 0, 0) }; int col3x = SIZE[0].X + SIZE[0].Width - 180; Play = new IGMDataItem.Icon { Data = Icons.ID.PLAY, Pos = new Rectangle(col3x, SIZE[0].Y, 0, 0), Palette = 13 }; Hours = new IGMDataItem.Integer { Pos = new Rectangle(Play.X + 80, SIZE[0].Y, 0, 0), Spaces = 2 }; Colon = new IGMDataItem.Icon { Data = Icons.ID.Colon, Pos = new Rectangle(Hours.X + 40, SIZE[0].Y, 0, 0), Blink = true, Palette = 13, Faded_Palette = 2, Blink_Adjustment = .5f }; Mins = new IGMDataItem.Integer { Pos = new Rectangle(Colon.X + 20, SIZE[0].Y, 0, 0), Spaces = 2, Padding = 2 }; Gil = new IGMDataItem.Integer { Pos = new Rectangle(col3x, LV.Y, 0, 0), Palette = 2, Faded_Palette = 0, Padding = 1, Spaces = 8 }; G = new IGMDataItem.Icon { Data = Icons.ID.G, Pos = new Rectangle(Gil.X + 20 * Gil.Spaces, LV.Y, 0, 0), Palette = 2 }; const int locationheight = 72; Location = new IGMDataItem.Box { Pos = new Rectangle(Face3offsetx, base.Y + base.Height - locationheight, base.Width + base.X - Face3offsetx, locationheight) }; CONTAINER.OffsetAnchor = new OffsetAnchor(); foreach (Menu_Base i in ITEM) { if (i != null) i.OffsetAnchor = CONTAINER.OffsetAnchor; } } protected override void InitShift(int i, int col, int row) { base.InitShift(i, col, row); SIZE[i].Inflate(-8, -8); } private void PageChangeEvent(object sender, Pool.GameChoose.PageInfo pinfo) { if (ID - 1 < 0) return; if (_lastpage != -1) { _lastpage = _page; _page = pinfo.PageNumber; } else { _lastpage = _page = pinfo.PageNumber; if (!IsMyPage) Hide(); else Show(); } if (_lastpage != _page) { if (!pinfo.previous) { //going left to right if (IsMyPage) { Slider.End = Vector2.Zero; if (!Enabled) { Slider.Start = right; } else Slider.Start = CONTAINER.OffsetAnchor; Slider.Restart(); Show(); } else if (Slider.End == Vector2.Zero) { Slider.End = left; Slider.Start = CONTAINER.OffsetAnchor; Slider.Restart(); } } else { //going right to left if (IsMyPage) { Slider.End = Vector2.Zero; if (!Enabled) Slider.Start = left; else Slider.Start = CONTAINER.OffsetAnchor; Slider.Restart(); Show(); } else if (Slider.End == Vector2.Zero) { Slider.End = right; Slider.Start = CONTAINER.OffsetAnchor; Slider.Restart(); } } } Refresh(); } #endregion Methods } } }