using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.IO; using System.Linq; namespace OpenVIII { /// /// This class stores the reference to where the string is. Can be read with Read(); /// public class FF8StringReference : FF8String { #region Fields private static readonly object Lock = new object(); /// /// Check if had read already encase the actual length is 0. /// private bool _hadRead; #endregion Fields #region Constructors public FF8StringReference(Memory.Archive archive, string filename, long offset, ushort length = 0, Settings settings = Settings.None) { Archive = archive; Filename = filename; Offset = offset; ReadLength = length; StringSettings = settings; } #endregion Constructors #region Enums [Flags] public enum Settings : byte { None = 0x0, //May contain multi-byte characters MultiCharByte = 0x1, //May require replacement of tags from Namedic Namedic = 0x2, } #endregion Enums #region Properties /// /// multi characters bytes and double character bytes /// /// TODO replace me. [SuppressMessage("ReSharper", "StringLiteralTypo")] public static IReadOnlyDictionary ByteToString { get; } = new Dictionary { //{0x01, "" }, {0xC6, "VI"},// pos:166, col:20, row:9 -- {0xC7, "II"},// pos:167, col:21, row:9 -- //pc version sysfld00 and 01 {0xCC, "GA"},// pos:172, col:5, row:9 -- {0xCD, "ME"},// pos:173, col:6, row:9 -- {0xCE, "FO"},// pos:174, col:7, row:9 -- {0xCF, "LD"},// pos:175, col:8, row:9 -- {0xD0, "ER"},// pos:176, col:9, row:9 -- ////original texture - sys font //{0xCC, "ME"},// pos:172, col:5, row:9 -- //{0xCD, "MO"},// pos:173, col:6, row:9 -- //{0xCE, "RY"},// pos:174, col:7, row:9 -- //{0xCF, "CA"},// pos:175, col:8, row:9 -- //{0xD0, "RD"},// pos:176, col:9, row:9 -- {0xD1, "Sl"},// pos:177, col:10, row:9 -- {0xD2, "ot"},// pos:178, col:11, row:9 -- {0xD3, "ing"},// pos:179, col:12, row:10 -- {0xD4, "St"},// pos:180, col:13, row:10 -- {0xD5, "ec"},// pos:181, col:14, row:10 -- {0xD6, "kp"},// pos:182, col:15, row:10 -- {0xD7, "la"},// pos:183, col:16, row:10 -- {0xD8, ":z"},// pos:184, col:17, row:10 -- {0xD9, "Fr"},// pos:185, col:18, row:10 -- {0xDA, "nt"},// pos:186, col:19, row:10 -- {0xDB, "elng"},// pos:187, col:20, row:10 -- {0xDC, "re"},// pos:188, col:21, row:10 -- {0xDD, "S:"},// pos:189, col:1, row:10 -- {0xDE, "so"},// pos:190, col:2, row:10 -- {0xDF, "Ra"},// pos:191, col:3, row:10 -- {0xE0, "nu"},// pos:192, col:4, row:10 -- {0xE1, "ra"},// pos:193, col:5, row:10 -- // all above is render-able meaning there is an image in the texture atlas for it. // all below needs expanded into single byte characters. //{0xE3, ""},// pos:195, col:0, row:0 -- //{0xE4, ""},// pos:196, col:0, row:0 -- //{0xE5, ""},// pos:197, col:0, row:0 -- //{0xE6, ""},// pos:198, col:0, row:0 -- //{0xE7, ""},// pos:199, col:0, row:0 -- {0xE8, "in"},// pos:200, col:0, row:0 -- {0xE9, "e "},// pos:201, col:0, row:0 -- {0xEA, "ne"},// pos:202, col:0, row:0 -- {0xEB, "to"},// pos:203, col:0, row:0 -- {0xEC, "re"},// pos:204, col:0, row:0 -- {0xED, "HP"},// pos:205, col:0, row:0 -- {0xEE, "l "},// pos:206, col:0, row:0 -- {0xEF, "ll"},// pos:207, col:0, row:0 -- {0xF0, "GF"},// pos:208, col:0, row:0 -- {0xF1, "nt"},// pos:209, col:0, row:0 -- {0xF2, "il"},// pos:210, col:0, row:0 -- {0xF3, "o "},// pos:211, col:0, row:0 -- {0xF4, "ef"},// pos:212, col:0, row:0 -- {0xF5, "on"},// pos:213, col:0, row:0 -- {0xF6, " w"},// pos:214, col:0, row:0 -- {0xF7, " r"},// pos:215, col:0, row:0 -- {0xF8, "wi"},// pos:216, col:0, row:0 -- {0xF9, "fi"},// pos:217, col:0, row:0 -- //{0xFA, ""},// pos:218, col:0, row:0 -- {0xFB, "s "},// pos:219, col:0, row:0 -- {0xFC, "ar"},// pos:220, col:0, row:0 -- //{0xFD, ""},// pos:221, col:0, row:0 -- {0xFE, " S"},// pos:222, col:0, row:0 -- {0xFF, "ag"},// pos:223, col:0, row:0 -- }; public Memory.Archive Archive { get; } public string Filename { get; } public override int Length { get { if (base.Length == 0) Read(); return base.Length; } } public long Offset { get; } public ushort ReadLength { get; } public Settings StringSettings { get; } public override byte[] Value { get { if (base.Length == 0) Read(); return base.Value; } set => base.Value = value; } #endregion Properties #region Methods public static FF8String operator +(FF8StringReference a, FF8String b) => (FF8String)a + b; public static FF8String operator +(FF8String a, FF8StringReference b) => a + (FF8String)b; public static FF8String operator +(FF8StringReference a, FF8StringReference b) => (FF8String)a + (FF8String)b; public static FF8String operator +(FF8StringReference a, string b) => (FF8String)a + b; public static FF8String operator +(string a, FF8StringReference b) => a + (FF8String)b; private void InsertNamedic() { if (Length <= 0) return; var i = 0; do { i = Array.FindIndex(base.Value, i, Length - i, x => x == 0x0E); if (i < 0) continue; var id = (byte)(value[i + 1] - 0x20); byte[] newData = Memory.Strings.Read(Strings.FileID.Namedic, 0, id); var end = value.Skip(2 + i).ToArray(); Array.Resize(ref value, Length + newData.Length - 2); Array.Copy(newData, 0, value, i, newData.Length); Array.Copy(end, 0, value, i + newData.Length, end.Length); i += newData.Length; } while (i >= 0 && i < Length); } private void Read() { lock (Lock) if (base.Length == 0 && !_hadRead) { _hadRead = true; var aw = ArchiveWorker.Load(Archive, true); using (var br = new BinaryReader(new MemoryStream(aw.GetBinaryFile(Filename, true)))) { br.BaseStream.Seek(Offset, SeekOrigin.Begin); if (ReadLength > 0 && (StringSettings & Settings.MultiCharByte) == 0) // ReadLength set, read that. unless contains multi-char bytes Value = br.ReadBytes(ReadLength); else // Length unknown read to null { using (var bw = new BinaryWriter(new MemoryStream())) { for (var i = 0; i < br.BaseStream.Length; i++) { if (ReadLength > 0 && i > ReadLength) break; var b = br.ReadByte(); if (i == 0 || b != 0) { if (b > 0xE1 && (StringSettings & Settings.MultiCharByte) != 0 && ByteToString.ContainsKey(b)) bw.Write(ByteToString[b].Value); else bw.Write(b); } else break; } Value = ((MemoryStream)bw.BaseStream).ToArray(); } } } if ((StringSettings & Settings.Namedic) != 0) { InsertNamedic(); } } } #endregion Methods /// old read method encase i missed something. //public FF8String Read(BinaryReader br, FileID fid, uint pos) //{ // if (pos == 0) // return new FF8String(""); // if (pos < br.BaseStream.Length) // using (MemoryStream os = new MemoryStream(50)) // {p // br.BaseStream.Seek(pos, SeekOrigin.Begin); // int c = 0; // byte b = 0; // do // { // if (br.BaseStream.Position > br.BaseStream.Length) break; // //sometimes strings start with 00 or 01. But there is another 00 at the end. // //I think it's for SeeD test like 1 is right and 0 is wrong. for now i skip them. // b = br.ReadByte(); // if (b != 0 && b != 1) // { // os.WriteByte(b); // } // c++; // } // while (b != 0 || c == 0); // if (os.Length > 0) // return os.ToArray(); // } // return null; //} } }