using System.Collections.Generic;
using System.IO;
using System.Linq;
namespace OpenVIII
{
namespace Kernel
{
///
/// Temporary Characters Limit Breaks
///
///
public sealed class TemporaryCharacterLimitBreaks
{
#region Fields
public const int Count = 5;
public const int ID = 18;
#endregion Fields
#region Constructors
private TemporaryCharacterLimitBreaks(BinaryReader br, int i)
{
Name = Memory.Strings.Read(Strings.FileID.Kernel, ID, i * 2);
//0x0000 2 bytes Offset to name
Description = Memory.Strings.Read(Strings.FileID.Kernel, ID, i * 2 + 1);
//0x0002 2 bytes Offset to description
br.BaseStream.Seek(4, SeekOrigin.Current);
MagicID = (MagicID)br.ReadUInt16();
//0x0004 2 bytes Magic ID
AttackType = (AttackType)br.ReadByte();
//0x0006 1 byte Attack Type
AttackPower = br.ReadByte();
//0x0007 1 byte Attack Power
Unknown0 = br.ReadBytes(2);
//0x0008 2 bytes Unknown
Target = (Target)br.ReadByte();
//0x000A 1 byte Target Info
AttackFlags = (AttackFlags)br.ReadByte();
//0x000B 1 byte Attack Flags
HitCount = br.ReadByte();
//0x000C 1 byte Hit Count
Element = (Element)br.ReadByte();
//0x000D 1 byte Element Attack
ElementPercent = br.ReadByte();
//0x000E 1 byte Element Attack %
StatusAttack = br.ReadByte();
//0x000F 1 byte Status Attack Enabler
Statuses0 = (PersistentStatuses)br.ReadUInt16();
//0x0010 2 bytes status_0; //statuses 0-7
Unknown1 = br.ReadBytes(2);
//0x0012 2 bytes Unknown
Statuses1 = (BattleOnlyStatuses)br.ReadUInt32();
//0x0014 4 bytes status_1; //statuses 8-39
}
#endregion Constructors
#region Properties
public AttackFlags AttackFlags { get; }
public byte AttackPower { get; }
public AttackType AttackType { get; }
public FF8String Description { get; }
public Element Element { get; }
public byte ElementPercent { get; }
public byte HitCount { get; }
public MagicID MagicID { get; }
public FF8String Name { get; }
public byte StatusAttack { get; }
public PersistentStatuses Statuses0 { get; }
public BattleOnlyStatuses Statuses1 { get; }
public Target Target { get; }
public byte[] Unknown0 { get; }
public byte[] Unknown1 { get; }
#endregion Properties
#region Methods
public static IReadOnlyList Read(BinaryReader br)
=> Enumerable.Range(0, Count).Select(x => CreateInstance(br, x)).ToList().AsReadOnly();
public override string ToString() => Name;
private static TemporaryCharacterLimitBreaks CreateInstance(BinaryReader br, int i) => new TemporaryCharacterLimitBreaks(br, i);
#endregion Methods
}
}
}