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- using System;
- using System.Collections.Generic;
- using System.IO;
- namespace OpenVIII.Kernel
- {
- public class KernelBin
- {
- #region Fields
- public const ushort MaxHPValue = 9999;
- public const byte MaxStatValue = 255;
- #endregion Fields
- #region Constructors
- /// <summary>
- /// Read binary data from into structures and arrays
- /// </summary>
- /// <see cref="http://forums.qhimm.com/index.php?topic=16923.msg240609#msg240609"/>
- /// <seealso cref="https://github.com/alexfilth/doomtrain"/>
- /// <seealso cref="https://github.com/alexfilth/doomtrain/wiki/Kernel.bin"/>
- private KernelBin()
- {
- Memory.Log.WriteLine($"{nameof(KernelBin)} :: new ");
- var aw = ArchiveWorker.Load(ArchiveString);
- var buffer = aw.GetBinaryFile(Memory.Strings[Strings.FileID.Kernel].GetFileNames()[0]);
- var subPositions = Memory.Strings[Strings.FileID.Kernel].GetFiles().SubPositions;
- MemoryStream ms;
- if (buffer == null) return;
- using (var br = new BinaryReader(ms = new MemoryStream(buffer)))
- {
- ms.Seek(subPositions[BattleCommand.ID], SeekOrigin.Begin);
- BattleCommands = BattleCommand.Read(br);
- ms.Seek(subPositions[Kernel.MagicData.ID], SeekOrigin.Begin);
- MagicData = Kernel.MagicData.Read(br);
- ms.Seek(subPositions[Kernel.JunctionableGFsData.ID], SeekOrigin.Begin);
- JunctionableGFsData = Kernel.JunctionableGFsData.Read(br);
- ms.Seek(subPositions[Kernel.EnemyAttacksData.ID], SeekOrigin.Begin);
- EnemyAttacksData = Kernel.EnemyAttacksData.Read(br, BattleCommands);
- ms.Seek(subPositions[Kernel.WeaponsData.ID], SeekOrigin.Begin);
- WeaponsData = Kernel.WeaponsData.Read(br);
- ms.Seek(subPositions[Kernel.RenzokukenFinishersData.ID], SeekOrigin.Begin);
- RenzokukenFinishersData = Kernel.RenzokukenFinishersData.Read(br);
- ms.Seek(subPositions[Kernel.CharacterStats.ID], SeekOrigin.Begin);
- CharacterStats = Kernel.CharacterStats.Read(br);
- ms.Seek(subPositions[BattleItemData.ID], SeekOrigin.Begin);
- BattleItemsData = BattleItemData.Read(br);
- NonBattleItemsData = Kernel.NonBattleItemsData.Read();
- ms.Seek(subPositions[Kernel.NonJunctionableGFsAttacksData.ID], SeekOrigin.Begin);
- NonJunctionableGFsAttacksData = Kernel.NonJunctionableGFsAttacksData.Read(br);
- ms.Seek(subPositions[Kernel.CommandAbilityData.ID], SeekOrigin.Begin);
- CommandAbilityData = Kernel.CommandAbilityData.Read(br);
- ms.Seek(subPositions[Kernel.JunctionAbilities.ID], SeekOrigin.Begin);
- JunctionAbilities = Kernel.JunctionAbilities.Read(br);
- ms.Seek(subPositions[Kernel.CommandAbility.ID], SeekOrigin.Begin);
- CommandAbilities = Kernel.CommandAbility.Read(br, BattleCommands);
- ms.Seek(subPositions[StatPercentageAbilities.ID], SeekOrigin.Begin);
- StatPercentAbilities = StatPercentageAbilities.Read(br);
- ms.Seek(subPositions[Kernel.CharacterAbilities.ID], SeekOrigin.Begin);
- CharacterAbilities = Kernel.CharacterAbilities.Read(br);
- ms.Seek(subPositions[Kernel.PartyAbilities.ID], SeekOrigin.Begin);
- PartyAbilities = Kernel.PartyAbilities.Read(br);
- ms.Seek(subPositions[Kernel.GFAbilities.ID], SeekOrigin.Begin);
- GFAbilities = Kernel.GFAbilities.Read(br);
- ms.Seek(subPositions[Kernel.MenuAbilities.ID], SeekOrigin.Begin);
- MenuAbilities = Kernel.MenuAbilities.Read(br);
- ms.Seek(subPositions[Kernel.TemporaryCharacterLimitBreaks.ID], SeekOrigin.Begin);
- TemporaryCharacterLimitBreaks = Kernel.TemporaryCharacterLimitBreaks.Read(br);
- ms.Seek(subPositions[Kernel.BlueMagicQuistisLimitBreak.ID], SeekOrigin.Begin);
- BlueMagicQuistisLimitBreak = Kernel.BlueMagicQuistisLimitBreak.Read(br);
- //ms.Seek(subPositions[Quistis_limit_break_parameters.ID], SeekOrigin.Begin);
- //QuistisLimitBreakParameters = Quistis_limit_break_parameters.Read(br);
- ms.Seek(subPositions[Kernel.ShotIrvineLimitBreak.ID], SeekOrigin.Begin);
- ShotIrvineLimitBreak = Kernel.ShotIrvineLimitBreak.Read(br);
- ms.Seek(subPositions[Kernel.DuelZellLimitBreak.ID], SeekOrigin.Begin);
- DuelZellLimitBreak = Kernel.DuelZellLimitBreak.Read(br);
- ms.Seek(subPositions[Kernel.ZellLimitBreakParameters.ID], SeekOrigin.Begin);
- ZellLimitBreakParameters = Kernel.ZellLimitBreakParameters.Read(br);
- ms.Seek(subPositions[Kernel.RinoaLimitBreaksPart1.ID], SeekOrigin.Begin);
- RinoaLimitBreaksPart1 = Kernel.RinoaLimitBreaksPart1.Read(br);
- ms.Seek(subPositions[Kernel.RinoaLimitBreaksPart2.ID], SeekOrigin.Begin);
- RinoaLimitBreaksPart2 = Kernel.RinoaLimitBreaksPart2.Read(br);
- ms.Seek(subPositions[Kernel.SlotArray.ID], SeekOrigin.Begin);
- SlotArray = Kernel.SlotArray.Read(br);
- ms.Seek(subPositions[Kernel.SelphieLimitBreakSets.ID], SeekOrigin.Begin);
- SelphieLimitBreakSets = Kernel.SelphieLimitBreakSets.Read(br);
- ms.Seek(subPositions[Kernel.Devour.ID], SeekOrigin.Begin);
- //List<Devour> tmp = Kernel.Devour.Read(br);
- //tmp.Add(new Devour { Description = Memory.Strings.Read(Strings.FileID.KERNEL, 30, 112) });
- Devour = Kernel.Devour.Read(br);
- ms.Seek(subPositions[Kernel.MiscSection.ID], SeekOrigin.Begin);
- MiscSection = Kernel.MiscSection.Read(br);
- MiscTextPointers = Kernel.MiscTextPointers.Read();
- var allAbilities = new Dictionary<Abilities, IAbility>(
- Kernel.MenuAbilities.Count + Kernel.JunctionAbilities.Count + Kernel.CommandAbility.Count +
- StatPercentageAbilities.Count + Kernel.CharacterAbilities.Count + Kernel.PartyAbilities.Count +
- Kernel.GFAbilities.Count);
- var equippableAbilities =
- new Dictionary<Abilities, IEquippableAbility>(
- StatPercentageAbilities.Count +
- Kernel.CharacterAbilities.Count +
- Kernel.PartyAbilities.Count +
- Kernel.GFAbilities.Count);
- foreach (var ability in (Abilities[])(Enum.GetValues(typeof(Abilities))))
- {
- combine(MenuAbilities);
- combine(StatPercentAbilities);
- combine(JunctionAbilities);
- combine(CommandAbilities);
- combine(CharacterAbilities);
- combine(PartyAbilities);
- combine(GFAbilities);
- combine2(StatPercentAbilities);
- combine2(CharacterAbilities);
- combine2(PartyAbilities);
- combine2(CharacterAbilities);
- void combine<T>(IReadOnlyDictionary<Abilities, T> dict)
- where T : IAbility
- {
- if (!dict.TryGetValue(ability, out var a) || allAbilities.ContainsKey(ability)) return;
- allAbilities.Add(ability, a);
- }
- void combine2<T>(IReadOnlyDictionary<Abilities, T> dict)
- where T : IEquippableAbility
- {
- if (!dict.TryGetValue(ability, out var a) || equippableAbilities.ContainsKey(ability)) return;
- equippableAbilities.Add(ability, a);
- }
- }
- AllAbilities = allAbilities;
- EquippableAbilities = equippableAbilities;
- }
- }
- #endregion Constructors
- #region Properties
- public static IReadOnlyList<Stat> AutoAtk { get; } = new List<Stat>
- {
- Stat.STR,
- Stat.HIT,
- Stat.ElAtk,
- Stat.StAtk,
- Stat.MAG,
- Stat.SPD,
- Stat.Luck,
- Stat.HP,
- Stat.VIT,
- Stat.SPR,
- Stat.EVA,
- Stat.ElDef1,
- Stat.StDef1,
- Stat.ElDef2,
- Stat.StDef2,
- Stat.ElDef3,
- Stat.StDef3,
- Stat.ElDef4,
- Stat.StDef4
- };
- public static IReadOnlyList<Stat> AutoDef { get; } = new List<Stat>
- {
- Stat.HP,
- Stat.VIT,
- Stat.SPR,
- Stat.EVA,
- Stat.ElDef1,
- Stat.StDef1,
- Stat.ElDef2,
- Stat.StDef2,
- Stat.ElDef3,
- Stat.StDef3,
- Stat.ElDef4,
- Stat.StDef4,
- Stat.SPD,
- Stat.Luck,
- Stat.MAG,
- Stat.STR,
- Stat.HIT,
- Stat.ElAtk,
- Stat.StAtk
- };
- public static IReadOnlyList<Stat> AutoMAG { get; } = new List<Stat>
- {
- Stat.MAG,
- Stat.SPR,
- Stat.SPD,
- Stat.Luck,
- Stat.HP,
- Stat.VIT,
- Stat.EVA,
- Stat.ElDef1,
- Stat.StDef1,
- Stat.ElDef2,
- Stat.StDef2,
- Stat.ElDef3,
- Stat.StDef3,
- Stat.ElDef4,
- Stat.StDef4,
- Stat.STR,
- Stat.HIT,
- Stat.ElAtk,
- Stat.StAtk
- };
- /// <summary>
- /// Convert stat to stat junction
- /// </summary>
- public static IReadOnlyDictionary<Stat, Abilities> Stat2Ability { get; } = new Dictionary<Stat, Abilities>
- {
- { Stat.HP, Abilities.HPJ },
- { Stat.STR, Abilities.StrJ },
- { Stat.VIT, Abilities.VitJ},
- { Stat.MAG, Abilities.MagJ},
- { Stat.SPR, Abilities.SprJ },
- { Stat.SPD, Abilities.SpdJ },
- { Stat.EVA, Abilities.EvaJ },
- { Stat.Luck, Abilities.LuckJ },
- { Stat.HIT, Abilities.HitJ },
- { Stat.ElAtk, Abilities.ElAtkJ },
- { Stat.StAtk, Abilities.StAtkJ },
- { Stat.ElDef1, Abilities.ElDefJ },//or Elem_Def_Jx2 or Elem_Def_Jx4
- { Stat.ElDef2, Abilities.ElDefJ2 },//or Elem_Def_Jx4
- { Stat.ElDef3, Abilities.ElDefJ4 },
- { Stat.ElDef4, Abilities.ElDefJ4 },
- { Stat.StDef1, Abilities.StDefJ },//or ST_Def_Jx2 or ST_Def_Jx4
- { Stat.StDef2, Abilities.StDefJ2 },//or ST_Def_Jx4
- { Stat.StDef3, Abilities.StDefJ4 },
- { Stat.StDef4, Abilities.StDefJ4 }
- };
- public IReadOnlyDictionary<Abilities, IAbility> AllAbilities { get; }
- public IReadOnlyList<BattleCommand> BattleCommands { get; }
- public IReadOnlyList<BattleItemData> BattleItemsData { get; }
- public IReadOnlyDictionary<BlueMagic, BlueMagicQuistisLimitBreak> BlueMagicQuistisLimitBreak { get; }
- public IReadOnlyDictionary<Abilities, CharacterAbilities> CharacterAbilities { get; }
- public IReadOnlyDictionary<Characters, CharacterStats> CharacterStats { get; }
- public IReadOnlyDictionary<Abilities, CommandAbility> CommandAbilities { get; }
- public IReadOnlyDictionary<Abilities, CommandAbilityData> CommandAbilityData { get; }
- public IReadOnlyList<Devour> Devour { get; }
- public IReadOnlyList<DuelZellLimitBreak> DuelZellLimitBreak { get; }
- public IReadOnlyList<EnemyAttacksData> EnemyAttacksData { get; }
- public IReadOnlyDictionary<Abilities, IEquippableAbility> EquippableAbilities { get; }
- public IReadOnlyDictionary<Abilities, GFAbilities> GFAbilities { get; }
- public IReadOnlyDictionary<Abilities, JunctionAbilities> JunctionAbilities { get; }
- public IReadOnlyDictionary<GFs, JunctionableGFsData> JunctionableGFsData { get; }
- public IReadOnlyList<MagicData> MagicData { get; }
- public IReadOnlyDictionary<Abilities, MenuAbilities> MenuAbilities { get; }
- public IReadOnlyList<MiscSection> MiscSection { get; }
- public IReadOnlyList<MiscTextPointers> MiscTextPointers { get; }
- public IReadOnlyList<NonBattleItemsData> NonBattleItemsData { get; }
- public IReadOnlyList<NonJunctionableGFsAttacksData> NonJunctionableGFsAttacksData { get; }
- public IReadOnlyDictionary<Abilities, PartyAbilities> PartyAbilities { get; }
- public IReadOnlyDictionary<RenzokukenFinisher, RenzokukenFinishersData> RenzokukenFinishersData { get; }
- public IReadOnlyList<RinoaLimitBreaksPart1> RinoaLimitBreaksPart1 { get; }
- public IReadOnlyList<RinoaLimitBreaksPart2> RinoaLimitBreaksPart2 { get; }
- public IReadOnlyList<SelphieLimitBreakSets> SelphieLimitBreakSets { get; }
- public IReadOnlyList<ShotIrvineLimitBreak> ShotIrvineLimitBreak { get; }
- public IReadOnlyList<SlotArray> SlotArray { get; }
- public IReadOnlyDictionary<Abilities, StatPercentageAbilities> StatPercentAbilities { get; }
- public IReadOnlyList<TemporaryCharacterLimitBreaks> TemporaryCharacterLimitBreaks { get; }
- public IReadOnlyList<WeaponsData> WeaponsData { get; }
- public IReadOnlyList<ZellLimitBreakParameters> ZellLimitBreakParameters { get; }
- private Memory.Archive ArchiveString { get; } = Memory.Archives.A_MAIN;
- #endregion Properties
- #region Methods
- public static KernelBin CreateInstance() => new KernelBin();
- #endregion Methods
- }
- }
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