Core.csproj 60 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
  4. <PropertyGroup>
  5. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  6. <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
  7. <ProjectGuid>{A5408515-75B8-4EEA-8E9F-2C9CD7B56E59}</ProjectGuid>
  8. <OutputType>Library</OutputType>
  9. <AppDesignerFolder>Properties</AppDesignerFolder>
  10. <RootNamespace>OpenVIII.Core</RootNamespace>
  11. <AssemblyName>Core</AssemblyName>
  12. <TargetFrameworkVersion>v4.6</TargetFrameworkVersion>
  13. <FileAlignment>512</FileAlignment>
  14. <Deterministic>true</Deterministic>
  15. <TargetFrameworkProfile />
  16. <NuGetPackageImportStamp>
  17. </NuGetPackageImportStamp>
  18. </PropertyGroup>
  19. <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'DebugWindows|x64'">
  20. <DebugSymbols>true</DebugSymbols>
  21. <OutputPath>..\bin\</OutputPath>
  22. <DefineConstants>TRACE;DEBUG;_WINDOWS;_X64</DefineConstants>
  23. <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
  24. <DebugType>full</DebugType>
  25. <PlatformTarget>x64</PlatformTarget>
  26. <LangVersion>latest</LangVersion>
  27. <ErrorReport>prompt</ErrorReport>
  28. <CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
  29. </PropertyGroup>
  30. <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'DebugWindows|x86'">
  31. <DebugSymbols>true</DebugSymbols>
  32. <OutputPath>..\bin\</OutputPath>
  33. <DefineConstants>TRACE;DEBUG;_WINDOWS;_X86</DefineConstants>
  34. <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
  35. <DebugType>full</DebugType>
  36. <PlatformTarget>x86</PlatformTarget>
  37. <LangVersion>latest</LangVersion>
  38. <ErrorReport>prompt</ErrorReport>
  39. <CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
  40. </PropertyGroup>
  41. <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'ReleaseWindows|x64'">
  42. <DebugSymbols>true</DebugSymbols>
  43. <OutputPath>..\bin\</OutputPath>
  44. <DefineConstants>TRACE;_WINDOWS;_X64</DefineConstants>
  45. <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
  46. <DebugType>pdbonly</DebugType>
  47. <PlatformTarget>x64</PlatformTarget>
  48. <LangVersion>latest</LangVersion>
  49. <ErrorReport>prompt</ErrorReport>
  50. <CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
  51. <Optimize>true</Optimize>
  52. </PropertyGroup>
  53. <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'ReleaseWindows|x86'">
  54. <DebugSymbols>true</DebugSymbols>
  55. <OutputPath>..\bin\</OutputPath>
  56. <DefineConstants>TRACE;_WINDOWS</DefineConstants>
  57. <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
  58. <DebugType>pdbonly</DebugType>
  59. <PlatformTarget>x86</PlatformTarget>
  60. <LangVersion>latest</LangVersion>
  61. <ErrorReport>prompt</ErrorReport>
  62. <CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
  63. <Optimize>true</Optimize>
  64. </PropertyGroup>
  65. <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'ReleaseLinux|x64'">
  66. <OutputPath>..\bin\</OutputPath>
  67. <DefineConstants>TRACE;_X64</DefineConstants>
  68. <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
  69. <Optimize>true</Optimize>
  70. <DebugType>pdbonly</DebugType>
  71. <PlatformTarget>x64</PlatformTarget>
  72. <ErrorReport>prompt</ErrorReport>
  73. <CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
  74. <LangVersion>latest</LangVersion>
  75. <DebugSymbols>true</DebugSymbols>
  76. </PropertyGroup>
  77. <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'ReleaseLinux|x86'">
  78. <OutputPath>..\bin\</OutputPath>
  79. <DefineConstants>TRACE</DefineConstants>
  80. <Optimize>true</Optimize>
  81. <DebugType>pdbonly</DebugType>
  82. <PlatformTarget>x86</PlatformTarget>
  83. <ErrorReport>prompt</ErrorReport>
  84. <CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
  85. <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
  86. <LangVersion>latest</LangVersion>
  87. <DebugSymbols>true</DebugSymbols>
  88. </PropertyGroup>
  89. <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'DebugLinux|x64'">
  90. <OutputPath>..\bin\</OutputPath>
  91. <DefineConstants>DEBUG;TRACE;_X64</DefineConstants>
  92. <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
  93. <PlatformTarget>x64</PlatformTarget>
  94. <LangVersion>latest</LangVersion>
  95. <ErrorReport>prompt</ErrorReport>
  96. <DebugType>full</DebugType>
  97. <DebugSymbols>true</DebugSymbols>
  98. </PropertyGroup>
  99. <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'DebugLinux|x86'">
  100. <OutputPath>..\bin\</OutputPath>
  101. <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
  102. <DefineConstants>DEBUG;TRACE</DefineConstants>
  103. <LangVersion>latest</LangVersion>
  104. <ErrorReport>prompt</ErrorReport>
  105. <DebugType>full</DebugType>
  106. <DebugSymbols>true</DebugSymbols>
  107. <PlatformTarget>x86</PlatformTarget>
  108. </PropertyGroup>
  109. <PropertyGroup>
  110. <AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
  111. </PropertyGroup>
  112. <ItemGroup>
  113. <Reference Include="DirectMidiNet">
  114. <HintPath>..\DirectMidiNet.dll</HintPath>
  115. </Reference>
  116. <Reference Include="FFmpeg.AutoGen, Version=4.2.0.0, Culture=neutral, PublicKeyToken=9b7632533a381715, processorArchitecture=MSIL">
  117. <HintPath>..\packages\FFmpeg.AutoGen.4.2.0\lib\net45\FFmpeg.AutoGen.dll</HintPath>
  118. </Reference>
  119. <Reference Include="MonoGame.Framework, Version=3.7.1.189, Culture=neutral, processorArchitecture=MSIL">
  120. <HintPath>..\packages\MonoGame.Framework.Portable.3.7.1.189\lib\portable-net45+win8+wpa81\MonoGame.Framework.dll</HintPath>
  121. </Reference>
  122. <Reference Include="NAudio, Version=1.9.0.0, Culture=neutral, processorArchitecture=MSIL">
  123. <HintPath>..\packages\NAudio.1.9.0\lib\net35\NAudio.dll</HintPath>
  124. </Reference>
  125. <Reference Include="System" />
  126. <Reference Include="System.Core" />
  127. <Reference Include="System.Windows.Forms" />
  128. <Reference Include="System.Xml.Linq" />
  129. <Reference Include="System.Data.DataSetExtensions" />
  130. <Reference Include="Microsoft.CSharp" />
  131. <Reference Include="System.Data" />
  132. <Reference Include="System.Net.Http" />
  133. <Reference Include="System.Xml" />
  134. </ItemGroup>
  135. <ItemGroup>
  136. <Compile Include="Archive\Archive.cs" />
  137. <Compile Include="Archive\ArchiveBase.cs" />
  138. <Compile Include="Archive\Archives.cs" />
  139. <Compile Include="Archive\ArchiveWorker.cs" />
  140. <Compile Include="Archive\ArchiveZZZ.cs" />
  141. <Compile Include="AV\Audio.cs" />
  142. <Compile Include="AV\Movie\Directories.cs" />
  143. <Compile Include="AV\Movie\Files.cs" />
  144. <Compile Include="AV\Midi\Fluid.cs" />
  145. <Compile Include="AV\Midi\DirectMedia.cs" />
  146. <Compile Include="AV\Movie\Player.cs" />
  147. <Compile Include="AV\Movie\STATE.cs" />
  148. <Compile Include="AV\Video.cs" />
  149. <Compile Include="Battle\BattleSwirl.cs" />
  150. <Compile Include="Battle\DeadTime.cs" />
  151. <Compile Include="Battle\debug_battleDat.cs" />
  152. <Compile Include="Battle\Enemy.cs" />
  153. <Compile Include="Battle\FPS_Camera.cs" />
  154. <Compile Include="Battle\IEnemy.cs" />
  155. <Compile Include="Battle\Information.cs" />
  156. <Compile Include="Battle\init_debugger_battle.cs" />
  157. <Compile Include="Battle\Mag.cs" />
  158. <Compile Include="Battle\Menu\BattleMenu.cs" />
  159. <Compile Include="Battle\Menu\BattleMenus.cs" />
  160. <Compile Include="Battle\Menu\IGMDataItem\Gradient\ATB.cs" />
  161. <Compile Include="Battle\Menu\IGMDataItem\Gradient\GF.cs" />
  162. <Compile Include="Battle\Menu\IGMDataItem\Gradient\Renzokeken.cs" />
  163. <Compile Include="Battle\Menu\IGMData\Group\PlayerEXP.cs" />
  164. <Compile Include="Battle\Menu\IGMData\NamesHPATB.cs" />
  165. <Compile Include="Battle\Menu\IGMData\PartyAP.cs" />
  166. <Compile Include="Battle\Menu\IGMData\PartyItems.cs" />
  167. <Compile Include="Battle\Menu\IGMData\PlayerEXP.cs" />
  168. <Compile Include="Battle\Menu\IGMData\Pool\Bullet.cs" />
  169. <Compile Include="Battle\Menu\IGMData\Pool\Combine.cs" />
  170. <Compile Include="Battle\Menu\IGMData\Selphie_Slots.cs" />
  171. <Compile Include="Battle\Menu\IGMData\Limit\Shot.cs" />
  172. <Compile Include="Battle\Menu\IGMData\Target\Enemies.cs" />
  173. <Compile Include="Battle\Menu\IGMData\Target\Group.cs" />
  174. <Compile Include="Battle\Menu\IGMData\Limit\Renzokeken.cs" />
  175. <Compile Include="Battle\Menu\IGMData\Target\Party.cs" />
  176. <Compile Include="Battle\Menu\IGMData\Target\Random.cs" />
  177. <Compile Include="Battle\RegularPyramid.cs" />
  178. <Compile Include="AV\Buffer_Data.cs" />
  179. <Compile Include="Card_Game\Card_Game.cs" />
  180. <Compile Include="Card_Game\EXE_Offsets.cs" />
  181. <Compile Include="Card_Game\Faces.cs" />
  182. <Compile Include="CountDown.cs" />
  183. <Compile Include="Field\Camera\Cameras.cs" />
  184. <Compile Include="Field\Menu\FieldMenu.cs" />
  185. <Compile Include="Field\WalkMesh\Access.cs" />
  186. <Compile Include="Field\Background\Background.cs" />
  187. <Compile Include="Field\Background\BackgroundTextureType.cs" />
  188. <Compile Include="Field\Background\BlendMode.cs" />
  189. <Compile Include="Field\Initializer.cs" />
  190. <Compile Include="Field\Module.cs" />
  191. <Compile Include="Field\module_field_object_test.cs" />
  192. <Compile Include="Field\ONE\FieldCharaOne.cs" />
  193. <Compile Include="Field\Background\TextureIDPaletteID.cs" />
  194. <Compile Include="Field\Background\Tile.cs" />
  195. <Compile Include="Field\Background\TileQuadTexture.cs" />
  196. <Compile Include="Field\Background\Tiles.cs" />
  197. <Compile Include="Field\WalkMesh\Vert.cs" />
  198. <Compile Include="Field\WalkMesh\WalkMesh.cs" />
  199. <Compile Include="Image\Cluts.cs" />
  200. <Compile Include="Image\TDW.cs" />
  201. <Compile Include="Image\Texture2DWrapper.cs" />
  202. <Compile Include="Image\TextureBuffer.cs" />
  203. <Compile Include="Image\Texture_Base.cs" />
  204. <Compile Include="Image\TIM_OVERTURE.cs" />
  205. <Compile Include="Input\Buttons.cs" />
  206. <Compile Include="Input\ButtonTrigger.cs" />
  207. <Compile Include="Input\Button_Flags.cs" />
  208. <Compile Include="Input\Input2.cs" />
  209. <Compile Include="Input\InputActions.cs" />
  210. <Compile Include="Input\InputButton.cs" />
  211. <Compile Include="Input\InputGamePad.cs" />
  212. <Compile Include="Input\InputKeyboard.cs" />
  213. <Compile Include="Input\InputMouse.cs" />
  214. <Compile Include="Input\Inputs.cs" />
  215. <Compile Include="Input\Inputs_FF7PSX.cs" />
  216. <Compile Include="Input\Inputs_FF82000.cs" />
  217. <Compile Include="Input\Inputs_FF8PSX.cs" />
  218. <Compile Include="Input\Inputs_FF8Steam.cs" />
  219. <Compile Include="Input\Inputs_OpenVIII.cs" />
  220. <Compile Include="Input\MouseLockMode.cs" />
  221. <Compile Include="Menu\Debug\Debug_Menu.cs" />
  222. <Compile Include="Menu\IGMDataItem\Base.cs" />
  223. <Compile Include="Menu\IGMDataItem\Box.cs" />
  224. <Compile Include="Menu\IGMDataItem\Empty.cs" />
  225. <Compile Include="Menu\IGMDataItem\Face.cs" />
  226. <Compile Include="Menu\IGMDataItem\HelpBox.cs" />
  227. <Compile Include="Menu\IGMDataItem\Icon.cs" />
  228. <Compile Include="Menu\IGMDataItem\Integer.cs" />
  229. <Compile Include="Menu\IGMDataItem\I_Color.cs" />
  230. <Compile Include="Menu\IGMDataItem\I_Data.cs" />
  231. <Compile Include="Menu\IGMDataItem\I_FontColor.cs" />
  232. <Compile Include="Menu\IGMDataItem\I_Palette.cs" />
  233. <Compile Include="Menu\IGMDataItem\Text.cs" />
  234. <Compile Include="Menu\IGMDataItem\Texture.cs" />
  235. <Compile Include="Menu\IGMDataItem\Texture_Handler.cs" />
  236. <Compile Include="Menu\IGMData\Base.cs" />
  237. <Compile Include="Menu\IGMData\Commands.cs" />
  238. <Compile Include="Menu\IGMData\Dialog\Confirm.cs" />
  239. <Compile Include="Menu\IGMData\Dialog\Small.cs" />
  240. <Compile Include="Menu\IGMData\Dialog\Timed\Small.cs" />
  241. <Compile Include="Menu\IGMData\Group\Base.cs" />
  242. <Compile Include="Menu\IGMData\Group\TopMenu.cs" />
  243. <Compile Include="Menu\IGMData\Pool\Base.cs" />
  244. <Compile Include="Battle\Menu\IGMData\Pool\Enemy_Attacks.cs" />
  245. <Compile Include="Menu\IGMData\Pool\GF.cs" />
  246. <Compile Include="Menu\IGMData\Pool\Magic\Commands.cs" />
  247. <Compile Include="Menu\IGMData\Pool\Magic.cs" />
  248. <Compile Include="Menu\IGMData\Pool\Item.cs" />
  249. <Compile Include="Menu\IGMData\Pool\Draw.cs" />
  250. <Compile Include="Menu\IGMData\Pool\Draw\Commands.cs" />
  251. <Compile Include="Menu\IGMData\Pool\BlueMagic.cs" />
  252. <Compile Include="Menu\IGM_Junction\IGMData\Slots\Abilities.cs" />
  253. <Compile Include="Menu\IGM_Junction\IGMData\Slots\Command.cs" />
  254. <Compile Include="Menu\Images\BigTexProps.cs" />
  255. <Compile Include="Menu\Images\HSL.cs" />
  256. <Compile Include="Menu\Images\TexProps.cs" />
  257. <Compile Include="Menu\Images\VertexPositionTexture_Texture2D.cs" />
  258. <Compile Include="Menu\LGSG\IGMData\GameBlock.cs" />
  259. <Compile Include="Menu\LGSG\IGMData\GameChoose.cs" />
  260. <Compile Include="Menu\LGSG\IGMData\SlotChoose.cs" />
  261. <Compile Include="Menu\LGSG\IGM_LGSG.cs" />
  262. <Compile Include="Menu\LGSG\IGMData\LoadBarBox.cs" />
  263. <Compile Include="Menu\LGSG\IGMData\ThreePieceHeader.cs" />
  264. <Compile Include="Menu\Lobby\IGMData_Selections.cs" />
  265. <Compile Include="Battle\Menu\VictoryMenu.cs" />
  266. <Compile Include="Battle\module_battle.cs" />
  267. <Compile Include="Battle\module_battle_Debug.cs" />
  268. <Compile Include="Characters.cs" />
  269. <Compile Include="DictionaryEx.cs" />
  270. <Compile Include="Image\Entry.cs" />
  271. <Compile Include="Image\EntryGroup.cs" />
  272. <Compile Include="ExtapathyExtended.cs" />
  273. <Compile Include="Extended.cs" />
  274. <Compile Include="Menu\Images\Box_Options.cs" />
  275. <Compile Include="Menu\Lobby\IGM_Lobby.cs" />
  276. <Compile Include="Menu\MenuModule.cs" />
  277. <Compile Include="Menu\Menu_Base.cs" />
  278. <Compile Include="Menu\Debug\IGMData\DebugChoose.cs" />
  279. <Compile Include="Saves\Angelo.cs" />
  280. <Compile Include="Saves\ATBTimer.cs" />
  281. <Compile Include="Saves\CompatibilitywithGF.cs" />
  282. <Compile Include="Saves\Damageable.cs" />
  283. <Compile Include="Saves\ICharacterData.cs" />
  284. <Compile Include="Saves\IDamageable.cs" />
  285. <Compile Include="Saves\Saves.Configuration.cs" />
  286. <Compile Include="Saves\TTCardInfo.cs" />
  287. <Compile Include="Slide.cs" />
  288. <Compile Include="Strings\Description.cs" />
  289. <Compile Include="Strings\FF8String.cs" />
  290. <Compile Include="Strings\FF8StringReference.cs" />
  291. <Compile Include="AV\Ffcc.cs" />
  292. <Compile Include="AV\FfccVaribleGroup.cs" />
  293. <Compile Include="FFmpegBinariesHelper.cs" />
  294. <Compile Include="Field\Core\AreaName.cs" />
  295. <Compile Include="Field\Core\BreakAwaitable.cs" />
  296. <Compile Include="Field\Core\Coords3D.cs" />
  297. <Compile Include="Field\Core\Degrees.cs" />
  298. <Compile Include="Field\Core\DummyAwaitable.cs" />
  299. <Compile Include="Field\Core\DummyAwaiter.cs" />
  300. <Compile Include="Field\Core\EventEngine.cs" />
  301. <Compile Include="Field\Core\FieldId.cs" />
  302. <Compile Include="Field\Core\FieldName.cs" />
  303. <Compile Include="Field\Core\FieldObject.cs" />
  304. <Compile Include="Field\Core\FieldObjectAnimation.cs" />
  305. <Compile Include="Field\Core\FieldObjectModel.cs" />
  306. <Compile Include="Field\Core\FieldObjectScripts.cs" />
  307. <Compile Include="Field\Core\FieldObjectSound.cs" />
  308. <Compile Include="Field\Core\GlobalVariableId.cs" />
  309. <Compile Include="Field\Core\IAwaitable.cs" />
  310. <Compile Include="Field\Core\IAwaiter.cs" />
  311. <Compile Include="Field\Core\IScriptExecuter.cs" />
  312. <Compile Include="Field\Core\MovieName.cs" />
  313. <Compile Include="Field\Core\MusicId.cs" />
  314. <Compile Include="Field\Core\MusicName.cs" />
  315. <Compile Include="Field\Core\NamedEntity.cs" />
  316. <Compile Include="Field\Core\ScriptResultId.cs" />
  317. <Compile Include="Field\Core\Services\Implementation\FieldService.cs" />
  318. <Compile Include="Field\Core\Services\Implementation\GameplayService.cs" />
  319. <Compile Include="Field\Core\Services\Implementation\GlobalVariableService.cs" />
  320. <Compile Include="Field\Core\Services\Implementation\InteractionService.cs" />
  321. <Compile Include="Field\Core\Services\Implementation\MenuService.cs" />
  322. <Compile Include="Field\Core\Services\Implementation\MessageService.cs" />
  323. <Compile Include="Field\Core\Services\Implementation\MovieService.cs" />
  324. <Compile Include="Field\Core\Services\Implementation\MusicService.cs" />
  325. <Compile Include="Field\Core\Services\Implementation\PartyService.cs" />
  326. <Compile Include="Field\Core\Services\Implementation\RenderingService.cs" />
  327. <Compile Include="Field\Core\Services\Implementation\SalaryService.cs" />
  328. <Compile Include="Field\Core\Services\Implementation\SoundService.cs" />
  329. <Compile Include="Field\Core\Services\Interfaces\IDialogService.cs" />
  330. <Compile Include="Field\Core\Services\Interfaces\IFieldObjectService.cs" />
  331. <Compile Include="Field\Core\Services\Interfaces\IGameplayService.cs" />
  332. <Compile Include="Field\Core\Services\Interfaces\IGlobalVariableService.cs" />
  333. <Compile Include="Field\Core\Services\Interfaces\IInteractionService.cs" />
  334. <Compile Include="Field\Core\Services\Interfaces\IMenuService.cs" />
  335. <Compile Include="Field\Core\Services\Interfaces\IMovieService.cs" />
  336. <Compile Include="Field\Core\Services\Interfaces\IMusicService.cs" />
  337. <Compile Include="Field\Core\Services\Interfaces\IPartyService.cs" />
  338. <Compile Include="Field\Core\Services\Interfaces\IRenderingService.cs" />
  339. <Compile Include="Field\Core\Services\Interfaces\ISalaryService.cs" />
  340. <Compile Include="Field\Core\Services\Interfaces\ISoundService.cs" />
  341. <Compile Include="Field\Core\Services\ServiceId.cs" />
  342. <Compile Include="Field\Core\Services\ServiceProvider.cs" />
  343. <Compile Include="Field\Core\SfxId.cs" />
  344. <Compile Include="Field\Core\SoundEffectName.cs" />
  345. <Compile Include="Field\Core\SpinAwaitable.cs" />
  346. <Compile Include="Field\Core\WalkmeshCoords.cs" />
  347. <Compile Include="Field\Fields\DataProvider\Field.FsDataProvider.cs" />
  348. <Compile Include="Field\Fields\DataProvider\Field.IDataProvider.cs" />
  349. <Compile Include="Field\Fields\Field.FieldPart.cs" />
  350. <Compile Include="Field\Fields\Field.Info.cs" />
  351. <Compile Include="Field\Fields\LookupService\Field.FSLookupService.cs" />
  352. <Compile Include="Field\Fields\LookupService\Field.ILookupService.cs" />
  353. <Compile Include="ExceptionExtensionMethods.cs" />
  354. <Compile Include="Field\Framework\IEnumerableExtensionMethods.cs" />
  355. <Compile Include="IListExtensionMethods.cs" />
  356. <Compile Include="Field\Framework\IStack.cs" />
  357. <Compile Include="OrderedDictionary.cs" />
  358. <Compile Include="Field\Framework\PriorityQueue.cs" />
  359. <Compile Include="Field\Framework\Rnd.cs" />
  360. <Compile Include="Field\JSM\Control\IJsmControl.cs" />
  361. <Compile Include="Field\JSM\Control\Jsm.Control.Builder.cs" />
  362. <Compile Include="Field\JSM\Control\Jsm.Control.Goto.cs" />
  363. <Compile Include="Field\JSM\Control\Jsm.Control.If.cs" />
  364. <Compile Include="Field\JSM\Control\Jsm.Control.If.ElseIfSegment.cs" />
  365. <Compile Include="Field\JSM\Control\Jsm.Control.If.ElseSegment.cs" />
  366. <Compile Include="Field\JSM\Control\Jsm.Control.If.Executer.cs" />
  367. <Compile Include="Field\JSM\Control\Jsm.Control.If.IfSegment.cs" />
  368. <Compile Include="Field\JSM\Control\Jsm.Control.ProcessedJumps.cs" />
  369. <Compile Include="Field\JSM\Control\Jsm.Control.While.cs" />
  370. <Compile Include="Field\JSM\Control\Jsm.Control.While.Executer.cs" />
  371. <Compile Include="Field\JSM\Control\Jsm.ExecutableSegment.cs" />
  372. <Compile Include="Field\JSM\Control\Jsm.Segment.Builder.cs" />
  373. <Compile Include="Field\JSM\Control\Jsm.Segment.cs" />
  374. <Compile Include="Field\JSM\Execution\StatelessServices.cs" />
  375. <Compile Include="Field\JSM\Expressions\IJsmExpression.cs" />
  376. <Compile Include="Field\JSM\Expressions\Jsm.Expression.CAL.cs" />
  377. <Compile Include="Field\JSM\Expressions\Jsm.Expression.PSHAC.cs" />
  378. <Compile Include="Field\JSM\Expressions\Jsm.Expression.PSHI_L.cs" />
  379. <Compile Include="Field\JSM\Expressions\Jsm.Expression.PSHM_B.cs" />
  380. <Compile Include="Field\JSM\Expressions\Jsm.Expression.PSHM_L.cs" />
  381. <Compile Include="Field\JSM\Expressions\Jsm.Expression.PSHM_W.cs" />
  382. <Compile Include="Field\JSM\Expressions\Jsm.Expression.PSHN_L.cs" />
  383. <Compile Include="Field\JSM\Expressions\Jsm.Expression.PSHSM_B.cs" />
  384. <Compile Include="Field\JSM\Expressions\Jsm.Expression.PSHSM_L.cs" />
  385. <Compile Include="Field\JSM\Expressions\Jsm.Expression.PSHSM_W.cs" />
  386. <Compile Include="Field\JSM\Expressions\Jsm.Expression.TryMake.cs" />
  387. <Compile Include="Field\JSM\Expressions\Jsm.Expression.ValueExpression.cs" />
  388. <Compile Include="Field\JSM\File\Jsm.File.Group.cs" />
  389. <Compile Include="Field\JSM\File\Jsm.File.Header.cs" />
  390. <Compile Include="Field\JSM\File\Jsm.File.Operation.cs" />
  391. <Compile Include="Field\JSM\File\Jsm.File.Reader.cs" />
  392. <Compile Include="Field\JSM\File\Jsm.File.Script.cs" />
  393. <Compile Include="Field\JSM\File\Jsm.GameObject.cs" />
  394. <Compile Include="Field\JSM\File\Jsm.GameScript.cs" />
  395. <Compile Include="Field\JSM\File\Jsm.IndexedInstruction.cs" />
  396. <Compile Include="Field\JSM\File\Jsm.InstructionMerger.cs" />
  397. <Compile Include="Field\JSM\File\Jsm.LabelBuilder.cs" />
  398. <Compile Include="Field\JSM\File\Jsm.LabeledStack.cs" />
  399. <Compile Include="Field\JSM\Format\DummyFormatterContext.cs" />
  400. <Compile Include="Field\JSM\Format\FormatHelper.cs" />
  401. <Compile Include="Field\JSM\Format\IFormattableScript.cs" />
  402. <Compile Include="Field\JSM\Format\IScriptFormatterContext.cs" />
  403. <Compile Include="Field\JSM\Format\ScriptWriter.cs" />
  404. <Compile Include="Field\JSM\Instructions\AASK.cs" />
  405. <Compile Include="Field\JSM\Instructions\ACTORMODE.cs" />
  406. <Compile Include="Field\JSM\Instructions\ADDGIL.cs" />
  407. <Compile Include="Field\JSM\Instructions\ADDITEM.cs" />
  408. <Compile Include="Field\JSM\Instructions\ADDMAGIC.cs" />
  409. <Compile Include="Field\JSM\Instructions\ADDMEMBER.cs" />
  410. <Compile Include="Field\JSM\Instructions\ADDPARTY.cs" />
  411. <Compile Include="Field\JSM\Instructions\ADDPASTGIL.cs" />
  412. <Compile Include="Field\JSM\Instructions\ADDSEEDLEVEL.cs" />
  413. <Compile Include="Field\JSM\Instructions\ALLSEPOS.cs" />
  414. <Compile Include="Field\JSM\Instructions\ALLSEPOSTRANS.cs" />
  415. <Compile Include="Field\JSM\Instructions\ALLSEVOL.cs" />
  416. <Compile Include="Field\JSM\Instructions\ALLSEVOLTRANS.cs" />
  417. <Compile Include="Field\JSM\Instructions\AMES.cs" />
  418. <Compile Include="Field\JSM\Instructions\AMESW.cs" />
  419. <Compile Include="Field\JSM\Instructions\ANIME.cs" />
  420. <Compile Include="Field\JSM\Instructions\ANIMEKEEP.cs" />
  421. <Compile Include="Field\JSM\Instructions\ANIMESPEED.cs" />
  422. <Compile Include="Field\JSM\Instructions\ANIMESTOP.cs" />
  423. <Compile Include="Field\JSM\Instructions\ANIMESYNC.cs" />
  424. <Compile Include="Field\JSM\Instructions\ASK.cs" />
  425. <Compile Include="Field\JSM\Instructions\AXIS.cs" />
  426. <Compile Include="Field\JSM\Instructions\AXISSYNC.cs" />
  427. <Compile Include="Field\JSM\Instructions\BASEANIME.cs" />
  428. <Compile Include="Field\JSM\Instructions\BATTLE.cs" />
  429. <Compile Include="Field\JSM\Instructions\BATTLECUT.cs" />
  430. <Compile Include="Field\JSM\Instructions\BATTLEMODE.cs" />
  431. <Compile Include="Field\JSM\Instructions\BATTLEOFF.cs" />
  432. <Compile Include="Field\JSM\Instructions\BATTLEON.cs" />
  433. <Compile Include="Field\JSM\Instructions\BATTLERESULT.cs" />
  434. <Compile Include="Field\JSM\Instructions\BGANIME.cs" />
  435. <Compile Include="Field\JSM\Instructions\BGANIMEFLAG.cs" />
  436. <Compile Include="Field\JSM\Instructions\BGANIMESPEED.cs" />
  437. <Compile Include="Field\JSM\Instructions\BGANIMESYNC.cs" />
  438. <Compile Include="Field\JSM\Instructions\BGCLEAR.cs" />
  439. <Compile Include="Field\JSM\Instructions\BGDRAW.cs" />
  440. <Compile Include="Field\JSM\Instructions\BGOFF.cs" />
  441. <Compile Include="Field\JSM\Instructions\BGSHADE.cs" />
  442. <Compile Include="Field\JSM\Instructions\BGSHADEOFF.cs" />
  443. <Compile Include="Field\JSM\Instructions\BGSHADESTOP.cs" />
  444. <Compile Include="Field\JSM\Instructions\BLINKEYES.cs" />
  445. <Compile Include="Field\JSM\Instructions\BROKEN.cs" />
  446. <Compile Include="Field\JSM\Instructions\CANIME.cs" />
  447. <Compile Include="Field\JSM\Instructions\CANIMEKEEP.cs" />
  448. <Compile Include="Field\JSM\Instructions\CARDGAME.cs" />
  449. <Compile Include="Field\JSM\Instructions\CHANGEPARTY.cs" />
  450. <Compile Include="Field\JSM\Instructions\CHOICEMUSIC.cs" />
  451. <Compile Include="Field\JSM\Instructions\CLEAR.cs" />
  452. <Compile Include="Field\JSM\Instructions\CLOSEEYES.cs" />
  453. <Compile Include="Field\JSM\Instructions\CMOVE.cs" />
  454. <Compile Include="Field\JSM\Instructions\COFFSET.cs" />
  455. <Compile Include="Field\JSM\Instructions\COFFSETS.cs" />
  456. <Compile Include="Field\JSM\Instructions\COLSYNC.cs" />
  457. <Compile Include="Field\JSM\Instructions\COPYINFO.cs" />
  458. <Compile Include="Field\JSM\Instructions\CROSSMUSIC.cs" />
  459. <Compile Include="Field\JSM\Instructions\CSCROLL.cs" />
  460. <Compile Include="Field\JSM\Instructions\CSCROLL2.cs" />
  461. <Compile Include="Field\JSM\Instructions\CSCROLL3.cs" />
  462. <Compile Include="Field\JSM\Instructions\CSCROLLA.cs" />
  463. <Compile Include="Field\JSM\Instructions\CSCROLLA2.cs" />
  464. <Compile Include="Field\JSM\Instructions\CSCROLLP.cs" />
  465. <Compile Include="Field\JSM\Instructions\CSCROLLP2.cs" />
  466. <Compile Include="Field\JSM\Instructions\CTURN.cs" />
  467. <Compile Include="Field\JSM\Instructions\CTURNL.cs" />
  468. <Compile Include="Field\JSM\Instructions\CTURNR.cs" />
  469. <Compile Include="Field\JSM\Instructions\DCOLADD.cs" />
  470. <Compile Include="Field\JSM\Instructions\DCOLSUB.cs" />
  471. <Compile Include="Field\JSM\Instructions\DEBUG.cs" />
  472. <Compile Include="Field\JSM\Instructions\DIR.cs" />
  473. <Compile Include="Field\JSM\Instructions\DIRA.cs" />
  474. <Compile Include="Field\JSM\Instructions\DIRP.cs" />
  475. <Compile Include="Field\JSM\Instructions\DISC.cs" />
  476. <Compile Include="Field\JSM\Instructions\DISCJUMP.cs" />
  477. <Compile Include="Field\JSM\Instructions\DISPBAR.cs" />
  478. <Compile Include="Field\JSM\Instructions\DISPTIMER.cs" />
  479. <Compile Include="Field\JSM\Instructions\DOFFSET.cs" />
  480. <Compile Include="Field\JSM\Instructions\DOORLINEOFF.cs" />
  481. <Compile Include="Field\JSM\Instructions\DOORLINEON.cs" />
  482. <Compile Include="Field\JSM\Instructions\DRAWPOINT.cs" />
  483. <Compile Include="Field\JSM\Instructions\DSCROLL.cs" />
  484. <Compile Include="Field\JSM\Instructions\DSCROLL2.cs" />
  485. <Compile Include="Field\JSM\Instructions\DSCROLL3.cs" />
  486. <Compile Include="Field\JSM\Instructions\DSCROLLA.cs" />
  487. <Compile Include="Field\JSM\Instructions\DSCROLLA2.cs" />
  488. <Compile Include="Field\JSM\Instructions\DSCROLLP.cs" />
  489. <Compile Include="Field\JSM\Instructions\DSCROLLP2.cs" />
  490. <Compile Include="Field\JSM\Instructions\DUALMUSIC.cs" />
  491. <Compile Include="Field\JSM\Instructions\DYING.cs" />
  492. <Compile Include="Field\JSM\Instructions\EFFECTLOAD.cs" />
  493. <Compile Include="Field\JSM\Instructions\EFFECTPLAY.cs" />
  494. <Compile Include="Field\JSM\Instructions\EFFECTPLAY2.cs" />
  495. <Compile Include="Field\JSM\Instructions\ENDING.cs" />
  496. <Compile Include="Field\JSM\Instructions\FACEDIR.cs" />
  497. <Compile Include="Field\JSM\Instructions\FACEDIRA.cs" />
  498. <Compile Include="Field\JSM\Instructions\FACEDIRI.cs" />
  499. <Compile Include="Field\JSM\Instructions\FACEDIRINIT.cs" />
  500. <Compile Include="Field\JSM\Instructions\FACEDIRLIMIT.cs" />
  501. <Compile Include="Field\JSM\Instructions\FACEDIROFF.cs" />
  502. <Compile Include="Field\JSM\Instructions\FACEDIRP.cs" />
  503. <Compile Include="Field\JSM\Instructions\FACEDIRSYNC.cs" />
  504. <Compile Include="Field\JSM\Instructions\FADEBLACK.cs" />
  505. <Compile Include="Field\JSM\Instructions\FADEIN.cs" />
  506. <Compile Include="Field\JSM\Instructions\FADENONE.cs" />
  507. <Compile Include="Field\JSM\Instructions\FADEOUT.cs" />
  508. <Compile Include="Field\JSM\Instructions\FADESYNC.cs" />
  509. <Compile Include="Field\JSM\Instructions\FCOLADD.cs" />
  510. <Compile Include="Field\JSM\Instructions\FCOLSUB.cs" />
  511. <Compile Include="Field\JSM\Instructions\FMOVE.cs" />
  512. <Compile Include="Field\JSM\Instructions\FMOVEA.cs" />
  513. <Compile Include="Field\JSM\Instructions\FMOVEP.cs" />
  514. <Compile Include="Field\JSM\Instructions\FOLLOWOFF.cs" />
  515. <Compile Include="Field\JSM\Instructions\FOLLOWON.cs" />
  516. <Compile Include="Field\JSM\Instructions\FOOTSTEP.cs" />
  517. <Compile Include="Field\JSM\Instructions\FOOTSTEPCOPY.cs" />
  518. <Compile Include="Field\JSM\Instructions\FOOTSTEPCUT.cs" />
  519. <Compile Include="Field\JSM\Instructions\FOOTSTEPOFF.cs" />
  520. <Compile Include="Field\JSM\Instructions\FOOTSTEPOFFALL.cs" />
  521. <Compile Include="Field\JSM\Instructions\FOOTSTEPON.cs" />
  522. <Compile Include="Field\JSM\Instructions\GAMEOVER.cs" />
  523. <Compile Include="Field\JSM\Instructions\GETCARD.cs" />
  524. <Compile Include="Field\JSM\Instructions\GETDRESS.cs" />
  525. <Compile Include="Field\JSM\Instructions\GETHP.cs" />
  526. <Compile Include="Field\JSM\Instructions\GETINFO.cs" />
  527. <Compile Include="Field\JSM\Instructions\GETPARTY.cs" />
  528. <Compile Include="Field\JSM\Instructions\GETTIMER.cs" />
  529. <Compile Include="Field\JSM\Instructions\GJMP.cs" />
  530. <Compile Include="Field\JSM\Instructions\HALT.cs" />
  531. <Compile Include="Field\JSM\Instructions\HIDE.cs" />
  532. <Compile Include="Field\JSM\Instructions\HOLD.cs" />
  533. <Compile Include="Field\JSM\Instructions\HOWMANYCARD.cs" />
  534. <Compile Include="Field\JSM\Instructions\IDLOCK.cs" />
  535. <Compile Include="Field\JSM\Instructions\IDUNLOCK.cs" />
  536. <Compile Include="Field\JSM\Instructions\IJsmInstruction.cs" />
  537. <Compile Include="Field\JSM\Instructions\IJumpToInstruction.cs" />
  538. <Compile Include="Field\JSM\Instructions\IJumpToOpcode.cs" />
  539. <Compile Include="Field\JSM\Instructions\INITSOUND.cs" />
  540. <Compile Include="Field\JSM\Instructions\INITTRACE.cs" />
  541. <Compile Include="Field\JSM\Instructions\IRET.cs" />
  542. <Compile Include="Field\JSM\Instructions\ISMEMBER.cs" />
  543. <Compile Include="Field\JSM\Instructions\ISPARTY.cs" />
  544. <Compile Include="Field\JSM\Instructions\ISTOUCH.cs" />
  545. <Compile Include="Field\JSM\Instructions\JMP.cs" />
  546. <Compile Include="Field\JSM\Instructions\JOIN.cs" />
  547. <Compile Include="Field\JSM\Instructions\JPF.cs" />
  548. <Compile Include="Field\JSM\Instructions\JsmInstruction.cs" />
  549. <Compile Include="Field\JSM\Instructions\JUMP.cs" />
  550. <Compile Include="Field\JSM\Instructions\JUMP3.cs" />
  551. <Compile Include="Field\JSM\Instructions\JUNCTION.cs" />
  552. <Compile Include="Field\JSM\Instructions\KEY.cs" />
  553. <Compile Include="Field\JSM\Instructions\KEYON.cs" />
  554. <Compile Include="Field\JSM\Instructions\KEYON2.cs" />
  555. <Compile Include="Field\JSM\Instructions\KEYSCAN.cs" />
  556. <Compile Include="Field\JSM\Instructions\KEYSCAN2.cs" />
  557. <Compile Include="Field\JSM\Instructions\KEYSIGHNCHANGE.cs" />
  558. <Compile Include="Field\JSM\Instructions\KILLBAR.cs" />
  559. <Compile Include="Field\JSM\Instructions\KILLTIMER.cs" />
  560. <Compile Include="Field\JSM\Instructions\LADDERANIME.cs" />
  561. <Compile Include="Field\JSM\Instructions\LADDERDOWN.cs" />
  562. <Compile Include="Field\JSM\Instructions\LADDERDOWN2.cs" />
  563. <Compile Include="Field\JSM\Instructions\LADDERUP.cs" />
  564. <Compile Include="Field\JSM\Instructions\LADDERUP2.cs" />
  565. <Compile Include="Field\JSM\Instructions\LASTIN.cs" />
  566. <Compile Include="Field\JSM\Instructions\LASTOUT.cs" />
  567. <Compile Include="Field\JSM\Instructions\LBL.cs" />
  568. <Compile Include="Field\JSM\Instructions\LINEOFF.cs" />
  569. <Compile Include="Field\JSM\Instructions\LINEON.cs" />
  570. <Compile Include="Field\JSM\Instructions\LOADSYNC.cs" />
  571. <Compile Include="Field\JSM\Instructions\LOFFSET.cs" />
  572. <Compile Include="Field\JSM\Instructions\LOFFSETS.cs" />
  573. <Compile Include="Field\JSM\Instructions\LSCROLL.cs" />
  574. <Compile Include="Field\JSM\Instructions\LSCROLL2.cs" />
  575. <Compile Include="Field\JSM\Instructions\LSCROLL3.cs" />
  576. <Compile Include="Field\JSM\Instructions\LSCROLLA.cs" />
  577. <Compile Include="Field\JSM\Instructions\LSCROLLA2.cs" />
  578. <Compile Include="Field\JSM\Instructions\LSCROLLP.cs" />
  579. <Compile Include="Field\JSM\Instructions\LSCROLLP2.cs" />
  580. <Compile Include="Field\JSM\Instructions\LTURN.cs" />
  581. <Compile Include="Field\JSM\Instructions\LTURNL.cs" />
  582. <Compile Include="Field\JSM\Instructions\LTURNR.cs" />
  583. <Compile Include="Field\JSM\Instructions\MACCEL.cs" />
  584. <Compile Include="Field\JSM\Instructions\MAPFADEOFF.cs" />
  585. <Compile Include="Field\JSM\Instructions\MAPFADEON.cs" />
  586. <Compile Include="Field\JSM\Instructions\MAPJUMP.cs" />
  587. <Compile Include="Field\JSM\Instructions\MAPJUMP3.cs" />
  588. <Compile Include="Field\JSM\Instructions\MAPJUMPO.cs" />
  589. <Compile Include="Field\JSM\Instructions\MAPJUMPOFF.cs" />
  590. <Compile Include="Field\JSM\Instructions\MAPJUMPON.cs" />
  591. <Compile Include="Field\JSM\Instructions\MENUDISABLE.cs" />
  592. <Compile Include="Field\JSM\Instructions\MENUENABLE.cs" />
  593. <Compile Include="Field\JSM\Instructions\MENUNAME.cs" />
  594. <Compile Include="Field\JSM\Instructions\MENUNORMAL.cs" />
  595. <Compile Include="Field\JSM\Instructions\MENUPHS.cs" />
  596. <Compile Include="Field\JSM\Instructions\MENUSAVE.cs" />
  597. <Compile Include="Field\JSM\Instructions\MENUSHOP.cs" />
  598. <Compile Include="Field\JSM\Instructions\MENUTIPS.cs" />
  599. <Compile Include="Field\JSM\Instructions\MENUTUTO.cs" />
  600. <Compile Include="Field\JSM\Instructions\MES.cs" />
  601. <Compile Include="Field\JSM\Instructions\MESFORCUS.cs" />
  602. <Compile Include="Field\JSM\Instructions\MESMODE.cs" />
  603. <Compile Include="Field\JSM\Instructions\MESSYNC.cs" />
  604. <Compile Include="Field\JSM\Instructions\MESVAR.cs" />
  605. <Compile Include="Field\JSM\Instructions\MESW.cs" />
  606. <Compile Include="Field\JSM\Instructions\MLIMIT.cs" />
  607. <Compile Include="Field\JSM\Instructions\MOVE.cs" />
  608. <Compile Include="Field\JSM\Instructions\MOVEA.cs" />
  609. <Compile Include="Field\JSM\Instructions\MOVECANCEL.cs" />
  610. <Compile Include="Field\JSM\Instructions\MOVEFLUSH.cs" />
  611. <Compile Include="Field\JSM\Instructions\MOVESYNC.cs" />
  612. <Compile Include="Field\JSM\Instructions\MOVIE.cs" />
  613. <Compile Include="Field\JSM\Instructions\MOVIECUT.cs" />
  614. <Compile Include="Field\JSM\Instructions\MOVIEREADY.cs" />
  615. <Compile Include="Field\JSM\Instructions\MOVIESYNC.cs" />
  616. <Compile Include="Field\JSM\Instructions\MSPEED.cs" />
  617. <Compile Include="Field\JSM\Instructions\MUSICCHANGE.cs" />
  618. <Compile Include="Field\JSM\Instructions\MUSICLOAD.cs" />
  619. <Compile Include="Field\JSM\Instructions\MUSICREPLAY.cs" />
  620. <Compile Include="Field\JSM\Instructions\MUSICSKIP.cs" />
  621. <Compile Include="Field\JSM\Instructions\MUSICSTATUS.cs" />
  622. <Compile Include="Field\JSM\Instructions\MUSICSTOP.cs" />
  623. <Compile Include="Field\JSM\Instructions\MUSICVOL.cs" />
  624. <Compile Include="Field\JSM\Instructions\MUSICVOLFADE.cs" />
  625. <Compile Include="Field\JSM\Instructions\MUSICVOLSYNC.cs" />
  626. <Compile Include="Field\JSM\Instructions\MUSICVOLTRANS.cs" />
  627. <Compile Include="Field\JSM\Instructions\NOP.cs" />
  628. <Compile Include="Field\JSM\Instructions\OFFSETSYNC.cs" />
  629. <Compile Include="Field\JSM\Instructions\OPENEYES.cs" />
  630. <Compile Include="Field\JSM\Instructions\PARTICLEOFF.cs" />
  631. <Compile Include="Field\JSM\Instructions\PARTICLEON.cs" />
  632. <Compile Include="Field\JSM\Instructions\PARTICLESET.cs" />
  633. <Compile Include="Field\JSM\Instructions\PCOPYINFO.cs" />
  634. <Compile Include="Field\JSM\Instructions\PCTURN.cs" />
  635. <Compile Include="Field\JSM\Instructions\PDIRA.cs" />
  636. <Compile Include="Field\JSM\Instructions\PGETINFO.cs" />
  637. <Compile Include="Field\JSM\Instructions\PHSENABLE.cs" />
  638. <Compile Include="Field\JSM\Instructions\PHSPOWER.cs" />
  639. <Compile Include="Field\JSM\Instructions\PJUMPA.cs" />
  640. <Compile Include="Field\JSM\Instructions\PLTURN.cs" />
  641. <Compile Include="Field\JSM\Instructions\PMOVEA.cs" />
  642. <Compile Include="Field\JSM\Instructions\PMOVECANCEL.cs" />
  643. <Compile Include="Field\JSM\Instructions\POLYCOLOR.cs" />
  644. <Compile Include="Field\JSM\Instructions\POLYCOLORALL.cs" />
  645. <Compile Include="Field\JSM\Instructions\POPANIME.cs" />
  646. <Compile Include="Field\JSM\Instructions\POPI_L.cs" />
  647. <Compile Include="Field\JSM\Instructions\POPM_B.cs" />
  648. <Compile Include="Field\JSM\Instructions\POPM_L.cs" />
  649. <Compile Include="Field\JSM\Instructions\POPM_W.cs" />
  650. <Compile Include="Field\JSM\Instructions\PREMAPJUMP.cs" />
  651. <Compile Include="Field\JSM\Instructions\PREMAPJUMP2.cs" />
  652. <Compile Include="Field\JSM\Instructions\PREQ.cs" />
  653. <Compile Include="Field\JSM\Instructions\PREQEW.cs" />
  654. <Compile Include="Field\JSM\Instructions\PREQSW.cs" />
  655. <Compile Include="Field\JSM\Instructions\PUSHANIME.cs" />
  656. <Compile Include="Field\JSM\Instructions\PUSHOFF.cs" />
  657. <Compile Include="Field\JSM\Instructions\PUSHON.cs" />
  658. <Compile Include="Field\JSM\Instructions\PUSHRADIUS.cs" />
  659. <Compile Include="Field\JSM\Instructions\RAMESW.cs" />
  660. <Compile Include="Field\JSM\Instructions\RANIME.cs" />
  661. <Compile Include="Field\JSM\Instructions\RANIMEKEEP.cs" />
  662. <Compile Include="Field\JSM\Instructions\RANIMELOOP.cs" />
  663. <Compile Include="Field\JSM\Instructions\RBGANIME.cs" />
  664. <Compile Include="Field\JSM\Instructions\RBGANIMELOOP.cs" />
  665. <Compile Include="Field\JSM\Instructions\RBGSHADELOOP.cs" />
  666. <Compile Include="Field\JSM\Instructions\RCANIME.cs" />
  667. <Compile Include="Field\JSM\Instructions\RCANIMEKEEP.cs" />
  668. <Compile Include="Field\JSM\Instructions\RCANIMELOOP.cs" />
  669. <Compile Include="Field\JSM\Instructions\RCMOVE.cs" />
  670. <Compile Include="Field\JSM\Instructions\REFRESHPARTY.cs" />
  671. <Compile Include="Field\JSM\Instructions\REQ.cs" />
  672. <Compile Include="Field\JSM\Instructions\REQEW.cs" />
  673. <Compile Include="Field\JSM\Instructions\REQSW.cs" />
  674. <Compile Include="Field\JSM\Instructions\RESETGF.cs" />
  675. <Compile Include="Field\JSM\Instructions\REST.cs" />
  676. <Compile Include="Field\JSM\Instructions\RFACEDIR.cs" />
  677. <Compile Include="Field\JSM\Instructions\RFACEDIRA.cs" />
  678. <Compile Include="Field\JSM\Instructions\RFACEDIRI.cs" />
  679. <Compile Include="Field\JSM\Instructions\RFACEDIROFF.cs" />
  680. <Compile Include="Field\JSM\Instructions\RFACEDIRP.cs" />
  681. <Compile Include="Field\JSM\Instructions\RFMOVE.cs" />
  682. <Compile Include="Field\JSM\Instructions\RMOVE.cs" />
  683. <Compile Include="Field\JSM\Instructions\RMOVEA.cs" />
  684. <Compile Include="Field\JSM\Instructions\RND.cs" />
  685. <Compile Include="Field\JSM\Instructions\RPMOVEA.cs" />
  686. <Compile Include="Field\JSM\Instructions\RUNDISABLE.cs" />
  687. <Compile Include="Field\JSM\Instructions\RUNENABLE.cs" />
  688. <Compile Include="Field\JSM\Instructions\SARALYDISPOFF.cs" />
  689. <Compile Include="Field\JSM\Instructions\SARALYDISPON.cs" />
  690. <Compile Include="Field\JSM\Instructions\SARALYOFF.cs" />
  691. <Compile Include="Field\JSM\Instructions\SARALYON.cs" />
  692. <Compile Include="Field\JSM\Instructions\SAVEENABLE.cs" />
  693. <Compile Include="Field\JSM\Instructions\SCROLLMODE2.cs" />
  694. <Compile Include="Field\JSM\Instructions\SCROLLRATIO2.cs" />
  695. <Compile Include="Field\JSM\Instructions\SCROLLSYNC.cs" />
  696. <Compile Include="Field\JSM\Instructions\SCROLLSYNC2.cs" />
  697. <Compile Include="Field\JSM\Instructions\SEALEDOFF.cs" />
  698. <Compile Include="Field\JSM\Instructions\SEPOS.cs" />
  699. <Compile Include="Field\JSM\Instructions\SEPOSTRANS.cs" />
  700. <Compile Include="Field\JSM\Instructions\SESTOP.cs" />
  701. <Compile Include="Field\JSM\Instructions\SET.cs" />
  702. <Compile Include="Field\JSM\Instructions\SET3.cs" />
  703. <Compile Include="Field\JSM\Instructions\SETBAR.cs" />
  704. <Compile Include="Field\JSM\Instructions\SETBATTLEMUSIC.cs" />
  705. <Compile Include="Field\JSM\Instructions\SETCAMERA.cs" />
  706. <Compile Include="Field\JSM\Instructions\SETCARD.cs" />
  707. <Compile Include="Field\JSM\Instructions\SETDCAMERA.cs" />
  708. <Compile Include="Field\JSM\Instructions\SETDRAWPOINT.cs" />
  709. <Compile Include="Field\JSM\Instructions\SETDRESS.cs" />
  710. <Compile Include="Field\JSM\Instructions\SETGETA.cs" />
  711. <Compile Include="Field\JSM\Instructions\SETHP.cs" />
  712. <Compile Include="Field\JSM\Instructions\SETLINE.cs" />
  713. <Compile Include="Field\JSM\Instructions\SETMESSPEED.cs" />
  714. <Compile Include="Field\JSM\Instructions\SETMODEL.cs" />
  715. <Compile Include="Field\JSM\Instructions\SETODIN.cs" />
  716. <Compile Include="Field\JSM\Instructions\SETPARTY.cs" />
  717. <Compile Include="Field\JSM\Instructions\SETPARTY2.cs" />
  718. <Compile Include="Field\JSM\Instructions\SETPC.cs" />
  719. <Compile Include="Field\JSM\Instructions\SETPLACE.cs" />
  720. <Compile Include="Field\JSM\Instructions\SETROOTTRANS.cs" />
  721. <Compile Include="Field\JSM\Instructions\SETTIMER.cs" />
  722. <Compile Include="Field\JSM\Instructions\SETVIBRATE.cs" />
  723. <Compile Include="Field\JSM\Instructions\SETWITCH.cs" />
  724. <Compile Include="Field\JSM\Instructions\SEVOL.cs" />
  725. <Compile Include="Field\JSM\Instructions\SEVOLTRANS.cs" />
  726. <Compile Include="Field\JSM\Instructions\SHADEFORM.cs" />
  727. <Compile Include="Field\JSM\Instructions\SHADELEVEL.cs" />
  728. <Compile Include="Field\JSM\Instructions\SHADESET.cs" />
  729. <Compile Include="Field\JSM\Instructions\SHADETIMER.cs" />
  730. <Compile Include="Field\JSM\Instructions\SHAKE.cs" />
  731. <Compile Include="Field\JSM\Instructions\SHAKEOFF.cs" />
  732. <Compile Include="Field\JSM\Instructions\SHOW.cs" />
  733. <Compile Include="Field\JSM\Instructions\SPLIT.cs" />
  734. <Compile Include="Field\JSM\Instructions\SPUREADY.cs" />
  735. <Compile Include="Field\JSM\Instructions\SPUSYNC.cs" />
  736. <Compile Include="Field\JSM\Instructions\STOPVIBRATE.cs" />
  737. <Compile Include="Field\JSM\Instructions\SUBMEMBER.cs" />
  738. <Compile Include="Field\JSM\Instructions\SUBPARTY.cs" />
  739. <Compile Include="Field\JSM\Instructions\SWAP.cs" />
  740. <Compile Include="Field\JSM\Instructions\TALKOFF.cs" />
  741. <Compile Include="Field\JSM\Instructions\TALKON.cs" />
  742. <Compile Include="Field\JSM\Instructions\TALKRADIUS.cs" />
  743. <Compile Include="Field\JSM\Instructions\TCOLADD.cs" />
  744. <Compile Include="Field\JSM\Instructions\TCOLSUB.cs" />
  745. <Compile Include="Field\JSM\Instructions\THROUGHOFF.cs" />
  746. <Compile Include="Field\JSM\Instructions\THROUGHON.cs" />
  747. <Compile Include="Field\JSM\Instructions\TUTO.cs" />
  748. <Compile Include="Field\JSM\Instructions\UCOFF.cs" />
  749. <Compile Include="Field\JSM\Instructions\UCON.cs" />
  750. <Compile Include="Field\JSM\Instructions\Unknown1.cs" />
  751. <Compile Include="Field\JSM\Instructions\Unknown10.cs" />
  752. <Compile Include="Field\JSM\Instructions\Unknown11.cs" />
  753. <Compile Include="Field\JSM\Instructions\Unknown12.cs" />
  754. <Compile Include="Field\JSM\Instructions\Unknown13.cs" />
  755. <Compile Include="Field\JSM\Instructions\Unknown14.cs" />
  756. <Compile Include="Field\JSM\Instructions\Unknown15.cs" />
  757. <Compile Include="Field\JSM\Instructions\Unknown16.cs" />
  758. <Compile Include="Field\JSM\Instructions\Unknown2.cs" />
  759. <Compile Include="Field\JSM\Instructions\Unknown3.cs" />
  760. <Compile Include="Field\JSM\Instructions\Unknown4.cs" />
  761. <Compile Include="Field\JSM\Instructions\Unknown5.cs" />
  762. <Compile Include="Field\JSM\Instructions\Unknown6.cs" />
  763. <Compile Include="Field\JSM\Instructions\Unknown7.cs" />
  764. <Compile Include="Field\JSM\Instructions\Unknown8.cs" />
  765. <Compile Include="Field\JSM\Instructions\Unknown9.cs" />
  766. <Compile Include="Field\JSM\Instructions\UNUSE.cs" />
  767. <Compile Include="Field\JSM\Instructions\USE.cs" />
  768. <Compile Include="Field\JSM\Instructions\WAIT.cs" />
  769. <Compile Include="Field\JSM\Instructions\WHERECARD.cs" />
  770. <Compile Include="Field\JSM\Instructions\WHOAMI.cs" />
  771. <Compile Include="Field\JSM\Instructions\WINCLOSE.cs" />
  772. <Compile Include="Field\JSM\Instructions\WINSIZE.cs" />
  773. <Compile Include="Field\JSM\Instructions\WORLDMAPJUMP.cs" />
  774. <Compile Include="Field\JSM\Types\Jsm.Character.cs" />
  775. <Compile Include="Field\JSM\Types\Jsm.Global.cs" />
  776. <Compile Include="Field\JSM\Types\Jsm.Opcode.cs" />
  777. <Compile Include="Field\MSD\Msd.Reader.cs" />
  778. <Compile Include="Field\ScriptFormatter\FieldScriptFormatter.cs" />
  779. <Compile Include="Field\ScriptFormatter\FormattedObject.cs" />
  780. <Compile Include="Field\ScriptFormatter\ScriptFormatterContext.cs" />
  781. <Compile Include="Field\SYM\Sym.GameObject.cs" />
  782. <Compile Include="Field\SYM\Sym.GameObjects.cs" />
  783. <Compile Include="Field\SYM\Sym.Reader.cs" />
  784. <Compile Include="Font.cs" />
  785. <Compile Include="Game1.cs" />
  786. <Compile Include="GFs.cs" />
  787. <Compile Include="AV\init_debugger_Audio.cs" />
  788. <Compile Include="Kernel\Kernel_bin.Abilities.cs" />
  789. <Compile Include="Kernel\Kernel_bin.Ability.cs" />
  790. <Compile Include="Kernel\Kernel_bin.AbilityFlags2.cs" />
  791. <Compile Include="Kernel\Kernel_bin.Attack_Flags.cs" />
  792. <Compile Include="Kernel\Kernel_bin.Attack_Type.cs" />
  793. <Compile Include="Kernel\Kernel_bin.Battle_Commands.cs" />
  794. <Compile Include="Kernel\Kernel_bin.Battle_Items.cs" />
  795. <Compile Include="Kernel\Kernel_bin.Battle_Only_Statuses.cs" />
  796. <Compile Include="Kernel\Kernel_bin.Blue_magic_Quistis_limit_break.cs" />
  797. <Compile Include="Kernel\Kernel_bin.CharacterAbilityFlags.cs" />
  798. <Compile Include="Kernel\Kernel_bin.Character_abilities.cs" />
  799. <Compile Include="Kernel\Kernel_bin.Character_Stats.cs" />
  800. <Compile Include="Kernel\Kernel_bin.Command_abilities.cs" />
  801. <Compile Include="Kernel\Kernel_bin.Command_ability_data.cs" />
  802. <Compile Include="Kernel\Kernel_bin.cs" />
  803. <Compile Include="Kernel\Kernel_bin.Devour.cs" />
  804. <Compile Include="Kernel\Kernel_bin.Duel_Zell_limit_break.cs" />
  805. <Compile Include="Kernel\Kernel_bin.Element.cs" />
  806. <Compile Include="Kernel\Kernel_bin.Enemy_Attacks_Data.cs" />
  807. <Compile Include="Kernel\Kernel_bin.Equipable_Abilities.cs" />
  808. <Compile Include="Kernel\Kernel_bin.Gender.cs" />
  809. <Compile Include="Kernel\Kernel_bin.GF_abilities.cs" />
  810. <Compile Include="Kernel\Kernel_bin.JunctionAbilityFlags.cs" />
  811. <Compile Include="Kernel\Kernel_bin.Junctionable_GFs_Data.cs" />
  812. <Compile Include="Kernel\Kernel_bin.Junction_abilities.cs" />
  813. <Compile Include="Kernel\Kernel_bin.J_Statuses.cs" />
  814. <Compile Include="Kernel\Kernel_bin.Magic_Data.cs" />
  815. <Compile Include="Kernel\Kernel_bin.Magic_ID.cs" />
  816. <Compile Include="Kernel\Kernel_bin.Menu_abilities.cs" />
  817. <Compile Include="Kernel\Kernel_bin.Misc_section.cs" />
  818. <Compile Include="Kernel\Kernel_bin.Misc_text_pointers.cs" />
  819. <Compile Include="Kernel\Kernel_bin.Non_battle_Items_Data.cs" />
  820. <Compile Include="Kernel\Kernel_bin.Non_Junctionable_GFs_Attacks_Data.cs" />
  821. <Compile Include="Kernel\Kernel_bin.Party_abilities.cs" />
  822. <Compile Include="Kernel\Kernel_bin.Persistant_Statuses.cs" />
  823. <Compile Include="Kernel\Kernel_bin.Quanity.cs" />
  824. <Compile Include="Kernel\Kernel_bin.Quistis_limit_break_parameters.cs" />
  825. <Compile Include="Kernel\Kernel_bin.Renzokeken_Level.cs" />
  826. <Compile Include="Kernel\Kernel_bin.Renzokuken_Finishers_Data.cs" />
  827. <Compile Include="Kernel\Kernel_bin.Rinoa_limit_breaks_part_1.cs" />
  828. <Compile Include="Kernel\Kernel_bin.Rinoa_limit_breaks_part_2.cs" />
  829. <Compile Include="Kernel\Kernel_bin.Selphie_limit_break_sets.cs" />
  830. <Compile Include="Kernel\Kernel_bin.Shot_Irvine_limit_break.cs" />
  831. <Compile Include="Kernel\Kernel_bin.Slot.cs" />
  832. <Compile Include="Kernel\Kernel_bin.Slot_array.cs" />
  833. <Compile Include="Kernel\Kernel_bin.Stat.cs" />
  834. <Compile Include="Kernel\Kernel_bin.StatFlags.cs" />
  835. <Compile Include="Kernel\Kernel_bin.Stat_percent_abilities.cs" />
  836. <Compile Include="Kernel\Kernel_bin.Target.cs" />
  837. <Compile Include="Kernel\Kernel_bin.Temporary_character_limit_breaks.cs" />
  838. <Compile Include="Kernel\Kernel_bin.Weapons_Data.cs" />
  839. <Compile Include="Kernel\Kernel_bin.Zell_limit_break_parameters.cs" />
  840. <Compile Include="Loc.cs" />
  841. <Compile Include="Archive\LZSS.cs" />
  842. <Compile Include="Memory.cs" />
  843. <Compile Include="Menu\Images\Cards.cs" />
  844. <Compile Include="Menu\Images\Cards.ID.cs" />
  845. <Compile Include="Menu\Images\Faces.cs" />
  846. <Compile Include="Menu\Images\Faces.ID.cs" />
  847. <Compile Include="Menu\Images\Icons.cs" />
  848. <Compile Include="Menu\Images\Icons.ID.cs" />
  849. <Compile Include="Menu\Images\Icons.InsertCustomEntries.cs" />
  850. <Compile Include="Menu\IGM\IGM.cs" />
  851. <Compile Include="Menu\IGM\IGMData\IGMData_Clock.cs" />
  852. <Compile Include="Menu\IGM\IGMData\IGMData_Footer.cs" />
  853. <Compile Include="Menu\IGM\IGMData\IGMData_Header.cs" />
  854. <Compile Include="Menu\IGM\IGMData\IGMData_NonParty.cs" />
  855. <Compile Include="Menu\IGM\IGMData\IGMData_Party.cs" />
  856. <Compile Include="Menu\IGM\IGMData\IGMData_PartyGroup.cs" />
  857. <Compile Include="Menu\IGM\IGMData\IGMData_SideMenu.cs" />
  858. <Compile Include="Menu\IGM_Items\IGMData\IGMData_Statuses.cs" />
  859. <Compile Include="Menu\IGM_Items\IGMData\IGMData_TargetPool.cs" />
  860. <Compile Include="Menu\IGM_Items\IGMData\IGMData_TopMenu.cs" />
  861. <Compile Include="Menu\IGM_Items\IGM_Items.cs" />
  862. <Compile Include="Menu\IGM_Junction\IGMData\IGMData_Abilities_AbilityPool.cs" />
  863. <Compile Include="Menu\IGM_Junction\IGMData\IGMData_Abilities_CommandPool.cs" />
  864. <Compile Include="Menu\IGM_Junction\IGMData\IGMData_Abilities_Group.cs" />
  865. <Compile Include="Menu\IGM_Junction\IGMData\IGMData_CharacterInfo.cs" />
  866. <Compile Include="Menu\IGM_Junction\IGMData\IGMData_ConfirmChanges.cs" />
  867. <Compile Include="Menu\IGM_Junction\IGMData\IGMData_ConfirmRemAll.cs" />
  868. <Compile Include="Menu\IGM_Junction\IGMData\IGMData_ConfirmRemMag.cs" />
  869. <Compile Include="Menu\IGM_Junction\IGMData\IGMData_GF_Group.cs" />
  870. <Compile Include="Menu\IGM_Junction\IGMData\IGMData_GF_Junctioned.cs" />
  871. <Compile Include="Menu\IGM_Junction\IGMData\IGMData_Mag_EL_A_D_Slots.cs" />
  872. <Compile Include="Menu\IGM_Junction\IGMData\IGMData_Mag_EL_A_Values.cs" />
  873. <Compile Include="Menu\IGM_Junction\IGMData\IGMData_Mag_EL_D_Values.cs" />
  874. <Compile Include="Menu\IGM_Junction\IGMData\IGMData_Mag_Group.cs" />
  875. <Compile Include="Menu\IGM_Junction\IGMData\IGMData_Mag_PageTitle.cs" />
  876. <Compile Include="Menu\IGM_Junction\IGMData\IGMData_Mag_Stat_Slots.cs" />
  877. <Compile Include="Menu\IGM_Junction\IGMData\IGMData_Mag_ST_A_D_Slots.cs" />
  878. <Compile Include="Menu\IGM_Junction\IGMData\IGMData_Mag_ST_A_Values.cs" />
  879. <Compile Include="Menu\IGM_Junction\IGMData\IGMData_Mag_ST_D_Values.cs" />
  880. <Compile Include="Menu\IGM_Junction\IGMData\IGMData_Slots.cs" />
  881. <Compile Include="Menu\IGM_Junction\IGMData\IGMData_TopMenu.cs" />
  882. <Compile Include="Menu\IGM_Junction\IGMData\IGMData_TopMenu_Auto.cs" />
  883. <Compile Include="Menu\IGM_Junction\IGMData\IGMData_TopMenu_Junction.cs" />
  884. <Compile Include="Menu\IGM_Junction\IGMData\IGMData_TopMenu_Off.cs" />
  885. <Compile Include="Menu\IGM_Junction\IGMData\IGMData_Values.cs" />
  886. <Compile Include="Menu\IGM_Junction\IGM_Junction.cs" />
  887. <Compile Include="Menu\IGM_Items\Items_In_Menu.cs" />
  888. <Compile Include="Menu\Images\Magazine.cs" />
  889. <Compile Include="Menu\Images\Magazine.ID.cs" />
  890. <Compile Include="Menu\Images\Magazine.InsertCustomEntries.cs" />
  891. <Compile Include="Menu\Menu.cs" />
  892. <Compile Include="Menu\Debug\Module_card_test.cs" />
  893. <Compile Include="Menu\Debug\Module_face_test.cs" />
  894. <Compile Include="Menu\Debug\Module_icon_test.cs" />
  895. <Compile Include="Menu\Cursor_Status.cs" />
  896. <Compile Include="Menu\Table_Options.cs" />
  897. <Compile Include="PointEx.cs" />
  898. <Compile Include="Strings\Name.cs" />
  899. <Compile Include="Strings\Stringfile.cs" />
  900. <Compile Include="Strings\Strings.Areames.cs" />
  901. <Compile Include="Strings\Strings.cs" />
  902. <Compile Include="ModuleHandler.cs" />
  903. <Compile Include="AV\module_movie_test.cs" />
  904. <Compile Include="module_overture_debug.cs" />
  905. <Compile Include="Properties\AssemblyInfo.cs" />
  906. <Compile Include="Saves\Saves.CharacterData.cs" />
  907. <Compile Include="Saves\Saves.ChocoboWorld.cs" />
  908. <Compile Include="Saves\Saves.Costume.cs" />
  909. <Compile Include="Saves\Saves.cs" />
  910. <Compile Include="Saves\Saves.Data.cs" />
  911. <Compile Include="Saves\Saves.FieldVars.cs" />
  912. <Compile Include="Saves\Saves.GFData.cs" />
  913. <Compile Include="Saves\Saves.GFs.cs" />
  914. <Compile Include="Saves\Saves.Item.cs" />
  915. <Compile Include="Saves\Saves.Shop.cs" />
  916. <Compile Include="Saves\Saves.TripleTriad.cs" />
  917. <Compile Include="Saves\Saves.Worldmap.cs" />
  918. <Compile Include="Sources\Environment\Build\BuildEnvironment.cs" />
  919. <Compile Include="Sources\Environment\Game\Location\GameLocation.cs" />
  920. <Compile Include="Sources\Environment\Game\Location\HardcodedGameLocationProvider.cs" />
  921. <Compile Include="Sources\Environment\Game\Location\IGameLocationProvider.cs" />
  922. <Compile Include="Sources\Environment\Game\Location\LinuxGameLocationProvider.cs" />
  923. <Compile Include="Sources\Environment\Game\Location\WindowsGameLocationProvider.cs" />
  924. <Compile Include="Sources\Environment\Runtime\RuntimeEnvironment.cs" />
  925. <Compile Include="Sources\Environment\Runtime\RuntimePlatform.cs" />
  926. <Compile Include="Sources\Exceptions\ExceptionList.cs" />
  927. <Compile Include="Sources\MonoGame\Hooks\IMonoGameHook.cs" />
  928. <Compile Include="Sources\MonoGame\Hooks\MonoGameHooks.cs" />
  929. <Compile Include="Sources\MonoGame\Hooks\OpenALWindowsHook.cs" />
  930. <Compile Include="Sources\NetFramework\TypeExtensionMethods.cs" />
  931. <Compile Include="Menu\Images\SP2.cs" />
  932. <Compile Include="Strings\Strings.Kernel.cs" />
  933. <Compile Include="Strings\StringsBase.cs" />
  934. <Compile Include="Image\TEX.cs" />
  935. <Compile Include="Image\TextureHandler.cs" />
  936. <Compile Include="Image\TIM2.cs" />
  937. <Compile Include="World\CharaOne.cs" />
  938. <Compile Include="World\debug_MCH.cs" />
  939. <Compile Include="World\module_world_debug.cs" />
  940. <Compile Include="World\rail.cs" />
  941. <Compile Include="World\texl.cs" />
  942. <Compile Include="World\wm2field.cs" />
  943. <Compile Include="World\wmset.cs" />
  944. </ItemGroup>
  945. <ItemGroup>
  946. <MonoGameContentReference Include="Content\Content.mgcb" />
  947. </ItemGroup>
  948. <ItemGroup>
  949. <Content Include="x64\avcodec-58.dll">
  950. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  951. </Content>
  952. <Content Include="x64\avdevice-58.dll">
  953. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  954. </Content>
  955. <Content Include="x64\avfilter-7.dll">
  956. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  957. </Content>
  958. <Content Include="x64\avformat-58.dll">
  959. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  960. </Content>
  961. <Content Include="x64\avutil-56.dll">
  962. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  963. </Content>
  964. <Content Include="x64\glib-2.dll">
  965. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  966. </Content>
  967. <Content Include="x64\libcharset.dll">
  968. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  969. </Content>
  970. <Content Include="x64\libFLAC-8.dll">
  971. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  972. </Content>
  973. <Content Include="x64\libfluidsynth-2.dll">
  974. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  975. </Content>
  976. <Content Include="x64\libglib-2.0-0.dll">
  977. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  978. </Content>
  979. <Content Include="x64\libgmodule-2.0-0.dll">
  980. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  981. </Content>
  982. <Content Include="x64\libgobject-2.0-0.dll">
  983. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  984. </Content>
  985. <Content Include="x64\libgthread-2.0-0.dll">
  986. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  987. </Content>
  988. <Content Include="x64\libiconv.dll">
  989. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  990. </Content>
  991. <Content Include="x64\libinstpatch-0.dll">
  992. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  993. </Content>
  994. <Content Include="x64\libintl-8.dll">
  995. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  996. </Content>
  997. <Content Include="x64\libintl.dll">
  998. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  999. </Content>
  1000. <Content Include="x64\libogg-0.dll">
  1001. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  1002. </Content>
  1003. <Content Include="x64\libpcre-1.dll">
  1004. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  1005. </Content>
  1006. <Content Include="x64\libreadline7.dll">
  1007. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  1008. </Content>
  1009. <Content Include="x64\libsndfile-1.dll">
  1010. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  1011. </Content>
  1012. <Content Include="x64\libspeex-1.dll">
  1013. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  1014. </Content>
  1015. <Content Include="x64\libvorbis-0.dll">
  1016. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  1017. </Content>
  1018. <Content Include="x64\libvorbisenc-2.dll">
  1019. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  1020. </Content>
  1021. <Content Include="x64\libwinpthread-1.dll">
  1022. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  1023. </Content>
  1024. <Content Include="x64\NAudio.dll">
  1025. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  1026. </Content>
  1027. <Content Include="x64\NAudio.xml">
  1028. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  1029. </Content>
  1030. <Content Include="x64\pcre.dll">
  1031. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  1032. </Content>
  1033. <Content Include="x64\postproc-55.dll">
  1034. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  1035. </Content>
  1036. <Content Include="x64\swresample-3.dll">
  1037. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  1038. </Content>
  1039. <Content Include="x64\swscale-5.dll">
  1040. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  1041. </Content>
  1042. <Content Include="x86\avcodec-58.dll">
  1043. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  1044. </Content>
  1045. <Content Include="x86\avdevice-58.dll">
  1046. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  1047. </Content>
  1048. <Content Include="x86\avfilter-7.dll">
  1049. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  1050. </Content>
  1051. <Content Include="x86\avformat-58.dll">
  1052. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  1053. </Content>
  1054. <Content Include="x86\avutil-56.dll">
  1055. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  1056. </Content>
  1057. <Content Include="x86\postproc-55.dll">
  1058. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  1059. </Content>
  1060. <Content Include="x86\swresample-3.dll">
  1061. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  1062. </Content>
  1063. <Content Include="x86\swscale-5.dll">
  1064. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  1065. </Content>
  1066. </ItemGroup>
  1067. <ItemGroup>
  1068. <None Include="FFmpeg.AutoGen.dll.config">
  1069. <SubType>Designer</SubType>
  1070. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  1071. </None>
  1072. <None Include="packages.config" />
  1073. <Compile Include="Strings\Strings.Mngrp.cs" />
  1074. <Compile Include="Strings\Strings.Namedic.cs" />
  1075. <None Include="x64\libfluidsynth-2.so">
  1076. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  1077. </None>
  1078. <None Include="x64\libfluidsynth.so.2">
  1079. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  1080. </None>
  1081. <None Include="x64\libfluidsynth.so.2.1.2">
  1082. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  1083. </None>
  1084. </ItemGroup>
  1085. <ItemGroup />
  1086. <ItemGroup>
  1087. <ProjectReference Include="..\Encoding\Encoding.csproj">
  1088. <Project>{a9b33bf4-9b03-4e3d-bf6a-181521046ee8}</Project>
  1089. <Name>Encoding</Name>
  1090. </ProjectReference>
  1091. </ItemGroup>
  1092. <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  1093. <Import Project="..\packages\MonoGame.Framework.DesktopGL.3.7.1.189\build\MonoGame.Framework.DesktopGL.targets" Condition="Exists('..\packages\MonoGame.Framework.DesktopGL.3.7.1.189\build\MonoGame.Framework.DesktopGL.targets')" />
  1094. <Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
  1095. <PropertyGroup>
  1096. <ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
  1097. </PropertyGroup>
  1098. <Error Condition="!Exists('..\packages\MonoGame.Framework.DesktopGL.3.7.1.189\build\MonoGame.Framework.DesktopGL.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\MonoGame.Framework.DesktopGL.3.7.1.189\build\MonoGame.Framework.DesktopGL.targets'))" />
  1099. </Target>
  1100. </Project>