Kernel_bin.Battle_Only_Statuses.cs 1.1 KB

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  1. using System;
  2. namespace OpenVIII
  3. {
  4. public partial class Kernel_bin
  5. {
  6. /// <summary>
  7. /// Statues that only exist in battle.
  8. /// </summary>
  9. /// <see cref="https://github.com/alexfilth/doomtrain/wiki/Statuses-1"/>
  10. /// <seealso cref="http://forums.qhimm.com/index.php?topic=17644.msg251133#msg251133"/>
  11. [Flags]
  12. public enum Battle_Only_Statuses : uint
  13. {
  14. None = 0x0, Sleep = 0x1, Haste = 0x2, Slow = 0x4, Stop = 0x8, Regen = 0x10,
  15. Protect = 0x20, Shell = 0x40, Reflect = 0x80, Aura = 0x100, Curse = 0x200,
  16. Doom = 0x400, Invincible = 0x800, Petrifying = 0x1000, Float = 0x2000,
  17. Confuse = 0x4000, Drain = 0x8000, Eject = 0x10000, Double = 0x20000,
  18. Triple = 0x40000, Defend = 0x80000, UNK0x100000 = 0x100000, UNK0x200000 = 0x200000,
  19. Charged = 0x400000, Back_Attack = 0x800000, Vit0 = 0x1000000, Angel_Wing = 0x2000000,
  20. UNK0x4000000 = 0x4000000, UNK0x8000000 = 0x8000000, UNK0x10000000 = 0x10000000,
  21. UNK0x20000000 = 0x20000000, Has_Magic = 0x40000000, Summon_GF = 0x80000000,
  22. }
  23. }
  24. }