OpenGL.csproj 8.0 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
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  11. <AppDesignerFolder>Properties</AppDesignerFolder>
  12. <RootNamespace>OpenVIII.OpenGL</RootNamespace>
  13. <AssemblyName>OpenVIII.OpenGL</AssemblyName>
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  15. <MonoGamePlatform>DesktopGL</MonoGamePlatform>
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  77. <ItemGroup>
  78. <Compile Include="Program.cs" />
  79. <Compile Include="Properties\AssemblyInfo.cs" />
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  81. <ItemGroup>
  82. <Reference Include="MonoGame.Framework, Version=3.7.1.189, Culture=neutral, processorArchitecture=MSIL">
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  94. <None Include="$(MonoGameInstallDirectory)\MonoGame\v3.0\Assemblies\DesktopGL\x86\SDL2.dll">
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  145. <Name>Core</Name>
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  147. </ItemGroup>
  148. <ItemGroup>
  149. <Content Include="Content\testShader.fx" />
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  151. <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  152. <Import Project="$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Content.Builder.targets" />
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  154. <Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
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  156. <ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
  157. </PropertyGroup>
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  161. Other similar extension points exist, see Microsoft.Common.targets.
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