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Content
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4507f72cd8
world map shader accepts now properly transparency; added transparent triangles
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6 years ago |
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Properties
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4f50e3ca4b
Additional refactoring, changed namespace from FF8 to OpenVII, changed Solution name to OpenVIII, added nunit as dependency, introduced test-project, ...
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6 years ago |
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Icon.bmp
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4f50e3ca4b
Additional refactoring, changed namespace from FF8 to OpenVII, changed Solution name to OpenVIII, added nunit as dependency, introduced test-project, ...
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6 years ago |
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Icon.ico
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4f50e3ca4b
Additional refactoring, changed namespace from FF8 to OpenVII, changed Solution name to OpenVIII, added nunit as dependency, introduced test-project, ...
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6 years ago |
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OpenGL.csproj
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741a8978d7
fix Cannot build shaders on linux.
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6 years ago |
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Program.cs
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3b2822a2b7
fix rinoa and ward
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6 years ago |
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app.config
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9381ef9025
fix not compling in visual studio 2017
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6 years ago |
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app.manifest
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4f50e3ca4b
Additional refactoring, changed namespace from FF8 to OpenVII, changed Solution name to OpenVIII, added nunit as dependency, introduced test-project, ...
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6 years ago |
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packages.config
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c278281628
fix mass rename of ID to BattleID
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6 years ago |