TextureIDPaletteID.cs 414 B

1234567891011121314151617181920
  1. namespace OpenVIII.Fields
  2. {
  3. public partial class Background
  4. {
  5. #region Structs
  6. private struct TextureIDPaletteID
  7. {
  8. #region Fields
  9. public byte TextureID, PaletteID;
  10. #endregion Fields
  11. }
  12. #endregion Structs
  13. // TODO: uncomment the following line if the finalizer is overridden above.// GC.SuppressFinalize(this);
  14. }
  15. }