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- namespace OpenVIII.Fields.Scripts.Instructions
- {
- /// <summary>
- /// Adds a PC to the available party (not to the active party).
- /// </summary>
- /// <see cref="http://wiki.ffrtt.ru/index.php?title=FF8/Field/Script/Opcodes/08C_ADDMEMBER"/>
- public sealed class ADDMEMBER : JsmInstruction
- {
- #region Fields
- /// <summary>
- /// Character ID
- /// </summary>
- private readonly Characters _characterId;
- #endregion Fields
- #region Constructors
- public ADDMEMBER(Characters characterId) => _characterId = characterId;
- public ADDMEMBER(int parameter, IStack<IJsmExpression> stack)
- : this(
- characterId: (Characters)((Jsm.Expression.PSHN_L)stack.Pop()).Int32())
- {
- }
- #endregion Constructors
- #region Methods
- public override void Format(ScriptWriter sw, IScriptFormatterContext formatterContext, IServices services) => sw.Format(formatterContext, services)
- .StaticType(nameof(IPartyService))
- .Method(nameof(IPartyService.AddPlayableCharacter))
- .Enum(_characterId)
- .Comment(nameof(ADDMEMBER));
- public override IAwaitable TestExecute(IServices services)
- {
- ServiceId.Party[services].AddPlayableCharacter(_characterId);
- return DummyAwaitable.Instance;
- }
- public override string ToString() => $"{nameof(ADDMEMBER)}({nameof(_characterId)}: {_characterId})";
- #endregion Methods
- }
- }
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