using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Tutorial029.Models { public class GameModel { public ContentManager ContentManger { get; set; } public GraphicsDeviceManager GraphicsDeviceManager { get; set; } public SpriteBatch SpriteBatch { get; set; } } }