using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Tutorial030.Emitters; using Tutorial030.Misc; using Tutorial030.Sprites; namespace Tutorial030.Models { public class LevelModel { public Emitter Emitter; public readonly Player Player; public List ScrollingBackgrounds; public LevelModel(Player player) { Player = player; Emitter = null; ScrollingBackgrounds = new List(); } } }