State.cs 708 B

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  1. using Microsoft.Xna.Framework;
  2. using Microsoft.Xna.Framework.Content;
  3. using Microsoft.Xna.Framework.Graphics;
  4. using System;
  5. using System.Collections.Generic;
  6. using System.Linq;
  7. using System.Text;
  8. using System.Threading.Tasks;
  9. namespace Tutorial020.States
  10. {
  11. public abstract class State
  12. {
  13. protected Game1 _game;
  14. protected ContentManager _content;
  15. public State(Game1 game, ContentManager content)
  16. {
  17. _game = game;
  18. _content = content;
  19. }
  20. public abstract void LoadContent();
  21. public abstract void Update(GameTime gameTime);
  22. public abstract void PostUpdate(GameTime gameTime);
  23. public abstract void Draw(GameTime gameTime, SpriteBatch spriteBatch);
  24. }
  25. }