AttributesManager.cs 798 B

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  1. using Microsoft.Xna.Framework;
  2. using System;
  3. using System.Collections.Generic;
  4. using System.Linq;
  5. using System.Text;
  6. using System.Threading.Tasks;
  7. using Tutorial026.Models;
  8. namespace Tutorial026.Managers
  9. {
  10. class AttributesManager
  11. {
  12. private List<Attributes> _attributeModifiers;
  13. public AttributesManager(List<Attributes> attributeModifiers)
  14. {
  15. _attributeModifiers = attributeModifiers;
  16. }
  17. public void Update(GameTime gameTime)
  18. {
  19. for (int i = 0; i < _attributeModifiers.Count; i++)
  20. {
  21. _attributeModifiers[i].Timer -= (float)gameTime.ElapsedGameTime.TotalSeconds;
  22. if (_attributeModifiers[i].Timer <= 0)
  23. {
  24. _attributeModifiers.RemoveAt(i);
  25. i--;
  26. }
  27. }
  28. }
  29. }
  30. }