Selaa lähdekoodia

AWS GameLift Server SDK 5.1.1 Package (#228)

Upgrading from GameLift Server C++ SDK 5.0.0 -> 5.1.1
Fixed the build.py to work with the latest SDK's folder layout.
Gene Walters 1 vuosi sitten
vanhempi
commit
51bc93be86

+ 6 - 1
package-system/AWSGameLiftServerSDK/FindAWSGameLiftServerSDK.cmake.Linux

@@ -48,7 +48,12 @@ ly_target_include_system_directories(TARGET ${TARGET_WITH_NAMESPACE} INTERFACE $
 if (LY_MONOLITHIC_GAME)
 if (LY_MONOLITHIC_GAME)
     target_link_libraries(${TARGET_WITH_NAMESPACE} INTERFACE ${AWSGAMELIFTSERVERSDK_LIBS})
     target_link_libraries(${TARGET_WITH_NAMESPACE} INTERFACE ${AWSGAMELIFTSERVERSDK_LIBS})
 else()
 else()
-    target_link_libraries(${TARGET_WITH_NAMESPACE} INTERFACE ${AWSGAMELIFTSERVERSDK_LIBS})
+    # Modules using aws-cpp-sdk-gamelift-server functionality will needs pThreads to link.
+    set(CMAKE_THREAD_PREFER_PTHREAD TRUE)
+    set(THREADS_PREFER_PTHREAD_FLAG TRUE)
+    find_package(Threads REQUIRED)
+
+    target_link_libraries(${TARGET_WITH_NAMESPACE} INTERFACE Threads::Threads ${AWSGAMELIFTSERVERSDK_LIBS})
     ly_add_dependencies(${TARGET_WITH_NAMESPACE} ${AWSGAMELIFTSERVERSDK_LIBS})
     ly_add_dependencies(${TARGET_WITH_NAMESPACE} ${AWSGAMELIFTSERVERSDK_LIBS})
 endif()
 endif()
 
 

+ 0 - 12
package-system/AWSGameLiftServerSDK/aws_gamelift_5.0.0.patch

@@ -1,12 +0,0 @@
-diff --unified --recursive --no-dereference a/GameLift-Cpp-ServerSDK-5.0.0/gamelift-server-sdk/include/aws/gamelift/internal/model/request/UpdatePlayerSessionCreationPolicyRequest.h b/GameLift-Cpp-ServerSDK-5.0.0/gamelift-server-sdk/include/aws/gamelift/internal/model/request/UpdatePlayerSessionCreationPolicyRequest.h
---- a/GameLift-SDK-Release-5.0.0/GameLift-SDK-Release-5.0.0/GameLift-Cpp-ServerSDK-5.0.0/gamelift-server-sdk/include/aws/gamelift/internal/model/request/UpdatePlayerSessionCreationPolicyRequest.h	2023-02-08 13:28:26.000000000 -0800
-+++ b/GameLift-SDK-Release-5.0.0/GameLift-SDK-Release-5.0.0/GameLift-Cpp-ServerSDK-5.0.0/gamelift-server-sdk/include/aws/gamelift/internal/model/request/UpdatePlayerSessionCreationPolicyRequest.h	2023-05-08 07:52:32.249104692 -0700
-@@ -114,7 +114,7 @@
-         static constexpr const char* NOT_SET = "NOT_SET";
- 
-         std::string m_gameSessionId;
--        WebSocketPlayerSessionCreationPolicy m_playerSessionCreationPolicy;
-+        WebSocketPlayerSessionCreationPolicy m_playerSessionCreationPolicy = WebSocketPlayerSessionCreationPolicy::NOT_SET;
-     };
- } // namespace Internal
- } // namespace GameLift

+ 6 - 8
package-system/AWSGameLiftServerSDK/build_config.json

@@ -1,11 +1,11 @@
 {
 {
-    "src_package_url": "https://gamelift-release.s3-us-west-2.amazonaws.com/GameLift-SDK-Release-5.0.0.zip",
-    "src_package_sha1": "25cfa89252a934925c14830ba75e91855bf02e5d",
+    "src_package_url": "https://gamelift-server-sdk-release.s3.us-west-2.amazonaws.com/cpp/GameLift-Cpp-ServerSDK-5.1.1.zip",
+    "src_package_sha1": "847dea8ec09b404e2aa6599a436b6c902c4dfe0e",
     "package_name": "AWSGameLiftServerSDK",
     "package_name": "AWSGameLiftServerSDK",
-    "package_version": "5.0.0-rev3",
+    "package_version": "5.1.1-rev1",
     "package_url": "https://aws.amazon.com/documentation/gamelift/",
     "package_url": "https://aws.amazon.com/documentation/gamelift/",
     "package_license": "Apache-2.0",
     "package_license": "Apache-2.0",
-    "package_license_file": "GameLift-SDK-Release-5.0.0/GameLift-SDK-Release-5.0.0/GameLift-Cpp-ServerSDK-5.0.0/LICENSE_AMAZON_GAMELIFT_SDK.TXT",
+    "package_license_file": "GameLift-Cpp-ServerSDK-5.1.1/LICENSE_AMAZON_GAMELIFT_SDK.TXT",
     "cmake_find_target": "FindAWSGameLiftServerSDK.cmake",
     "cmake_find_target": "FindAWSGameLiftServerSDK.cmake",
     "Platforms": {
     "Platforms": {
         "Linux": {
         "Linux": {
@@ -13,11 +13,10 @@
                 "depends_on_packages": [
                 "depends_on_packages": [
                     [ "OpenSSL-1.1.1t-rev1-linux", "63aea898b7afe8faccd0c7261e62d2f8b7b870f678a4520d5be81e5815542b39", "" ]
                     [ "OpenSSL-1.1.1t-rev1-linux", "63aea898b7afe8faccd0c7261e62d2f8b7b870f678a4520d5be81e5815542b39", "" ]
                 ],
                 ],
-                "patch_file":"aws_gamelift_5.0.0.patch",
                 "cmake_find_source": "FindAWSGameLiftServerSDK.cmake.Linux",
                 "cmake_find_source": "FindAWSGameLiftServerSDK.cmake.Linux",
                 "custom_build_cmd": [
                 "custom_build_cmd": [
                     "./build-linux.sh",
                     "./build-linux.sh",
-                    "aws_gamelift_5_5_0",
+                    "aws_gamelift_5_1_1",
                     "20.04",
                     "20.04",
                     "x86_64"
                     "x86_64"
                 ],
                 ],
@@ -33,11 +32,10 @@
                 "depends_on_packages": [
                 "depends_on_packages": [
                     [ "OpenSSL-1.1.1t-rev1-linux-aarch64", "f32721bec9c82d1bd7fb244d78d5dc4e2a47e7b808bb36027236ad377e241ea5", "" ]
                     [ "OpenSSL-1.1.1t-rev1-linux-aarch64", "f32721bec9c82d1bd7fb244d78d5dc4e2a47e7b808bb36027236ad377e241ea5", "" ]
                 ],
                 ],
-                "patch_file":"aws_gamelift_5.0.0.patch",
                 "cmake_find_source": "FindAWSGameLiftServerSDK.cmake.Linux",
                 "cmake_find_source": "FindAWSGameLiftServerSDK.cmake.Linux",
                 "custom_build_cmd": [
                 "custom_build_cmd": [
                     "./build-linux.sh",
                     "./build-linux.sh",
-                    "aws_gamelift_5_5_0",
+                    "aws_gamelift_5_1_1",
                     "20.04",
                     "20.04",
                     "aarch64"
                     "aarch64"
                 ],
                 ],

+ 6 - 21
package-system/AWSGameLiftServerSDK/build_package_image.py

@@ -30,7 +30,7 @@ PACKAGE_LICENSE: str = "Apache-2.0"
 PACKAGE_LICENSE_FILE: str = "LICENSE_AMAZON_GAMELIFT_SDK.TXT"
 PACKAGE_LICENSE_FILE: str = "LICENSE_AMAZON_GAMELIFT_SDK.TXT"
 
 
 GAMELIFT_SERVER_SDK_RELEASE_VERSION: str = O3DE_PACKAGE_NAME_PARTS[1]
 GAMELIFT_SERVER_SDK_RELEASE_VERSION: str = O3DE_PACKAGE_NAME_PARTS[1]
-GAMELIFT_SERVER_SDK_DOWNLOAD_URL: str = "https://gamelift-release.s3-us-west-2.amazonaws.com/GameLift-SDK-Release-5.0.0.zip"
+GAMELIFT_SERVER_SDK_DOWNLOAD_URL: str = "https://gamelift-server-sdk-release.s3.us-west-2.amazonaws.com/cpp/GameLift-Cpp-ServerSDK-5.1.1.zip"
 
 
 PACKAGE_BASE_PATH: pathlib.Path = pathlib.Path(os.path.dirname(__file__))
 PACKAGE_BASE_PATH: pathlib.Path = pathlib.Path(os.path.dirname(__file__))
 PACKAGE_ROOT_PATH: pathlib.Path = PACKAGE_BASE_PATH.parent
 PACKAGE_ROOT_PATH: pathlib.Path = PACKAGE_BASE_PATH.parent
@@ -117,8 +117,7 @@ def prepare_working_directory() -> WorkingDirectoryInfo:
         delete_folder(root_directory)
         delete_folder(root_directory)
 
 
     # source and build directory
     # source and build directory
-    source_directory: pathlib.Path = \
-        root_directory.joinpath(f"GameLift-SDK-Release-{GAMELIFT_SERVER_SDK_RELEASE_VERSION}/GameLift-Cpp-ServerSDK-{GAMELIFT_SERVER_SDK_RELEASE_VERSION}")
+    source_directory = root_directory
     build_directory: pathlib.Path = root_directory.joinpath("build")
     build_directory: pathlib.Path = root_directory.joinpath("build")
     build_directory.mkdir(parents=True)
     build_directory.mkdir(parents=True)
 
 
@@ -141,14 +140,8 @@ def download_gamelift_server_sdk(working_directory: WorkingDirectoryInfo) -> Non
 
 
     # unzip sdk contents
     # unzip sdk contents
     with zipfile.ZipFile(gamelift_sdk_zip_file, "r") as f:
     with zipfile.ZipFile(gamelift_sdk_zip_file, "r") as f:
-        cpp_serversdk_folder = f"GameLift-SDK-Release-{GAMELIFT_SERVER_SDK_RELEASE_VERSION}/GameLift-Cpp-ServerSDK"
         unzip_path = working_directory.root_path.resolve()
         unzip_path = working_directory.root_path.resolve()
-        for file in f.namelist():
-            # Only unzip the GameLift-Cpp-ServerSDK folder, which is the only SDK we build
-            # because other folders inside the zip such as the __MACOSX metadata file structure
-            # and the Go SDK can exceed the max path on windows
-            if file.startswith(cpp_serversdk_folder):
-                f.extract(file, unzip_path)
+        f.extractall(unzip_path)
 
 
 # get required custom environment for package build
 # get required custom environment for package build
 def get_custom_build_env():
 def get_custom_build_env():
@@ -169,10 +162,7 @@ def configure_sdk_project(working_directory: WorkingDirectoryInfo,
     source_folder: str = working_directory.source_path.resolve()
     source_folder: str = working_directory.source_path.resolve()
     build_shared: str = "ON" if lib_type == "Shared" else "OFF"
     build_shared: str = "ON" if lib_type == "Shared" else "OFF"
     if PACKAGE_PLATFORM == PACKAGE_PLATFORM_OPTIONS[0]:
     if PACKAGE_PLATFORM == PACKAGE_PLATFORM_OPTIONS[0]:
-        # We need to explicitly build using the VS 2019 toolset. If we built using VS 2022
-        # then if we try to link against this library from VS 2019 there will be unresolved
-        # symbols for __std_init_once_link_alternate_names_and_abort and __std_find_trivial_1
-        generator: str = "-T v142"
+        generator: str = '-G "Visual Studio 17 2022" -A x64'
     elif PACKAGE_PLATFORM in (PACKAGE_PLATFORM_OPTIONS[1], PACKAGE_PLATFORM_OPTIONS[2]):
     elif PACKAGE_PLATFORM in (PACKAGE_PLATFORM_OPTIONS[1], PACKAGE_PLATFORM_OPTIONS[2]):
         generator: str = "-G \"Unix Makefiles\""
         generator: str = "-G \"Unix Makefiles\""
     else:
     else:
@@ -202,12 +192,7 @@ def configure_sdk_project(working_directory: WorkingDirectoryInfo,
 def build_sdk_project(source_folder: str,
 def build_sdk_project(source_folder: str,
                       build_folder: str,
                       build_folder: str,
                       build_type: str) -> None:
                       build_type: str) -> None:
-    if PACKAGE_PLATFORM == PACKAGE_PLATFORM_OPTIONS[0]:
-        target: str = "--target ALL_BUILD"
-    elif PACKAGE_PLATFORM in (PACKAGE_PLATFORM_OPTIONS[1], PACKAGE_PLATFORM_OPTIONS[2]):
-        target: str = ""
-    else:
-        raise Exception(f"Error unsupported platform: {PACKAGE_PLATFORM}")
+    target = "--target aws-cpp-sdk-gamelift-server"
 
 
     build_cmd: List[str] = ["cmake",
     build_cmd: List[str] = ["cmake",
                             f"--build {build_folder}",
                             f"--build {build_folder}",
@@ -263,7 +248,7 @@ def build_gamelift_server_sdk(working_directory: WorkingDirectoryInfo,
                               lib_type: str) -> None:
                               lib_type: str) -> None:
     build_folder: pathlib.Path = working_directory.build_path.joinpath(f"{build_type}_{lib_type}").resolve()
     build_folder: pathlib.Path = working_directory.build_path.joinpath(f"{build_type}_{lib_type}").resolve()
 
 
-    print(f"Generating GameLift Server SDK project with {build_type} {lib_type} configuration...")
+    print(f"Generating GameLift Server SDK project from source ({working_directory.source_path}) with {build_type} {lib_type} configuration...")
     configure_sdk_project(working_directory, build_folder.resolve(), build_type, lib_type)
     configure_sdk_project(working_directory, build_folder.resolve(), build_type, lib_type)
 
 
     print(f"Building GameLift Server SDK project with {build_type} {lib_type} configuration...")
     print(f"Building GameLift Server SDK project with {build_type} {lib_type} configuration...")

+ 3 - 3
package-system/AWSGameLiftServerSDK/docker_build_linux.sh

@@ -22,7 +22,7 @@ fi
 # Copy the source folder from the read-only $WORKSPACE/temp/src to $WORKSPACE/src
 # Copy the source folder from the read-only $WORKSPACE/temp/src to $WORKSPACE/src
 # since the build process will write/modify the source path
 # since the build process will write/modify the source path
 echo "Preparing source folder '$WORKSPACE/src'"
 echo "Preparing source folder '$WORKSPACE/src'"
-cp -r $WORKSPACE/temp/src/GameLift-SDK-Release-5.0.0/GameLift-SDK-Release-5.0.0/GameLift-Cpp-ServerSDK-5.0.0 $WORKSPACE/src || (echo "Error copying src from $WORKSPACE/temp" && exit 1)
+cp -r $WORKSPACE/temp/src/GameLift-Cpp-ServerSDK-5.1.1/ $WORKSPACE/src || (echo "Error copying src from $WORKSPACE/temp" && exit 1)
 
 
 SRC_PATH=$WORKSPACE/src
 SRC_PATH=$WORKSPACE/src
 
 
@@ -108,8 +108,8 @@ cp -r ${BUILD_PATH_ROOT}/Static/prefix/lib ${BUILD_FOLDER}/
 cp -r ${BUILD_PATH_ROOT}/Shared/prefix/lib ${BUILD_FOLDER}/bin
 cp -r ${BUILD_PATH_ROOT}/Shared/prefix/lib ${BUILD_FOLDER}/bin
 
 
 # Copy the license and notice files
 # Copy the license and notice files
-cp $WORKSPACE/temp/src/GameLift-SDK-Release-5.0.0/GameLift-SDK-Release-5.0.0/GameLift-Cpp-ServerSDK-5.0.0/LICENSE_AMAZON_GAMELIFT_SDK.TXT ${BUILD_FOLDER}/
-cp $WORKSPACE/temp/src/GameLift-SDK-Release-5.0.0/GameLift-SDK-Release-5.0.0/GameLift-Cpp-ServerSDK-5.0.0/NOTICE_C++_AMAZON_GAMELIFT_SDK.TXT ${BUILD_FOLDER}/
+cp $WORKSPACE/temp/src/GameLift-Cpp-ServerSDK-5.1.1/LICENSE_AMAZON_GAMELIFT_SDK.TXT ${BUILD_FOLDER}/
+cp $WORKSPACE/temp/src/GameLift-Cpp-ServerSDK-5.1.1/NOTICE_C++_AMAZON_GAMELIFT_SDK.TXT ${BUILD_FOLDER}/
 
 
 echo "Build Succeeded."
 echo "Build Succeeded."
 
 

+ 2 - 0
package-system/AWSGameLiftServerSDK/test/CMakeLists.txt

@@ -43,6 +43,8 @@ PROJECT(test_AWSGameLift VERSION 1.0 LANGUAGES CXX)
 find_package(OpenSSL)
 find_package(OpenSSL)
 find_package(AWSGameLiftServerSDK)
 find_package(AWSGameLiftServerSDK)
 
 
+
 add_executable(test_AWSGameLift test_AWSGameLiftServer.cpp)
 add_executable(test_AWSGameLift test_AWSGameLiftServer.cpp)
 
 
+
 target_link_libraries(test_AWSGameLift PRIVATE 3rdParty::OpenSSL 3rdParty::AWSGameLiftServerSDK)
 target_link_libraries(test_AWSGameLift PRIVATE 3rdParty::OpenSSL 3rdParty::AWSGameLiftServerSDK)

+ 2 - 2
package_build_list_host_linux-aarch64.json

@@ -6,7 +6,7 @@
     "build_from_source": {
     "build_from_source": {
         "assimp-5.2.5-rev1-linux-aarch64":  "Scripts/extras/pull_and_build_from_git.py ../../package-system/assimp --platform-name Linux-aarch64 --clean",
         "assimp-5.2.5-rev1-linux-aarch64":  "Scripts/extras/pull_and_build_from_git.py ../../package-system/assimp --platform-name Linux-aarch64 --clean",
         "astc-encoder-3.2-rev3-linux-aarch64": "Scripts/extras/pull_and_build_from_git.py ../../package-system/astc-encoder --platform-name Linux-aarch64 --clean",
         "astc-encoder-3.2-rev3-linux-aarch64": "Scripts/extras/pull_and_build_from_git.py ../../package-system/astc-encoder --platform-name Linux-aarch64 --clean",
-        "AWSGameLiftServerSDK-5.0.0-rev3-linux-aarch64": "Scripts/extras/pull_and_build_from_git.py ../../package-system/AWSGameLiftServerSDK --platform-name Linux-aarch64 --clean",
+        "AWSGameLiftServerSDK-5.1.1-rev1-linux-aarch64": "Scripts/extras/pull_and_build_from_git.py ../../package-system/AWSGameLiftServerSDK --platform-name Linux-aarch64 --clean",
         "AwsIotDeviceSdkCpp-1.15.2-rev1-linux-aarch64": "Scripts/extras/pull_and_build_from_git.py ../../package-system/AwsIotDeviceSdkCpp --platform-name Linux-aarch64 --clean",
         "AwsIotDeviceSdkCpp-1.15.2-rev1-linux-aarch64": "Scripts/extras/pull_and_build_from_git.py ../../package-system/AwsIotDeviceSdkCpp --platform-name Linux-aarch64 --clean",
         "AWSNativeSDK-1.11.144-rev1-linux-aarch64": "Scripts/extras/pull_and_build_from_git.py ../../package-system/AWSNativeSDK --platform-name Linux-aarch64 --clean",
         "AWSNativeSDK-1.11.144-rev1-linux-aarch64": "Scripts/extras/pull_and_build_from_git.py ../../package-system/AWSNativeSDK --platform-name Linux-aarch64 --clean",
         "azslc-1.8.15-rev1-linux-aarch64": "Scripts/extras/pull_and_build_from_git.py ../../package-system/azslc --platform-name Linux-aarch64 --clean",
         "azslc-1.8.15-rev1-linux-aarch64": "Scripts/extras/pull_and_build_from_git.py ../../package-system/azslc --platform-name Linux-aarch64 --clean",
@@ -47,7 +47,7 @@
     "build_from_folder": {
     "build_from_folder": {
         "assimp-5.2.5-rev1-linux-aarch64": "package-system/assimp/temp/assimp-linux-aarch64",
         "assimp-5.2.5-rev1-linux-aarch64": "package-system/assimp/temp/assimp-linux-aarch64",
         "astc-encoder-3.2-rev3-linux-aarch64": "package-system/astc-encoder/temp/astc-encoder-linux-aarch64",
         "astc-encoder-3.2-rev3-linux-aarch64": "package-system/astc-encoder/temp/astc-encoder-linux-aarch64",
-        "AWSGameLiftServerSDK-5.0.0-rev3-linux-aarch64": "package-system/AWSGameLiftServerSDK/temp/AWSGameLiftServerSDK-linux-aarch64",
+        "AWSGameLiftServerSDK-5.1.1-rev1-linux-aarch64": "package-system/AWSGameLiftServerSDK/temp/AWSGameLiftServerSDK-linux-aarch64",
         "AwsIotDeviceSdkCpp-1.15.2-rev1-linux-aarch64": "package-system/AwsIotDeviceSdkCpp/temp/AwsIotDeviceSdkCpp-linux-aarch64",
         "AwsIotDeviceSdkCpp-1.15.2-rev1-linux-aarch64": "package-system/AwsIotDeviceSdkCpp/temp/AwsIotDeviceSdkCpp-linux-aarch64",
         "AWSNativeSDK-1.11.144-rev1-linux-aarch64": "package-system/AWSNativeSDK/temp/AWSNativeSDK-linux-aarch64",
         "AWSNativeSDK-1.11.144-rev1-linux-aarch64": "package-system/AWSNativeSDK/temp/AWSNativeSDK-linux-aarch64",
         "azslc-1.8.15-rev1-linux-aarch64": "package-system/azslc/temp/azslc-linux-aarch64",
         "azslc-1.8.15-rev1-linux-aarch64": "package-system/azslc/temp/azslc-linux-aarch64",

+ 4 - 4
package_build_list_host_linux.json

@@ -5,8 +5,8 @@
     "comment4" : "Note:  Build from source occurs before build_from_folder",
     "comment4" : "Note:  Build from source occurs before build_from_folder",
     "build_from_source": {
     "build_from_source": {
         "assimp-5.2.5-rev1-linux":  "Scripts/extras/pull_and_build_from_git.py ../../package-system/assimp --platform-name Linux --package-root ../../package-system --clean",
         "assimp-5.2.5-rev1-linux":  "Scripts/extras/pull_and_build_from_git.py ../../package-system/assimp --platform-name Linux --package-root ../../package-system --clean",
-        "AWSGameLiftServerSDK-5.0.0-rev3-linux-aarch64": "Scripts/extras/pull_and_build_from_git.py ../../package-system/AWSGameLiftServerSDK --platform-name Linux-aarch64 --clean",
-        "AWSGameLiftServerSDK-5.0.0-rev3-linux": "Scripts/extras/pull_and_build_from_git.py ../../package-system/AWSGameLiftServerSDK --platform-name Linux --clean",
+        "AWSGameLiftServerSDK-5.1.1-rev1-linux": "Scripts/extras/pull_and_build_from_git.py ../../package-system/AWSGameLiftServerSDK --platform-name Linux --clean",
+        "AWSGameLiftServerSDK-5.1.1-rev1-linux-aarch64": "Scripts/extras/pull_and_build_from_git.py ../../package-system/AWSGameLiftServerSDK --platform-name Linux-aarch64 --clean",
         "AWSNativeSDK-1.11.144-rev1-linux": "Scripts/extras/pull_and_build_from_git.py ../../package-system/AWSNativeSDK --platform-name Linux --clean",
         "AWSNativeSDK-1.11.144-rev1-linux": "Scripts/extras/pull_and_build_from_git.py ../../package-system/AWSNativeSDK --platform-name Linux --clean",
         "AWSNativeSDK-1.11.144-rev1-linux-aarch64": "Scripts/extras/pull_and_build_from_git.py ../../package-system/AWSNativeSDK --platform-name Linux-aarch64 --clean",
         "AWSNativeSDK-1.11.144-rev1-linux-aarch64": "Scripts/extras/pull_and_build_from_git.py ../../package-system/AWSNativeSDK --platform-name Linux-aarch64 --clean",
         "cityhash-1.1-rev1-linux":  "Scripts/extras/pull_and_build_from_git.py ../../package-system/cityhash --platform-name Linux --clean",
         "cityhash-1.1-rev1-linux":  "Scripts/extras/pull_and_build_from_git.py ../../package-system/cityhash --platform-name Linux --clean",
@@ -52,8 +52,8 @@
     },
     },
     "build_from_folder": {
     "build_from_folder": {
         "assimp-5.2.5-rev1-linux": "package-system/assimp-linux",
         "assimp-5.2.5-rev1-linux": "package-system/assimp-linux",
-        "AWSGameLiftServerSDK-5.0.0-rev3-linux": "package-system/AWSGameLiftServerSDK/temp/AWSGameLiftServerSDK-linux",
-        "AWSGameLiftServerSDK-5.0.0-rev3-linux-aarch64": "package-system/AWSGameLiftServerSDK/temp/AWSGameLiftServerSDK-linux-aarch64",
+        "AWSGameLiftServerSDK-5.1.1-rev1-linux": "package-system/AWSGameLiftServerSDK/temp/AWSGameLiftServerSDK-linux",
+        "AWSGameLiftServerSDK-5.1.1-rev1-linux-aarch64": "package-system/AWSGameLiftServerSDK/temp/AWSGameLiftServerSDK-linux-aarch64",
         "AWSNativeSDK-1.11.144-rev1-linux": "package-system/AWSNativeSDK/temp/AWSNativeSDK-linux",
         "AWSNativeSDK-1.11.144-rev1-linux": "package-system/AWSNativeSDK/temp/AWSNativeSDK-linux",
         "AWSNativeSDK-1.11.144-rev1-linux-aarch64": "package-system/AWSNativeSDK/temp/AWSNativeSDK-linux-aarch64",
         "AWSNativeSDK-1.11.144-rev1-linux-aarch64": "package-system/AWSNativeSDK/temp/AWSNativeSDK-linux-aarch64",
         "cityhash-1.1-rev1-linux": "package-system/cityhash/temp/cityhash-linux",
         "cityhash-1.1-rev1-linux": "package-system/cityhash/temp/cityhash-linux",

+ 2 - 2
package_build_list_host_windows.json

@@ -7,7 +7,7 @@
         "assimp-5.2.5-rev1-windows":  "Scripts/extras/pull_and_build_from_git.py ../../package-system/assimp --platform-name Windows --package-root ../../package-system --clean",
         "assimp-5.2.5-rev1-windows":  "Scripts/extras/pull_and_build_from_git.py ../../package-system/assimp --platform-name Windows --package-root ../../package-system --clean",
         "astc-encoder-3.2-rev2-windows": "Scripts/extras/pull_and_build_from_git.py ../../package-system/astc-encoder --platform-name Windows --package-root ../../package-system --clean",
         "astc-encoder-3.2-rev2-windows": "Scripts/extras/pull_and_build_from_git.py ../../package-system/astc-encoder --platform-name Windows --package-root ../../package-system --clean",
         "azslc-1.8.15-rev2-windows": "Scripts/extras/pull_and_build_from_git.py ../../package-system/azslc --platform-name Windows --package-root ../../package-system/azslc/temp --clean",
         "azslc-1.8.15-rev2-windows": "Scripts/extras/pull_and_build_from_git.py ../../package-system/azslc --platform-name Windows --package-root ../../package-system/azslc/temp --clean",
-        "AWSGameLiftServerSDK-5.0.0-rev2-windows": "package-system/AWSGameLiftServerSDK/build_package_image.py --platform-name windows",
+        "AWSGameLiftServerSDK-5.1.1-rev1-windows": "package-system/AWSGameLiftServerSDK/build_package_image.py --platform-name windows",
         "AwsIotDeviceSdkCpp-1.15.2-rev1-windows": "Scripts/extras/pull_and_build_from_git.py ../../package-system/AwsIotDeviceSdkCpp --build-path c:/Temp/awsiot --platform-name Windows --package-root ../../package-system --clean",
         "AwsIotDeviceSdkCpp-1.15.2-rev1-windows": "Scripts/extras/pull_and_build_from_git.py ../../package-system/AwsIotDeviceSdkCpp --build-path c:/Temp/awsiot --platform-name Windows --package-root ../../package-system --clean",
         "AWSNativeSDK-1.9.50-rev2-android": "Scripts/extras/pull_and_build_from_git.py ../../package-system/AWSNativeSDK --platform-name Android --package-root ../../package-system --clean",
         "AWSNativeSDK-1.9.50-rev2-android": "Scripts/extras/pull_and_build_from_git.py ../../package-system/AWSNativeSDK --platform-name Android --package-root ../../package-system --clean",
         "AWSNativeSDK-1.11.144-rev1-windows": "Scripts/extras/pull_and_build_from_git.py ../../package-system/AWSNativeSDK --platform-name Windows --package-root ../../package-system --clean",
         "AWSNativeSDK-1.11.144-rev1-windows": "Scripts/extras/pull_and_build_from_git.py ../../package-system/AWSNativeSDK --platform-name Windows --package-root ../../package-system --clean",
@@ -69,7 +69,7 @@
     "assimp-5.2.5-rev1-windows": "package-system/assimp-windows",
     "assimp-5.2.5-rev1-windows": "package-system/assimp-windows",
     "astc-encoder-3.2-rev2-windows": "package-system/astc-encoder-windows",
     "astc-encoder-3.2-rev2-windows": "package-system/astc-encoder-windows",
     "azslc-1.8.15-rev2-windows": "package-system/azslc/temp/azslc-windows",
     "azslc-1.8.15-rev2-windows": "package-system/azslc/temp/azslc-windows",
-    "AWSGameLiftServerSDK-5.0.0-rev2-windows": "package-system/AWSGameLiftServerSDK-windows",
+    "AWSGameLiftServerSDK-5.1.1-rev1-windows": "package-system/AWSGameLiftServerSDK-windows",
     "AwsIotDeviceSdkCpp-1.15.2-rev1-windows": "package-system/AwsIotDeviceSdkCpp-windows",
     "AwsIotDeviceSdkCpp-1.15.2-rev1-windows": "package-system/AwsIotDeviceSdkCpp-windows",
     "AWSNativeSDK-1.9.50-rev2-android": "package-system/AWSNativeSDK-android",
     "AWSNativeSDK-1.9.50-rev2-android": "package-system/AWSNativeSDK-android",
     "AWSNativeSDK-1.11.144-rev1-windows": "package-system/AWSNativeSDK-windows",
     "AWSNativeSDK-1.11.144-rev1-windows": "package-system/AWSNativeSDK-windows",