# # All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or # its licensors. # # For complete copyright and license terms please see the LICENSE at the root of this # distribution (the "License"). All use of this software is governed by the License, # or, if provided, by the license below or the license accompanying this file. Do not # remove or modify any license notices. This file is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # set(TARGET_WITH_NAMESPACE "3rdParty::AWSGameLiftServerSDK") if (TARGET ${TARGET_WITH_NAMESPACE}) return() endif() set(LIB_NAME "AWSGameLiftServerSDK") set(${LIB_NAME}_INCLUDE_DIR ${CMAKE_CURRENT_LIST_DIR}/${LIB_NAME}/include) if (LY_MONOLITHIC_GAME) set(AWSGAMELIFTSERVERSDK_LIB_PATH ${CMAKE_CURRENT_LIST_DIR}/${LIB_NAME}/lib) set(AWSGAMELIFTSERVERSDK_LIBS ${AWSGAMELIFTSERVERSDK_LIB_PATH}/${CMAKE_STATIC_LIBRARY_PREFIX}aws-cpp-sdk-gamelift-server${CMAKE_STATIC_LIBRARY_SUFFIX} ) else() set(AWSGAMELIFTSERVERSDK_LIB_PATH ${CMAKE_CURRENT_LIST_DIR}/${LIB_NAME}/bin/) set(AWSGAMELIFTSERVERSDK_LIBS ${AWSGAMELIFTSERVERSDK_LIB_PATH}/${CMAKE_SHARED_LIBRARY_PREFIX}aws-cpp-sdk-gamelift-server${CMAKE_SHARED_LIBRARY_SUFFIX} ) endif() set(AWSGAMELIFTSERVERSDK_COMPILE_DEFINITIONS AWS_CUSTOM_MEMORY_MANAGEMENT BUILD_GAMELIFT_SERVER PLATFORM_SUPPORTS_AWS_NATIVE_SDK GAMELIFT_USE_STD ) # Declare target add_library(${TARGET_WITH_NAMESPACE} INTERFACE IMPORTED GLOBAL) # Add include folder ly_target_include_system_directories(TARGET ${TARGET_WITH_NAMESPACE} INTERFACE ${${LIB_NAME}_INCLUDE_DIR}) if (LY_MONOLITHIC_GAME) target_link_libraries(${TARGET_WITH_NAMESPACE} INTERFACE ${AWSGAMELIFTSERVERSDK_LIBS}) else() # Modules using aws-cpp-sdk-gamelift-server functionality will needs pThreads to link. set(CMAKE_THREAD_PREFER_PTHREAD TRUE) set(THREADS_PREFER_PTHREAD_FLAG TRUE) find_package(Threads REQUIRED) target_link_libraries(${TARGET_WITH_NAMESPACE} INTERFACE Threads::Threads ${AWSGAMELIFTSERVERSDK_LIBS}) ly_add_dependencies(${TARGET_WITH_NAMESPACE} ${AWSGAMELIFTSERVERSDK_LIBS}) endif() # Set compile definitions target_compile_definitions(${TARGET_WITH_NAMESPACE} INTERFACE ${AWSGAMELIFTSERVERSDK_COMPILE_DEFINITIONS}) set(${LIB_NAME}_FOUND True)