# # All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or # its licensors. # # For complete copyright and license terms please see the LICENSE at the root of this # distribution (the "License"). All use of this software is governed by the License, # or, if provided, by the license below or the license accompanying this file. Do not # remove or modify any license notices. This file is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # set(TARGET_WITH_NAMESPACE "3rdParty::AWSGameLiftServerSDK") if (TARGET ${TARGET_WITH_NAMESPACE}) return() endif() set(LIB_NAME "AWSGameLiftServerSDK") set(${LIB_NAME}_INCLUDE_DIR ${CMAKE_CURRENT_LIST_DIR}/${LIB_NAME}/include) set(${LIB_NAME}_BIN_DIR ${CMAKE_CURRENT_LIST_DIR}/${LIB_NAME}/bin) set(${LIB_NAME}_LIBS_DIR ${CMAKE_CURRENT_LIST_DIR}/${LIB_NAME}/lib) if (LY_MONOLITHIC_GAME) # Import libs path set(AWSGAMELIFTSERVERSDK_LIB_PATH ${${LIB_NAME}_LIBS_DIR}/$,Debug,Release>) else() # Static libs path set(AWSGAMELIFTSERVERSDK_LIB_PATH ${${LIB_NAME}_BIN_DIR}/$,Debug,Release>) endif() set(AWSGAMELIFTSERVERSDK_LIBS ${AWSGAMELIFTSERVERSDK_LIB_PATH}/aws-cpp-sdk-gamelift-server.lib ) set(AWSGAMELIFTSERVERSDK_COMPILE_DEFINITIONS AWS_CUSTOM_MEMORY_MANAGEMENT BUILD_GAMELIFT_SERVER PLATFORM_SUPPORTS_AWS_NATIVE_SDK GAMELIFT_USE_STD ) if (NOT LY_MONOLITHIC_GAME) # Add 'USE_IMPORT_EXPORT' for external linkage LIST(APPEND AWSGAMELIFTSERVERSDK_COMPILE_DEFINITIONS USE_IMPORT_EXPORT) # Runtime dependencies set(AWSGAMELIFTSERVERSDK_RUNTIME_DEPENDENCIES ${AWSGAMELIFTSERVERSDK_LIB_PATH}/aws-cpp-sdk-gamelift-server.dll) endif() # Declare target add_library(${TARGET_WITH_NAMESPACE} INTERFACE IMPORTED GLOBAL) # Add include folder ly_target_include_system_directories(TARGET ${TARGET_WITH_NAMESPACE} INTERFACE ${${LIB_NAME}_INCLUDE_DIR}) # Add link libs target_link_libraries(${TARGET_WITH_NAMESPACE} INTERFACE ${AWSGAMELIFTSERVERSDK_LIBS}) # Add runtime dependencies if defined if(DEFINED AWSGAMELIFTSERVERSDK_RUNTIME_DEPENDENCIES) ly_add_dependencies(${TARGET_WITH_NAMESPACE} ${AWSGAMELIFTSERVERSDK_RUNTIME_DEPENDENCIES}) endif() # Set compile definitions target_compile_definitions(${TARGET_WITH_NAMESPACE} INTERFACE ${AWSGAMELIFTSERVERSDK_COMPILE_DEFINITIONS}) set(${LIB_NAME}_FOUND True)