FindLua.cmake.template 1.3 KB

1234567891011121314151617181920212223242526272829303132333435
  1. #
  2. # Copyright (c) Contributors to the Open 3D Engine Project.
  3. # For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. #
  5. # SPDX-License-Identifier: Apache-2.0 OR MIT
  6. #
  7. #
  8. # this file actually ingests the library and defines targets.
  9. set(TARGET_WITH_NAMESPACE "3rdParty::Lua")
  10. if (TARGET $${TARGET_WITH_NAMESPACE})
  11. return()
  12. endif()
  13. set(MY_NAME "Lua")
  14. set($${MY_NAME}_INCLUDE_DIR $${CMAKE_CURRENT_LIST_DIR}/Lua/include)
  15. set($${MY_NAME}_LIBS_DIR $${CMAKE_CURRENT_LIST_DIR}/Lua/lib)
  16. set($${MY_NAME}_LIBRARY_DEBUG $${$${MY_NAME}_LIBS_DIR}/debug/$${CMAKE_STATIC_LIBRARY_PREFIX}lualib$${CMAKE_STATIC_LIBRARY_SUFFIX})
  17. set($${MY_NAME}_LIBRARY_RELEASE $${$${MY_NAME}_LIBS_DIR}/release/$${CMAKE_STATIC_LIBRARY_PREFIX}lualib$${CMAKE_STATIC_LIBRARY_SUFFIX})
  18. # we set it to a generator expression for multi-config situations:
  19. set($${MY_NAME}_LIBRARY
  20. "$$<$$<CONFIG:profile>:$${$${MY_NAME}_LIBRARY_RELEASE}>"
  21. "$$<$$<CONFIG:Release>:$${$${MY_NAME}_LIBRARY_RELEASE}>"
  22. "$$<$$<CONFIG:Debug>:$${$${MY_NAME}_LIBRARY_DEBUG}>")
  23. add_library($${TARGET_WITH_NAMESPACE} INTERFACE IMPORTED GLOBAL)
  24. ly_target_include_system_directories(TARGET $${TARGET_WITH_NAMESPACE} INTERFACE $${$${MY_NAME}_INCLUDE_DIR})
  25. target_link_libraries($${TARGET_WITH_NAMESPACE}
  26. INTERFACE $${$${MY_NAME}_LIBRARY}
  27. )
  28. set($${MY_NAME}_FOUND True)