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@@ -1,4 +1,4 @@
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-# DirectX Shader Compiler
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+# DirectX Shader Compiler
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[](https://ci.appveyor.com/project/dmpots/directxshadercompiler)
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[](https://ci.appveyor.com/project/dmpots/directxshadercompiler)
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@@ -28,7 +28,7 @@ Before you build, you will need to have some additional software installed.
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* [Git](http://git-scm.com/downloads).
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* [Git](http://git-scm.com/downloads).
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* [Visual Studio 2015](https://www.visualstudio.com/downloads), Update 3. This will install the Windows Development Kit. In the install options, make sure the following options are checked:
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* [Visual Studio 2015](https://www.visualstudio.com/downloads), Update 3. This will install the Windows Development Kit. In the install options, make sure the following options are checked:
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- * Windows 10 SDK (10.0.10240.0)
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+ * Windows 10 SDK (version 14393)
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* Common Tools for Visual C++ 2015
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* Common Tools for Visual C++ 2015
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* [Windows 10 SDK](https://developer.microsoft.com/en-US/windows/downloads/windows-10-sdk). This is needed to build tests that reference the D3D12 runtime. You may get this as part of installing/updating Visual Studio.
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* [Windows 10 SDK](https://developer.microsoft.com/en-US/windows/downloads/windows-10-sdk). This is needed to build tests that reference the D3D12 runtime. You may get this as part of installing/updating Visual Studio.
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* [Windows Driver Kit](https://developer.microsoft.com/en-us/windows/hardware/windows-driver-kit). No need to download and install tests. This is used to build and run tests.
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* [Windows Driver Kit](https://developer.microsoft.com/en-us/windows/hardware/windows-driver-kit). No need to download and install tests. This is used to build and run tests.
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