|
@@ -443,6 +443,29 @@ public:
|
|
|
|
|
|
const float ClearColor[4] = { 0.0f, 0.2f, 0.4f, 1.0f };
|
|
|
|
|
|
+ bool DivergentClassSetup() {
|
|
|
+ HRESULT hr;
|
|
|
+ hr = EnableExperimentalMode();
|
|
|
+ if (FAILED(hr)) {
|
|
|
+ LogCommentFmt(L"Unable to enable shader experimental mode - 0x%08x.", hr);
|
|
|
+ } else if (hr == S_FALSE) {
|
|
|
+ LogCommentFmt(L"Experimental mode not enabled.");
|
|
|
+ } else {
|
|
|
+ LogCommentFmt(L"Experimental mode enabled.");
|
|
|
+ }
|
|
|
+
|
|
|
+ hr = EnableDebugLayer();
|
|
|
+ if (FAILED(hr)) {
|
|
|
+ LogCommentFmt(L"Unable to enable debug layer - 0x%08x.", hr);
|
|
|
+ } else if (hr == S_FALSE) {
|
|
|
+ LogCommentFmt(L"Debug layer not enabled.");
|
|
|
+ } else {
|
|
|
+ LogCommentFmt(L"Debug layer enabled.");
|
|
|
+ }
|
|
|
+
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+
|
|
|
// Do not remove the following line - it is used by TranslateExecutionTest.py
|
|
|
// MARKER: ExecutionTest/DxilConf Shared Implementation Start
|
|
|
|
|
@@ -1432,37 +1455,7 @@ static void SetupComputeValuePattern(std::vector<uint32_t> &values,
|
|
|
}
|
|
|
|
|
|
bool ExecutionTest::ExecutionTestClassSetup() {
|
|
|
- HRESULT hr;
|
|
|
-#if !defined(_HLK_CONF) || defined(_HLK_CONF_TEST_EXPERIMENTAL)
|
|
|
- hr = EnableExperimentalMode();
|
|
|
- if (FAILED(hr)) {
|
|
|
- LogCommentFmt(L"Unable to enable shader experimental mode - 0x%08x.", hr);
|
|
|
- } else if (hr == S_FALSE) {
|
|
|
- LogCommentFmt(L"Experimental mode not enabled.");
|
|
|
- } else {
|
|
|
- LogCommentFmt(L"Experimental mode enabled.");
|
|
|
- }
|
|
|
-#endif // !defined(_HLK_CONF) || defined(_HLK_CONF_TEST_EXPERIMENTAL)
|
|
|
-
|
|
|
-#ifdef _HLK_CONF
|
|
|
-// TODO: Enabling the D3D driver verifier. Check out the logic in the D3DConf_12_Core test.
|
|
|
- VERIFY_SUCCEEDED(m_support.Initialize());
|
|
|
- m_UseWarp = hlsl_test::GetTestParamUseWARP(false);
|
|
|
- m_EnableDebugLayer = hlsl_test::GetTestParamBool(L"DebugLayer");
|
|
|
- if (m_EnableDebugLayer) {
|
|
|
- EnableDebugLayer();
|
|
|
- }
|
|
|
- return true;
|
|
|
-#else
|
|
|
- hr = EnableDebugLayer();
|
|
|
- if (FAILED(hr)) {
|
|
|
- LogCommentFmt(L"Unable to enable debug layer - 0x%08x.", hr);
|
|
|
- }
|
|
|
- else {
|
|
|
- LogCommentFmt(L"Debug layer enabled.");
|
|
|
- }
|
|
|
- return true;
|
|
|
-#endif
|
|
|
+ return DivergentClassSetup();
|
|
|
}
|
|
|
|
|
|
void ExecutionTest::RunRWByteBufferComputeTest(ID3D12Device *pDevice, LPCSTR pShader, std::vector<uint32_t> &values) {
|