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@@ -1,6 +1,8 @@
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// RUN: %dxc -E main -T ps_6_0 %s | FileCheck %s
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// RUN: %dxc -E main -T ps_6_0 %s | FileCheck %s
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-// CHECK: textureLoad
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+// CHECK-DAG: textureLoad.f32({{.*}}, i32 undef, i32 undef, i32 undef)
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+// CHECK-DAG: textureLoad.f32({{.*}}, i32 -5, i32 7, i32 undef)
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+// CHECK-DAG: textureLoad.f32({{.*}}, i32 0, i32 0, i32 undef)
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Texture2DMS<float3> srv1 : register(t3);
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Texture2DMS<float3> srv1 : register(t3);
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