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@@ -160,7 +160,7 @@ static bool MergeElements(const ElementVec &priorElements,
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priorEl.row != inputEl.row ||
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priorEl.col != inputEl.col ||
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priorEl.kind != inputEl.kind ||
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- priorEl.interpolation != inputEl.interpolation ||
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+ // don't care about interpolation since normal signature matching ignores it: priorEl.interpolation != inputEl.interpolation ||
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priorEl.interpretation != inputEl.interpretation) {
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mismatchElementId = inputEl.id;
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return false;
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