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# DirectX Shader Compiler
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-[](https://ci.appveyor.com/project/antiagainst/directxshadercompiler/branch/master)
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+[](https://ci.appveyor.com/project/dnovillo/directxshadercompiler/branch/master
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The DirectX Shader Compiler project includes a compiler and related tools used to compile High-Level Shader Language (HLSL) programs into DirectX Intermediate Language (DXIL) representation. Applications that make use of DirectX for graphics, games, and computation can use it to generate shader programs.
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@@ -10,8 +10,8 @@ For more information, see the [Wiki](https://github.com/microsoft/DirectXShaderC
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You can download the latest successful build's artifacts (built by Appveyor) for the master branch:
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| Downloads | |
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-| Windows | [⬇](https://ci.appveyor.com/api/projects/antiagainst/directxshadercompiler/artifacts/build%2FRelease%2Fdxc-artifacts.zip?branch=master&pr=false&job=image%3A%20Visual%20Studio%202019) |
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-| Ubuntu | [⬇](https://ci.appveyor.com/api/projects/antiagainst/directxshadercompiler/artifacts/build%2Fdxc-artifacts.tar.gz?branch=master&pr=false&job=image%3A%20Ubuntu) |
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+| Windows | [⬇](https://ci.appveyor.com/api/projects/dnovillo/directxshadercompiler/artifacts/build%2FRelease%2Fdxc-artifacts.zip?branch=master&pr=false&job=image%3A%20Visual%20Studio%202019) |
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+| Ubuntu | [⬇](https://ci.appveyor.com/api/projects/dnovillo/directxshadercompiler/artifacts/build%2Fdxc-artifacts.tar.gz?branch=master&pr=false&job=image%3A%20Ubuntu) |
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## Features and Goals
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