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Update README.md with new appveyor information

Greg Roth 4 năm trước cách đây
mục cha
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1 tập tin đã thay đổi với 3 bổ sung3 xóa
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      README.md

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README.md

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 # DirectX Shader Compiler
 
-[![Build status](https://ci.appveyor.com/api/projects/status/oaf66n7w30xbrg38/branch/master?svg=true)](https://ci.appveyor.com/project/antiagainst/directxshadercompiler/branch/master)
+[![Build status](https://ci.appveyor.com/api/projects/status/6sx47j66g4dbyem9/branch/master?svg=true)](https://ci.appveyor.com/project/dnovillo/directxshadercompiler/branch/master
 
 The DirectX Shader Compiler project includes a compiler and related tools used to compile High-Level Shader Language (HLSL) programs into DirectX Intermediate Language (DXIL) representation. Applications that make use of DirectX for graphics, games, and computation can use it to generate shader programs.
 
@@ -10,8 +10,8 @@ For more information, see the [Wiki](https://github.com/microsoft/DirectXShaderC
 You can download the latest successful build's artifacts (built by Appveyor) for the master branch:
 | Downloads |        |
 |-----------|--------|
-| Windows   | [⬇](https://ci.appveyor.com/api/projects/antiagainst/directxshadercompiler/artifacts/build%2FRelease%2Fdxc-artifacts.zip?branch=master&pr=false&job=image%3A%20Visual%20Studio%202019) |
-| Ubuntu    | [⬇](https://ci.appveyor.com/api/projects/antiagainst/directxshadercompiler/artifacts/build%2Fdxc-artifacts.tar.gz?branch=master&pr=false&job=image%3A%20Ubuntu) |
+| Windows   | [⬇](https://ci.appveyor.com/api/projects/dnovillo/directxshadercompiler/artifacts/build%2FRelease%2Fdxc-artifacts.zip?branch=master&pr=false&job=image%3A%20Visual%20Studio%202019) |
+| Ubuntu    | [⬇](https://ci.appveyor.com/api/projects/dnovillo/directxshadercompiler/artifacts/build%2Fdxc-artifacts.tar.gz?branch=master&pr=false&job=image%3A%20Ubuntu) |
 
 ## Features and Goals