@@ -21,10 +21,15 @@
#define FallbackLayerDispatchConstantsRegister 0
#define FallbackLayerAccelerationStructureList 1
+#ifndef _WIN32
+#define __int32 int
+#define __int64 long long
+#endif
+
#ifndef HLSL
struct ViewKey {
unsigned int ViewType;
- union
+ union
{
unsigned int StructuredStride; // When ViewType == StructuredBuffer
unsigned int SRVComponentType; // When ViewType != StructuredBuffer && ViewType != RawBuffer