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@@ -224,7 +224,7 @@ ShaderFlags ShaderFlags::CollectShaderFlags(const Function *F,
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// Try to maintain compatibility with a v1.0 validator if that's what we have.
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uint32_t valMajor, valMinor;
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M->GetValidatorVersion(valMajor, valMinor);
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- bool hasMulticomponentUAVLoadsBackCompat = valMajor <= 1 && valMinor == 0;
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+ bool hasMulticomponentUAVLoadsBackCompat = valMajor == 1 && valMinor == 0;
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Type *int16Ty = Type::getInt16Ty(F->getContext());
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Type *int64Ty = Type::getInt64Ty(F->getContext());
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