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O3DE
/
DirectXShaderCompiler
镜像来自
https://github.com/o3de/DirectXShaderCompiler
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分支:
master
分支列表
標籤列表
19h1-rel
DxcUpdate
SecureHLSLProto
doc-extension
dxcapi-uuid
dxil-2017-06
dxil-2017-09
dxil-2017-10
dxil-2017-11
dxil-2017-12
dxil-2018-03-01
dxil-2018-05-21
dxil-2018-09-10
dxil-2018-1-30
dxil-2019-03-29
dxil-2019-05-16
experimental
fix-undeclared-id-crash
hcttest-custom-bin
hlsl-2021
master
merge-dxil-1-5
release-1.4.1907
release-1.5.1909
release-1.5.1910
release-1.5.1911
release-1.5.2002
release-1.5.2003
release-1.5.2003.1
release-1.5.2005
release-1.5.2010
release-1.6.2012
release-1.6.2102
release-1.6.2104
release-1.6.2104-o3de
release-1.6.2112-o3de
release-1.7.2308-o3de
release-1.7.2308-o3de.2
rs5-patched
version-2005
o3de-main
v1.6.2104
v1.5.2010
v1.5.2003
v1.4.0.2274
v1.4.1907
v1.2.0-alpha
Commit History
查找
作者
SHA1
備註
提交日期
Greg Roth
5481aca58f
[linux-port] Remove unused from HLSL code (
#1315
)
7 年之前
Greg Roth
b9f2c78314
[linux-port] Evade unused in LLVM code (
#1327
)
7 年之前
Marcelo Lopez Ruiz
d5bb3089cf
Add support for custom allocators (
#390
)
8 年之前
David Peixotto
f805233b49
Revert license text in banner comments to original llvm verbage (
#33
)
8 年之前
Marcelo Lopez Ruiz
6ee4074a4b
first commit
8 年之前