Histórico de Commits

Autor SHA1 Mensagem Data
  Ehsan 00a8233c30 Support for printf intrinsic (#2829) há 5 anos atrás
  Minmin Gong 7dc56492a0 Fix a couple warnings in code (#2746) há 5 anos atrás
  Greg Roth 78b58851fd Print Lines or "add -Zi" on error messages (#2782) há 5 anos atrás
  Xiang Li 729307c4d9 Create x*x for pow(x,2). (#2777) há 5 anos atrás
  Xiang Li 4098229583 Code cleanup. (#2708) há 5 anos atrás
  Xiang Li 8156151a58 Update name and fix nonuniformindex. (#2697) há 5 anos atrás
  Xiang Li 91fe12f0eb Add GetResourceFromHeap. (#2691) há 5 anos atrás
  Vishal Sharma 82b1625bb5 Don't emit discard when input is non-negative (#2628) há 6 anos atrás
  Tex Riddell f4965b71dd Integrate dxcapi v2 and other changes from internal (#2575) há 6 anos atrás
  Xiang Li 94460c988b Support register binding on resource in cbuffer. (#2582) há 6 anos atrás
  Xiang Li 462253a263 Clear register binding for resource in cbuffer. (#2580) há 6 anos atrás
  amarpMSFT 42a511cb77 Add missing intrinsics to query InstanceContributionToHitGroupIndex via RayQuery (#2578) há 6 anos atrás
  Xiang Li 0d24872386 Take care resource in cbuffer when not_use_legacy_cbuf_load. (#2543) há 6 anos atrás
  Tex Riddell a6a28a34bc Fix lowering for all TextureCube[Array] Sample* and Gather* overloads (#2535) há 6 anos atrás
  Tex Riddell 2a01c58f73 Fix RayQuery allocation for CSE, DCE, statics, arrays, and lifetimes (#2469) há 6 anos atrás
  Vishal Sharma da9a66f768 Fix compilation failures involving mul intrinsic overloads (#2470) há 6 anos atrás
  Tex Riddell 2bf23d3edf Fix SampleLevel lowering for Cube/CubeArray (#2449) há 6 anos atrás
  Xiang Li 7c7bb98f0f Use SExt instead of ZExt for frexp. (#2395) há 6 anos atrás
  Tex Riddell c012b4d0f5 Fix intrinsic arguments for WriteSamplerFeedback operations (#2387) há 6 anos atrás
  Xiang Li f63e5dab7e Only add nonuniform on resource ptr. (#2369) há 6 anos atrás
  Greg Roth c619f91173 Remove lambda parameter shadow (#2366) há 6 anos atrás
  Vishal Sharma c1d78e5116 Fix implementation of d3dcolortoubyte4 (#2345) há 6 anos atrás
  Tex Riddell afbe50930c Merge rayquery into merge-dxil-1-5 há 6 anos atrás
  Amar Patel (GRAPHICS) 4b4d5ca5f6 Merged PR 122: Add GeometryIndex() to any hit, closest hit, and intersection shaders, with raytracing_tier_1_1 feature bit há 6 anos atrás
  Tex Riddell cd9fee2291 Merge rayquery into merge-dxil-1-5 há 6 anos atrás
  Tristan Labelle b7868f8081 This change implements the `FeedbackTexture2D[Array](MinLOD|Tiled)` types in HLSL and the backing `WriteSamplerFeedback[Bias|Level|Grad]` DXIL intrinsics. há 6 anos atrás
  Sahil Parmar 968fe41136 Merged PR 116: Add support for HLSL Meshlets há 6 anos atrás
  Amar Patel (GRAPHICS) 6bac49fd65 Merged PR 120: Adding RayQuery intrinsics há 6 anos atrás
  Tex Riddell 2209844cda Add RayQuery object, TraceRayInline method + template arg annotations há 6 anos atrás
  Tristan Labelle 9799235a6a Fixed InterlockedCompareExchange failing validation (#2284) há 6 anos atrás