/////////////////////////////////////////////////////////////////////////////// // // // DxilShaderModel.cpp // // Copyright (C) Microsoft Corporation. All rights reserved. // // This file is distributed under the University of Illinois Open Source // // License. See LICENSE.TXT for details. // // // /////////////////////////////////////////////////////////////////////////////// #include #include "dxc/HLSL/DxilShaderModel.h" #include "dxc/HLSL/DxilSemantic.h" #include "dxc/Support/Global.h" namespace hlsl { ShaderModel::ShaderModel(Kind Kind, unsigned Major, unsigned Minor, const char *pszName, unsigned NumInputRegs, unsigned NumOutputRegs, bool bUAVs, bool bTypedUavs, unsigned NumUAVRegs) : m_Kind(Kind) , m_Major(Major) , m_Minor(Minor) , m_pszName(pszName) , m_NumInputRegs(NumInputRegs) , m_NumOutputRegs(NumOutputRegs) , m_bUAVs(bUAVs) , m_bTypedUavs(bTypedUavs) , m_NumUAVRegs(NumUAVRegs) { } bool ShaderModel::operator==(const ShaderModel &other) const { return m_Kind == other.m_Kind && m_Major == other.m_Major && m_Minor == other.m_Minor && strcmp(m_pszName, other.m_pszName) == 0 && m_NumInputRegs == other.m_NumInputRegs && m_NumOutputRegs == other.m_NumOutputRegs && m_bTypedUavs == other.m_bTypedUavs && m_NumUAVRegs == other.m_NumUAVRegs; } bool ShaderModel::IsValid() const { DXASSERT(IsPS() || IsVS() || IsGS() || IsHS() || IsDS() || IsCS() || IsLib() || m_Kind == Kind::Invalid, "invalid shader model"); return m_Kind != Kind::Invalid; } bool ShaderModel::IsValidForDxil() const { if (!IsValid()) return false; switch (m_Major) { case 6: { switch (m_Minor) { case 0: case 1: case 2: case 3: return true; case kOfflineMinor: return m_Kind == Kind::Library; } } break; } return false; } bool ShaderModel::IsValidForModule() const { // Ray tracing shader model should only be used on functions in a lib return IsValid() && !IsRay(); } const ShaderModel *ShaderModel::Get(unsigned Idx) { DXASSERT_NOMSG(Idx < kNumShaderModels - 1); if (Idx < kNumShaderModels - 1) return &ms_ShaderModels[Idx]; else return GetInvalid(); } const ShaderModel *ShaderModel::Get(Kind Kind, unsigned Major, unsigned Minor) { // Linear search. Replaced by binary search if necessary. for (unsigned i = 0; i < kNumShaderModels; i++) { const ShaderModel *pSM = &ms_ShaderModels[i]; if (pSM->m_Kind == Kind && pSM->m_Major == Major && pSM->m_Minor == Minor) return pSM; } return GetInvalid(); } const ShaderModel *ShaderModel::GetByName(const char *pszName) { // [ps|vs|gs|hs|ds|cs]_[major]_[minor] Kind kind; switch (pszName[0]) { case 'p': kind = Kind::Pixel; break; case 'v': kind = Kind::Vertex; break; case 'g': kind = Kind::Geometry; break; case 'h': kind = Kind::Hull; break; case 'd': kind = Kind::Domain; break; case 'c': kind = Kind::Compute; break; case 'l': kind = Kind::Library; break; default: return GetInvalid(); } unsigned Idx = 3; if (kind != Kind::Library) { if (pszName[1] != 's' || pszName[2] != '_') return GetInvalid(); } else { if (pszName[1] != 'i' || pszName[2] != 'b' || pszName[3] != '_') return GetInvalid(); Idx = 4; } unsigned Major; switch (pszName[Idx++]) { case '4': Major = 4; break; case '5': Major = 5; break; case '6': Major = 6; break; default: return GetInvalid(); } if (pszName[Idx++] != '_') return GetInvalid(); unsigned Minor; switch (pszName[Idx++]) { case '0': Minor = 0; break; case '1': Minor = 1; break; case '2': if (Major == 6) { Minor = 2; break; } else return GetInvalid(); case '3': if (Major == 6) { Minor = 3; break; } else return GetInvalid(); case 'x': if (kind == Kind::Library && Major == 6) { Minor = kOfflineMinor; break; } else return GetInvalid(); default: return GetInvalid(); } if (pszName[Idx++] != 0) return GetInvalid(); return Get(kind, Major, Minor); } void ShaderModel::GetDxilVersion(unsigned &DxilMajor, unsigned &DxilMinor) const { DXASSERT(IsValidForDxil(), "invalid shader model"); DxilMajor = 1; switch (m_Minor) { case 0: DxilMinor = 0; break; case 1: DxilMinor = 1; break; case 2: DxilMinor = 2; break; case 3: case kOfflineMinor: // Always update this to highest dxil version DxilMinor = 3; break; default: DXASSERT(0, "IsValidForDxil() should have caught this."); break; } } void ShaderModel::GetMinValidatorVersion(unsigned &ValMajor, unsigned &ValMinor) const { DXASSERT(IsValidForDxil(), "invalid shader model"); ValMajor = 1; switch (m_Minor) { case 0: ValMinor = 0; break; case 1: ValMinor = 1; break; case 2: ValMinor = 2; break; case 3: ValMinor = 3; break; case kOfflineMinor: ValMajor = 0; ValMinor = 0; break; default: DXASSERT(0, "IsValidForDxil() should have caught this."); break; } } static const char *ShaderModelKindNames[] = { "ps", "vs", "gs", "hs", "ds", "cs", "lib", "raygeneration", "intersection", "anyhit", "closesthit", "miss", "callable", "invalid", }; const char * ShaderModel::GetKindName() const { return GetKindName(m_Kind); } const char * ShaderModel::GetKindName(Kind kind) { return ShaderModelKindNames[static_cast(kind)]; } const ShaderModel *ShaderModel::GetInvalid() { return &ms_ShaderModels[kNumShaderModels - 1]; } typedef ShaderModel SM; typedef Semantic SE; const ShaderModel ShaderModel::ms_ShaderModels[kNumShaderModels] = { // IR OR UAV? TyUAV? UAV base SM(Kind::Compute, 4, 0, "cs_4_0", 0, 0, true, false, 1), SM(Kind::Compute, 4, 1, "cs_4_1", 0, 0, true, false, 1), SM(Kind::Compute, 5, 0, "cs_5_0", 0, 0, true, true, 64), SM(Kind::Compute, 5, 1, "cs_5_1", 0, 0, true, true, UINT_MAX), SM(Kind::Compute, 6, 0, "cs_6_0", 0, 0, true, true, UINT_MAX), SM(Kind::Compute, 6, 1, "cs_6_1", 0, 0, true, true, UINT_MAX), SM(Kind::Compute, 6, 2, "cs_6_2", 0, 0, true, true, UINT_MAX), SM(Kind::Compute, 6, 3, "cs_6_3", 0, 0, true, true, UINT_MAX), SM(Kind::Domain, 5, 0, "ds_5_0", 32, 32, true, true, 64), SM(Kind::Domain, 5, 1, "ds_5_1", 32, 32, true, true, UINT_MAX), SM(Kind::Domain, 6, 0, "ds_6_0", 32, 32, true, true, UINT_MAX), SM(Kind::Domain, 6, 1, "ds_6_1", 32, 32, true, true, UINT_MAX), SM(Kind::Domain, 6, 2, "ds_6_2", 32, 32, true, true, UINT_MAX), SM(Kind::Domain, 6, 3, "ds_6_3", 32, 32, true, true, UINT_MAX), SM(Kind::Geometry, 4, 0, "gs_4_0", 16, 32, false, false, 0), SM(Kind::Geometry, 4, 1, "gs_4_1", 32, 32, false, false, 0), SM(Kind::Geometry, 5, 0, "gs_5_0", 32, 32, true, true, 64), SM(Kind::Geometry, 5, 1, "gs_5_1", 32, 32, true, true, UINT_MAX), SM(Kind::Geometry, 6, 0, "gs_6_0", 32, 32, true, true, UINT_MAX), SM(Kind::Geometry, 6, 1, "gs_6_1", 32, 32, true, true, UINT_MAX), SM(Kind::Geometry, 6, 2, "gs_6_2", 32, 32, true, true, UINT_MAX), SM(Kind::Geometry, 6, 3, "gs_6_3", 32, 32, true, true, UINT_MAX), SM(Kind::Hull, 5, 0, "hs_5_0", 32, 32, true, true, 64), SM(Kind::Hull, 5, 1, "hs_5_1", 32, 32, true, true, UINT_MAX), SM(Kind::Hull, 6, 0, "hs_6_0", 32, 32, true, true, UINT_MAX), SM(Kind::Hull, 6, 1, "hs_6_1", 32, 32, true, true, UINT_MAX), SM(Kind::Hull, 6, 2, "hs_6_2", 32, 32, true, true, UINT_MAX), SM(Kind::Hull, 6, 3, "hs_6_3", 32, 32, true, true, UINT_MAX), SM(Kind::Pixel, 4, 0, "ps_4_0", 32, 8, false, false, 0), SM(Kind::Pixel, 4, 1, "ps_4_1", 32, 8, false, false, 0), SM(Kind::Pixel, 5, 0, "ps_5_0", 32, 8, true, true, 64), SM(Kind::Pixel, 5, 1, "ps_5_1", 32, 8, true, true, UINT_MAX), SM(Kind::Pixel, 6, 0, "ps_6_0", 32, 8, true, true, UINT_MAX), SM(Kind::Pixel, 6, 1, "ps_6_1", 32, 8, true, true, UINT_MAX), SM(Kind::Pixel, 6, 2, "ps_6_2", 32, 8, true, true, UINT_MAX), SM(Kind::Pixel, 6, 3, "ps_6_3", 32, 8, true, true, UINT_MAX), SM(Kind::Vertex, 4, 0, "vs_4_0", 16, 16, false, false, 0), SM(Kind::Vertex, 4, 1, "vs_4_1", 32, 32, false, false, 0), SM(Kind::Vertex, 5, 0, "vs_5_0", 32, 32, true, true, 64), SM(Kind::Vertex, 5, 1, "vs_5_1", 32, 32, true, true, UINT_MAX), SM(Kind::Vertex, 6, 0, "vs_6_0", 32, 32, true, true, UINT_MAX), SM(Kind::Vertex, 6, 1, "vs_6_1", 32, 32, true, true, UINT_MAX), SM(Kind::Vertex, 6, 2, "vs_6_2", 32, 32, true, true, UINT_MAX), SM(Kind::Vertex, 6, 3, "vs_6_3", 32, 32, true, true, UINT_MAX), SM(Kind::Library, 6, 1, "lib_6_1", 32, 32, true, true, UINT_MAX), SM(Kind::Library, 6, 2, "lib_6_2", 32, 32, true, true, UINT_MAX), SM(Kind::Library, 6, 3, "lib_6_3", 32, 32, true, true, UINT_MAX), // lib_6_x is for offline linking only, and relaxes restrictions SM(Kind::Library, 6, kOfflineMinor, "lib_6_x", 32, 32, true, true, UINT_MAX), SM(Kind::Invalid, 0, 0, "invalid", 0, 0, false, false, 0), }; } // namespace hlsl