// Run: %dxc -T vs_6_0 -E main void main() { // CHECK-LABEL: %bb_entry = OpLabel int1 a, b, c; uint3 i, j, k; // CHECK: [[a0:%\d+]] = OpLoad %int %a // CHECK-NEXT: [[b0:%\d+]] = OpLoad %int %b // CHECK-NEXT: [[c0:%\d+]] = OpBitwiseAnd %int [[a0]] [[b0]] // CHECK-NEXT: OpStore %c [[c0]] c = a & b; // CHECK-NEXT: [[i0:%\d+]] = OpLoad %v3uint %i // CHECK-NEXT: [[j0:%\d+]] = OpLoad %v3uint %j // CHECK-NEXT: [[k0:%\d+]] = OpBitwiseAnd %v3uint [[i0]] [[j0]] // CHECK-NEXT: OpStore %k [[k0]] k = i & j; // CHECK-NEXT: [[a1:%\d+]] = OpLoad %int %a // CHECK-NEXT: [[b1:%\d+]] = OpLoad %int %b // CHECK-NEXT: [[c1:%\d+]] = OpBitwiseOr %int [[a1]] [[b1]] // CHECK-NEXT: OpStore %c [[c1]] c = a | b; // CHECK-NEXT: [[i1:%\d+]] = OpLoad %v3uint %i // CHECK-NEXT: [[j1:%\d+]] = OpLoad %v3uint %j // CHECK-NEXT: [[k1:%\d+]] = OpBitwiseOr %v3uint [[i1]] [[j1]] // CHECK-NEXT: OpStore %k [[k1]] k = i | j; // CHECK-NEXT: [[a2:%\d+]] = OpLoad %int %a // CHECK-NEXT: [[b2:%\d+]] = OpLoad %int %b // CHECK-NEXT: [[c2:%\d+]] = OpBitwiseXor %int [[a2]] [[b2]] // CHECK-NEXT: OpStore %c [[c2]] c = a ^ b; // CHECK-NEXT: [[i2:%\d+]] = OpLoad %v3uint %i // CHECK-NEXT: [[j2:%\d+]] = OpLoad %v3uint %j // CHECK-NEXT: [[k2:%\d+]] = OpBitwiseXor %v3uint [[i2]] [[j2]] // CHECK-NEXT: OpStore %k [[k2]] k = i ^ j; // CHECK-NEXT: [[a5:%\d+]] = OpLoad %int %a // CHECK-NEXT: [[b5:%\d+]] = OpNot %int [[a5]] // CHECK-NEXT: OpStore %b [[b5]] b = ~a; // CHECK-NEXT: [[i5:%\d+]] = OpLoad %v3uint %i // CHECK-NEXT: [[j5:%\d+]] = OpNot %v3uint [[i5]] // CHECK-NEXT: OpStore %j [[j5]] j = ~i; }