// Run: %dxc -T ps_6_0 -E main SamplerComparisonState gSampler : register(s5); Texture2DArray t1 : register(t1); Texture2DArray t2 : register(t2); Texture2DArray t3 : register(t3); TextureCubeArrayt4 : register(t4); // .GatherCmp() does not support Texture1DArray. // CHECK: [[v2ic:%\d+]] = OpConstantComposite %v2int %int_1 %int_2 // CHECK: [[v3fc:%\d+]] = OpConstantComposite %v3float %float_1 %float_2 %float_3 // CHECK: %SparseResidencyStruct = OpTypeStruct %uint %v4float // CHECK: [[v4fc:%\d+]] = OpConstantComposite %v4float %float_1_5 %float_1_5 %float_1_5 %float_1_5 float4 main(float3 location: A, float comparator: B, int2 offset: C) : SV_Target { // CHECK: [[t2:%\d+]] = OpLoad %type_2d_image_array %t1 // CHECK-NEXT: [[gSampler:%\d+]] = OpLoad %type_sampler %gSampler // CHECK-NEXT: [[loc:%\d+]] = OpLoad %v3float %location // CHECK-NEXT: [[comparator:%\d+]] = OpLoad %float %comparator // CHECK-NEXT: [[sampledImg:%\d+]] = OpSampledImage %type_sampled_image [[t2]] [[gSampler]] // CHECK-NEXT: {{%\d+}} = OpImageDrefGather %v4float [[sampledImg]] [[loc]] [[comparator]] ConstOffset [[v2ic]] float4 val1 = t1.GatherCmp(gSampler, location, comparator, int2(1, 2)); // CHECK: [[t2:%\d+]] = OpLoad %type_2d_image_array %t2 // CHECK-NEXT: [[gSampler:%\d+]] = OpLoad %type_sampler %gSampler // CHECK-NEXT: [[comparator:%\d+]] = OpLoad %float %comparator // CHECK-NEXT: [[sampledImg:%\d+]] = OpSampledImage %type_sampled_image [[t2]] [[gSampler]] // CHECK-NEXT: {{%\d+}} = OpImageDrefGather %v4float [[sampledImg]] [[v3fc]] [[comparator]] float4 val2 = t2.GatherCmp(gSampler, float3(1, 2, 3), comparator); // CHECK: [[t3:%\d+]] = OpLoad %type_2d_image_array %t3 // CHECK-NEXT: [[gSampler:%\d+]] = OpLoad %type_sampler %gSampler // CHECK-NEXT: [[loc:%\d+]] = OpLoad %v3float %location // CHECK-NEXT: [[comparator:%\d+]] = OpLoad %float %comparator // CHECK-NEXT: [[offset:%\d+]] = OpLoad %v2int %offset // CHECK-NEXT: [[sampledImg:%\d+]] = OpSampledImage %type_sampled_image [[t3]] [[gSampler]] // CHECK-NEXT: {{%\d+}} = OpImageDrefGather %v4float [[sampledImg]] [[loc]] [[comparator]] Offset [[offset]] float4 val3 = t3.GatherCmp(gSampler, location, comparator, offset); uint status; // CHECK: [[t3:%\d+]] = OpLoad %type_2d_image_array %t3 // CHECK-NEXT: [[gSampler:%\d+]] = OpLoad %type_sampler %gSampler // CHECK-NEXT: [[loc:%\d+]] = OpLoad %v3float %location // CHECK-NEXT: [[comparator:%\d+]] = OpLoad %float %comparator // CHECK-NEXT: [[offset:%\d+]] = OpLoad %v2int %offset // CHECK-NEXT: [[sampledImg:%\d+]] = OpSampledImage %type_sampled_image [[t3]] [[gSampler]] // CHECK-NEXT: [[structResult:%\d+]] = OpImageSparseDrefGather %SparseResidencyStruct [[sampledImg]] [[loc]] [[comparator]] Offset [[offset]] // CHECK-NEXT: [[status:%\d+]] = OpCompositeExtract %uint [[structResult]] 0 // CHECK-NEXT: OpStore %status [[status]] // CHECK-NEXT: [[result:%\d+]] = OpCompositeExtract %v4float [[structResult]] 1 // CHECK-NEXT: OpStore %val4 [[result]] float4 val4 = t3.GatherCmp(gSampler, location, comparator, offset, status); // CHECK: [[t4:%\d+]] = OpLoad %type_cube_image_array %t4 // CHECK-NEXT: [[gSampler:%\d+]] = OpLoad %type_sampler %gSampler // CHECK-NEXT: [[comparator:%\d+]] = OpLoad %float %comparator // CHECK-NEXT: [[sampledImg:%\d+]] = OpSampledImage %type_sampled_image_0 [[t4]] [[gSampler]] // CHECK-NEXT: [[structResult:%\d+]] = OpImageSparseDrefGather %SparseResidencyStruct [[sampledImg]] [[v4fc]] [[comparator]] None // CHECK-NEXT: [[status:%\d+]] = OpCompositeExtract %uint [[structResult]] 0 // CHECK-NEXT: OpStore %status [[status]] // CHECK-NEXT: [[result:%\d+]] = OpCompositeExtract %v4float [[structResult]] 1 // CHECK-NEXT: OpStore %val5 [[result]] float4 val5 = t4.GatherCmp(gSampler, /*location*/float4(1.5, 1.5, 1.5, 1.5), comparator, status); return 1.0; }