// Run: %dxc -T ps_6_0 -E main SamplerState gSampler : register(s5); // Note: The front end forbids sampling from non-floating-point texture formats. Texture1DArray t1 : register(t1); Texture2DArray t2 : register(t2); TextureCubeArray t3 : register(t3); Texture2DArray t4 : register(t4); TextureCubeArray t5 : register(t5); // CHECK: OpCapability ImageGatherExtended // CHECK: OpCapability MinLod // CHECK: OpCapability SparseResidency // CHECK: [[v2f_1:%\d+]] = OpConstantComposite %v2float %float_1 %float_1 // CHECK: %type_sampled_image = OpTypeSampledImage %type_1d_image_array // CHECK: [[v3f_1:%\d+]] = OpConstantComposite %v3float %float_1 %float_1 %float_1 // CHECK: [[v2f_2:%\d+]] = OpConstantComposite %v2float %float_2 %float_2 // CHECK: [[v2f_3:%\d+]] = OpConstantComposite %v2float %float_3 %float_3 // CHECK: %type_sampled_image_0 = OpTypeSampledImage %type_2d_image_array // CHECK: [[v4f_1:%\d+]] = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1 // CHECK: [[v3f_2:%\d+]] = OpConstantComposite %v3float %float_2 %float_2 %float_2 // CHECK: [[v3f_3:%\d+]] = OpConstantComposite %v3float %float_3 %float_3 %float_3 // CHECK: %type_sampled_image_1 = OpTypeSampledImage %type_cube_image_array // CHECK: %SparseResidencyStruct = OpTypeStruct %uint %v4float float4 main(int2 offset : A) : SV_Target { // CHECK: [[t1:%\d+]] = OpLoad %type_1d_image_array %t1 // CHECK-NEXT: [[gSampler:%\d+]] = OpLoad %type_sampler %gSampler // CHECK-NEXT: [[sampledImg:%\d+]] = OpSampledImage %type_sampled_image [[t1]] [[gSampler]] // CHECK-NEXT: {{%\d+}} = OpImageSampleExplicitLod %v4float [[sampledImg]] [[v2f_1]] Grad|ConstOffset %float_2 %float_3 %int_1 float4 val1 = t1.SampleGrad(gSampler, float2(1, 1), 2, 3, 1); // CHECK: [[t2:%\d+]] = OpLoad %type_2d_image_array %t2 // CHECK-NEXT: [[gSampler:%\d+]] = OpLoad %type_sampler %gSampler // CHECK-NEXT: [[offset:%\d+]] = OpLoad %v2int %offset // CHECK-NEXT: [[sampledImg:%\d+]] = OpSampledImage %type_sampled_image_0 [[t2]] [[gSampler]] // CHECK-NEXT: {{%\d+}} = OpImageSampleExplicitLod %v4float [[sampledImg]] [[v3f_1]] Grad|Offset [[v2f_2]] [[v2f_3]] [[offset]] float4 val2 = t2.SampleGrad(gSampler, float3(1, 1, 1), float2(2, 2), float2(3, 3), offset); // CHECK: [[t3:%\d+]] = OpLoad %type_cube_image_array %t3 // CHECK-NEXT: [[gSampler:%\d+]] = OpLoad %type_sampler %gSampler // CHECK-NEXT: [[sampledImg:%\d+]] = OpSampledImage %type_sampled_image_1 [[t3]] [[gSampler]] // CHECK-NEXT: {{%\d+}} = OpImageSampleExplicitLod %v4float [[sampledImg]] [[v4f_1]] Grad [[v3f_2]] [[v3f_3]] float4 val3 = t3.SampleGrad(gSampler, float4(1, 1, 1, 1), float3(2, 2, 2), float3(3, 3, 3)); // CHECK: [[t2:%\d+]] = OpLoad %type_2d_image_array %t2 // CHECK-NEXT: [[gSampler:%\d+]] = OpLoad %type_sampler %gSampler // CHECK-NEXT: [[offset:%\d+]] = OpLoad %v2int %offset // CHECK-NEXT: [[sampledImg:%\d+]] = OpSampledImage %type_sampled_image_0 [[t2]] [[gSampler]] // CHECK-NEXT: {{%\d+}} = OpImageSampleExplicitLod %v4float [[sampledImg]] [[v3f_1]] Grad|Offset|MinLod [[v2f_2]] [[v2f_3]] [[offset]] %float_2_5 float4 val4 = t2.SampleGrad(gSampler, float3(1, 1, 1), float2(2, 2), float2(3, 3), offset, /*clamp*/2.5); float clamp; // CHECK: [[clamp:%\d+]] = OpLoad %float %clamp // CHECK-NEXT: [[t3:%\d+]] = OpLoad %type_cube_image_array %t3 // CHECK-NEXT: [[gSampler:%\d+]] = OpLoad %type_sampler %gSampler // CHECK-NEXT: [[sampledImg:%\d+]] = OpSampledImage %type_sampled_image_1 [[t3]] [[gSampler]] // CHECK-NEXT: {{%\d+}} = OpImageSampleExplicitLod %v4float [[sampledImg]] [[v4f_1]] Grad|MinLod [[v3f_2]] [[v3f_3]] [[clamp]] float4 val5 = t3.SampleGrad(gSampler, float4(1, 1, 1, 1), float3(2, 2, 2), float3(3, 3, 3), clamp); uint status; // CHECK: [[t2:%\d+]] = OpLoad %type_2d_image_array %t2 // CHECK-NEXT: [[gSampler:%\d+]] = OpLoad %type_sampler %gSampler // CHECK-NEXT: [[offset:%\d+]] = OpLoad %v2int %offset // CHECK-NEXT: [[sampledImg:%\d+]] = OpSampledImage %type_sampled_image_0 [[t2]] [[gSampler]] // CHECK-NEXT: [[structResult:%\d+]] = OpImageSparseSampleExplicitLod %SparseResidencyStruct [[sampledImg]] [[v3f_1]] Grad|Offset|MinLod [[v2f_2]] [[v2f_3]] [[offset]] %float_2_5 // CHECK-NEXT: [[status:%\d+]] = OpCompositeExtract %uint [[structResult]] 0 // CHECK-NEXT: OpStore %status [[status]] // CHECK-NEXT: [[result:%\d+]] = OpCompositeExtract %v4float [[structResult]] 1 // CHECK-NEXT: OpStore %val6 [[result]] float4 val6 = t2.SampleGrad(gSampler, float3(1, 1, 1), float2(2, 2), float2(3, 3), offset, /*clamp*/2.5, status); // CHECK: [[clamp:%\d+]] = OpLoad %float %clamp // CHECK-NEXT: [[t3:%\d+]] = OpLoad %type_cube_image_array %t3 // CHECK-NEXT: [[gSampler:%\d+]] = OpLoad %type_sampler %gSampler // CHECK-NEXT: [[sampledImg:%\d+]] = OpSampledImage %type_sampled_image_1 [[t3]] [[gSampler]] // CHECK-NEXT: [[structResult:%\d+]] = OpImageSparseSampleExplicitLod %SparseResidencyStruct [[sampledImg]] [[v4f_1]] Grad|MinLod [[v3f_2]] [[v3f_3]] [[clamp]] // CHECK-NEXT: [[status:%\d+]] = OpCompositeExtract %uint [[structResult]] 0 // CHECK-NEXT: OpStore %status [[status]] // CHECK-NEXT: [[result:%\d+]] = OpCompositeExtract %v4float [[structResult]] 1 // CHECK-NEXT: OpStore %val7 [[result]] float4 val7 = t3.SampleGrad(gSampler, float4(1, 1, 1, 1), float3(2, 2, 2), float3(3, 3, 3), clamp, status); ///////////////////////////////////////////////////////////////////////////////////////////////////////// // Make sure OpImageSampleExplicitLod returns a vec4. // Make sure OpImageSparseSampleExplicitLod returns a struct, in which the second member is a vec4. ///////////////////////////////////////////////////////////////////////////////////////////////////////// // CHECK: [[v4result:%\d+]] = OpImageSampleExplicitLod %v4float {{%\d+}} {{%\d+}} Grad|Offset {{%\d+}} {{%\d+}} {{%\d+}} // CHECK: {{%\d+}} = OpCompositeExtract %float [[v4result]] 0 float val8 = t4.SampleGrad(gSampler, float3(1, 1, 1), float2(2, 2), float2(3, 3), offset); // CHECK: [[structResult:%\d+]] = OpImageSparseSampleExplicitLod %SparseResidencyStruct {{%\d+}} {{%\d+}} Grad|MinLod {{%\d+}} {{%\d+}} {{%\d+}} // CHECK: [[v4result:%\d+]] = OpCompositeExtract %v4float [[structResult]] 1 // CHECK: {{%\d+}} = OpVectorShuffle %v2float [[v4result]] [[v4result]] 0 1 float2 val9 = t5.SampleGrad(gSampler, float4(1, 1, 1, 1), float3(2, 2, 2), float3(3, 3, 3), clamp, status); return 1.0; }