// Run: %dxc -T ps_6_0 -E main SamplerState gSampler : register(s5); // Note: The front end forbids sampling from non-floating-point texture formats. Texture1DArray t1 : register(t1); Texture2DArray t2 : register(t2); TextureCubeArray t3 : register(t3); Texture1DArray t4 : register(t4); TextureCubeArray t5 : register(t5); // CHECK: OpCapability MinLod // CHECK: OpCapability SparseResidency // CHECK: [[v2fc:%\d+]] = OpConstantComposite %v2float %float_0_5 %float_1 // CHECK: %type_sampled_image = OpTypeSampledImage %type_1d_image_array // CHECK: [[v3fc:%\d+]] = OpConstantComposite %v3float %float_0_5 %float_0_25 %float_1 // CHECK: %type_sampled_image_0 = OpTypeSampledImage %type_2d_image_array // CHECK: [[v4fc:%\d+]] = OpConstantComposite %v4float %float_0_5 %float_0_25 %float_0_125 %float_1 // CHECK: %type_sampled_image_1 = OpTypeSampledImage %type_cube_image_array // CHECK: %SparseResidencyStruct = OpTypeStruct %uint %v4float float4 main() : SV_Target { // CHECK: [[t1:%\d+]] = OpLoad %type_1d_image_array %t1 // CHECK-NEXT: [[gSampler:%\d+]] = OpLoad %type_sampler %gSampler // CHECK-NEXT: [[sampledImg:%\d+]] = OpSampledImage %type_sampled_image [[t1]] [[gSampler]] // CHECK-NEXT: {{%\d+}} = OpImageSampleImplicitLod %v4float [[sampledImg]] [[v2fc]] ConstOffset %int_1 float4 val1 = t1.Sample(gSampler, float2(0.5, 1), 1); // CHECK: [[t2:%\d+]] = OpLoad %type_2d_image_array %t2 // CHECK-NEXT: [[gSampler:%\d+]] = OpLoad %type_sampler %gSampler // CHECK-NEXT: [[sampledImg:%\d+]] = OpSampledImage %type_sampled_image_0 [[t2]] [[gSampler]] // CHECK-NEXT: {{%\d+}} = OpImageSampleImplicitLod %v4float [[sampledImg]] [[v3fc]] float4 val2 = t2.Sample(gSampler, float3(0.5, 0.25, 1)); // CHECK: [[t3:%\d+]] = OpLoad %type_cube_image_array %t3 // CHECK-NEXT: [[gSampler:%\d+]] = OpLoad %type_sampler %gSampler // CHECK-NEXT: [[sampledImg:%\d+]] = OpSampledImage %type_sampled_image_1 [[t3]] [[gSampler]] // CHECK-NEXT: {{%\d+}} = OpImageSampleImplicitLod %v4float [[sampledImg]] [[v4fc]] float4 val3 = t3.Sample(gSampler, float4(0.5, 0.25, 0.125, 1)); float clamp; // CHECK: [[clamp:%\d+]] = OpLoad %float %clamp // CHECK-NEXT: [[t1:%\d+]] = OpLoad %type_1d_image_array %t1 // CHECK-NEXT: [[gSampler:%\d+]] = OpLoad %type_sampler %gSampler // CHECK-NEXT: [[sampledImg:%\d+]] = OpSampledImage %type_sampled_image [[t1]] [[gSampler]] // CHECK-NEXT: {{%\d+}} = OpImageSampleImplicitLod %v4float [[sampledImg]] [[v2fc]] ConstOffset|MinLod %int_1 [[clamp]] float4 val4 = t1.Sample(gSampler, float2(0.5, 1), 1, clamp); // CHECK: [[t3:%\d+]] = OpLoad %type_cube_image_array %t3 // CHECK-NEXT: [[gSampler:%\d+]] = OpLoad %type_sampler %gSampler // CHECK-NEXT: [[sampledImg:%\d+]] = OpSampledImage %type_sampled_image_1 [[t3]] [[gSampler]] // CHECK-NEXT: {{%\d+}} = OpImageSampleImplicitLod %v4float [[sampledImg]] [[v4fc]] MinLod %float_1_5 float4 val5 = t3.Sample(gSampler, float4(0.5, 0.25, 0.125, 1), /*clamp*/ 1.5); uint status; // CHECK: [[clamp:%\d+]] = OpLoad %float %clamp // CHECK-NEXT: [[t1:%\d+]] = OpLoad %type_1d_image_array %t1 // CHECK-NEXT: [[gSampler:%\d+]] = OpLoad %type_sampler %gSampler // CHECK-NEXT: [[sampledImg:%\d+]] = OpSampledImage %type_sampled_image [[t1]] [[gSampler]] // CHECK-NEXT: [[structResult:%\d+]] = OpImageSparseSampleImplicitLod %SparseResidencyStruct [[sampledImg]] [[v2fc]] ConstOffset|MinLod %int_1 [[clamp]] // CHECK-NEXT: [[status:%\d+]] = OpCompositeExtract %uint [[structResult]] 0 // CHECK-NEXT: OpStore %status [[status]] // CHECK-NEXT: [[result:%\d+]] = OpCompositeExtract %v4float [[structResult]] 1 // CHECK-NEXT: OpStore %val6 [[result]] float4 val6 = t1.Sample(gSampler, float2(0.5, 1), 1, clamp, status); // CHECK: [[t3:%\d+]] = OpLoad %type_cube_image_array %t3 // CHECK-NEXT: [[gSampler:%\d+]] = OpLoad %type_sampler %gSampler // CHECK-NEXT: [[sampledImg:%\d+]] = OpSampledImage %type_sampled_image_1 [[t3]] [[gSampler]] // CHECK-NEXT: [[structResult:%\d+]] = OpImageSparseSampleImplicitLod %SparseResidencyStruct [[sampledImg]] [[v4fc]] MinLod %float_1_5 // CHECK-NEXT: [[status:%\d+]] = OpCompositeExtract %uint [[structResult]] 0 // CHECK-NEXT: OpStore %status [[status]] // CHECK-NEXT: [[result:%\d+]] = OpCompositeExtract %v4float [[structResult]] 1 // CHECK-NEXT: OpStore %val7 [[result]] float4 val7 = t3.Sample(gSampler, float4(0.5, 0.25, 0.125, 1), /*clamp*/ 1.5, status); ///////////////////////////////////////////////////////////////////////////////////////////////////////// // Make sure OpImageSampleImplicitLod returns a vec4. // Make sure OpImageSparseSampleImplicitLod returns a struct, in which the second member is a vec4. ///////////////////////////////////////////////////////////////////////////////////////////////////////// // CHECK: [[v4result:%\d+]] = OpImageSampleImplicitLod %v4float {{%\d+}} {{%\d+}} ConstOffset %int_1 // CHECK: {{%\d+}} = OpCompositeExtract %float [[v4result]] 0 float val8 = t4.Sample(gSampler, float2(0.5, 1), 1); // CHECK: [[structResult:%\d+]] = OpImageSparseSampleImplicitLod %SparseResidencyStruct {{%\d+}} {{%\d+}} MinLod %float_1_5 // CHECK: [[v4result:%\d+]] = OpCompositeExtract %v4float [[structResult]] 1 // CHECK: {{%\d+}} = OpVectorShuffle %v3float [[v4result]] [[v4result]] 0 1 2 float3 val9 = t5.Sample(gSampler, float4(0.5, 0.25, 0.125, 1), /*clamp*/ 1.5, status); return 1.0; }