// // Copyright (c) Microsoft. All rights reserved. // This code is licensed under the MIT License (MIT). // THIS CODE IS PROVIDED *AS IS* WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING ANY // IMPLIED WARRANTIES OF FITNESS FOR A PARTICULAR // PURPOSE, MERCHANTABILITY, OR NON-INFRINGEMENT. // // Developed by Minigraph // // Author: James Stanard // #define Present_RootSig \ "RootFlags(0), " \ "DescriptorTable(SRV(t0, numDescriptors = 2))," \ "RootConstants(b0, num32BitConstants = 6, visibility = SHADER_VISIBILITY_PIXEL), " \ "SRV(t2, visibility = SHADER_VISIBILITY_PIXEL)," \ "DescriptorTable(UAV(u0, numDescriptors = 1)), " \ "StaticSampler(s0, visibility = SHADER_VISIBILITY_PIXEL," \ "addressU = TEXTURE_ADDRESS_CLAMP," \ "addressV = TEXTURE_ADDRESS_CLAMP," \ "addressW = TEXTURE_ADDRESS_CLAMP," \ "filter = FILTER_MIN_MAG_MIP_LINEAR)," \ "StaticSampler(s1, visibility = SHADER_VISIBILITY_PIXEL," \ "addressU = TEXTURE_ADDRESS_CLAMP," \ "addressV = TEXTURE_ADDRESS_CLAMP," \ "addressW = TEXTURE_ADDRESS_CLAMP," \ "filter = FILTER_MIN_MAG_MIP_POINT)"