// RUN: %dxc -E main -Od -T ps_6_0 %s | FileCheck %s // CHECK: local resource not guaranteed to map to unique global resource float4 Tex2D(Texture2D t, SamplerState s, float2 c) { return t.Sample(s, c); } float4 test(Texture2D t, SamplerState s, float2 c) { float4 r = Tex2D(t, s, c); r += Tex2D(t, s, c+1); r += Tex2D(t, s, c+2); r += Tex2D(t, s, c+3); r += Tex2D(t, s, c+4); return r; } static Texture2D g_texture; SamplerState g_ss; float4 main(float2 c: T) : SV_Target { return test(g_texture, g_ss, c); }