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- //===-- llvm/CodeGen/MachineBasicBlock.h ------------------------*- C++ -*-===//
- //
- // The LLVM Compiler Infrastructure
- //
- // This file is distributed under the University of Illinois Open Source
- // License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- //
- // Collect the sequence of machine instructions for a basic block.
- //
- //===----------------------------------------------------------------------===//
- #ifndef LLVM_CODEGEN_MACHINEBASICBLOCK_H
- #define LLVM_CODEGEN_MACHINEBASICBLOCK_H
- #include "llvm/ADT/GraphTraits.h"
- #include "llvm/CodeGen/MachineInstr.h"
- #include "llvm/Support/DataTypes.h"
- #include <functional>
- namespace llvm {
- class Pass;
- class BasicBlock;
- class MachineFunction;
- class MCSymbol;
- class SlotIndexes;
- class StringRef;
- class raw_ostream;
- class MachineBranchProbabilityInfo;
- template <>
- struct ilist_traits<MachineInstr> : public ilist_default_traits<MachineInstr> {
- private:
- mutable ilist_half_node<MachineInstr> Sentinel;
- // this is only set by the MachineBasicBlock owning the LiveList
- friend class MachineBasicBlock;
- MachineBasicBlock* Parent;
- public:
- MachineInstr *createSentinel() const {
- return static_cast<MachineInstr*>(&Sentinel);
- }
- void destroySentinel(MachineInstr *) const {}
- MachineInstr *provideInitialHead() const { return createSentinel(); }
- MachineInstr *ensureHead(MachineInstr*) const { return createSentinel(); }
- static void noteHead(MachineInstr*, MachineInstr*) {}
- void addNodeToList(MachineInstr* N);
- void removeNodeFromList(MachineInstr* N);
- void transferNodesFromList(ilist_traits &SrcTraits,
- ilist_iterator<MachineInstr> first,
- ilist_iterator<MachineInstr> last);
- void deleteNode(MachineInstr *N);
- private:
- void createNode(const MachineInstr &);
- };
- class MachineBasicBlock : public ilist_node<MachineBasicBlock> {
- typedef ilist<MachineInstr> Instructions;
- Instructions Insts;
- const BasicBlock *BB;
- int Number;
- MachineFunction *xParent;
- /// Predecessors/Successors - Keep track of the predecessor / successor
- /// basicblocks.
- std::vector<MachineBasicBlock *> Predecessors;
- std::vector<MachineBasicBlock *> Successors;
- /// Weights - Keep track of the weights to the successors. This vector
- /// has the same order as Successors, or it is empty if we don't use it
- /// (disable optimization).
- std::vector<uint32_t> Weights;
- typedef std::vector<uint32_t>::iterator weight_iterator;
- typedef std::vector<uint32_t>::const_iterator const_weight_iterator;
- /// LiveIns - Keep track of the physical registers that are livein of
- /// the basicblock.
- std::vector<unsigned> LiveIns;
- /// Alignment - Alignment of the basic block. Zero if the basic block does
- /// not need to be aligned.
- /// The alignment is specified as log2(bytes).
- unsigned Alignment;
- /// IsLandingPad - Indicate that this basic block is entered via an
- /// exception handler.
- bool IsLandingPad;
- /// AddressTaken - Indicate that this basic block is potentially the
- /// target of an indirect branch.
- bool AddressTaken;
- /// \brief since getSymbol is a relatively heavy-weight operation, the symbol
- /// is only computed once and is cached.
- mutable MCSymbol *CachedMCSymbol;
- // Intrusive list support
- MachineBasicBlock() {}
- explicit MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb);
- ~MachineBasicBlock();
- // MachineBasicBlocks are allocated and owned by MachineFunction.
- friend class MachineFunction;
- public:
- /// getBasicBlock - Return the LLVM basic block that this instance
- /// corresponded to originally. Note that this may be NULL if this instance
- /// does not correspond directly to an LLVM basic block.
- ///
- const BasicBlock *getBasicBlock() const { return BB; }
- /// getName - Return the name of the corresponding LLVM basic block, or
- /// "(null)".
- StringRef getName() const;
- /// getFullName - Return a formatted string to identify this block and its
- /// parent function.
- std::string getFullName() const;
- /// hasAddressTaken - Test whether this block is potentially the target
- /// of an indirect branch.
- bool hasAddressTaken() const { return AddressTaken; }
- /// setHasAddressTaken - Set this block to reflect that it potentially
- /// is the target of an indirect branch.
- void setHasAddressTaken() { AddressTaken = true; }
- /// getParent - Return the MachineFunction containing this basic block.
- ///
- const MachineFunction *getParent() const { return xParent; }
- MachineFunction *getParent() { return xParent; }
- /// bundle_iterator - MachineBasicBlock iterator that automatically skips over
- /// MIs that are inside bundles (i.e. walk top level MIs only).
- template<typename Ty, typename IterTy>
- class bundle_iterator
- : public std::iterator<std::bidirectional_iterator_tag, Ty, ptrdiff_t> {
- IterTy MII;
- public:
- bundle_iterator(IterTy mii) : MII(mii) {}
- bundle_iterator(Ty &mi) : MII(mi) {
- assert(!mi.isBundledWithPred() &&
- "It's not legal to initialize bundle_iterator with a bundled MI");
- }
- bundle_iterator(Ty *mi) : MII(mi) {
- assert((!mi || !mi->isBundledWithPred()) &&
- "It's not legal to initialize bundle_iterator with a bundled MI");
- }
- // Template allows conversion from const to nonconst.
- template<class OtherTy, class OtherIterTy>
- bundle_iterator(const bundle_iterator<OtherTy, OtherIterTy> &I)
- : MII(I.getInstrIterator()) {}
- bundle_iterator() : MII(nullptr) {}
- Ty &operator*() const { return *MII; }
- Ty *operator->() const { return &operator*(); }
- operator Ty*() const { return MII; }
- bool operator==(const bundle_iterator &x) const {
- return MII == x.MII;
- }
- bool operator!=(const bundle_iterator &x) const {
- return !operator==(x);
- }
- // Increment and decrement operators...
- bundle_iterator &operator--() { // predecrement - Back up
- do --MII;
- while (MII->isBundledWithPred());
- return *this;
- }
- bundle_iterator &operator++() { // preincrement - Advance
- while (MII->isBundledWithSucc())
- ++MII;
- ++MII;
- return *this;
- }
- bundle_iterator operator--(int) { // postdecrement operators...
- bundle_iterator tmp = *this;
- --*this;
- return tmp;
- }
- bundle_iterator operator++(int) { // postincrement operators...
- bundle_iterator tmp = *this;
- ++*this;
- return tmp;
- }
- IterTy getInstrIterator() const {
- return MII;
- }
- };
- typedef Instructions::iterator instr_iterator;
- typedef Instructions::const_iterator const_instr_iterator;
- typedef std::reverse_iterator<instr_iterator> reverse_instr_iterator;
- typedef
- std::reverse_iterator<const_instr_iterator> const_reverse_instr_iterator;
- typedef
- bundle_iterator<MachineInstr,instr_iterator> iterator;
- typedef
- bundle_iterator<const MachineInstr,const_instr_iterator> const_iterator;
- typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
- typedef std::reverse_iterator<iterator> reverse_iterator;
- unsigned size() const { return (unsigned)Insts.size(); }
- bool empty() const { return Insts.empty(); }
- MachineInstr &instr_front() { return Insts.front(); }
- MachineInstr &instr_back() { return Insts.back(); }
- const MachineInstr &instr_front() const { return Insts.front(); }
- const MachineInstr &instr_back() const { return Insts.back(); }
- MachineInstr &front() { return Insts.front(); }
- MachineInstr &back() { return *--end(); }
- const MachineInstr &front() const { return Insts.front(); }
- const MachineInstr &back() const { return *--end(); }
- instr_iterator instr_begin() { return Insts.begin(); }
- const_instr_iterator instr_begin() const { return Insts.begin(); }
- instr_iterator instr_end() { return Insts.end(); }
- const_instr_iterator instr_end() const { return Insts.end(); }
- reverse_instr_iterator instr_rbegin() { return Insts.rbegin(); }
- const_reverse_instr_iterator instr_rbegin() const { return Insts.rbegin(); }
- reverse_instr_iterator instr_rend () { return Insts.rend(); }
- const_reverse_instr_iterator instr_rend () const { return Insts.rend(); }
- iterator begin() { return instr_begin(); }
- const_iterator begin() const { return instr_begin(); }
- iterator end () { return instr_end(); }
- const_iterator end () const { return instr_end(); }
- reverse_iterator rbegin() { return instr_rbegin(); }
- const_reverse_iterator rbegin() const { return instr_rbegin(); }
- reverse_iterator rend () { return instr_rend(); }
- const_reverse_iterator rend () const { return instr_rend(); }
- inline iterator_range<iterator> terminators() {
- return iterator_range<iterator>(getFirstTerminator(), end());
- }
- inline iterator_range<const_iterator> terminators() const {
- return iterator_range<const_iterator>(getFirstTerminator(), end());
- }
- // Machine-CFG iterators
- typedef std::vector<MachineBasicBlock *>::iterator pred_iterator;
- typedef std::vector<MachineBasicBlock *>::const_iterator const_pred_iterator;
- typedef std::vector<MachineBasicBlock *>::iterator succ_iterator;
- typedef std::vector<MachineBasicBlock *>::const_iterator const_succ_iterator;
- typedef std::vector<MachineBasicBlock *>::reverse_iterator
- pred_reverse_iterator;
- typedef std::vector<MachineBasicBlock *>::const_reverse_iterator
- const_pred_reverse_iterator;
- typedef std::vector<MachineBasicBlock *>::reverse_iterator
- succ_reverse_iterator;
- typedef std::vector<MachineBasicBlock *>::const_reverse_iterator
- const_succ_reverse_iterator;
- pred_iterator pred_begin() { return Predecessors.begin(); }
- const_pred_iterator pred_begin() const { return Predecessors.begin(); }
- pred_iterator pred_end() { return Predecessors.end(); }
- const_pred_iterator pred_end() const { return Predecessors.end(); }
- pred_reverse_iterator pred_rbegin()
- { return Predecessors.rbegin();}
- const_pred_reverse_iterator pred_rbegin() const
- { return Predecessors.rbegin();}
- pred_reverse_iterator pred_rend()
- { return Predecessors.rend(); }
- const_pred_reverse_iterator pred_rend() const
- { return Predecessors.rend(); }
- unsigned pred_size() const {
- return (unsigned)Predecessors.size();
- }
- bool pred_empty() const { return Predecessors.empty(); }
- succ_iterator succ_begin() { return Successors.begin(); }
- const_succ_iterator succ_begin() const { return Successors.begin(); }
- succ_iterator succ_end() { return Successors.end(); }
- const_succ_iterator succ_end() const { return Successors.end(); }
- succ_reverse_iterator succ_rbegin()
- { return Successors.rbegin(); }
- const_succ_reverse_iterator succ_rbegin() const
- { return Successors.rbegin(); }
- succ_reverse_iterator succ_rend()
- { return Successors.rend(); }
- const_succ_reverse_iterator succ_rend() const
- { return Successors.rend(); }
- unsigned succ_size() const {
- return (unsigned)Successors.size();
- }
- bool succ_empty() const { return Successors.empty(); }
- inline iterator_range<pred_iterator> predecessors() {
- return iterator_range<pred_iterator>(pred_begin(), pred_end());
- }
- inline iterator_range<const_pred_iterator> predecessors() const {
- return iterator_range<const_pred_iterator>(pred_begin(), pred_end());
- }
- inline iterator_range<succ_iterator> successors() {
- return iterator_range<succ_iterator>(succ_begin(), succ_end());
- }
- inline iterator_range<const_succ_iterator> successors() const {
- return iterator_range<const_succ_iterator>(succ_begin(), succ_end());
- }
- // LiveIn management methods.
- /// Adds the specified register as a live in. Note that it is an error to add
- /// the same register to the same set more than once unless the intention is
- /// to call sortUniqueLiveIns after all registers are added.
- void addLiveIn(unsigned Reg) { LiveIns.push_back(Reg); }
- /// Sorts and uniques the LiveIns vector. It can be significantly faster to do
- /// this than repeatedly calling isLiveIn before calling addLiveIn for every
- /// LiveIn insertion.
- void sortUniqueLiveIns() {
- std::sort(LiveIns.begin(), LiveIns.end());
- LiveIns.erase(std::unique(LiveIns.begin(), LiveIns.end()), LiveIns.end());
- }
- /// Add PhysReg as live in to this block, and ensure that there is a copy of
- /// PhysReg to a virtual register of class RC. Return the virtual register
- /// that is a copy of the live in PhysReg.
- unsigned addLiveIn(unsigned PhysReg, const TargetRegisterClass *RC);
- /// removeLiveIn - Remove the specified register from the live in set.
- ///
- void removeLiveIn(unsigned Reg);
- /// isLiveIn - Return true if the specified register is in the live in set.
- ///
- bool isLiveIn(unsigned Reg) const;
- // Iteration support for live in sets. These sets are kept in sorted
- // order by their register number.
- typedef std::vector<unsigned>::const_iterator livein_iterator;
- livein_iterator livein_begin() const { return LiveIns.begin(); }
- livein_iterator livein_end() const { return LiveIns.end(); }
- bool livein_empty() const { return LiveIns.empty(); }
- /// getAlignment - Return alignment of the basic block.
- /// The alignment is specified as log2(bytes).
- ///
- unsigned getAlignment() const { return Alignment; }
- /// setAlignment - Set alignment of the basic block.
- /// The alignment is specified as log2(bytes).
- ///
- void setAlignment(unsigned Align) { Alignment = Align; }
- /// isLandingPad - Returns true if the block is a landing pad. That is
- /// this basic block is entered via an exception handler.
- bool isLandingPad() const { return IsLandingPad; }
- /// setIsLandingPad - Indicates the block is a landing pad. That is
- /// this basic block is entered via an exception handler.
- void setIsLandingPad(bool V = true) { IsLandingPad = V; }
- /// getLandingPadSuccessor - If this block has a successor that is a landing
- /// pad, return it. Otherwise return NULL.
- const MachineBasicBlock *getLandingPadSuccessor() const;
- // Code Layout methods.
- /// moveBefore/moveAfter - move 'this' block before or after the specified
- /// block. This only moves the block, it does not modify the CFG or adjust
- /// potential fall-throughs at the end of the block.
- void moveBefore(MachineBasicBlock *NewAfter);
- void moveAfter(MachineBasicBlock *NewBefore);
- /// updateTerminator - Update the terminator instructions in block to account
- /// for changes to the layout. If the block previously used a fallthrough,
- /// it may now need a branch, and if it previously used branching it may now
- /// be able to use a fallthrough.
- void updateTerminator();
- // Machine-CFG mutators
- /// addSuccessor - Add succ as a successor of this MachineBasicBlock.
- /// The Predecessors list of succ is automatically updated. WEIGHT
- /// parameter is stored in Weights list and it may be used by
- /// MachineBranchProbabilityInfo analysis to calculate branch probability.
- ///
- /// Note that duplicate Machine CFG edges are not allowed.
- ///
- void addSuccessor(MachineBasicBlock *succ, uint32_t weight = 0);
- /// Set successor weight of a given iterator.
- void setSuccWeight(succ_iterator I, uint32_t weight);
- /// removeSuccessor - Remove successor from the successors list of this
- /// MachineBasicBlock. The Predecessors list of succ is automatically updated.
- ///
- void removeSuccessor(MachineBasicBlock *succ);
- /// removeSuccessor - Remove specified successor from the successors list of
- /// this MachineBasicBlock. The Predecessors list of succ is automatically
- /// updated. Return the iterator to the element after the one removed.
- ///
- succ_iterator removeSuccessor(succ_iterator I);
- /// replaceSuccessor - Replace successor OLD with NEW and update weight info.
- ///
- void replaceSuccessor(MachineBasicBlock *Old, MachineBasicBlock *New);
- /// transferSuccessors - Transfers all the successors from MBB to this
- /// machine basic block (i.e., copies all the successors fromMBB and
- /// remove all the successors from fromMBB).
- void transferSuccessors(MachineBasicBlock *fromMBB);
- /// transferSuccessorsAndUpdatePHIs - Transfers all the successors, as
- /// in transferSuccessors, and update PHI operands in the successor blocks
- /// which refer to fromMBB to refer to this.
- void transferSuccessorsAndUpdatePHIs(MachineBasicBlock *fromMBB);
- /// isPredecessor - Return true if the specified MBB is a predecessor of this
- /// block.
- bool isPredecessor(const MachineBasicBlock *MBB) const;
- /// isSuccessor - Return true if the specified MBB is a successor of this
- /// block.
- bool isSuccessor(const MachineBasicBlock *MBB) const;
- /// isLayoutSuccessor - Return true if the specified MBB will be emitted
- /// immediately after this block, such that if this block exits by
- /// falling through, control will transfer to the specified MBB. Note
- /// that MBB need not be a successor at all, for example if this block
- /// ends with an unconditional branch to some other block.
- bool isLayoutSuccessor(const MachineBasicBlock *MBB) const;
- /// canFallThrough - Return true if the block can implicitly transfer
- /// control to the block after it by falling off the end of it. This should
- /// return false if it can reach the block after it, but it uses an explicit
- /// branch to do so (e.g., a table jump). True is a conservative answer.
- bool canFallThrough();
- /// Returns a pointer to the first instruction in this block that is not a
- /// PHINode instruction. When adding instructions to the beginning of the
- /// basic block, they should be added before the returned value, not before
- /// the first instruction, which might be PHI.
- /// Returns end() is there's no non-PHI instruction.
- iterator getFirstNonPHI();
- /// SkipPHIsAndLabels - Return the first instruction in MBB after I that is
- /// not a PHI or a label. This is the correct point to insert copies at the
- /// beginning of a basic block.
- iterator SkipPHIsAndLabels(iterator I);
- /// getFirstTerminator - returns an iterator to the first terminator
- /// instruction of this basic block. If a terminator does not exist,
- /// it returns end()
- iterator getFirstTerminator();
- const_iterator getFirstTerminator() const {
- return const_cast<MachineBasicBlock *>(this)->getFirstTerminator();
- }
- /// getFirstInstrTerminator - Same getFirstTerminator but it ignores bundles
- /// and return an instr_iterator instead.
- instr_iterator getFirstInstrTerminator();
- /// getFirstNonDebugInstr - returns an iterator to the first non-debug
- /// instruction in the basic block, or end()
- iterator getFirstNonDebugInstr();
- const_iterator getFirstNonDebugInstr() const {
- return const_cast<MachineBasicBlock *>(this)->getFirstNonDebugInstr();
- }
- /// getLastNonDebugInstr - returns an iterator to the last non-debug
- /// instruction in the basic block, or end()
- iterator getLastNonDebugInstr();
- const_iterator getLastNonDebugInstr() const {
- return const_cast<MachineBasicBlock *>(this)->getLastNonDebugInstr();
- }
- /// SplitCriticalEdge - Split the critical edge from this block to the
- /// given successor block, and return the newly created block, or null
- /// if splitting is not possible.
- ///
- /// This function updates LiveVariables, MachineDominatorTree, and
- /// MachineLoopInfo, as applicable.
- MachineBasicBlock *SplitCriticalEdge(MachineBasicBlock *Succ, Pass *P);
- void pop_front() { Insts.pop_front(); }
- void pop_back() { Insts.pop_back(); }
- void push_back(MachineInstr *MI) { Insts.push_back(MI); }
- /// Insert MI into the instruction list before I, possibly inside a bundle.
- ///
- /// If the insertion point is inside a bundle, MI will be added to the bundle,
- /// otherwise MI will not be added to any bundle. That means this function
- /// alone can't be used to prepend or append instructions to bundles. See
- /// MIBundleBuilder::insert() for a more reliable way of doing that.
- instr_iterator insert(instr_iterator I, MachineInstr *M);
- /// Insert a range of instructions into the instruction list before I.
- template<typename IT>
- void insert(iterator I, IT S, IT E) {
- assert((I == end() || I->getParent() == this) &&
- "iterator points outside of basic block");
- Insts.insert(I.getInstrIterator(), S, E);
- }
- /// Insert MI into the instruction list before I.
- iterator insert(iterator I, MachineInstr *MI) {
- assert((I == end() || I->getParent() == this) &&
- "iterator points outside of basic block");
- assert(!MI->isBundledWithPred() && !MI->isBundledWithSucc() &&
- "Cannot insert instruction with bundle flags");
- return Insts.insert(I.getInstrIterator(), MI);
- }
- /// Insert MI into the instruction list after I.
- iterator insertAfter(iterator I, MachineInstr *MI) {
- assert((I == end() || I->getParent() == this) &&
- "iterator points outside of basic block");
- assert(!MI->isBundledWithPred() && !MI->isBundledWithSucc() &&
- "Cannot insert instruction with bundle flags");
- return Insts.insertAfter(I.getInstrIterator(), MI);
- }
- /// Remove an instruction from the instruction list and delete it.
- ///
- /// If the instruction is part of a bundle, the other instructions in the
- /// bundle will still be bundled after removing the single instruction.
- instr_iterator erase(instr_iterator I);
- /// Remove an instruction from the instruction list and delete it.
- ///
- /// If the instruction is part of a bundle, the other instructions in the
- /// bundle will still be bundled after removing the single instruction.
- instr_iterator erase_instr(MachineInstr *I) {
- return erase(instr_iterator(I));
- }
- /// Remove a range of instructions from the instruction list and delete them.
- iterator erase(iterator I, iterator E) {
- return Insts.erase(I.getInstrIterator(), E.getInstrIterator());
- }
- /// Remove an instruction or bundle from the instruction list and delete it.
- ///
- /// If I points to a bundle of instructions, they are all erased.
- iterator erase(iterator I) {
- return erase(I, std::next(I));
- }
- /// Remove an instruction from the instruction list and delete it.
- ///
- /// If I is the head of a bundle of instructions, the whole bundle will be
- /// erased.
- iterator erase(MachineInstr *I) {
- return erase(iterator(I));
- }
- /// Remove the unbundled instruction from the instruction list without
- /// deleting it.
- ///
- /// This function can not be used to remove bundled instructions, use
- /// remove_instr to remove individual instructions from a bundle.
- MachineInstr *remove(MachineInstr *I) {
- assert(!I->isBundled() && "Cannot remove bundled instructions");
- return Insts.remove(I);
- }
- /// Remove the possibly bundled instruction from the instruction list
- /// without deleting it.
- ///
- /// If the instruction is part of a bundle, the other instructions in the
- /// bundle will still be bundled after removing the single instruction.
- MachineInstr *remove_instr(MachineInstr *I);
- void clear() {
- Insts.clear();
- }
- /// Take an instruction from MBB 'Other' at the position From, and insert it
- /// into this MBB right before 'Where'.
- ///
- /// If From points to a bundle of instructions, the whole bundle is moved.
- void splice(iterator Where, MachineBasicBlock *Other, iterator From) {
- // The range splice() doesn't allow noop moves, but this one does.
- if (Where != From)
- splice(Where, Other, From, std::next(From));
- }
- /// Take a block of instructions from MBB 'Other' in the range [From, To),
- /// and insert them into this MBB right before 'Where'.
- ///
- /// The instruction at 'Where' must not be included in the range of
- /// instructions to move.
- void splice(iterator Where, MachineBasicBlock *Other,
- iterator From, iterator To) {
- Insts.splice(Where.getInstrIterator(), Other->Insts,
- From.getInstrIterator(), To.getInstrIterator());
- }
- /// removeFromParent - This method unlinks 'this' from the containing
- /// function, and returns it, but does not delete it.
- MachineBasicBlock *removeFromParent();
- /// eraseFromParent - This method unlinks 'this' from the containing
- /// function and deletes it.
- void eraseFromParent();
- /// ReplaceUsesOfBlockWith - Given a machine basic block that branched to
- /// 'Old', change the code and CFG so that it branches to 'New' instead.
- void ReplaceUsesOfBlockWith(MachineBasicBlock *Old, MachineBasicBlock *New);
- /// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in
- /// the CFG to be inserted. If we have proven that MBB can only branch to
- /// DestA and DestB, remove any other MBB successors from the CFG. DestA and
- /// DestB can be null. Besides DestA and DestB, retain other edges leading
- /// to LandingPads (currently there can be only one; we don't check or require
- /// that here). Note it is possible that DestA and/or DestB are LandingPads.
- bool CorrectExtraCFGEdges(MachineBasicBlock *DestA,
- MachineBasicBlock *DestB,
- bool isCond);
- /// findDebugLoc - find the next valid DebugLoc starting at MBBI, skipping
- /// any DBG_VALUE instructions. Return UnknownLoc if there is none.
- DebugLoc findDebugLoc(instr_iterator MBBI);
- DebugLoc findDebugLoc(iterator MBBI) {
- return findDebugLoc(MBBI.getInstrIterator());
- }
- /// Possible outcome of a register liveness query to computeRegisterLiveness()
- enum LivenessQueryResult {
- LQR_Live, ///< Register is known to be live.
- LQR_OverlappingLive, ///< Register itself is not live, but some overlapping
- ///< register is.
- LQR_Dead, ///< Register is known to be dead.
- LQR_Unknown ///< Register liveness not decidable from local
- ///< neighborhood.
- };
- /// Return whether (physical) register \p Reg has been <def>ined and not
- /// <kill>ed as of just before \p Before.
- ///
- /// Search is localised to a neighborhood of \p Neighborhood instructions
- /// before (searching for defs or kills) and \p Neighborhood instructions
- /// after (searching just for defs) \p Before.
- ///
- /// \p Reg must be a physical register.
- LivenessQueryResult computeRegisterLiveness(const TargetRegisterInfo *TRI,
- unsigned Reg,
- const_iterator Before,
- unsigned Neighborhood=10) const;
- // Debugging methods.
- void dump() const;
- void print(raw_ostream &OS, SlotIndexes* = nullptr) const;
- void print(raw_ostream &OS, ModuleSlotTracker &MST,
- SlotIndexes * = nullptr) const;
- // Printing method used by LoopInfo.
- void printAsOperand(raw_ostream &OS, bool PrintType = true) const;
- /// getNumber - MachineBasicBlocks are uniquely numbered at the function
- /// level, unless they're not in a MachineFunction yet, in which case this
- /// will return -1.
- ///
- int getNumber() const { return Number; }
- void setNumber(int N) { Number = N; }
- /// getSymbol - Return the MCSymbol for this basic block.
- ///
- MCSymbol *getSymbol() const;
- private:
- /// getWeightIterator - Return weight iterator corresponding to the I
- /// successor iterator.
- weight_iterator getWeightIterator(succ_iterator I);
- const_weight_iterator getWeightIterator(const_succ_iterator I) const;
- friend class MachineBranchProbabilityInfo;
- /// getSuccWeight - Return weight of the edge from this block to MBB. This
- /// method should NOT be called directly, but by using getEdgeWeight method
- /// from MachineBranchProbabilityInfo class.
- uint32_t getSuccWeight(const_succ_iterator Succ) const;
- // Methods used to maintain doubly linked list of blocks...
- friend struct ilist_traits<MachineBasicBlock>;
- // Machine-CFG mutators
- /// addPredecessor - Remove pred as a predecessor of this MachineBasicBlock.
- /// Don't do this unless you know what you're doing, because it doesn't
- /// update pred's successors list. Use pred->addSuccessor instead.
- ///
- void addPredecessor(MachineBasicBlock *pred);
- /// removePredecessor - Remove pred as a predecessor of this
- /// MachineBasicBlock. Don't do this unless you know what you're
- /// doing, because it doesn't update pred's successors list. Use
- /// pred->removeSuccessor instead.
- ///
- void removePredecessor(MachineBasicBlock *pred);
- };
- raw_ostream& operator<<(raw_ostream &OS, const MachineBasicBlock &MBB);
- // This is useful when building IndexedMaps keyed on basic block pointers.
- struct MBB2NumberFunctor :
- public std::unary_function<const MachineBasicBlock*, unsigned> {
- unsigned operator()(const MachineBasicBlock *MBB) const {
- return MBB->getNumber();
- }
- };
- //===--------------------------------------------------------------------===//
- // GraphTraits specializations for machine basic block graphs (machine-CFGs)
- //===--------------------------------------------------------------------===//
- // Provide specializations of GraphTraits to be able to treat a
- // MachineFunction as a graph of MachineBasicBlocks...
- //
- template <> struct GraphTraits<MachineBasicBlock *> {
- typedef MachineBasicBlock NodeType;
- typedef MachineBasicBlock::succ_iterator ChildIteratorType;
- static NodeType *getEntryNode(MachineBasicBlock *BB) { return BB; }
- static inline ChildIteratorType child_begin(NodeType *N) {
- return N->succ_begin();
- }
- static inline ChildIteratorType child_end(NodeType *N) {
- return N->succ_end();
- }
- };
- template <> struct GraphTraits<const MachineBasicBlock *> {
- typedef const MachineBasicBlock NodeType;
- typedef MachineBasicBlock::const_succ_iterator ChildIteratorType;
- static NodeType *getEntryNode(const MachineBasicBlock *BB) { return BB; }
- static inline ChildIteratorType child_begin(NodeType *N) {
- return N->succ_begin();
- }
- static inline ChildIteratorType child_end(NodeType *N) {
- return N->succ_end();
- }
- };
- // Provide specializations of GraphTraits to be able to treat a
- // MachineFunction as a graph of MachineBasicBlocks... and to walk it
- // in inverse order. Inverse order for a function is considered
- // to be when traversing the predecessor edges of a MBB
- // instead of the successor edges.
- //
- template <> struct GraphTraits<Inverse<MachineBasicBlock*> > {
- typedef MachineBasicBlock NodeType;
- typedef MachineBasicBlock::pred_iterator ChildIteratorType;
- static NodeType *getEntryNode(Inverse<MachineBasicBlock *> G) {
- return G.Graph;
- }
- static inline ChildIteratorType child_begin(NodeType *N) {
- return N->pred_begin();
- }
- static inline ChildIteratorType child_end(NodeType *N) {
- return N->pred_end();
- }
- };
- template <> struct GraphTraits<Inverse<const MachineBasicBlock*> > {
- typedef const MachineBasicBlock NodeType;
- typedef MachineBasicBlock::const_pred_iterator ChildIteratorType;
- static NodeType *getEntryNode(Inverse<const MachineBasicBlock*> G) {
- return G.Graph;
- }
- static inline ChildIteratorType child_begin(NodeType *N) {
- return N->pred_begin();
- }
- static inline ChildIteratorType child_end(NodeType *N) {
- return N->pred_end();
- }
- };
- /// MachineInstrSpan provides an interface to get an iteration range
- /// containing the instruction it was initialized with, along with all
- /// those instructions inserted prior to or following that instruction
- /// at some point after the MachineInstrSpan is constructed.
- class MachineInstrSpan {
- MachineBasicBlock &MBB;
- MachineBasicBlock::iterator I, B, E;
- public:
- MachineInstrSpan(MachineBasicBlock::iterator I)
- : MBB(*I->getParent()),
- I(I),
- B(I == MBB.begin() ? MBB.end() : std::prev(I)),
- E(std::next(I)) {}
- MachineBasicBlock::iterator begin() {
- return B == MBB.end() ? MBB.begin() : std::next(B);
- }
- MachineBasicBlock::iterator end() { return E; }
- bool empty() { return begin() == end(); }
- MachineBasicBlock::iterator getInitial() { return I; }
- };
- } // End llvm namespace
- #endif
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