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- //===-- llvm/CodeGen/VirtRegMap.h - Virtual Register Map -*- C++ -*--------===//
- //
- // The LLVM Compiler Infrastructure
- //
- // This file is distributed under the University of Illinois Open Source
- // License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- //
- // This file implements a virtual register map. This maps virtual registers to
- // physical registers and virtual registers to stack slots. It is created and
- // updated by a register allocator and then used by a machine code rewriter that
- // adds spill code and rewrites virtual into physical register references.
- //
- //===----------------------------------------------------------------------===//
- #ifndef LLVM_CODEGEN_VIRTREGMAP_H
- #define LLVM_CODEGEN_VIRTREGMAP_H
- #include "llvm/ADT/IndexedMap.h"
- #include "llvm/CodeGen/MachineFunctionPass.h"
- #include "llvm/Target/TargetRegisterInfo.h"
- namespace llvm {
- class MachineInstr;
- class MachineFunction;
- class MachineRegisterInfo;
- class TargetInstrInfo;
- class raw_ostream;
- class SlotIndexes;
- class VirtRegMap : public MachineFunctionPass {
- public:
- enum {
- NO_PHYS_REG = 0,
- NO_STACK_SLOT = (1L << 30)-1,
- MAX_STACK_SLOT = (1L << 18)-1
- };
- private:
- MachineRegisterInfo *MRI;
- const TargetInstrInfo *TII;
- const TargetRegisterInfo *TRI;
- MachineFunction *MF;
- /// Virt2PhysMap - This is a virtual to physical register
- /// mapping. Each virtual register is required to have an entry in
- /// it; even spilled virtual registers (the register mapped to a
- /// spilled register is the temporary used to load it from the
- /// stack).
- IndexedMap<unsigned, VirtReg2IndexFunctor> Virt2PhysMap;
- /// Virt2StackSlotMap - This is virtual register to stack slot
- /// mapping. Each spilled virtual register has an entry in it
- /// which corresponds to the stack slot this register is spilled
- /// at.
- IndexedMap<int, VirtReg2IndexFunctor> Virt2StackSlotMap;
- /// Virt2SplitMap - This is virtual register to splitted virtual register
- /// mapping.
- IndexedMap<unsigned, VirtReg2IndexFunctor> Virt2SplitMap;
- /// createSpillSlot - Allocate a spill slot for RC from MFI.
- unsigned createSpillSlot(const TargetRegisterClass *RC);
- VirtRegMap(const VirtRegMap&) = delete;
- void operator=(const VirtRegMap&) = delete;
- public:
- static char ID;
- VirtRegMap() : MachineFunctionPass(ID), Virt2PhysMap(NO_PHYS_REG),
- Virt2StackSlotMap(NO_STACK_SLOT), Virt2SplitMap(0) { }
- bool runOnMachineFunction(MachineFunction &MF) override;
- void getAnalysisUsage(AnalysisUsage &AU) const override {
- AU.setPreservesAll();
- MachineFunctionPass::getAnalysisUsage(AU);
- }
- MachineFunction &getMachineFunction() const {
- assert(MF && "getMachineFunction called before runOnMachineFunction");
- return *MF;
- }
- MachineRegisterInfo &getRegInfo() const { return *MRI; }
- const TargetRegisterInfo &getTargetRegInfo() const { return *TRI; }
- void grow();
- /// @brief returns true if the specified virtual register is
- /// mapped to a physical register
- bool hasPhys(unsigned virtReg) const {
- return getPhys(virtReg) != NO_PHYS_REG;
- }
- /// @brief returns the physical register mapped to the specified
- /// virtual register
- unsigned getPhys(unsigned virtReg) const {
- assert(TargetRegisterInfo::isVirtualRegister(virtReg));
- return Virt2PhysMap[virtReg];
- }
- /// @brief creates a mapping for the specified virtual register to
- /// the specified physical register
- void assignVirt2Phys(unsigned virtReg, unsigned physReg) {
- assert(TargetRegisterInfo::isVirtualRegister(virtReg) &&
- TargetRegisterInfo::isPhysicalRegister(physReg));
- assert(Virt2PhysMap[virtReg] == NO_PHYS_REG &&
- "attempt to assign physical register to already mapped "
- "virtual register");
- Virt2PhysMap[virtReg] = physReg;
- }
- /// @brief clears the specified virtual register's, physical
- /// register mapping
- void clearVirt(unsigned virtReg) {
- assert(TargetRegisterInfo::isVirtualRegister(virtReg));
- assert(Virt2PhysMap[virtReg] != NO_PHYS_REG &&
- "attempt to clear a not assigned virtual register");
- Virt2PhysMap[virtReg] = NO_PHYS_REG;
- }
- /// @brief clears all virtual to physical register mappings
- void clearAllVirt() {
- Virt2PhysMap.clear();
- grow();
- }
- /// @brief returns true if VirtReg is assigned to its preferred physreg.
- bool hasPreferredPhys(unsigned VirtReg);
- /// @brief returns true if VirtReg has a known preferred register.
- /// This returns false if VirtReg has a preference that is a virtual
- /// register that hasn't been assigned yet.
- bool hasKnownPreference(unsigned VirtReg);
- /// @brief records virtReg is a split live interval from SReg.
- void setIsSplitFromReg(unsigned virtReg, unsigned SReg) {
- Virt2SplitMap[virtReg] = SReg;
- }
- /// @brief returns the live interval virtReg is split from.
- unsigned getPreSplitReg(unsigned virtReg) const {
- return Virt2SplitMap[virtReg];
- }
- /// getOriginal - Return the original virtual register that VirtReg descends
- /// from through splitting.
- /// A register that was not created by splitting is its own original.
- /// This operation is idempotent.
- unsigned getOriginal(unsigned VirtReg) const {
- unsigned Orig = getPreSplitReg(VirtReg);
- return Orig ? Orig : VirtReg;
- }
- /// @brief returns true if the specified virtual register is not
- /// mapped to a stack slot or rematerialized.
- bool isAssignedReg(unsigned virtReg) const {
- if (getStackSlot(virtReg) == NO_STACK_SLOT)
- return true;
- // Split register can be assigned a physical register as well as a
- // stack slot or remat id.
- return (Virt2SplitMap[virtReg] && Virt2PhysMap[virtReg] != NO_PHYS_REG);
- }
- /// @brief returns the stack slot mapped to the specified virtual
- /// register
- int getStackSlot(unsigned virtReg) const {
- assert(TargetRegisterInfo::isVirtualRegister(virtReg));
- return Virt2StackSlotMap[virtReg];
- }
- /// @brief create a mapping for the specifed virtual register to
- /// the next available stack slot
- int assignVirt2StackSlot(unsigned virtReg);
- /// @brief create a mapping for the specified virtual register to
- /// the specified stack slot
- void assignVirt2StackSlot(unsigned virtReg, int frameIndex);
- void print(raw_ostream &OS, const Module* M = nullptr) const override;
- void dump() const;
- };
- inline raw_ostream &operator<<(raw_ostream &OS, const VirtRegMap &VRM) {
- VRM.print(OS);
- return OS;
- }
- } // End llvm namespace
- #endif
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