12345678910111213141516171819202122232425262728293031323334353637383940 |
- //===-- ObjectCache.h - Class definition for the ObjectCache -----C++ -*-===//
- //
- // The LLVM Compiler Infrastructure
- //
- // This file is distributed under the University of Illinois Open Source
- // License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- #ifndef LLVM_EXECUTIONENGINE_OBJECTCACHE_H
- #define LLVM_EXECUTIONENGINE_OBJECTCACHE_H
- #include "llvm/Support/MemoryBuffer.h"
- namespace llvm {
- class Module;
- /// This is the base ObjectCache type which can be provided to an
- /// ExecutionEngine for the purpose of avoiding compilation for Modules that
- /// have already been compiled and an object file is available.
- class ObjectCache {
- virtual void anchor();
- public:
- ObjectCache() { }
- virtual ~ObjectCache() { }
- /// notifyObjectCompiled - Provides a pointer to compiled code for Module M.
- virtual void notifyObjectCompiled(const Module *M, MemoryBufferRef Obj) = 0;
- /// Returns a pointer to a newly allocated MemoryBuffer that contains the
- /// object which corresponds with Module M, or 0 if an object is not
- /// available.
- virtual std::unique_ptr<MemoryBuffer> getObject(const Module* M) = 0;
- };
- }
- #endif
|