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- //===-- RuntimeDyld.h - Run-time dynamic linker for MC-JIT ------*- C++ -*-===//
- //
- // The LLVM Compiler Infrastructure
- //
- // This file is distributed under the University of Illinois Open Source
- // License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- //
- // Interface for the runtime dynamic linker facilities of the MC-JIT.
- //
- //===----------------------------------------------------------------------===//
- #ifndef LLVM_EXECUTIONENGINE_RUNTIMEDYLD_H
- #define LLVM_EXECUTIONENGINE_RUNTIMEDYLD_H
- #include "JITSymbolFlags.h"
- #include "llvm/ADT/STLExtras.h"
- #include "llvm/ADT/StringRef.h"
- #include "llvm/Support/Memory.h"
- #include "llvm/DebugInfo/DIContext.h"
- #include <memory>
- namespace llvm {
- namespace object {
- class ObjectFile;
- template <typename T> class OwningBinary;
- }
- class RuntimeDyldImpl;
- class RuntimeDyldCheckerImpl;
- class RuntimeDyld {
- friend class RuntimeDyldCheckerImpl;
- RuntimeDyld(const RuntimeDyld &) = delete;
- void operator=(const RuntimeDyld &) = delete;
- protected:
- // Change the address associated with a section when resolving relocations.
- // Any relocations already associated with the symbol will be re-resolved.
- void reassignSectionAddress(unsigned SectionID, uint64_t Addr);
- public:
- /// \brief Information about a named symbol.
- class SymbolInfo : public JITSymbolBase {
- public:
- SymbolInfo(std::nullptr_t) : JITSymbolBase(JITSymbolFlags::None), Address(0) {}
- SymbolInfo(uint64_t Address, JITSymbolFlags Flags)
- : JITSymbolBase(Flags), Address(Address) {}
- explicit operator bool() const { return Address != 0; }
- uint64_t getAddress() const { return Address; }
- private:
- uint64_t Address;
- };
- /// \brief Information about the loaded object.
- class LoadedObjectInfo : public llvm::LoadedObjectInfo {
- friend class RuntimeDyldImpl;
- public:
- LoadedObjectInfo(RuntimeDyldImpl &RTDyld, unsigned BeginIdx,
- unsigned EndIdx)
- : RTDyld(RTDyld), BeginIdx(BeginIdx), EndIdx(EndIdx) { }
- virtual object::OwningBinary<object::ObjectFile>
- getObjectForDebug(const object::ObjectFile &Obj) const = 0;
- uint64_t getSectionLoadAddress(StringRef Name) const;
- protected:
- virtual void anchor();
- RuntimeDyldImpl &RTDyld;
- unsigned BeginIdx, EndIdx;
- };
- template <typename Derived> struct LoadedObjectInfoHelper : LoadedObjectInfo {
- LoadedObjectInfoHelper(RuntimeDyldImpl &RTDyld, unsigned BeginIdx,
- unsigned EndIdx)
- : LoadedObjectInfo(RTDyld, BeginIdx, EndIdx) {}
- std::unique_ptr<llvm::LoadedObjectInfo> clone() const override {
- return llvm::make_unique<Derived>(static_cast<const Derived &>(*this));
- }
- };
- /// \brief Memory Management.
- class MemoryManager {
- public:
- virtual ~MemoryManager() {};
- /// Allocate a memory block of (at least) the given size suitable for
- /// executable code. The SectionID is a unique identifier assigned by the
- /// RuntimeDyld instance, and optionally recorded by the memory manager to
- /// access a loaded section.
- virtual uint8_t *allocateCodeSection(uintptr_t Size, unsigned Alignment,
- unsigned SectionID,
- StringRef SectionName) = 0;
- /// Allocate a memory block of (at least) the given size suitable for data.
- /// The SectionID is a unique identifier assigned by the JIT engine, and
- /// optionally recorded by the memory manager to access a loaded section.
- virtual uint8_t *allocateDataSection(uintptr_t Size, unsigned Alignment,
- unsigned SectionID,
- StringRef SectionName,
- bool IsReadOnly) = 0;
- /// Inform the memory manager about the total amount of memory required to
- /// allocate all sections to be loaded:
- /// \p CodeSize - the total size of all code sections
- /// \p DataSizeRO - the total size of all read-only data sections
- /// \p DataSizeRW - the total size of all read-write data sections
- ///
- /// Note that by default the callback is disabled. To enable it
- /// redefine the method needsToReserveAllocationSpace to return true.
- virtual void reserveAllocationSpace(uintptr_t CodeSize,
- uintptr_t DataSizeRO,
- uintptr_t DataSizeRW) {}
- /// Override to return true to enable the reserveAllocationSpace callback.
- virtual bool needsToReserveAllocationSpace() { return false; }
- /// Register the EH frames with the runtime so that c++ exceptions work.
- ///
- /// \p Addr parameter provides the local address of the EH frame section
- /// data, while \p LoadAddr provides the address of the data in the target
- /// address space. If the section has not been remapped (which will usually
- /// be the case for local execution) these two values will be the same.
- virtual void registerEHFrames(uint8_t *Addr, uint64_t LoadAddr,
- size_t Size) = 0;
- virtual void deregisterEHFrames(uint8_t *addr, uint64_t LoadAddr,
- size_t Size) = 0;
- /// This method is called when object loading is complete and section page
- /// permissions can be applied. It is up to the memory manager implementation
- /// to decide whether or not to act on this method. The memory manager will
- /// typically allocate all sections as read-write and then apply specific
- /// permissions when this method is called. Code sections cannot be executed
- /// until this function has been called. In addition, any cache coherency
- /// operations needed to reliably use the memory are also performed.
- ///
- /// Returns true if an error occurred, false otherwise.
- virtual bool finalizeMemory(std::string *ErrMsg = nullptr) = 0;
- private:
- virtual void anchor();
- };
- /// \brief Symbol resolution.
- class SymbolResolver {
- public:
- virtual ~SymbolResolver() {};
- /// This method returns the address of the specified function or variable.
- /// It is used to resolve symbols during module linking.
- ///
- /// If the returned symbol's address is equal to ~0ULL then RuntimeDyld will
- /// skip all relocations for that symbol, and the client will be responsible
- /// for handling them manually.
- virtual SymbolInfo findSymbol(const std::string &Name) = 0;
- /// This method returns the address of the specified symbol if it exists
- /// within the logical dynamic library represented by this
- /// RTDyldMemoryManager. Unlike getSymbolAddress, queries through this
- /// interface should return addresses for hidden symbols.
- ///
- /// This is of particular importance for the Orc JIT APIs, which support lazy
- /// compilation by breaking up modules: Each of those broken out modules
- /// must be able to resolve hidden symbols provided by the others. Clients
- /// writing memory managers for MCJIT can usually ignore this method.
- ///
- /// This method will be queried by RuntimeDyld when checking for previous
- /// definitions of common symbols. It will *not* be queried by default when
- /// resolving external symbols (this minimises the link-time overhead for
- /// MCJIT clients who don't care about Orc features). If you are writing a
- /// RTDyldMemoryManager for Orc and want "external" symbol resolution to
- /// search the logical dylib, you should override your getSymbolAddress
- /// method call this method directly.
- virtual SymbolInfo findSymbolInLogicalDylib(const std::string &Name) = 0;
- private:
- virtual void anchor();
- };
- /// \brief Construct a RuntimeDyld instance.
- RuntimeDyld(MemoryManager &MemMgr, SymbolResolver &Resolver);
- ~RuntimeDyld();
- /// Add the referenced object file to the list of objects to be loaded and
- /// relocated.
- std::unique_ptr<LoadedObjectInfo> loadObject(const object::ObjectFile &O);
- /// Get the address of our local copy of the symbol. This may or may not
- /// be the address used for relocation (clients can copy the data around
- /// and resolve relocatons based on where they put it).
- void *getSymbolLocalAddress(StringRef Name) const;
- /// Get the target address and flags for the named symbol.
- /// This address is the one used for relocation.
- SymbolInfo getSymbol(StringRef Name) const;
- /// Resolve the relocations for all symbols we currently know about.
- void resolveRelocations();
- /// Map a section to its target address space value.
- /// Map the address of a JIT section as returned from the memory manager
- /// to the address in the target process as the running code will see it.
- /// This is the address which will be used for relocation resolution.
- void mapSectionAddress(const void *LocalAddress, uint64_t TargetAddress);
- /// Register any EH frame sections that have been loaded but not previously
- /// registered with the memory manager. Note, RuntimeDyld is responsible
- /// for identifying the EH frame and calling the memory manager with the
- /// EH frame section data. However, the memory manager itself will handle
- /// the actual target-specific EH frame registration.
- void registerEHFrames();
- void deregisterEHFrames();
- bool hasError();
- StringRef getErrorString();
- /// By default, only sections that are "required for execution" are passed to
- /// the RTDyldMemoryManager, and other sections are discarded. Passing 'true'
- /// to this method will cause RuntimeDyld to pass all sections to its
- /// memory manager regardless of whether they are "required to execute" in the
- /// usual sense. This is useful for inspecting metadata sections that may not
- /// contain relocations, E.g. Debug info, stackmaps.
- ///
- /// Must be called before the first object file is loaded.
- void setProcessAllSections(bool ProcessAllSections) {
- assert(!Dyld && "setProcessAllSections must be called before loadObject.");
- this->ProcessAllSections = ProcessAllSections;
- }
- private:
- // RuntimeDyldImpl is the actual class. RuntimeDyld is just the public
- // interface.
- std::unique_ptr<RuntimeDyldImpl> Dyld;
- MemoryManager &MemMgr;
- SymbolResolver &Resolver;
- bool ProcessAllSections;
- RuntimeDyldCheckerImpl *Checker;
- };
- } // end namespace llvm
- #endif
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