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- //===- Cloning.h - Clone various parts of LLVM programs ---------*- C++ -*-===//
- //
- // The LLVM Compiler Infrastructure
- //
- // This file is distributed under the University of Illinois Open Source
- // License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- //
- // This file defines various functions that are used to clone chunks of LLVM
- // code for various purposes. This varies from copying whole modules into new
- // modules, to cloning functions with different arguments, to inlining
- // functions, to copying basic blocks to support loop unrolling or superblock
- // formation, etc.
- //
- //===----------------------------------------------------------------------===//
- #ifndef LLVM_TRANSFORMS_UTILS_CLONING_H
- #define LLVM_TRANSFORMS_UTILS_CLONING_H
- #include "llvm/ADT/SmallVector.h"
- #include "llvm/ADT/Twine.h"
- #include "llvm/IR/ValueHandle.h"
- #include "llvm/IR/ValueMap.h"
- #include "llvm/Transforms/Utils/ValueMapper.h"
- namespace llvm {
- class Module;
- class Function;
- class Instruction;
- class Pass;
- class LPPassManager;
- class BasicBlock;
- class Value;
- class CallInst;
- class InvokeInst;
- class ReturnInst;
- class CallSite;
- class Trace;
- class CallGraph;
- class DataLayout;
- class Loop;
- class LoopInfo;
- class AllocaInst;
- class AliasAnalysis;
- class AssumptionCacheTracker;
- class DominatorTree;
- /// CloneModule - Return an exact copy of the specified module
- ///
- Module *CloneModule(const Module *M);
- Module *CloneModule(const Module *M, ValueToValueMapTy &VMap);
- /// ClonedCodeInfo - This struct can be used to capture information about code
- /// being cloned, while it is being cloned.
- struct ClonedCodeInfo {
- /// ContainsCalls - This is set to true if the cloned code contains a normal
- /// call instruction.
- bool ContainsCalls;
- /// ContainsDynamicAllocas - This is set to true if the cloned code contains
- /// a 'dynamic' alloca. Dynamic allocas are allocas that are either not in
- /// the entry block or they are in the entry block but are not a constant
- /// size.
- bool ContainsDynamicAllocas;
- ClonedCodeInfo() : ContainsCalls(false), ContainsDynamicAllocas(false) {}
- };
- /// CloneBasicBlock - Return a copy of the specified basic block, but without
- /// embedding the block into a particular function. The block returned is an
- /// exact copy of the specified basic block, without any remapping having been
- /// performed. Because of this, this is only suitable for applications where
- /// the basic block will be inserted into the same function that it was cloned
- /// from (loop unrolling would use this, for example).
- ///
- /// Also, note that this function makes a direct copy of the basic block, and
- /// can thus produce illegal LLVM code. In particular, it will copy any PHI
- /// nodes from the original block, even though there are no predecessors for the
- /// newly cloned block (thus, phi nodes will have to be updated). Also, this
- /// block will branch to the old successors of the original block: these
- /// successors will have to have any PHI nodes updated to account for the new
- /// incoming edges.
- ///
- /// The correlation between instructions in the source and result basic blocks
- /// is recorded in the VMap map.
- ///
- /// If you have a particular suffix you'd like to use to add to any cloned
- /// names, specify it as the optional third parameter.
- ///
- /// If you would like the basic block to be auto-inserted into the end of a
- /// function, you can specify it as the optional fourth parameter.
- ///
- /// If you would like to collect additional information about the cloned
- /// function, you can specify a ClonedCodeInfo object with the optional fifth
- /// parameter.
- ///
- BasicBlock *CloneBasicBlock(const BasicBlock *BB, ValueToValueMapTy &VMap,
- const Twine &NameSuffix = "", Function *F = nullptr,
- ClonedCodeInfo *CodeInfo = nullptr);
- /// CloneFunction - Return a copy of the specified function, but without
- /// embedding the function into another module. Also, any references specified
- /// in the VMap are changed to refer to their mapped value instead of the
- /// original one. If any of the arguments to the function are in the VMap,
- /// the arguments are deleted from the resultant function. The VMap is
- /// updated to include mappings from all of the instructions and basicblocks in
- /// the function from their old to new values. The final argument captures
- /// information about the cloned code if non-null.
- ///
- /// If ModuleLevelChanges is false, VMap contains no non-identity GlobalValue
- /// mappings, and debug info metadata will not be cloned.
- ///
- Function *CloneFunction(const Function *F, ValueToValueMapTy &VMap,
- bool ModuleLevelChanges,
- ClonedCodeInfo *CodeInfo = nullptr);
- /// Clone OldFunc into NewFunc, transforming the old arguments into references
- /// to VMap values. Note that if NewFunc already has basic blocks, the ones
- /// cloned into it will be added to the end of the function. This function
- /// fills in a list of return instructions, and can optionally remap types
- /// and/or append the specified suffix to all values cloned.
- ///
- /// If ModuleLevelChanges is false, VMap contains no non-identity GlobalValue
- /// mappings.
- ///
- void CloneFunctionInto(Function *NewFunc, const Function *OldFunc,
- ValueToValueMapTy &VMap, bool ModuleLevelChanges,
- SmallVectorImpl<ReturnInst*> &Returns,
- const char *NameSuffix = "",
- ClonedCodeInfo *CodeInfo = nullptr,
- ValueMapTypeRemapper *TypeMapper = nullptr,
- ValueMaterializer *Materializer = nullptr);
- /// A helper class used with CloneAndPruneIntoFromInst to change the default
- /// behavior while instructions are being cloned.
- class CloningDirector {
- public:
- /// This enumeration describes the way CloneAndPruneIntoFromInst should
- /// proceed after the CloningDirector has examined an instruction.
- enum CloningAction {
- ///< Continue cloning the instruction (default behavior).
- CloneInstruction,
- ///< Skip this instruction but continue cloning the current basic block.
- SkipInstruction,
- ///< Skip this instruction and stop cloning the current basic block.
- StopCloningBB,
- ///< Don't clone the terminator but clone the current block's successors.
- CloneSuccessors
- };
- virtual ~CloningDirector() {}
- /// Subclasses must override this function to customize cloning behavior.
- virtual CloningAction handleInstruction(ValueToValueMapTy &VMap,
- const Instruction *Inst,
- BasicBlock *NewBB) = 0;
- virtual ValueMapTypeRemapper *getTypeRemapper() { return nullptr; }
- virtual ValueMaterializer *getValueMaterializer() { return nullptr; }
- };
- void CloneAndPruneIntoFromInst(Function *NewFunc, const Function *OldFunc,
- const Instruction *StartingInst,
- ValueToValueMapTy &VMap, bool ModuleLevelChanges,
- SmallVectorImpl<ReturnInst*> &Returns,
- const char *NameSuffix = "",
- ClonedCodeInfo *CodeInfo = nullptr,
- CloningDirector *Director = nullptr);
- /// CloneAndPruneFunctionInto - This works exactly like CloneFunctionInto,
- /// except that it does some simple constant prop and DCE on the fly. The
- /// effect of this is to copy significantly less code in cases where (for
- /// example) a function call with constant arguments is inlined, and those
- /// constant arguments cause a significant amount of code in the callee to be
- /// dead. Since this doesn't produce an exactly copy of the input, it can't be
- /// used for things like CloneFunction or CloneModule.
- ///
- /// If ModuleLevelChanges is false, VMap contains no non-identity GlobalValue
- /// mappings.
- ///
- void CloneAndPruneFunctionInto(Function *NewFunc, const Function *OldFunc,
- ValueToValueMapTy &VMap, bool ModuleLevelChanges,
- SmallVectorImpl<ReturnInst*> &Returns,
- const char *NameSuffix = "",
- ClonedCodeInfo *CodeInfo = nullptr,
- Instruction *TheCall = nullptr);
- /// InlineFunctionInfo - This class captures the data input to the
- /// InlineFunction call, and records the auxiliary results produced by it.
- class InlineFunctionInfo {
- public:
- explicit InlineFunctionInfo(CallGraph *cg = nullptr,
- AliasAnalysis *AA = nullptr,
- AssumptionCacheTracker *ACT = nullptr)
- : CG(cg), AA(AA), ACT(ACT) {}
- /// CG - If non-null, InlineFunction will update the callgraph to reflect the
- /// changes it makes.
- CallGraph *CG;
- AliasAnalysis *AA;
- AssumptionCacheTracker *ACT;
- /// StaticAllocas - InlineFunction fills this in with all static allocas that
- /// get copied into the caller.
- SmallVector<AllocaInst *, 4> StaticAllocas;
- /// InlinedCalls - InlineFunction fills this in with callsites that were
- /// inlined from the callee. This is only filled in if CG is non-null.
- SmallVector<WeakVH, 8> InlinedCalls;
- void reset() {
- StaticAllocas.clear();
- InlinedCalls.clear();
- }
- };
- /// InlineFunction - This function inlines the called function into the basic
- /// block of the caller. This returns false if it is not possible to inline
- /// this call. The program is still in a well defined state if this occurs
- /// though.
- ///
- /// Note that this only does one level of inlining. For example, if the
- /// instruction 'call B' is inlined, and 'B' calls 'C', then the call to 'C' now
- /// exists in the instruction stream. Similarly this will inline a recursive
- /// function by one level.
- ///
- bool InlineFunction(CallInst *C, InlineFunctionInfo &IFI,
- bool InsertLifetime = true);
- bool InlineFunction(InvokeInst *II, InlineFunctionInfo &IFI,
- bool InsertLifetime = true);
- bool InlineFunction(CallSite CS, InlineFunctionInfo &IFI,
- bool InsertLifetime = true);
- /// \brief Clones a loop \p OrigLoop. Returns the loop and the blocks in \p
- /// Blocks.
- ///
- /// Updates LoopInfo and DominatorTree assuming the loop is dominated by block
- /// \p LoopDomBB. Insert the new blocks before block specified in \p Before.
- Loop *cloneLoopWithPreheader(BasicBlock *Before, BasicBlock *LoopDomBB,
- Loop *OrigLoop, ValueToValueMapTy &VMap,
- const Twine &NameSuffix, LoopInfo *LI,
- DominatorTree *DT,
- SmallVectorImpl<BasicBlock *> &Blocks);
- /// \brief Remaps instructions in \p Blocks using the mapping in \p VMap.
- void remapInstructionsInBlocks(const SmallVectorImpl<BasicBlock *> &Blocks,
- ValueToValueMapTy &VMap);
- } // End llvm namespace
- #endif
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