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- //===-- SymbolRewriter.h - Symbol Rewriting Pass ----------------*- C++ -*-===//
- //
- // The LLVM Compiler Infrastructure
- //
- // This file is distributed under the University of Illinois Open Source
- // License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- //
- // This file provides the prototypes and definitions related to the Symbol
- // Rewriter pass.
- //
- // The Symbol Rewriter pass takes a set of rewrite descriptors which define
- // transformations for symbol names. These can be either single name to name
- // trnsformation or more broad regular expression based transformations.
- //
- // All the functions are re-written at the IR level. The Symbol Rewriter itself
- // is exposed as a module level pass. All symbols at the module level are
- // iterated. For any matching symbol, the requested transformation is applied,
- // updating references to it as well (a la RAUW). The resulting binary will
- // only contain the rewritten symbols.
- //
- // By performing this operation in the compiler, we are able to catch symbols
- // that would otherwise not be possible to catch (e.g. inlined symbols).
- //
- // This makes it possible to cleanly transform symbols without resorting to
- // overly-complex macro tricks and the pre-processor. An example of where this
- // is useful is the sanitizers where we would like to intercept a well-defined
- // set of functions across the module.
- //
- //===----------------------------------------------------------------------===//
- #ifndef LLVM_TRANSFORMS_UTILS_SYMBOL_REWRITER_H
- #define LLVM_TRANSFORMS_UTILS_SYMBOL_REWRITER_H
- #include "llvm/ADT/ilist.h"
- #include "llvm/ADT/ilist_node.h"
- #include "llvm/IR/Module.h"
- namespace llvm {
- class MemoryBuffer;
- namespace yaml {
- class KeyValueNode;
- class MappingNode;
- class ScalarNode;
- class Stream;
- }
- namespace SymbolRewriter {
- /// The basic entity representing a rewrite operation. It serves as the base
- /// class for any rewrite descriptor. It has a certain set of specializations
- /// which describe a particular rewrite.
- ///
- /// The RewriteMapParser can be used to parse a mapping file that provides the
- /// mapping for rewriting the symbols. The descriptors individually describe
- /// whether to rewrite a function, global variable, or global alias. Each of
- /// these can be selected either by explicitly providing a name for the ones to
- /// be rewritten or providing a (posix compatible) regular expression that will
- /// select the symbols to rewrite. This descriptor list is passed to the
- /// SymbolRewriter pass.
- class RewriteDescriptor : public ilist_node<RewriteDescriptor> {
- RewriteDescriptor(const RewriteDescriptor &) = delete;
- const RewriteDescriptor &
- operator=(const RewriteDescriptor &) = delete;
- public:
- enum class Type {
- Invalid, /// invalid
- Function, /// function - descriptor rewrites a function
- GlobalVariable, /// global variable - descriptor rewrites a global variable
- NamedAlias, /// named alias - descriptor rewrites a global alias
- };
- virtual ~RewriteDescriptor() {}
- Type getType() const { return Kind; }
- virtual bool performOnModule(Module &M) = 0;
- protected:
- explicit RewriteDescriptor(Type T) : Kind(T) {}
- private:
- const Type Kind;
- };
- typedef iplist<RewriteDescriptor> RewriteDescriptorList;
- class RewriteMapParser {
- public:
- bool parse(const std::string &MapFile, RewriteDescriptorList *Descriptors);
- private:
- bool parse(std::unique_ptr<MemoryBuffer> &MapFile, RewriteDescriptorList *DL);
- bool parseEntry(yaml::Stream &Stream, yaml::KeyValueNode &Entry,
- RewriteDescriptorList *DL);
- bool parseRewriteFunctionDescriptor(yaml::Stream &Stream,
- yaml::ScalarNode *Key,
- yaml::MappingNode *Value,
- RewriteDescriptorList *DL);
- bool parseRewriteGlobalVariableDescriptor(yaml::Stream &Stream,
- yaml::ScalarNode *Key,
- yaml::MappingNode *Value,
- RewriteDescriptorList *DL);
- bool parseRewriteGlobalAliasDescriptor(yaml::Stream &YS, yaml::ScalarNode *K,
- yaml::MappingNode *V,
- RewriteDescriptorList *DL);
- };
- }
- template <>
- struct ilist_traits<SymbolRewriter::RewriteDescriptor>
- : public ilist_default_traits<SymbolRewriter::RewriteDescriptor> {
- mutable ilist_half_node<SymbolRewriter::RewriteDescriptor> Sentinel;
- public:
- // createSentinel is used to get a reference to a node marking the end of
- // the list. Because the sentinel is relative to this instance, use a
- // non-static method.
- SymbolRewriter::RewriteDescriptor *createSentinel() const {
- // since i[p] lists always publicly derive from the corresponding
- // traits, placing a data member in this class will augment the
- // i[p]list. Since the NodeTy is expected to publicly derive from
- // ilist_node<NodeTy>, there is a legal viable downcast from it to
- // NodeTy. We use this trick to superpose i[p]list with a "ghostly"
- // NodeTy, which becomes the sentinel. Dereferencing the sentinel is
- // forbidden (save the ilist_node<NodeTy>) so no one will ever notice
- // the superposition.
- return static_cast<SymbolRewriter::RewriteDescriptor *>(&Sentinel);
- }
- void destroySentinel(SymbolRewriter::RewriteDescriptor *) {}
- SymbolRewriter::RewriteDescriptor *provideInitialHead() const {
- return createSentinel();
- }
- SymbolRewriter::RewriteDescriptor *
- ensureHead(SymbolRewriter::RewriteDescriptor *&) const {
- return createSentinel();
- }
- static void noteHead(SymbolRewriter::RewriteDescriptor *,
- SymbolRewriter::RewriteDescriptor *) {}
- };
- ModulePass *createRewriteSymbolsPass();
- ModulePass *createRewriteSymbolsPass(SymbolRewriter::RewriteDescriptorList &);
- }
- #endif
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