123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530 |
- //===--- ToolChains.cpp - ToolChain Implementations -----------------------===//
- //
- // The LLVM Compiler Infrastructure
- //
- // This file is distributed under the University of Illinois Open Source
- // License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- #include "ToolChains.h"
- #include "Tools.h"
- #include "clang/Basic/CharInfo.h"
- #include "clang/Basic/Version.h"
- #include "clang/Driver/Compilation.h"
- #include "clang/Driver/Driver.h"
- #include "clang/Driver/DriverDiagnostic.h"
- #include "clang/Driver/Options.h"
- #include "llvm/ADT/StringExtras.h"
- #include "llvm/Config/llvm-config.h"
- #include "llvm/Option/Arg.h"
- #include "llvm/Option/ArgList.h"
- #include "llvm/Support/ErrorHandling.h"
- #include "llvm/Support/FileSystem.h"
- #include "llvm/Support/Process.h"
- #include <cstdio>
- // Include the necessary headers to interface with the Windows registry and
- // environment.
- #if defined(LLVM_ON_WIN32)
- #define USE_WIN32
- #endif
- #ifdef USE_WIN32
- #define WIN32_LEAN_AND_MEAN
- #define NOGDI
- #ifndef NOMINMAX
- #define NOMINMAX
- #endif
- #include <windows.h>
- #endif
- using namespace clang::driver;
- using namespace clang::driver::toolchains;
- using namespace clang;
- using namespace llvm::opt;
- MSVCToolChain::MSVCToolChain(const Driver &D, const llvm::Triple& Triple,
- const ArgList &Args)
- : ToolChain(D, Triple, Args) {
- getProgramPaths().push_back(getDriver().getInstalledDir());
- if (getDriver().getInstalledDir() != getDriver().Dir)
- getProgramPaths().push_back(getDriver().Dir);
- }
- Tool *MSVCToolChain::buildLinker() const {
- return new tools::visualstudio::Linker(*this);
- }
- Tool *MSVCToolChain::buildAssembler() const {
- if (getTriple().isOSBinFormatMachO())
- return new tools::darwin::Assembler(*this);
- getDriver().Diag(clang::diag::err_no_external_assembler);
- return nullptr;
- }
- bool MSVCToolChain::IsIntegratedAssemblerDefault() const {
- return true;
- }
- bool MSVCToolChain::IsUnwindTablesDefault() const {
- // Emit unwind tables by default on Win64. All non-x86_32 Windows platforms
- // such as ARM and PPC actually require unwind tables, but LLVM doesn't know
- // how to generate them yet.
- return getArch() == llvm::Triple::x86_64;
- }
- bool MSVCToolChain::isPICDefault() const {
- return getArch() == llvm::Triple::x86_64;
- }
- bool MSVCToolChain::isPIEDefault() const {
- return false;
- }
- bool MSVCToolChain::isPICDefaultForced() const {
- return getArch() == llvm::Triple::x86_64;
- }
- #ifdef USE_WIN32
- static bool readFullStringValue(HKEY hkey, const char *valueName,
- std::string &value) {
- // FIXME: We should be using the W versions of the registry functions, but
- // doing so requires UTF8 / UTF16 conversions similar to how we handle command
- // line arguments. The UTF8 conversion functions are not exposed publicly
- // from LLVM though, so in order to do this we will probably need to create
- // a registry abstraction in LLVMSupport that is Windows only.
- DWORD result = 0;
- DWORD valueSize = 0;
- DWORD type = 0;
- // First just query for the required size.
- result = RegQueryValueEx(hkey, valueName, NULL, &type, NULL, &valueSize);
- if (result != ERROR_SUCCESS || type != REG_SZ)
- return false;
- std::vector<BYTE> buffer(valueSize);
- result = RegQueryValueEx(hkey, valueName, NULL, NULL, &buffer[0], &valueSize);
- if (result == ERROR_SUCCESS)
- value.assign(reinterpret_cast<const char *>(buffer.data()));
- return result;
- }
- #endif
- /// \brief Read registry string.
- /// This also supports a means to look for high-versioned keys by use
- /// of a $VERSION placeholder in the key path.
- /// $VERSION in the key path is a placeholder for the version number,
- /// causing the highest value path to be searched for and used.
- /// I.e. "SOFTWARE\\Microsoft\\VisualStudio\\$VERSION".
- /// There can be additional characters in the component. Only the numeric
- /// characters are compared. This function only searches HKLM.
- static bool getSystemRegistryString(const char *keyPath, const char *valueName,
- std::string &value, std::string *phValue) {
- #ifndef USE_WIN32
- return false;
- #else
- HKEY hRootKey = HKEY_LOCAL_MACHINE;
- HKEY hKey = NULL;
- long lResult;
- bool returnValue = false;
- const char *placeHolder = strstr(keyPath, "$VERSION");
- std::string bestName;
- // If we have a $VERSION placeholder, do the highest-version search.
- if (placeHolder) {
- const char *keyEnd = placeHolder - 1;
- const char *nextKey = placeHolder;
- // Find end of previous key.
- while ((keyEnd > keyPath) && (*keyEnd != '\\'))
- keyEnd--;
- // Find end of key containing $VERSION.
- while (*nextKey && (*nextKey != '\\'))
- nextKey++;
- size_t partialKeyLength = keyEnd - keyPath;
- char partialKey[256];
- if (partialKeyLength > sizeof(partialKey))
- partialKeyLength = sizeof(partialKey);
- strncpy(partialKey, keyPath, partialKeyLength);
- partialKey[partialKeyLength] = '\0';
- HKEY hTopKey = NULL;
- lResult = RegOpenKeyEx(hRootKey, partialKey, 0, KEY_READ | KEY_WOW64_32KEY,
- &hTopKey);
- if (lResult == ERROR_SUCCESS) {
- char keyName[256];
- double bestValue = 0.0;
- DWORD index, size = sizeof(keyName) - 1;
- for (index = 0; RegEnumKeyEx(hTopKey, index, keyName, &size, NULL,
- NULL, NULL, NULL) == ERROR_SUCCESS; index++) {
- const char *sp = keyName;
- while (*sp && !isDigit(*sp))
- sp++;
- if (!*sp)
- continue;
- const char *ep = sp + 1;
- while (*ep && (isDigit(*ep) || (*ep == '.')))
- ep++;
- char numBuf[32];
- strncpy(numBuf, sp, sizeof(numBuf) - 1);
- numBuf[sizeof(numBuf) - 1] = '\0';
- double dvalue = strtod(numBuf, NULL);
- if (dvalue > bestValue) {
- // Test that InstallDir is indeed there before keeping this index.
- // Open the chosen key path remainder.
- bestName = keyName;
- // Append rest of key.
- bestName.append(nextKey);
- lResult = RegOpenKeyEx(hTopKey, bestName.c_str(), 0,
- KEY_READ | KEY_WOW64_32KEY, &hKey);
- if (lResult == ERROR_SUCCESS) {
- lResult = readFullStringValue(hKey, valueName, value);
- if (lResult == ERROR_SUCCESS) {
- bestValue = dvalue;
- if (phValue)
- *phValue = bestName;
- returnValue = true;
- }
- RegCloseKey(hKey);
- }
- }
- size = sizeof(keyName) - 1;
- }
- RegCloseKey(hTopKey);
- }
- } else {
- lResult =
- RegOpenKeyEx(hRootKey, keyPath, 0, KEY_READ | KEY_WOW64_32KEY, &hKey);
- if (lResult == ERROR_SUCCESS) {
- lResult = readFullStringValue(hKey, valueName, value);
- if (lResult == ERROR_SUCCESS)
- returnValue = true;
- if (phValue)
- phValue->clear();
- RegCloseKey(hKey);
- }
- }
- return returnValue;
- #endif // USE_WIN32
- }
- /// \brief Get Windows SDK installation directory.
- bool MSVCToolChain::getWindowsSDKDir(std::string &path, int &major,
- int &minor) const {
- std::string sdkVersion;
- // Try the Windows registry.
- bool hasSDKDir = getSystemRegistryString(
- "SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows\\$VERSION",
- "InstallationFolder", path, &sdkVersion);
- if (!sdkVersion.empty())
- std::sscanf(sdkVersion.c_str(), "v%d.%d", &major, &minor);
- return hasSDKDir && !path.empty();
- }
- // Gets the library path required to link against the Windows SDK.
- bool MSVCToolChain::getWindowsSDKLibraryPath(std::string &path) const {
- std::string sdkPath;
- int sdkMajor = 0;
- int sdkMinor = 0;
- path.clear();
- if (!getWindowsSDKDir(sdkPath, sdkMajor, sdkMinor))
- return false;
- llvm::SmallString<128> libPath(sdkPath);
- llvm::sys::path::append(libPath, "Lib");
- if (sdkMajor <= 7) {
- switch (getArch()) {
- // In Windows SDK 7.x, x86 libraries are directly in the Lib folder.
- case llvm::Triple::x86:
- break;
- case llvm::Triple::x86_64:
- llvm::sys::path::append(libPath, "x64");
- break;
- case llvm::Triple::arm:
- // It is not necessary to link against Windows SDK 7.x when targeting ARM.
- return false;
- default:
- return false;
- }
- } else {
- // Windows SDK 8.x installs libraries in a folder whose names depend on the
- // version of the OS you're targeting. By default choose the newest, which
- // usually corresponds to the version of the OS you've installed the SDK on.
- const char *tests[] = {"winv6.3", "win8", "win7"};
- bool found = false;
- for (const char *test : tests) {
- llvm::SmallString<128> testPath(libPath);
- llvm::sys::path::append(testPath, test);
- if (llvm::sys::fs::exists(testPath.c_str())) {
- libPath = testPath;
- found = true;
- break;
- }
- }
- if (!found)
- return false;
- llvm::sys::path::append(libPath, "um");
- switch (getArch()) {
- case llvm::Triple::x86:
- llvm::sys::path::append(libPath, "x86");
- break;
- case llvm::Triple::x86_64:
- llvm::sys::path::append(libPath, "x64");
- break;
- case llvm::Triple::arm:
- llvm::sys::path::append(libPath, "arm");
- break;
- default:
- return false;
- }
- }
- path = libPath.str();
- return true;
- }
- // Get the location to use for Visual Studio binaries. The location priority
- // is: %VCINSTALLDIR% > %PATH% > newest copy of Visual Studio installed on
- // system (as reported by the registry).
- bool MSVCToolChain::getVisualStudioBinariesFolder(const char *clangProgramPath,
- std::string &path) const {
- path.clear();
- SmallString<128> BinDir;
- // First check the environment variables that vsvars32.bat sets.
- llvm::Optional<std::string> VcInstallDir =
- llvm::sys::Process::GetEnv("VCINSTALLDIR");
- if (VcInstallDir.hasValue()) {
- BinDir = VcInstallDir.getValue();
- llvm::sys::path::append(BinDir, "bin");
- } else {
- // Next walk the PATH, trying to find a cl.exe in the path. If we find one,
- // use that. However, make sure it's not clang's cl.exe.
- llvm::Optional<std::string> OptPath = llvm::sys::Process::GetEnv("PATH");
- if (OptPath.hasValue()) {
- const char EnvPathSeparatorStr[] = {llvm::sys::EnvPathSeparator, '\0'};
- SmallVector<StringRef, 8> PathSegments;
- llvm::SplitString(OptPath.getValue(), PathSegments, EnvPathSeparatorStr);
- for (StringRef PathSegment : PathSegments) {
- if (PathSegment.empty())
- continue;
- SmallString<128> FilePath(PathSegment);
- llvm::sys::path::append(FilePath, "cl.exe");
- if (llvm::sys::fs::can_execute(FilePath.c_str()) &&
- !llvm::sys::fs::equivalent(FilePath.c_str(), clangProgramPath)) {
- // If we found it on the PATH, use it exactly as is with no
- // modifications.
- path = PathSegment;
- return true;
- }
- }
- }
- std::string installDir;
- // With no VCINSTALLDIR and nothing on the PATH, if we can't find it in the
- // registry then we have no choice but to fail.
- if (!getVisualStudioInstallDir(installDir))
- return false;
- // Regardless of what binary we're ultimately trying to find, we make sure
- // that this is a Visual Studio directory by checking for cl.exe. We use
- // cl.exe instead of other binaries like link.exe because programs such as
- // GnuWin32 also have a utility called link.exe, so cl.exe is the least
- // ambiguous.
- BinDir = installDir;
- llvm::sys::path::append(BinDir, "VC", "bin");
- SmallString<128> ClPath(BinDir);
- llvm::sys::path::append(ClPath, "cl.exe");
- if (!llvm::sys::fs::can_execute(ClPath.c_str()))
- return false;
- }
- if (BinDir.empty())
- return false;
- switch (getArch()) {
- case llvm::Triple::x86:
- break;
- case llvm::Triple::x86_64:
- llvm::sys::path::append(BinDir, "amd64");
- break;
- case llvm::Triple::arm:
- llvm::sys::path::append(BinDir, "arm");
- break;
- default:
- // Whatever this is, Visual Studio doesn't have a toolchain for it.
- return false;
- }
- path = BinDir.str();
- return true;
- }
- // Get Visual Studio installation directory.
- bool MSVCToolChain::getVisualStudioInstallDir(std::string &path) const {
- // First check the environment variables that vsvars32.bat sets.
- const char *vcinstalldir = getenv("VCINSTALLDIR");
- if (vcinstalldir) {
- path = vcinstalldir;
- path = path.substr(0, path.find("\\VC"));
- return true;
- }
- std::string vsIDEInstallDir;
- std::string vsExpressIDEInstallDir;
- // Then try the windows registry.
- bool hasVCDir =
- getSystemRegistryString("SOFTWARE\\Microsoft\\VisualStudio\\$VERSION",
- "InstallDir", vsIDEInstallDir, nullptr);
- if (hasVCDir && !vsIDEInstallDir.empty()) {
- path = vsIDEInstallDir.substr(0, vsIDEInstallDir.find("\\Common7\\IDE"));
- return true;
- }
- bool hasVCExpressDir =
- getSystemRegistryString("SOFTWARE\\Microsoft\\VCExpress\\$VERSION",
- "InstallDir", vsExpressIDEInstallDir, nullptr);
- if (hasVCExpressDir && !vsExpressIDEInstallDir.empty()) {
- path = vsExpressIDEInstallDir.substr(
- 0, vsIDEInstallDir.find("\\Common7\\IDE"));
- return true;
- }
- // Try the environment.
- const char *vs120comntools = getenv("VS120COMNTOOLS");
- const char *vs100comntools = getenv("VS100COMNTOOLS");
- const char *vs90comntools = getenv("VS90COMNTOOLS");
- const char *vs80comntools = getenv("VS80COMNTOOLS");
- const char *vscomntools = nullptr;
- // Find any version we can
- if (vs120comntools)
- vscomntools = vs120comntools;
- else if (vs100comntools)
- vscomntools = vs100comntools;
- else if (vs90comntools)
- vscomntools = vs90comntools;
- else if (vs80comntools)
- vscomntools = vs80comntools;
- if (vscomntools && *vscomntools) {
- const char *p = strstr(vscomntools, "\\Common7\\Tools");
- path = p ? std::string(vscomntools, p) : vscomntools;
- return true;
- }
- return false;
- }
- void MSVCToolChain::AddSystemIncludeWithSubfolder(const ArgList &DriverArgs,
- ArgStringList &CC1Args,
- const std::string &folder,
- const char *subfolder) const {
- llvm::SmallString<128> path(folder);
- llvm::sys::path::append(path, subfolder);
- addSystemInclude(DriverArgs, CC1Args, path);
- }
- void MSVCToolChain::AddClangSystemIncludeArgs(const ArgList &DriverArgs,
- ArgStringList &CC1Args) const {
- if (DriverArgs.hasArg(options::OPT_nostdinc))
- return;
- if (!DriverArgs.hasArg(options::OPT_nobuiltininc)) {
- SmallString<128> P(getDriver().ResourceDir);
- llvm::sys::path::append(P, "include");
- addSystemInclude(DriverArgs, CC1Args, P);
- }
- if (DriverArgs.hasArg(options::OPT_nostdlibinc))
- return;
- // Honor %INCLUDE%. It should know essential search paths with vcvarsall.bat.
- if (const char *cl_include_dir = getenv("INCLUDE")) {
- SmallVector<StringRef, 8> Dirs;
- StringRef(cl_include_dir)
- .split(Dirs, ";", /*MaxSplit=*/-1, /*KeepEmpty=*/false);
- for (StringRef Dir : Dirs)
- addSystemInclude(DriverArgs, CC1Args, Dir);
- if (!Dirs.empty())
- return;
- }
- std::string VSDir;
- // When built with access to the proper Windows APIs, try to actually find
- // the correct include paths first.
- if (getVisualStudioInstallDir(VSDir)) {
- AddSystemIncludeWithSubfolder(DriverArgs, CC1Args, VSDir, "VC\\include");
- std::string WindowsSDKDir;
- int major, minor;
- if (getWindowsSDKDir(WindowsSDKDir, major, minor)) {
- if (major >= 8) {
- AddSystemIncludeWithSubfolder(DriverArgs, CC1Args, WindowsSDKDir,
- "include\\shared");
- AddSystemIncludeWithSubfolder(DriverArgs, CC1Args, WindowsSDKDir,
- "include\\um");
- AddSystemIncludeWithSubfolder(DriverArgs, CC1Args, WindowsSDKDir,
- "include\\winrt");
- } else {
- AddSystemIncludeWithSubfolder(DriverArgs, CC1Args, WindowsSDKDir,
- "include");
- }
- } else {
- addSystemInclude(DriverArgs, CC1Args, VSDir);
- }
- return;
- }
- // As a fallback, select default install paths.
- // FIXME: Don't guess drives and paths like this on Windows.
- const StringRef Paths[] = {
- "C:/Program Files/Microsoft Visual Studio 10.0/VC/include",
- "C:/Program Files/Microsoft Visual Studio 9.0/VC/include",
- "C:/Program Files/Microsoft Visual Studio 9.0/VC/PlatformSDK/Include",
- "C:/Program Files/Microsoft Visual Studio 8/VC/include",
- "C:/Program Files/Microsoft Visual Studio 8/VC/PlatformSDK/Include"
- };
- addSystemIncludes(DriverArgs, CC1Args, Paths);
- }
- void MSVCToolChain::AddClangCXXStdlibIncludeArgs(const ArgList &DriverArgs,
- ArgStringList &CC1Args) const {
- // FIXME: There should probably be logic here to find libc++ on Windows.
- }
- std::string
- MSVCToolChain::ComputeEffectiveClangTriple(const ArgList &Args,
- types::ID InputType) const {
- std::string TripleStr =
- ToolChain::ComputeEffectiveClangTriple(Args, InputType);
- llvm::Triple Triple(TripleStr);
- VersionTuple MSVT =
- tools::visualstudio::getMSVCVersion(/*D=*/nullptr, Triple, Args,
- /*IsWindowsMSVC=*/true);
- if (MSVT.empty())
- return TripleStr;
- MSVT = VersionTuple(MSVT.getMajor(), MSVT.getMinor().getValueOr(0),
- MSVT.getSubminor().getValueOr(0));
- if (Triple.getEnvironment() == llvm::Triple::MSVC) {
- StringRef ObjFmt = Triple.getEnvironmentName().split('-').second;
- if (ObjFmt.empty())
- Triple.setEnvironmentName((Twine("msvc") + MSVT.getAsString()).str());
- else
- Triple.setEnvironmentName(
- (Twine("msvc") + MSVT.getAsString() + Twine('-') + ObjFmt).str());
- }
- return Triple.getTriple();
- }
- SanitizerMask MSVCToolChain::getSupportedSanitizers() const {
- SanitizerMask Res = ToolChain::getSupportedSanitizers();
- Res |= SanitizerKind::Address;
- return Res;
- }
|