HLSLRootSignature.h 9.4 KB

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  1. //===--- HLSLRootSignature.h ---- HLSL root signature parsing -------------===//
  2. ///////////////////////////////////////////////////////////////////////////////
  3. // //
  4. // HLSLRootSignature.h //
  5. // Copyright (C) Microsoft Corporation. All rights reserved. //
  6. // This file is distributed under the University of Illinois Open Source //
  7. // License. See LICENSE.TXT for details. //
  8. // //
  9. ///////////////////////////////////////////////////////////////////////////////
  10. #pragma once
  11. #include "dxc/HLSL/DXIL.h"
  12. namespace llvm {
  13. class raw_ostream;
  14. }
  15. namespace hlsl {
  16. class RootSignatureTokenizer
  17. {
  18. public:
  19. class Token
  20. {
  21. public:
  22. enum Type
  23. {
  24. Unknown,
  25. EOL,
  26. Comma,
  27. LParen,
  28. RParen,
  29. OR,
  30. EQ,
  31. NumberI32,
  32. NumberU32,
  33. NumberFloat,
  34. TReg,
  35. SReg,
  36. UReg,
  37. BReg,
  38. numDescriptors,
  39. unbounded,
  40. space,
  41. offset, // OffsetInDescriptorsFromTableStart
  42. DESCRIPTOR_RANGE_OFFSET_APPEND,
  43. RootConstants,
  44. num32BitConstants,
  45. Sampler,
  46. StaticSampler,
  47. CBV,
  48. SRV,
  49. UAV,
  50. DescriptorTable,
  51. flags,
  52. DESCRIPTORS_VOLATILE,
  53. DATA_VOLATILE,
  54. DATA_STATIC,
  55. DATA_STATIC_WHILE_SET_AT_EXECUTE,
  56. // Visibility
  57. visibility,
  58. SHADER_VISIBILITY_ALL,
  59. SHADER_VISIBILITY_VERTEX,
  60. SHADER_VISIBILITY_HULL,
  61. SHADER_VISIBILITY_DOMAIN,
  62. SHADER_VISIBILITY_GEOMETRY,
  63. SHADER_VISIBILITY_PIXEL,
  64. // Root signature flags
  65. RootFlags,
  66. ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT,
  67. DENY_VERTEX_SHADER_ROOT_ACCESS,
  68. DENY_HULL_SHADER_ROOT_ACCESS,
  69. DENY_DOMAIN_SHADER_ROOT_ACCESS,
  70. DENY_GEOMETRY_SHADER_ROOT_ACCESS,
  71. DENY_PIXEL_SHADER_ROOT_ACCESS,
  72. ALLOW_STREAM_OUTPUT,
  73. // Filter
  74. filter,
  75. FILTER_MIN_MAG_MIP_POINT,
  76. FILTER_MIN_MAG_POINT_MIP_LINEAR,
  77. FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT,
  78. FILTER_MIN_POINT_MAG_MIP_LINEAR,
  79. FILTER_MIN_LINEAR_MAG_MIP_POINT,
  80. FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR,
  81. FILTER_MIN_MAG_LINEAR_MIP_POINT,
  82. FILTER_MIN_MAG_MIP_LINEAR,
  83. FILTER_ANISOTROPIC,
  84. FILTER_COMPARISON_MIN_MAG_MIP_POINT,
  85. FILTER_COMPARISON_MIN_MAG_POINT_MIP_LINEAR,
  86. FILTER_COMPARISON_MIN_POINT_MAG_LINEAR_MIP_POINT,
  87. FILTER_COMPARISON_MIN_POINT_MAG_MIP_LINEAR,
  88. FILTER_COMPARISON_MIN_LINEAR_MAG_MIP_POINT,
  89. FILTER_COMPARISON_MIN_LINEAR_MAG_POINT_MIP_LINEAR,
  90. FILTER_COMPARISON_MIN_MAG_LINEAR_MIP_POINT,
  91. FILTER_COMPARISON_MIN_MAG_MIP_LINEAR,
  92. FILTER_COMPARISON_ANISOTROPIC,
  93. FILTER_MINIMUM_MIN_MAG_MIP_POINT,
  94. FILTER_MINIMUM_MIN_MAG_POINT_MIP_LINEAR,
  95. FILTER_MINIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT,
  96. FILTER_MINIMUM_MIN_POINT_MAG_MIP_LINEAR,
  97. FILTER_MINIMUM_MIN_LINEAR_MAG_MIP_POINT,
  98. FILTER_MINIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR,
  99. FILTER_MINIMUM_MIN_MAG_LINEAR_MIP_POINT,
  100. FILTER_MINIMUM_MIN_MAG_MIP_LINEAR,
  101. FILTER_MINIMUM_ANISOTROPIC,
  102. FILTER_MAXIMUM_MIN_MAG_MIP_POINT,
  103. FILTER_MAXIMUM_MIN_MAG_POINT_MIP_LINEAR,
  104. FILTER_MAXIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT,
  105. FILTER_MAXIMUM_MIN_POINT_MAG_MIP_LINEAR,
  106. FILTER_MAXIMUM_MIN_LINEAR_MAG_MIP_POINT,
  107. FILTER_MAXIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR,
  108. FILTER_MAXIMUM_MIN_MAG_LINEAR_MIP_POINT,
  109. FILTER_MAXIMUM_MIN_MAG_MIP_LINEAR,
  110. FILTER_MAXIMUM_ANISOTROPIC,
  111. // Texture address mode
  112. addressU,
  113. addressV,
  114. addressW,
  115. TEXTURE_ADDRESS_WRAP,
  116. TEXTURE_ADDRESS_MIRROR,
  117. TEXTURE_ADDRESS_CLAMP,
  118. TEXTURE_ADDRESS_BORDER,
  119. TEXTURE_ADDRESS_MIRROR_ONCE,
  120. mipLODBias,
  121. maxAnisotropy,
  122. // Comparison function
  123. comparisonFunc,
  124. COMPARISON_NEVER,
  125. COMPARISON_LESS,
  126. COMPARISON_EQUAL,
  127. COMPARISON_LESS_EQUAL,
  128. COMPARISON_GREATER,
  129. COMPARISON_NOT_EQUAL,
  130. COMPARISON_GREATER_EQUAL,
  131. COMPARISON_ALWAYS,
  132. // Static border color
  133. borderColor,
  134. STATIC_BORDER_COLOR_TRANSPARENT_BLACK,
  135. STATIC_BORDER_COLOR_OPAQUE_BLACK,
  136. STATIC_BORDER_COLOR_OPAQUE_WHITE,
  137. minLOD,
  138. maxLOD,
  139. };
  140. private:
  141. Type m_Type;
  142. const char * m_pStr;
  143. union
  144. {
  145. int m_I32Value;
  146. uint32_t m_U32Value;
  147. float m_FloatValue;
  148. };
  149. public:
  150. Token() : m_Type(Unknown), m_pStr(NULL), m_I32Value(0) {}
  151. Token(enum Type t, const char * pStr, uint32_t n = 0) : m_Type(t), m_pStr(pStr), m_U32Value(n) {}
  152. Token(enum Type t, const char * pStr, float f) : m_Type(t), m_pStr(pStr), m_FloatValue(f) {}
  153. Token(const Token &o) : m_Type(o.m_Type), m_pStr(o.m_pStr), m_U32Value(o.m_U32Value) {}
  154. Token & operator=(const Token &o)
  155. {
  156. if (this != &o)
  157. {
  158. m_Type = o.m_Type;
  159. m_pStr = o.m_pStr;
  160. m_U32Value = o.m_U32Value;
  161. }
  162. return *this;
  163. }
  164. enum Type GetType() const { return m_Type; }
  165. const char *GetStr() const { return m_pStr; }
  166. uint32_t GetU32Value() const { return m_U32Value; }
  167. int GetI32Value() const { return m_I32Value; }
  168. float GetFloatValue() const { return m_FloatValue; }
  169. bool IsEOL() const { return m_Type == Type::EOL; }
  170. };
  171. public:
  172. RootSignatureTokenizer(const char *pStr);
  173. RootSignatureTokenizer(const char *pStr, size_t len);
  174. Token GetToken();
  175. Token PeekToken();
  176. private:
  177. const char *m_pOrigStr;
  178. const char *m_pStrPos;
  179. const char *m_pEndPos;
  180. const static uint32_t kMaxTokenLength = 127;
  181. const static uint32_t kNumBuffers = 2;
  182. Token m_Tokens[kNumBuffers];
  183. char m_TokenStrings[kNumBuffers][kMaxTokenLength + 1];
  184. uint32_t m_TokenBufferIdx;
  185. void ReadNextToken(uint32_t BufferIdx);
  186. bool IsDone() const;
  187. void EatSpace();
  188. bool ToI32(const char * pBuf, int & n);
  189. bool ToU32(const char * pBuf, uint32_t & n);
  190. bool ToFloat(const char * pBuf, float & n);
  191. bool ToRegister(const char * pBuf, Token & T);
  192. bool ToKeyword(const char * pBuf, Token & T, const char * pKeyWord, Token::Type Type);
  193. bool IsSeparator(char c) const;
  194. bool IsDigit(char c) const;
  195. bool IsAlpha(char c) const;
  196. };
  197. class RootSignatureParser
  198. {
  199. public:
  200. RootSignatureParser(RootSignatureTokenizer *pTokenizer,
  201. DxilRootSignatureVersion DefaultVersion,
  202. llvm::raw_ostream &OS);
  203. HRESULT Parse(DxilVersionedRootSignatureDesc **ppRootSignature);
  204. private:
  205. typedef RootSignatureTokenizer::Token TokenType;
  206. RootSignatureTokenizer *m_pTokenizer;
  207. DxilRootSignatureVersion m_Version;
  208. llvm::raw_ostream &m_OS;
  209. HRESULT GetAndMatchToken(TokenType & Token, TokenType::Type Type);
  210. HRESULT Error(uint32_t uErrorNum, const char * pError, ...);
  211. HRESULT ParseRootSignature(DxilVersionedRootSignatureDesc **ppRootSignature);
  212. HRESULT ParseRootSignatureFlags(DxilRootSignatureFlags & Flags);
  213. HRESULT ParseRootConstants(DxilRootParameter1 & P);
  214. HRESULT ParseRootShaderResource(TokenType::Type TokType, TokenType::Type RegType,
  215. DxilRootParameterType ResType, DxilRootParameter1 & P);
  216. HRESULT ParseRootDescriptorTable(DxilRootParameter1 & P);
  217. HRESULT ParseStaticSampler(DxilStaticSamplerDesc & P);
  218. HRESULT ParseDescTableResource(TokenType::Type TokType, TokenType::Type RegType,
  219. DxilDescriptorRangeType RangeType, DxilDescriptorRange1 & R);
  220. HRESULT ParseRegister(TokenType::Type RegType, uint32_t & Reg);
  221. HRESULT ParseSpace(uint32_t & Space);
  222. HRESULT ParseNumDescriptors(uint32_t & NumDescriptors);
  223. HRESULT ParseRootDescFlags(DxilRootDescriptorFlags & Flags);
  224. HRESULT ParseDescRangeFlags(DxilDescriptorRangeType RangeType, DxilDescriptorRangeFlags & Flags);
  225. HRESULT ParseOffset(uint32_t & Offset);
  226. HRESULT ParseVisibility(DxilShaderVisibility & Vis);
  227. HRESULT ParseNum32BitConstants(uint32_t & NumConst);
  228. HRESULT ParseFilter(DxilFilter & Filter);
  229. HRESULT ParseTextureAddressMode(DxilTextureAddressMode & AddressMode);
  230. HRESULT ParseMipLODBias(float & MipLODBias);
  231. HRESULT ParseMaxAnisotropy(uint32_t & MaxAnisotropy);
  232. HRESULT ParseComparisonFunction(DxilComparisonFunc & ComparisonFunc);
  233. HRESULT ParseBorderColor(DxilStaticBorderColor & BorderColor);
  234. HRESULT ParseMinLOD(float & MinLOD);
  235. HRESULT ParseMaxLOD(float & MaxLOD);
  236. HRESULT ParseFloat(float & v);
  237. HRESULT MarkParameter(bool & bSeen, const char * pName);
  238. };
  239. }