GetElementPtr.rst 22 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536
  1. =======================================
  2. The Often Misunderstood GEP Instruction
  3. =======================================
  4. .. contents::
  5. :local:
  6. Introduction
  7. ============
  8. This document seeks to dispel the mystery and confusion surrounding LLVM's
  9. `GetElementPtr <LangRef.html#i_getelementptr>`_ (GEP) instruction. Questions
  10. about the wily GEP instruction are probably the most frequently occurring
  11. questions once a developer gets down to coding with LLVM. Here we lay out the
  12. sources of confusion and show that the GEP instruction is really quite simple.
  13. Address Computation
  14. ===================
  15. When people are first confronted with the GEP instruction, they tend to relate
  16. it to known concepts from other programming paradigms, most notably C array
  17. indexing and field selection. GEP closely resembles C array indexing and field
  18. selection, however it is a little different and this leads to the following
  19. questions.
  20. What is the first index of the GEP instruction?
  21. -----------------------------------------------
  22. Quick answer: The index stepping through the first operand.
  23. The confusion with the first index usually arises from thinking about the
  24. GetElementPtr instruction as if it was a C index operator. They aren't the
  25. same. For example, when we write, in "C":
  26. .. code-block:: c++
  27. AType *Foo;
  28. ...
  29. X = &Foo->F;
  30. it is natural to think that there is only one index, the selection of the field
  31. ``F``. However, in this example, ``Foo`` is a pointer. That pointer
  32. must be indexed explicitly in LLVM. C, on the other hand, indices through it
  33. transparently. To arrive at the same address location as the C code, you would
  34. provide the GEP instruction with two index operands. The first operand indexes
  35. through the pointer; the second operand indexes the field ``F`` of the
  36. structure, just as if you wrote:
  37. .. code-block:: c++
  38. X = &Foo[0].F;
  39. Sometimes this question gets rephrased as:
  40. .. _GEP index through first pointer:
  41. *Why is it okay to index through the first pointer, but subsequent pointers
  42. won't be dereferenced?*
  43. The answer is simply because memory does not have to be accessed to perform the
  44. computation. The first operand to the GEP instruction must be a value of a
  45. pointer type. The value of the pointer is provided directly to the GEP
  46. instruction as an operand without any need for accessing memory. It must,
  47. therefore be indexed and requires an index operand. Consider this example:
  48. .. code-block:: c++
  49. struct munger_struct {
  50. int f1;
  51. int f2;
  52. };
  53. void munge(struct munger_struct *P) {
  54. P[0].f1 = P[1].f1 + P[2].f2;
  55. }
  56. ...
  57. munger_struct Array[3];
  58. ...
  59. munge(Array);
  60. In this "C" example, the front end compiler (Clang) will generate three GEP
  61. instructions for the three indices through "P" in the assignment statement. The
  62. function argument ``P`` will be the first operand of each of these GEP
  63. instructions. The second operand indexes through that pointer. The third
  64. operand will be the field offset into the ``struct munger_struct`` type, for
  65. either the ``f1`` or ``f2`` field. So, in LLVM assembly the ``munge`` function
  66. looks like:
  67. .. code-block:: llvm
  68. void %munge(%struct.munger_struct* %P) {
  69. entry:
  70. %tmp = getelementptr %struct.munger_struct, %struct.munger_struct* %P, i32 1, i32 0
  71. %tmp = load i32* %tmp
  72. %tmp6 = getelementptr %struct.munger_struct, %struct.munger_struct* %P, i32 2, i32 1
  73. %tmp7 = load i32* %tmp6
  74. %tmp8 = add i32 %tmp7, %tmp
  75. %tmp9 = getelementptr %struct.munger_struct, %struct.munger_struct* %P, i32 0, i32 0
  76. store i32 %tmp8, i32* %tmp9
  77. ret void
  78. }
  79. In each case the first operand is the pointer through which the GEP instruction
  80. starts. The same is true whether the first operand is an argument, allocated
  81. memory, or a global variable.
  82. To make this clear, let's consider a more obtuse example:
  83. .. code-block:: llvm
  84. %MyVar = uninitialized global i32
  85. ...
  86. %idx1 = getelementptr i32, i32* %MyVar, i64 0
  87. %idx2 = getelementptr i32, i32* %MyVar, i64 1
  88. %idx3 = getelementptr i32, i32* %MyVar, i64 2
  89. These GEP instructions are simply making address computations from the base
  90. address of ``MyVar``. They compute, as follows (using C syntax):
  91. .. code-block:: c++
  92. idx1 = (char*) &MyVar + 0
  93. idx2 = (char*) &MyVar + 4
  94. idx3 = (char*) &MyVar + 8
  95. Since the type ``i32`` is known to be four bytes long, the indices 0, 1 and 2
  96. translate into memory offsets of 0, 4, and 8, respectively. No memory is
  97. accessed to make these computations because the address of ``%MyVar`` is passed
  98. directly to the GEP instructions.
  99. The obtuse part of this example is in the cases of ``%idx2`` and ``%idx3``. They
  100. result in the computation of addresses that point to memory past the end of the
  101. ``%MyVar`` global, which is only one ``i32`` long, not three ``i32``\s long.
  102. While this is legal in LLVM, it is inadvisable because any load or store with
  103. the pointer that results from these GEP instructions would produce undefined
  104. results.
  105. Why is the extra 0 index required?
  106. ----------------------------------
  107. Quick answer: there are no superfluous indices.
  108. This question arises most often when the GEP instruction is applied to a global
  109. variable which is always a pointer type. For example, consider this:
  110. .. code-block:: llvm
  111. %MyStruct = uninitialized global { float*, i32 }
  112. ...
  113. %idx = getelementptr { float*, i32 }, { float*, i32 }* %MyStruct, i64 0, i32 1
  114. The GEP above yields an ``i32*`` by indexing the ``i32`` typed field of the
  115. structure ``%MyStruct``. When people first look at it, they wonder why the ``i64
  116. 0`` index is needed. However, a closer inspection of how globals and GEPs work
  117. reveals the need. Becoming aware of the following facts will dispel the
  118. confusion:
  119. #. The type of ``%MyStruct`` is *not* ``{ float*, i32 }`` but rather ``{ float*,
  120. i32 }*``. That is, ``%MyStruct`` is a pointer to a structure containing a
  121. pointer to a ``float`` and an ``i32``.
  122. #. Point #1 is evidenced by noticing the type of the first operand of the GEP
  123. instruction (``%MyStruct``) which is ``{ float*, i32 }*``.
  124. #. The first index, ``i64 0`` is required to step over the global variable
  125. ``%MyStruct``. Since the first argument to the GEP instruction must always
  126. be a value of pointer type, the first index steps through that pointer. A
  127. value of 0 means 0 elements offset from that pointer.
  128. #. The second index, ``i32 1`` selects the second field of the structure (the
  129. ``i32``).
  130. What is dereferenced by GEP?
  131. ----------------------------
  132. Quick answer: nothing.
  133. The GetElementPtr instruction dereferences nothing. That is, it doesn't access
  134. memory in any way. That's what the Load and Store instructions are for. GEP is
  135. only involved in the computation of addresses. For example, consider this:
  136. .. code-block:: llvm
  137. %MyVar = uninitialized global { [40 x i32 ]* }
  138. ...
  139. %idx = getelementptr { [40 x i32]* }, { [40 x i32]* }* %MyVar, i64 0, i32 0, i64 0, i64 17
  140. In this example, we have a global variable, ``%MyVar`` that is a pointer to a
  141. structure containing a pointer to an array of 40 ints. The GEP instruction seems
  142. to be accessing the 18th integer of the structure's array of ints. However, this
  143. is actually an illegal GEP instruction. It won't compile. The reason is that the
  144. pointer in the structure *must* be dereferenced in order to index into the
  145. array of 40 ints. Since the GEP instruction never accesses memory, it is
  146. illegal.
  147. In order to access the 18th integer in the array, you would need to do the
  148. following:
  149. .. code-block:: llvm
  150. %idx = getelementptr { [40 x i32]* }, { [40 x i32]* }* %, i64 0, i32 0
  151. %arr = load [40 x i32]** %idx
  152. %idx = getelementptr [40 x i32], [40 x i32]* %arr, i64 0, i64 17
  153. In this case, we have to load the pointer in the structure with a load
  154. instruction before we can index into the array. If the example was changed to:
  155. .. code-block:: llvm
  156. %MyVar = uninitialized global { [40 x i32 ] }
  157. ...
  158. %idx = getelementptr { [40 x i32] }, { [40 x i32] }*, i64 0, i32 0, i64 17
  159. then everything works fine. In this case, the structure does not contain a
  160. pointer and the GEP instruction can index through the global variable, into the
  161. first field of the structure and access the 18th ``i32`` in the array there.
  162. Why don't GEP x,0,0,1 and GEP x,1 alias?
  163. ----------------------------------------
  164. Quick Answer: They compute different address locations.
  165. If you look at the first indices in these GEP instructions you find that they
  166. are different (0 and 1), therefore the address computation diverges with that
  167. index. Consider this example:
  168. .. code-block:: llvm
  169. %MyVar = global { [10 x i32] }
  170. %idx1 = getelementptr { [10 x i32] }, { [10 x i32] }* %MyVar, i64 0, i32 0, i64 1
  171. %idx2 = getelementptr { [10 x i32] }, { [10 x i32] }* %MyVar, i64 1
  172. In this example, ``idx1`` computes the address of the second integer in the
  173. array that is in the structure in ``%MyVar``, that is ``MyVar+4``. The type of
  174. ``idx1`` is ``i32*``. However, ``idx2`` computes the address of *the next*
  175. structure after ``%MyVar``. The type of ``idx2`` is ``{ [10 x i32] }*`` and its
  176. value is equivalent to ``MyVar + 40`` because it indexes past the ten 4-byte
  177. integers in ``MyVar``. Obviously, in such a situation, the pointers don't
  178. alias.
  179. Why do GEP x,1,0,0 and GEP x,1 alias?
  180. -------------------------------------
  181. Quick Answer: They compute the same address location.
  182. These two GEP instructions will compute the same address because indexing
  183. through the 0th element does not change the address. However, it does change the
  184. type. Consider this example:
  185. .. code-block:: llvm
  186. %MyVar = global { [10 x i32] }
  187. %idx1 = getelementptr { [10 x i32] }, { [10 x i32] }* %MyVar, i64 1, i32 0, i64 0
  188. %idx2 = getelementptr { [10 x i32] }, { [10 x i32] }* %MyVar, i64 1
  189. In this example, the value of ``%idx1`` is ``%MyVar+40`` and its type is
  190. ``i32*``. The value of ``%idx2`` is also ``MyVar+40`` but its type is ``{ [10 x
  191. i32] }*``.
  192. Can GEP index into vector elements?
  193. -----------------------------------
  194. This hasn't always been forcefully disallowed, though it's not recommended. It
  195. leads to awkward special cases in the optimizers, and fundamental inconsistency
  196. in the IR. In the future, it will probably be outright disallowed.
  197. What effect do address spaces have on GEPs?
  198. -------------------------------------------
  199. None, except that the address space qualifier on the first operand pointer type
  200. always matches the address space qualifier on the result type.
  201. How is GEP different from ``ptrtoint``, arithmetic, and ``inttoptr``?
  202. ---------------------------------------------------------------------
  203. It's very similar; there are only subtle differences.
  204. With ptrtoint, you have to pick an integer type. One approach is to pick i64;
  205. this is safe on everything LLVM supports (LLVM internally assumes pointers are
  206. never wider than 64 bits in many places), and the optimizer will actually narrow
  207. the i64 arithmetic down to the actual pointer size on targets which don't
  208. support 64-bit arithmetic in most cases. However, there are some cases where it
  209. doesn't do this. With GEP you can avoid this problem.
  210. Also, GEP carries additional pointer aliasing rules. It's invalid to take a GEP
  211. from one object, address into a different separately allocated object, and
  212. dereference it. IR producers (front-ends) must follow this rule, and consumers
  213. (optimizers, specifically alias analysis) benefit from being able to rely on
  214. it. See the `Rules`_ section for more information.
  215. And, GEP is more concise in common cases.
  216. However, for the underlying integer computation implied, there is no
  217. difference.
  218. I'm writing a backend for a target which needs custom lowering for GEP. How do I do this?
  219. -----------------------------------------------------------------------------------------
  220. You don't. The integer computation implied by a GEP is target-independent.
  221. Typically what you'll need to do is make your backend pattern-match expressions
  222. trees involving ADD, MUL, etc., which are what GEP is lowered into. This has the
  223. advantage of letting your code work correctly in more cases.
  224. GEP does use target-dependent parameters for the size and layout of data types,
  225. which targets can customize.
  226. If you require support for addressing units which are not 8 bits, you'll need to
  227. fix a lot of code in the backend, with GEP lowering being only a small piece of
  228. the overall picture.
  229. How does VLA addressing work with GEPs?
  230. ---------------------------------------
  231. GEPs don't natively support VLAs. LLVM's type system is entirely static, and GEP
  232. address computations are guided by an LLVM type.
  233. VLA indices can be implemented as linearized indices. For example, an expression
  234. like ``X[a][b][c]``, must be effectively lowered into a form like
  235. ``X[a*m+b*n+c]``, so that it appears to the GEP as a single-dimensional array
  236. reference.
  237. This means if you want to write an analysis which understands array indices and
  238. you want to support VLAs, your code will have to be prepared to reverse-engineer
  239. the linearization. One way to solve this problem is to use the ScalarEvolution
  240. library, which always presents VLA and non-VLA indexing in the same manner.
  241. .. _Rules:
  242. Rules
  243. =====
  244. What happens if an array index is out of bounds?
  245. ------------------------------------------------
  246. There are two senses in which an array index can be out of bounds.
  247. First, there's the array type which comes from the (static) type of the first
  248. operand to the GEP. Indices greater than the number of elements in the
  249. corresponding static array type are valid. There is no problem with out of
  250. bounds indices in this sense. Indexing into an array only depends on the size of
  251. the array element, not the number of elements.
  252. A common example of how this is used is arrays where the size is not known.
  253. It's common to use array types with zero length to represent these. The fact
  254. that the static type says there are zero elements is irrelevant; it's perfectly
  255. valid to compute arbitrary element indices, as the computation only depends on
  256. the size of the array element, not the number of elements. Note that zero-sized
  257. arrays are not a special case here.
  258. This sense is unconnected with ``inbounds`` keyword. The ``inbounds`` keyword is
  259. designed to describe low-level pointer arithmetic overflow conditions, rather
  260. than high-level array indexing rules.
  261. Analysis passes which wish to understand array indexing should not assume that
  262. the static array type bounds are respected.
  263. The second sense of being out of bounds is computing an address that's beyond
  264. the actual underlying allocated object.
  265. With the ``inbounds`` keyword, the result value of the GEP is undefined if the
  266. address is outside the actual underlying allocated object and not the address
  267. one-past-the-end.
  268. Without the ``inbounds`` keyword, there are no restrictions on computing
  269. out-of-bounds addresses. Obviously, performing a load or a store requires an
  270. address of allocated and sufficiently aligned memory. But the GEP itself is only
  271. concerned with computing addresses.
  272. Can array indices be negative?
  273. ------------------------------
  274. Yes. This is basically a special case of array indices being out of bounds.
  275. Can I compare two values computed with GEPs?
  276. --------------------------------------------
  277. Yes. If both addresses are within the same allocated object, or
  278. one-past-the-end, you'll get the comparison result you expect. If either is
  279. outside of it, integer arithmetic wrapping may occur, so the comparison may not
  280. be meaningful.
  281. Can I do GEP with a different pointer type than the type of the underlying object?
  282. ----------------------------------------------------------------------------------
  283. Yes. There are no restrictions on bitcasting a pointer value to an arbitrary
  284. pointer type. The types in a GEP serve only to define the parameters for the
  285. underlying integer computation. They need not correspond with the actual type of
  286. the underlying object.
  287. Furthermore, loads and stores don't have to use the same types as the type of
  288. the underlying object. Types in this context serve only to specify memory size
  289. and alignment. Beyond that there are merely a hint to the optimizer indicating
  290. how the value will likely be used.
  291. Can I cast an object's address to integer and add it to null?
  292. -------------------------------------------------------------
  293. You can compute an address that way, but if you use GEP to do the add, you can't
  294. use that pointer to actually access the object, unless the object is managed
  295. outside of LLVM.
  296. The underlying integer computation is sufficiently defined; null has a defined
  297. value --- zero --- and you can add whatever value you want to it.
  298. However, it's invalid to access (load from or store to) an LLVM-aware object
  299. with such a pointer. This includes ``GlobalVariables``, ``Allocas``, and objects
  300. pointed to by noalias pointers.
  301. If you really need this functionality, you can do the arithmetic with explicit
  302. integer instructions, and use inttoptr to convert the result to an address. Most
  303. of GEP's special aliasing rules do not apply to pointers computed from ptrtoint,
  304. arithmetic, and inttoptr sequences.
  305. Can I compute the distance between two objects, and add that value to one address to compute the other address?
  306. ---------------------------------------------------------------------------------------------------------------
  307. As with arithmetic on null, you can use GEP to compute an address that way, but
  308. you can't use that pointer to actually access the object if you do, unless the
  309. object is managed outside of LLVM.
  310. Also as above, ptrtoint and inttoptr provide an alternative way to do this which
  311. do not have this restriction.
  312. Can I do type-based alias analysis on LLVM IR?
  313. ----------------------------------------------
  314. You can't do type-based alias analysis using LLVM's built-in type system,
  315. because LLVM has no restrictions on mixing types in addressing, loads or stores.
  316. LLVM's type-based alias analysis pass uses metadata to describe a different type
  317. system (such as the C type system), and performs type-based aliasing on top of
  318. that. Further details are in the `language reference <LangRef.html#tbaa>`_.
  319. What happens if a GEP computation overflows?
  320. --------------------------------------------
  321. If the GEP lacks the ``inbounds`` keyword, the value is the result from
  322. evaluating the implied two's complement integer computation. However, since
  323. there's no guarantee of where an object will be allocated in the address space,
  324. such values have limited meaning.
  325. If the GEP has the ``inbounds`` keyword, the result value is undefined (a "trap
  326. value") if the GEP overflows (i.e. wraps around the end of the address space).
  327. As such, there are some ramifications of this for inbounds GEPs: scales implied
  328. by array/vector/pointer indices are always known to be "nsw" since they are
  329. signed values that are scaled by the element size. These values are also
  330. allowed to be negative (e.g. "``gep i32 *%P, i32 -1``") but the pointer itself
  331. is logically treated as an unsigned value. This means that GEPs have an
  332. asymmetric relation between the pointer base (which is treated as unsigned) and
  333. the offset applied to it (which is treated as signed). The result of the
  334. additions within the offset calculation cannot have signed overflow, but when
  335. applied to the base pointer, there can be signed overflow.
  336. How can I tell if my front-end is following the rules?
  337. ------------------------------------------------------
  338. There is currently no checker for the getelementptr rules. Currently, the only
  339. way to do this is to manually check each place in your front-end where
  340. GetElementPtr operators are created.
  341. It's not possible to write a checker which could find all rule violations
  342. statically. It would be possible to write a checker which works by instrumenting
  343. the code with dynamic checks though. Alternatively, it would be possible to
  344. write a static checker which catches a subset of possible problems. However, no
  345. such checker exists today.
  346. Rationale
  347. =========
  348. Why is GEP designed this way?
  349. -----------------------------
  350. The design of GEP has the following goals, in rough unofficial order of
  351. priority:
  352. * Support C, C-like languages, and languages which can be conceptually lowered
  353. into C (this covers a lot).
  354. * Support optimizations such as those that are common in C compilers. In
  355. particular, GEP is a cornerstone of LLVM's `pointer aliasing
  356. model <LangRef.html#pointeraliasing>`_.
  357. * Provide a consistent method for computing addresses so that address
  358. computations don't need to be a part of load and store instructions in the IR.
  359. * Support non-C-like languages, to the extent that it doesn't interfere with
  360. other goals.
  361. * Minimize target-specific information in the IR.
  362. Why do struct member indices always use ``i32``?
  363. ------------------------------------------------
  364. The specific type i32 is probably just a historical artifact, however it's wide
  365. enough for all practical purposes, so there's been no need to change it. It
  366. doesn't necessarily imply i32 address arithmetic; it's just an identifier which
  367. identifies a field in a struct. Requiring that all struct indices be the same
  368. reduces the range of possibilities for cases where two GEPs are effectively the
  369. same but have distinct operand types.
  370. What's an uglygep?
  371. ------------------
  372. Some LLVM optimizers operate on GEPs by internally lowering them into more
  373. primitive integer expressions, which allows them to be combined with other
  374. integer expressions and/or split into multiple separate integer expressions. If
  375. they've made non-trivial changes, translating back into LLVM IR can involve
  376. reverse-engineering the structure of the addressing in order to fit it into the
  377. static type of the original first operand. It isn't always possibly to fully
  378. reconstruct this structure; sometimes the underlying addressing doesn't
  379. correspond with the static type at all. In such cases the optimizer instead will
  380. emit a GEP with the base pointer casted to a simple address-unit pointer, using
  381. the name "uglygep". This isn't pretty, but it's just as valid, and it's
  382. sufficient to preserve the pointer aliasing guarantees that GEP provides.
  383. Summary
  384. =======
  385. In summary, here's some things to always remember about the GetElementPtr
  386. instruction:
  387. #. The GEP instruction never accesses memory, it only provides pointer
  388. computations.
  389. #. The first operand to the GEP instruction is always a pointer and it must be
  390. indexed.
  391. #. There are no superfluous indices for the GEP instruction.
  392. #. Trailing zero indices are superfluous for pointer aliasing, but not for the
  393. types of the pointers.
  394. #. Leading zero indices are not superfluous for pointer aliasing nor the types
  395. of the pointers.