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- //=== Target/TargetRegisterInfo.h - Target Register Information -*- C++ -*-===//
- //
- // The LLVM Compiler Infrastructure
- //
- // This file is distributed under the University of Illinois Open Source
- // License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- //
- // This file describes an abstract interface used to get information about a
- // target machines register file. This information is used for a variety of
- // purposed, especially register allocation.
- //
- //===----------------------------------------------------------------------===//
- #ifndef LLVM_TARGET_TARGETREGISTERINFO_H
- #define LLVM_TARGET_TARGETREGISTERINFO_H
- #include "llvm/ADT/ArrayRef.h"
- #include "llvm/CodeGen/MachineBasicBlock.h"
- #include "llvm/CodeGen/MachineValueType.h"
- #include "llvm/IR/CallingConv.h"
- #include "llvm/MC/MCRegisterInfo.h"
- #include <cassert>
- #include <functional>
- namespace llvm {
- class BitVector;
- class MachineFunction;
- class RegScavenger;
- template<class T> class SmallVectorImpl;
- class VirtRegMap;
- class raw_ostream;
- class TargetRegisterClass {
- public:
- typedef const MCPhysReg* iterator;
- typedef const MCPhysReg* const_iterator;
- typedef const MVT::SimpleValueType* vt_iterator;
- typedef const TargetRegisterClass* const * sc_iterator;
- // Instance variables filled by tablegen, do not use!
- const MCRegisterClass *MC;
- const vt_iterator VTs;
- const uint32_t *SubClassMask;
- const uint16_t *SuperRegIndices;
- const unsigned LaneMask;
- /// Classes with a higher priority value are assigned first by register
- /// allocators using a greedy heuristic. The value is in the range [0,63].
- const uint8_t AllocationPriority;
- /// Whether the class supports two (or more) disjunct subregister indices.
- const bool HasDisjunctSubRegs;
- const sc_iterator SuperClasses;
- ArrayRef<MCPhysReg> (*OrderFunc)(const MachineFunction&);
- /// getID() - Return the register class ID number.
- ///
- unsigned getID() const { return MC->getID(); }
- /// begin/end - Return all of the registers in this class.
- ///
- iterator begin() const { return MC->begin(); }
- iterator end() const { return MC->end(); }
- /// getNumRegs - Return the number of registers in this class.
- ///
- unsigned getNumRegs() const { return MC->getNumRegs(); }
- /// getRegister - Return the specified register in the class.
- ///
- unsigned getRegister(unsigned i) const {
- return MC->getRegister(i);
- }
- /// contains - Return true if the specified register is included in this
- /// register class. This does not include virtual registers.
- bool contains(unsigned Reg) const {
- return MC->contains(Reg);
- }
- /// contains - Return true if both registers are in this class.
- bool contains(unsigned Reg1, unsigned Reg2) const {
- return MC->contains(Reg1, Reg2);
- }
- /// getSize - Return the size of the register in bytes, which is also the size
- /// of a stack slot allocated to hold a spilled copy of this register.
- unsigned getSize() const { return MC->getSize(); }
- /// getAlignment - Return the minimum required alignment for a register of
- /// this class.
- unsigned getAlignment() const { return MC->getAlignment(); }
- /// getCopyCost - Return the cost of copying a value between two registers in
- /// this class. A negative number means the register class is very expensive
- /// to copy e.g. status flag register classes.
- int getCopyCost() const { return MC->getCopyCost(); }
- /// isAllocatable - Return true if this register class may be used to create
- /// virtual registers.
- bool isAllocatable() const { return MC->isAllocatable(); }
- /// hasType - return true if this TargetRegisterClass has the ValueType vt.
- ///
- bool hasType(MVT vt) const {
- for(int i = 0; VTs[i] != MVT::Other; ++i)
- if (MVT(VTs[i]) == vt)
- return true;
- return false;
- }
- /// vt_begin / vt_end - Loop over all of the value types that can be
- /// represented by values in this register class.
- vt_iterator vt_begin() const {
- return VTs;
- }
- vt_iterator vt_end() const {
- vt_iterator I = VTs;
- while (*I != MVT::Other) ++I;
- return I;
- }
- /// hasSubClass - return true if the specified TargetRegisterClass
- /// is a proper sub-class of this TargetRegisterClass.
- bool hasSubClass(const TargetRegisterClass *RC) const {
- return RC != this && hasSubClassEq(RC);
- }
- /// hasSubClassEq - Returns true if RC is a sub-class of or equal to this
- /// class.
- bool hasSubClassEq(const TargetRegisterClass *RC) const {
- unsigned ID = RC->getID();
- return (SubClassMask[ID / 32] >> (ID % 32)) & 1;
- }
- /// hasSuperClass - return true if the specified TargetRegisterClass is a
- /// proper super-class of this TargetRegisterClass.
- bool hasSuperClass(const TargetRegisterClass *RC) const {
- return RC->hasSubClass(this);
- }
- /// hasSuperClassEq - Returns true if RC is a super-class of or equal to this
- /// class.
- bool hasSuperClassEq(const TargetRegisterClass *RC) const {
- return RC->hasSubClassEq(this);
- }
- /// getSubClassMask - Returns a bit vector of subclasses, including this one.
- /// The vector is indexed by class IDs, see hasSubClassEq() above for how to
- /// use it.
- const uint32_t *getSubClassMask() const {
- return SubClassMask;
- }
- /// getSuperRegIndices - Returns a 0-terminated list of sub-register indices
- /// that project some super-register class into this register class. The list
- /// has an entry for each Idx such that:
- ///
- /// There exists SuperRC where:
- /// For all Reg in SuperRC:
- /// this->contains(Reg:Idx)
- ///
- const uint16_t *getSuperRegIndices() const {
- return SuperRegIndices;
- }
- /// getSuperClasses - Returns a NULL terminated list of super-classes. The
- /// classes are ordered by ID which is also a topological ordering from large
- /// to small classes. The list does NOT include the current class.
- sc_iterator getSuperClasses() const {
- return SuperClasses;
- }
- /// isASubClass - return true if this TargetRegisterClass is a subset
- /// class of at least one other TargetRegisterClass.
- bool isASubClass() const {
- return SuperClasses[0] != nullptr;
- }
- /// getRawAllocationOrder - Returns the preferred order for allocating
- /// registers from this register class in MF. The raw order comes directly
- /// from the .td file and may include reserved registers that are not
- /// allocatable. Register allocators should also make sure to allocate
- /// callee-saved registers only after all the volatiles are used. The
- /// RegisterClassInfo class provides filtered allocation orders with
- /// callee-saved registers moved to the end.
- ///
- /// The MachineFunction argument can be used to tune the allocatable
- /// registers based on the characteristics of the function, subtarget, or
- /// other criteria.
- ///
- /// By default, this method returns all registers in the class.
- ///
- ArrayRef<MCPhysReg> getRawAllocationOrder(const MachineFunction &MF) const {
- return OrderFunc ? OrderFunc(MF) : makeArrayRef(begin(), getNumRegs());
- }
- /// Returns the combination of all lane masks of register in this class.
- /// The lane masks of the registers are the combination of all lane masks
- /// of their subregisters.
- unsigned getLaneMask() const {
- return LaneMask;
- }
- };
- /// TargetRegisterInfoDesc - Extra information, not in MCRegisterDesc, about
- /// registers. These are used by codegen, not by MC.
- struct TargetRegisterInfoDesc {
- unsigned CostPerUse; // Extra cost of instructions using register.
- bool inAllocatableClass; // Register belongs to an allocatable regclass.
- };
- /// Each TargetRegisterClass has a per register weight, and weight
- /// limit which must be less than the limits of its pressure sets.
- struct RegClassWeight {
- unsigned RegWeight;
- unsigned WeightLimit;
- };
- /// TargetRegisterInfo base class - We assume that the target defines a static
- /// array of TargetRegisterDesc objects that represent all of the machine
- /// registers that the target has. As such, we simply have to track a pointer
- /// to this array so that we can turn register number into a register
- /// descriptor.
- ///
- class TargetRegisterInfo : public MCRegisterInfo {
- public:
- typedef const TargetRegisterClass * const * regclass_iterator;
- private:
- const TargetRegisterInfoDesc *InfoDesc; // Extra desc array for codegen
- const char *const *SubRegIndexNames; // Names of subreg indexes.
- // Pointer to array of lane masks, one per sub-reg index.
- const unsigned *SubRegIndexLaneMasks;
- regclass_iterator RegClassBegin, RegClassEnd; // List of regclasses
- unsigned CoveringLanes;
- protected:
- TargetRegisterInfo(const TargetRegisterInfoDesc *ID,
- regclass_iterator RegClassBegin,
- regclass_iterator RegClassEnd,
- const char *const *SRINames,
- const unsigned *SRILaneMasks,
- unsigned CoveringLanes);
- virtual ~TargetRegisterInfo();
- public:
- // Register numbers can represent physical registers, virtual registers, and
- // sometimes stack slots. The unsigned values are divided into these ranges:
- //
- // 0 Not a register, can be used as a sentinel.
- // [1;2^30) Physical registers assigned by TableGen.
- // [2^30;2^31) Stack slots. (Rarely used.)
- // [2^31;2^32) Virtual registers assigned by MachineRegisterInfo.
- //
- // Further sentinels can be allocated from the small negative integers.
- // DenseMapInfo<unsigned> uses -1u and -2u.
- /// isStackSlot - Sometimes it is useful the be able to store a non-negative
- /// frame index in a variable that normally holds a register. isStackSlot()
- /// returns true if Reg is in the range used for stack slots.
- ///
- /// Note that isVirtualRegister() and isPhysicalRegister() cannot handle stack
- /// slots, so if a variable may contains a stack slot, always check
- /// isStackSlot() first.
- ///
- static bool isStackSlot(unsigned Reg) {
- return int(Reg) >= (1 << 30);
- }
- /// stackSlot2Index - Compute the frame index from a register value
- /// representing a stack slot.
- static int stackSlot2Index(unsigned Reg) {
- assert(isStackSlot(Reg) && "Not a stack slot");
- return int(Reg - (1u << 30));
- }
- /// index2StackSlot - Convert a non-negative frame index to a stack slot
- /// register value.
- static unsigned index2StackSlot(int FI) {
- assert(FI >= 0 && "Cannot hold a negative frame index.");
- return FI + (1u << 30);
- }
- /// isPhysicalRegister - Return true if the specified register number is in
- /// the physical register namespace.
- static bool isPhysicalRegister(unsigned Reg) {
- assert(!isStackSlot(Reg) && "Not a register! Check isStackSlot() first.");
- return int(Reg) > 0;
- }
- /// isVirtualRegister - Return true if the specified register number is in
- /// the virtual register namespace.
- static bool isVirtualRegister(unsigned Reg) {
- assert(!isStackSlot(Reg) && "Not a register! Check isStackSlot() first.");
- return int(Reg) < 0;
- }
- /// virtReg2Index - Convert a virtual register number to a 0-based index.
- /// The first virtual register in a function will get the index 0.
- static unsigned virtReg2Index(unsigned Reg) {
- assert(isVirtualRegister(Reg) && "Not a virtual register");
- return Reg & ~(1u << 31);
- }
- /// index2VirtReg - Convert a 0-based index to a virtual register number.
- /// This is the inverse operation of VirtReg2IndexFunctor below.
- static unsigned index2VirtReg(unsigned Index) {
- return Index | (1u << 31);
- }
- /// getMinimalPhysRegClass - Returns the Register Class of a physical
- /// register of the given type, picking the most sub register class of
- /// the right type that contains this physreg.
- const TargetRegisterClass *
- getMinimalPhysRegClass(unsigned Reg, MVT VT = MVT::Other) const;
- /// getAllocatableClass - Return the maximal subclass of the given register
- /// class that is alloctable, or NULL.
- const TargetRegisterClass *
- getAllocatableClass(const TargetRegisterClass *RC) const;
- /// getAllocatableSet - Returns a bitset indexed by register number
- /// indicating if a register is allocatable or not. If a register class is
- /// specified, returns the subset for the class.
- BitVector getAllocatableSet(const MachineFunction &MF,
- const TargetRegisterClass *RC = nullptr) const;
- /// getCostPerUse - Return the additional cost of using this register instead
- /// of other registers in its class.
- unsigned getCostPerUse(unsigned RegNo) const {
- return InfoDesc[RegNo].CostPerUse;
- }
- /// isInAllocatableClass - Return true if the register is in the allocation
- /// of any register class.
- bool isInAllocatableClass(unsigned RegNo) const {
- return InfoDesc[RegNo].inAllocatableClass;
- }
- /// getSubRegIndexName - Return the human-readable symbolic target-specific
- /// name for the specified SubRegIndex.
- const char *getSubRegIndexName(unsigned SubIdx) const {
- assert(SubIdx && SubIdx < getNumSubRegIndices() &&
- "This is not a subregister index");
- return SubRegIndexNames[SubIdx-1];
- }
- /// getSubRegIndexLaneMask - Return a bitmask representing the parts of a
- /// register that are covered by SubIdx.
- ///
- /// Lane masks for sub-register indices are similar to register units for
- /// physical registers. The individual bits in a lane mask can't be assigned
- /// any specific meaning. They can be used to check if two sub-register
- /// indices overlap.
- ///
- /// If the target has a register such that:
- ///
- /// getSubReg(Reg, A) overlaps getSubReg(Reg, B)
- ///
- /// then:
- ///
- /// (getSubRegIndexLaneMask(A) & getSubRegIndexLaneMask(B)) != 0
- ///
- /// The converse is not necessarily true. If two lane masks have a common
- /// bit, the corresponding sub-registers may not overlap, but it can be
- /// assumed that they usually will.
- /// SubIdx == 0 is allowed, it has the lane mask ~0u.
- unsigned getSubRegIndexLaneMask(unsigned SubIdx) const {
- assert(SubIdx < getNumSubRegIndices() && "This is not a subregister index");
- return SubRegIndexLaneMasks[SubIdx];
- }
- /// Returns true if the given lane mask is imprecise.
- ///
- /// LaneMasks as given by getSubRegIndexLaneMask() have a limited number of
- /// bits, so for targets with more than 31 disjunct subregister indices there
- /// may be cases where:
- /// getSubReg(Reg,A) does not overlap getSubReg(Reg,B)
- /// but we still have
- /// (getSubRegIndexLaneMask(A) & getSubRegIndexLaneMask(B)) != 0.
- /// This function returns true in those cases.
- static bool isImpreciseLaneMask(unsigned LaneMask) {
- return LaneMask & 0x80000000u;
- }
- /// The lane masks returned by getSubRegIndexLaneMask() above can only be
- /// used to determine if sub-registers overlap - they can't be used to
- /// determine if a set of sub-registers completely cover another
- /// sub-register.
- ///
- /// The X86 general purpose registers have two lanes corresponding to the
- /// sub_8bit and sub_8bit_hi sub-registers. Both sub_32bit and sub_16bit have
- /// lane masks '3', but the sub_16bit sub-register doesn't fully cover the
- /// sub_32bit sub-register.
- ///
- /// On the other hand, the ARM NEON lanes fully cover their registers: The
- /// dsub_0 sub-register is completely covered by the ssub_0 and ssub_1 lanes.
- /// This is related to the CoveredBySubRegs property on register definitions.
- ///
- /// This function returns a bit mask of lanes that completely cover their
- /// sub-registers. More precisely, given:
- ///
- /// Covering = getCoveringLanes();
- /// MaskA = getSubRegIndexLaneMask(SubA);
- /// MaskB = getSubRegIndexLaneMask(SubB);
- ///
- /// If (MaskA & ~(MaskB & Covering)) == 0, then SubA is completely covered by
- /// SubB.
- unsigned getCoveringLanes() const { return CoveringLanes; }
- /// regsOverlap - Returns true if the two registers are equal or alias each
- /// other. The registers may be virtual register.
- bool regsOverlap(unsigned regA, unsigned regB) const {
- if (regA == regB) return true;
- if (isVirtualRegister(regA) || isVirtualRegister(regB))
- return false;
- // Regunits are numerically ordered. Find a common unit.
- MCRegUnitIterator RUA(regA, this);
- MCRegUnitIterator RUB(regB, this);
- do {
- if (*RUA == *RUB) return true;
- if (*RUA < *RUB) ++RUA;
- else ++RUB;
- } while (RUA.isValid() && RUB.isValid());
- return false;
- }
- /// hasRegUnit - Returns true if Reg contains RegUnit.
- bool hasRegUnit(unsigned Reg, unsigned RegUnit) const {
- for (MCRegUnitIterator Units(Reg, this); Units.isValid(); ++Units)
- if (*Units == RegUnit)
- return true;
- return false;
- }
- /// getCalleeSavedRegs - Return a null-terminated list of all of the
- /// callee saved registers on this target. The register should be in the
- /// order of desired callee-save stack frame offset. The first register is
- /// closest to the incoming stack pointer if stack grows down, and vice versa.
- ///
- virtual const MCPhysReg*
- getCalleeSavedRegs(const MachineFunction *MF) const = 0;
- /// getCallPreservedMask - Return a mask of call-preserved registers for the
- /// given calling convention on the current function. The mask should
- /// include all call-preserved aliases. This is used by the register
- /// allocator to determine which registers can be live across a call.
- ///
- /// The mask is an array containing (TRI::getNumRegs()+31)/32 entries.
- /// A set bit indicates that all bits of the corresponding register are
- /// preserved across the function call. The bit mask is expected to be
- /// sub-register complete, i.e. if A is preserved, so are all its
- /// sub-registers.
- ///
- /// Bits are numbered from the LSB, so the bit for physical register Reg can
- /// be found as (Mask[Reg / 32] >> Reg % 32) & 1.
- ///
- /// A NULL pointer means that no register mask will be used, and call
- /// instructions should use implicit-def operands to indicate call clobbered
- /// registers.
- ///
- virtual const uint32_t *getCallPreservedMask(const MachineFunction &MF,
- CallingConv::ID) const {
- // The default mask clobbers everything. All targets should override.
- return nullptr;
- }
- /// Return all the call-preserved register masks defined for this target.
- virtual ArrayRef<const uint32_t *> getRegMasks() const = 0;
- virtual ArrayRef<const char *> getRegMaskNames() const = 0;
- /// getReservedRegs - Returns a bitset indexed by physical register number
- /// indicating if a register is a special register that has particular uses
- /// and should be considered unavailable at all times, e.g. SP, RA. This is
- /// used by register scavenger to determine what registers are free.
- virtual BitVector getReservedRegs(const MachineFunction &MF) const = 0;
- /// Prior to adding the live-out mask to a stackmap or patchpoint
- /// instruction, provide the target the opportunity to adjust it (mainly to
- /// remove pseudo-registers that should be ignored).
- virtual void adjustStackMapLiveOutMask(uint32_t *Mask) const { }
- /// getMatchingSuperReg - Return a super-register of the specified register
- /// Reg so its sub-register of index SubIdx is Reg.
- unsigned getMatchingSuperReg(unsigned Reg, unsigned SubIdx,
- const TargetRegisterClass *RC) const {
- return MCRegisterInfo::getMatchingSuperReg(Reg, SubIdx, RC->MC);
- }
- /// getMatchingSuperRegClass - Return a subclass of the specified register
- /// class A so that each register in it has a sub-register of the
- /// specified sub-register index which is in the specified register class B.
- ///
- /// TableGen will synthesize missing A sub-classes.
- virtual const TargetRegisterClass *
- getMatchingSuperRegClass(const TargetRegisterClass *A,
- const TargetRegisterClass *B, unsigned Idx) const;
- /// getSubClassWithSubReg - Returns the largest legal sub-class of RC that
- /// supports the sub-register index Idx.
- /// If no such sub-class exists, return NULL.
- /// If all registers in RC already have an Idx sub-register, return RC.
- ///
- /// TableGen generates a version of this function that is good enough in most
- /// cases. Targets can override if they have constraints that TableGen
- /// doesn't understand. For example, the x86 sub_8bit sub-register index is
- /// supported by the full GR32 register class in 64-bit mode, but only by the
- /// GR32_ABCD regiister class in 32-bit mode.
- ///
- /// TableGen will synthesize missing RC sub-classes.
- virtual const TargetRegisterClass *
- getSubClassWithSubReg(const TargetRegisterClass *RC, unsigned Idx) const {
- assert(Idx == 0 && "Target has no sub-registers");
- return RC;
- }
- /// composeSubRegIndices - Return the subregister index you get from composing
- /// two subregister indices.
- ///
- /// The special null sub-register index composes as the identity.
- ///
- /// If R:a:b is the same register as R:c, then composeSubRegIndices(a, b)
- /// returns c. Note that composeSubRegIndices does not tell you about illegal
- /// compositions. If R does not have a subreg a, or R:a does not have a subreg
- /// b, composeSubRegIndices doesn't tell you.
- ///
- /// The ARM register Q0 has two D subregs dsub_0:D0 and dsub_1:D1. It also has
- /// ssub_0:S0 - ssub_3:S3 subregs.
- /// If you compose subreg indices dsub_1, ssub_0 you get ssub_2.
- ///
- unsigned composeSubRegIndices(unsigned a, unsigned b) const {
- if (!a) return b;
- if (!b) return a;
- return composeSubRegIndicesImpl(a, b);
- }
- /// Transforms a LaneMask computed for one subregister to the lanemask that
- /// would have been computed when composing the subsubregisters with IdxA
- /// first. @sa composeSubRegIndices()
- unsigned composeSubRegIndexLaneMask(unsigned IdxA, unsigned LaneMask) const {
- if (!IdxA)
- return LaneMask;
- return composeSubRegIndexLaneMaskImpl(IdxA, LaneMask);
- }
- /// Debugging helper: dump register in human readable form to dbgs() stream.
- static void dumpReg(unsigned Reg, unsigned SubRegIndex = 0,
- const TargetRegisterInfo* TRI = nullptr);
- protected:
- /// Overridden by TableGen in targets that have sub-registers.
- virtual unsigned composeSubRegIndicesImpl(unsigned, unsigned) const {
- llvm_unreachable("Target has no sub-registers");
- }
- /// Overridden by TableGen in targets that have sub-registers.
- virtual unsigned
- composeSubRegIndexLaneMaskImpl(unsigned, unsigned) const {
- llvm_unreachable("Target has no sub-registers");
- }
- public:
- /// getCommonSuperRegClass - Find a common super-register class if it exists.
- ///
- /// Find a register class, SuperRC and two sub-register indices, PreA and
- /// PreB, such that:
- ///
- /// 1. PreA + SubA == PreB + SubB (using composeSubRegIndices()), and
- ///
- /// 2. For all Reg in SuperRC: Reg:PreA in RCA and Reg:PreB in RCB, and
- ///
- /// 3. SuperRC->getSize() >= max(RCA->getSize(), RCB->getSize()).
- ///
- /// SuperRC will be chosen such that no super-class of SuperRC satisfies the
- /// requirements, and there is no register class with a smaller spill size
- /// that satisfies the requirements.
- ///
- /// SubA and SubB must not be 0. Use getMatchingSuperRegClass() instead.
- ///
- /// Either of the PreA and PreB sub-register indices may be returned as 0. In
- /// that case, the returned register class will be a sub-class of the
- /// corresponding argument register class.
- ///
- /// The function returns NULL if no register class can be found.
- ///
- const TargetRegisterClass*
- getCommonSuperRegClass(const TargetRegisterClass *RCA, unsigned SubA,
- const TargetRegisterClass *RCB, unsigned SubB,
- unsigned &PreA, unsigned &PreB) const;
- //===--------------------------------------------------------------------===//
- // Register Class Information
- //
- /// Register class iterators
- ///
- regclass_iterator regclass_begin() const { return RegClassBegin; }
- regclass_iterator regclass_end() const { return RegClassEnd; }
- unsigned getNumRegClasses() const {
- return (unsigned)(regclass_end()-regclass_begin());
- }
- /// getRegClass - Returns the register class associated with the enumeration
- /// value. See class MCOperandInfo.
- const TargetRegisterClass *getRegClass(unsigned i) const {
- assert(i < getNumRegClasses() && "Register Class ID out of range");
- return RegClassBegin[i];
- }
- /// getRegClassName - Returns the name of the register class.
- const char *getRegClassName(const TargetRegisterClass *Class) const {
- return MCRegisterInfo::getRegClassName(Class->MC);
- }
- /// getCommonSubClass - find the largest common subclass of A and B. Return
- /// NULL if there is no common subclass.
- const TargetRegisterClass *
- getCommonSubClass(const TargetRegisterClass *A,
- const TargetRegisterClass *B) const;
- /// getPointerRegClass - Returns a TargetRegisterClass used for pointer
- /// values. If a target supports multiple different pointer register classes,
- /// kind specifies which one is indicated.
- virtual const TargetRegisterClass *
- getPointerRegClass(const MachineFunction &MF, unsigned Kind=0) const {
- llvm_unreachable("Target didn't implement getPointerRegClass!");
- }
- /// getCrossCopyRegClass - Returns a legal register class to copy a register
- /// in the specified class to or from. If it is possible to copy the register
- /// directly without using a cross register class copy, return the specified
- /// RC. Returns NULL if it is not possible to copy between a two registers of
- /// the specified class.
- virtual const TargetRegisterClass *
- getCrossCopyRegClass(const TargetRegisterClass *RC) const {
- return RC;
- }
- /// getLargestLegalSuperClass - Returns the largest super class of RC that is
- /// legal to use in the current sub-target and has the same spill size.
- /// The returned register class can be used to create virtual registers which
- /// means that all its registers can be copied and spilled.
- virtual const TargetRegisterClass *
- getLargestLegalSuperClass(const TargetRegisterClass *RC,
- const MachineFunction &) const {
- /// The default implementation is very conservative and doesn't allow the
- /// register allocator to inflate register classes.
- return RC;
- }
- /// getRegPressureLimit - Return the register pressure "high water mark" for
- /// the specific register class. The scheduler is in high register pressure
- /// mode (for the specific register class) if it goes over the limit.
- ///
- /// Note: this is the old register pressure model that relies on a manually
- /// specified representative register class per value type.
- virtual unsigned getRegPressureLimit(const TargetRegisterClass *RC,
- MachineFunction &MF) const {
- return 0;
- }
- /// Get the weight in units of pressure for this register class.
- virtual const RegClassWeight &getRegClassWeight(
- const TargetRegisterClass *RC) const = 0;
- /// Get the weight in units of pressure for this register unit.
- virtual unsigned getRegUnitWeight(unsigned RegUnit) const = 0;
- /// Get the number of dimensions of register pressure.
- virtual unsigned getNumRegPressureSets() const = 0;
- /// Get the name of this register unit pressure set.
- virtual const char *getRegPressureSetName(unsigned Idx) const = 0;
- /// Get the register unit pressure limit for this dimension.
- /// This limit must be adjusted dynamically for reserved registers.
- virtual unsigned getRegPressureSetLimit(const MachineFunction &MF,
- unsigned Idx) const = 0;
- /// Get the dimensions of register pressure impacted by this register class.
- /// Returns a -1 terminated array of pressure set IDs.
- virtual const int *getRegClassPressureSets(
- const TargetRegisterClass *RC) const = 0;
- /// Get the dimensions of register pressure impacted by this register unit.
- /// Returns a -1 terminated array of pressure set IDs.
- virtual const int *getRegUnitPressureSets(unsigned RegUnit) const = 0;
- /// Get a list of 'hint' registers that the register allocator should try
- /// first when allocating a physical register for the virtual register
- /// VirtReg. These registers are effectively moved to the front of the
- /// allocation order.
- ///
- /// The Order argument is the allocation order for VirtReg's register class
- /// as returned from RegisterClassInfo::getOrder(). The hint registers must
- /// come from Order, and they must not be reserved.
- ///
- /// The default implementation of this function can resolve
- /// target-independent hints provided to MRI::setRegAllocationHint with
- /// HintType == 0. Targets that override this function should defer to the
- /// default implementation if they have no reason to change the allocation
- /// order for VirtReg. There may be target-independent hints.
- virtual void getRegAllocationHints(unsigned VirtReg,
- ArrayRef<MCPhysReg> Order,
- SmallVectorImpl<MCPhysReg> &Hints,
- const MachineFunction &MF,
- const VirtRegMap *VRM = nullptr) const;
- /// updateRegAllocHint - A callback to allow target a chance to update
- /// register allocation hints when a register is "changed" (e.g. coalesced)
- /// to another register. e.g. On ARM, some virtual registers should target
- /// register pairs, if one of pair is coalesced to another register, the
- /// allocation hint of the other half of the pair should be changed to point
- /// to the new register.
- virtual void updateRegAllocHint(unsigned Reg, unsigned NewReg,
- MachineFunction &MF) const {
- // Do nothing.
- }
- /// Allow the target to reverse allocation order of local live ranges. This
- /// will generally allocate shorter local live ranges first. For targets with
- /// many registers, this could reduce regalloc compile time by a large
- /// factor. It is disabled by default for three reasons:
- /// (1) Top-down allocation is simpler and easier to debug for targets that
- /// don't benefit from reversing the order.
- /// (2) Bottom-up allocation could result in poor evicition decisions on some
- /// targets affecting the performance of compiled code.
- /// (3) Bottom-up allocation is no longer guaranteed to optimally color.
- virtual bool reverseLocalAssignment() const { return false; }
- /// Allow the target to override the cost of using a callee-saved register for
- /// the first time. Default value of 0 means we will use a callee-saved
- /// register if it is available.
- virtual unsigned getCSRFirstUseCost() const { return 0; }
- /// requiresRegisterScavenging - returns true if the target requires (and can
- /// make use of) the register scavenger.
- virtual bool requiresRegisterScavenging(const MachineFunction &MF) const {
- return false;
- }
- /// useFPForScavengingIndex - returns true if the target wants to use
- /// frame pointer based accesses to spill to the scavenger emergency spill
- /// slot.
- virtual bool useFPForScavengingIndex(const MachineFunction &MF) const {
- return true;
- }
- /// requiresFrameIndexScavenging - returns true if the target requires post
- /// PEI scavenging of registers for materializing frame index constants.
- virtual bool requiresFrameIndexScavenging(const MachineFunction &MF) const {
- return false;
- }
- /// requiresVirtualBaseRegisters - Returns true if the target wants the
- /// LocalStackAllocation pass to be run and virtual base registers
- /// used for more efficient stack access.
- virtual bool requiresVirtualBaseRegisters(const MachineFunction &MF) const {
- return false;
- }
- /// hasReservedSpillSlot - Return true if target has reserved a spill slot in
- /// the stack frame of the given function for the specified register. e.g. On
- /// x86, if the frame register is required, the first fixed stack object is
- /// reserved as its spill slot. This tells PEI not to create a new stack frame
- /// object for the given register. It should be called only after
- /// processFunctionBeforeCalleeSavedScan().
- virtual bool hasReservedSpillSlot(const MachineFunction &MF, unsigned Reg,
- int &FrameIdx) const {
- return false;
- }
- /// trackLivenessAfterRegAlloc - returns true if the live-ins should be tracked
- /// after register allocation.
- virtual bool trackLivenessAfterRegAlloc(const MachineFunction &MF) const {
- return false;
- }
- /// needsStackRealignment - true if storage within the function requires the
- /// stack pointer to be aligned more than the normal calling convention calls
- /// for.
- virtual bool needsStackRealignment(const MachineFunction &MF) const {
- return false;
- }
- /// getFrameIndexInstrOffset - Get the offset from the referenced frame
- /// index in the instruction, if there is one.
- virtual int64_t getFrameIndexInstrOffset(const MachineInstr *MI,
- int Idx) const {
- return 0;
- }
- /// needsFrameBaseReg - Returns true if the instruction's frame index
- /// reference would be better served by a base register other than FP
- /// or SP. Used by LocalStackFrameAllocation to determine which frame index
- /// references it should create new base registers for.
- virtual bool needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const {
- return false;
- }
- /// materializeFrameBaseRegister - Insert defining instruction(s) for
- /// BaseReg to be a pointer to FrameIdx before insertion point I.
- virtual void materializeFrameBaseRegister(MachineBasicBlock *MBB,
- unsigned BaseReg, int FrameIdx,
- int64_t Offset) const {
- llvm_unreachable("materializeFrameBaseRegister does not exist on this "
- "target");
- }
- /// resolveFrameIndex - Resolve a frame index operand of an instruction
- /// to reference the indicated base register plus offset instead.
- virtual void resolveFrameIndex(MachineInstr &MI, unsigned BaseReg,
- int64_t Offset) const {
- llvm_unreachable("resolveFrameIndex does not exist on this target");
- }
- /// isFrameOffsetLegal - Determine whether a given base register plus offset
- /// immediate is encodable to resolve a frame index.
- virtual bool isFrameOffsetLegal(const MachineInstr *MI, unsigned BaseReg,
- int64_t Offset) const {
- llvm_unreachable("isFrameOffsetLegal does not exist on this target");
- }
- /// saveScavengerRegister - Spill the register so it can be used by the
- /// register scavenger. Return true if the register was spilled, false
- /// otherwise. If this function does not spill the register, the scavenger
- /// will instead spill it to the emergency spill slot.
- ///
- virtual bool saveScavengerRegister(MachineBasicBlock &MBB,
- MachineBasicBlock::iterator I,
- MachineBasicBlock::iterator &UseMI,
- const TargetRegisterClass *RC,
- unsigned Reg) const {
- return false;
- }
- /// eliminateFrameIndex - This method must be overriden to eliminate abstract
- /// frame indices from instructions which may use them. The instruction
- /// referenced by the iterator contains an MO_FrameIndex operand which must be
- /// eliminated by this method. This method may modify or replace the
- /// specified instruction, as long as it keeps the iterator pointing at the
- /// finished product. SPAdj is the SP adjustment due to call frame setup
- /// instruction. FIOperandNum is the FI operand number.
- virtual void eliminateFrameIndex(MachineBasicBlock::iterator MI,
- int SPAdj, unsigned FIOperandNum,
- RegScavenger *RS = nullptr) const = 0;
- //===--------------------------------------------------------------------===//
- /// Subtarget Hooks
- /// \brief SrcRC and DstRC will be morphed into NewRC if this returns true.
- virtual bool shouldCoalesce(MachineInstr *MI,
- const TargetRegisterClass *SrcRC,
- unsigned SubReg,
- const TargetRegisterClass *DstRC,
- unsigned DstSubReg,
- const TargetRegisterClass *NewRC) const
- { return true; }
- //===--------------------------------------------------------------------===//
- /// Debug information queries.
- /// getFrameRegister - This method should return the register used as a base
- /// for values allocated in the current stack frame.
- virtual unsigned getFrameRegister(const MachineFunction &MF) const = 0;
- };
- //===----------------------------------------------------------------------===//
- // SuperRegClassIterator
- // //
- ///////////////////////////////////////////////////////////////////////////////
- //
- // Iterate over the possible super-registers for a given register class. The
- // iterator will visit a list of pairs (Idx, Mask) corresponding to the
- // possible classes of super-registers.
- //
- // Each bit mask will have at least one set bit, and each set bit in Mask
- // corresponds to a SuperRC such that:
- //
- // For all Reg in SuperRC: Reg:Idx is in RC.
- //
- // The iterator can include (O, RC->getSubClassMask()) as the first entry which
- // also satisfies the above requirement, assuming Reg:0 == Reg.
- //
- class SuperRegClassIterator {
- const unsigned RCMaskWords;
- unsigned SubReg;
- const uint16_t *Idx;
- const uint32_t *Mask;
- public:
- /// Create a SuperRegClassIterator that visits all the super-register classes
- /// of RC. When IncludeSelf is set, also include the (0, sub-classes) entry.
- SuperRegClassIterator(const TargetRegisterClass *RC,
- const TargetRegisterInfo *TRI,
- bool IncludeSelf = false)
- : RCMaskWords((TRI->getNumRegClasses() + 31) / 32),
- SubReg(0),
- Idx(RC->getSuperRegIndices()),
- Mask(RC->getSubClassMask()) {
- if (!IncludeSelf)
- ++*this;
- }
- /// Returns true if this iterator is still pointing at a valid entry.
- bool isValid() const { return Idx; }
- /// Returns the current sub-register index.
- unsigned getSubReg() const { return SubReg; }
- /// Returns the bit mask if register classes that getSubReg() projects into
- /// RC.
- const uint32_t *getMask() const { return Mask; }
- /// Advance iterator to the next entry.
- void operator++() {
- assert(isValid() && "Cannot move iterator past end.");
- Mask += RCMaskWords;
- SubReg = *Idx++;
- if (!SubReg)
- Idx = nullptr;
- }
- };
- // This is useful when building IndexedMaps keyed on virtual registers
- struct VirtReg2IndexFunctor : public std::unary_function<unsigned, unsigned> {
- unsigned operator()(unsigned Reg) const {
- return TargetRegisterInfo::virtReg2Index(Reg);
- }
- };
- /// PrintReg - Helper class for printing registers on a raw_ostream.
- /// Prints virtual and physical registers with or without a TRI instance.
- ///
- /// The format is:
- /// %noreg - NoRegister
- /// %vreg5 - a virtual register.
- /// %vreg5:sub_8bit - a virtual register with sub-register index (with TRI).
- /// %EAX - a physical register
- /// %physreg17 - a physical register when no TRI instance given.
- ///
- /// Usage: OS << PrintReg(Reg, TRI) << '\n';
- ///
- class PrintReg {
- const TargetRegisterInfo *TRI;
- unsigned Reg;
- unsigned SubIdx;
- public:
- explicit PrintReg(unsigned reg, const TargetRegisterInfo *tri = nullptr,
- unsigned subidx = 0)
- : TRI(tri), Reg(reg), SubIdx(subidx) {}
- void print(raw_ostream&) const;
- };
- static inline raw_ostream &operator<<(raw_ostream &OS, const PrintReg &PR) {
- PR.print(OS);
- return OS;
- }
- /// PrintRegUnit - Helper class for printing register units on a raw_ostream.
- ///
- /// Register units are named after their root registers:
- ///
- /// AL - Single root.
- /// FP0~ST7 - Dual roots.
- ///
- /// Usage: OS << PrintRegUnit(Unit, TRI) << '\n';
- ///
- class PrintRegUnit {
- protected:
- const TargetRegisterInfo *TRI;
- unsigned Unit;
- public:
- PrintRegUnit(unsigned unit, const TargetRegisterInfo *tri)
- : TRI(tri), Unit(unit) {}
- void print(raw_ostream&) const;
- };
- static inline raw_ostream &operator<<(raw_ostream &OS, const PrintRegUnit &PR) {
- PR.print(OS);
- return OS;
- }
- /// PrintVRegOrUnit - It is often convenient to track virtual registers and
- /// physical register units in the same list.
- class PrintVRegOrUnit : protected PrintRegUnit {
- public:
- PrintVRegOrUnit(unsigned VRegOrUnit, const TargetRegisterInfo *tri)
- : PrintRegUnit(VRegOrUnit, tri) {}
- void print(raw_ostream&) const;
- };
- static inline raw_ostream &operator<<(raw_ostream &OS,
- const PrintVRegOrUnit &PR) {
- PR.print(OS);
- return OS;
- }
- } // End llvm namespace
- #endif
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