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- // Run: %dxc -T ds_6_0 -E main
- // CHECK: OpCapability ClipDistance
- // CHECK: OpCapability CullDistance
- // CHECK: OpCapability Tessellation
- // HS PCF output
- struct HsPcfOut {
- float outTessFactor[4] : SV_TessFactor; // Builtin TessLevelOuter
- float inTessFactor[2] : SV_InsideTessFactor; // Builtin TessLevelInner
- float3 foo : FOO; // Input variable
- };
- // Per-vertex input structs
- struct Inner2PerVertexIn {
- float clip3 : SV_ClipDistance3; // Builtin ClipDistance
- float4 texco : TEXCOORD; // Input variable
- };
- struct InnerPerVertexIn {
- float4 pos : SV_Position; // Builtin Position
- float clip0 : SV_ClipDistance0; // Builtin ClipDistance
- Inner2PerVertexIn s;
- float2 cull2 : SV_CullDistance2; // Builtin CullDistance
- };
- struct PerVertexIn {
- float4 cull3 : SV_CullDistance3; // Builtin CullDistance
- InnerPerVertexIn s;
- float2 bar : BAR; // Input variable
- [[vk::builtin("PointSize")]]
- float ptSize : PSIZE; // Builtin PointSize
- };
- // Per-vertex output structs
- struct Inner2PerVertexOut {
- float3 foo : FOO; // Output variable
- float2 cull3 : SV_CullDistance3; // Builtin CullDistance
- float clip0 : SV_ClipDistance0; // Builtin ClipDistance
- };
- struct InnerPerVertexOut {
- Inner2PerVertexOut s;
- float2 cull4 : SV_CullDistance4; // Builtin CullDistance
- float4 bar : BAR; // Output variable
- [[vk::builtin("PointSize")]]
- float ptSize : PSIZE; // Builtin PointSize
- };
- struct DsOut {
- float4 pos : SV_Position;
- InnerPerVertexOut s;
- };
- // Per-vertex input builtin : gl_PerVertex (Position, ClipDistance, CullDistance)
- // Per-vertex output builtin : gl_PerVertex (Position, ClipDistance, CullDistance)
- // Per-vertex input variable: TEXCOORD, BAR
- // Per-vertex output variable: FOO, BAR
- // Per-primitive input builtin : TessLevelInner, TessLevelOuter, TessCoord (SV_DomainLocation)
- // Per-primitive input variable : FOO
- // CHECK: OpEntryPoint TessellationEvaluation %main "main" %gl_PerVertexIn %gl_PerVertexOut %in_var_TEXCOORD %in_var_BAR %gl_TessCoord %gl_TessLevelOuter %gl_TessLevelInner %in_var_FOO %out_var_FOO %out_var_BAR
- // CHECK: OpMemberDecorate %type_gl_PerVertex 0 BuiltIn Position
- // CHECK: OpMemberDecorate %type_gl_PerVertex 1 BuiltIn PointSize
- // CHECK: OpMemberDecorate %type_gl_PerVertex 2 BuiltIn ClipDistance
- // CHECK: OpMemberDecorate %type_gl_PerVertex 3 BuiltIn CullDistance
- // CHECK: OpDecorate %type_gl_PerVertex Block
- // CHECK: OpMemberDecorate %type_gl_PerVertex_0 0 BuiltIn Position
- // CHECK: OpMemberDecorate %type_gl_PerVertex_0 1 BuiltIn PointSize
- // CHECK: OpMemberDecorate %type_gl_PerVertex_0 2 BuiltIn ClipDistance
- // CHECK: OpMemberDecorate %type_gl_PerVertex_0 3 BuiltIn CullDistance
- // CHECK: OpDecorate %type_gl_PerVertex_0 Block
- // CHECK: OpDecorate %gl_TessCoord BuiltIn TessCoord
- // CHECK: OpDecorate %gl_TessCoord Patch
- // CHECK: OpDecorate %gl_TessLevelOuter BuiltIn TessLevelOuter
- // CHECK: OpDecorate %gl_TessLevelOuter Patch
- // CHECK: OpDecorate %gl_TessLevelInner BuiltIn TessLevelInner
- // CHECK: OpDecorate %gl_TessLevelInner Patch
- // CHECK: OpDecorate %in_var_FOO Patch
- // CHECK: OpDecorate %in_var_BAR Location 0
- // CHECK: OpDecorate %in_var_FOO Location 1
- // CHECK: OpDecorate %in_var_TEXCOORD Location 2
- // CHECK: OpDecorate %out_var_FOO Location 0
- // CHECK: OpDecorate %out_var_BAR Location 1
- // Input : clip0 + clip3 : 2 floats
- // Input : cull2 + cull3 : 6 floats
- // CHECK: %type_gl_PerVertex = OpTypeStruct %v4float %float %_arr_float_uint_2 %_arr_float_uint_6
- // Output: clip0 + clip5 : 4 floats
- // Output: cull3 + cull4 : 4 floats
- // CHECK: %type_gl_PerVertex_0 = OpTypeStruct %v4float %float %_arr_float_uint_4 %_arr_float_uint_4
- // CHECK: %gl_PerVertexIn = OpVariable %_ptr_Input__arr_type_gl_PerVertex_uint_3 Input
- // CHECK: %gl_PerVertexOut = OpVariable %_ptr_Output_type_gl_PerVertex_0 Output
- // CHECK: %in_var_TEXCOORD = OpVariable %_ptr_Input__arr_v4float_uint_3 Input
- // CHECK: %in_var_BAR = OpVariable %_ptr_Input__arr_v2float_uint_3 Input
- // CHECK: %gl_TessCoord = OpVariable %_ptr_Input_v3float Input
- // CHECK: %gl_TessLevelOuter = OpVariable %_ptr_Input__arr_float_uint_4 Input
- // CHECK: %gl_TessLevelInner = OpVariable %_ptr_Input__arr_float_uint_2 Input
- // CHECK: %in_var_FOO = OpVariable %_ptr_Input_v3float Input
- // CHECK: %out_var_FOO = OpVariable %_ptr_Output_v3float Output
- // CHECK: %out_var_BAR = OpVariable %_ptr_Output_v4float Output
- [domain("quad")]
- DsOut main( const OutputPatch<PerVertexIn, 3> patch,
- float2 loc : SV_DomainLocation,
- HsPcfOut pcfData,
- out float3 clip5 : SV_ClipDistance5) // Builtin ClipDistance
- {
- DsOut dsOut;
- dsOut = (DsOut)0;
- return dsOut;
- // Layout of input ClipDistance array:
- // clip0: 1 floats, offset 0
- // clip3: 1 floats, offset 1
- // Layout of input CullDistance array:
- // cull2: 2 floats, offset 0
- // cull3: 4 floats, offset 2
- // Layout of output ClipDistance array:
- // clip0: 1 floats, offset 0
- // clip5: 3 floats, offset 1
- // Layout of output CullDistance array:
- // cull3: 2 floats, offset 0
- // cull4: 2 floats, offset 2
- // Read gl_PerVertex[0].gl_ClipDistance and compose patch[0].cull3 (SV_CullDistance3)
- // CHECK: [[ptr0:%\d+]] = OpAccessChain %_ptr_Input_float %gl_PerVertexIn %uint_0 %uint_3 %uint_2
- // CHECK-NEXT: [[val0:%\d+]] = OpLoad %float [[ptr0]]
- // CHECK-NEXT: [[ptr1:%\d+]] = OpAccessChain %_ptr_Input_float %gl_PerVertexIn %uint_0 %uint_3 %uint_3
- // CHECK-NEXT: [[val1:%\d+]] = OpLoad %float [[ptr1]]
- // CHECK-NEXT: [[ptr2:%\d+]] = OpAccessChain %_ptr_Input_float %gl_PerVertexIn %uint_0 %uint_3 %uint_4
- // CHECK-NEXT: [[val2:%\d+]] = OpLoad %float [[ptr2]]
- // CHECK-NEXT: [[ptr3:%\d+]] = OpAccessChain %_ptr_Input_float %gl_PerVertexIn %uint_0 %uint_3 %uint_5
- // CHECK-NEXT: [[val3:%\d+]] = OpLoad %float [[ptr3]]
- // CHECK-NEXT: [[patch0cull3:%\d+]] = OpCompositeConstruct %v4float [[val0]] [[val1]] [[val2]] [[val3]]
- // Read gl_PerVertex[1].gl_ClipDistance and compose patch[1].cull3 (SV_CullDistance3)
- // CHECK-NEXT: [[ptr0:%\d+]] = OpAccessChain %_ptr_Input_float %gl_PerVertexIn %uint_1 %uint_3 %uint_2
- // CHECK-NEXT: [[val0:%\d+]] = OpLoad %float [[ptr0]]
- // CHECK-NEXT: [[ptr1:%\d+]] = OpAccessChain %_ptr_Input_float %gl_PerVertexIn %uint_1 %uint_3 %uint_3
- // CHECK-NEXT: [[val1:%\d+]] = OpLoad %float [[ptr1]]
- // CHECK-NEXT: [[ptr2:%\d+]] = OpAccessChain %_ptr_Input_float %gl_PerVertexIn %uint_1 %uint_3 %uint_4
- // CHECK-NEXT: [[val2:%\d+]] = OpLoad %float [[ptr2]]
- // CHECK-NEXT: [[ptr3:%\d+]] = OpAccessChain %_ptr_Input_float %gl_PerVertexIn %uint_1 %uint_3 %uint_5
- // CHECK-NEXT: [[val3:%\d+]] = OpLoad %float [[ptr3]]
- // CHECK-NEXT: [[patch1cull3:%\d+]] = OpCompositeConstruct %v4float [[val0]] [[val1]] [[val2]] [[val3]]
- // Read gl_PerVertex[2].gl_ClipDistance and compose patch[2].cull3 (SV_CullDistance3)
- // CHECK-NEXT: [[ptr0:%\d+]] = OpAccessChain %_ptr_Input_float %gl_PerVertexIn %uint_2 %uint_3 %uint_2
- // CHECK-NEXT: [[val0:%\d+]] = OpLoad %float [[ptr0]]
- // CHECK-NEXT: [[ptr1:%\d+]] = OpAccessChain %_ptr_Input_float %gl_PerVertexIn %uint_2 %uint_3 %uint_3
- // CHECK-NEXT: [[val1:%\d+]] = OpLoad %float [[ptr1]]
- // CHECK-NEXT: [[ptr2:%\d+]] = OpAccessChain %_ptr_Input_float %gl_PerVertexIn %uint_2 %uint_3 %uint_4
- // CHECK-NEXT: [[val2:%\d+]] = OpLoad %float [[ptr2]]
- // CHECK-NEXT: [[ptr3:%\d+]] = OpAccessChain %_ptr_Input_float %gl_PerVertexIn %uint_2 %uint_3 %uint_5
- // CHECK-NEXT: [[val3:%\d+]] = OpLoad %float [[ptr3]]
- // CHECK-NEXT: [[patch2cull3:%\d+]] = OpCompositeConstruct %v4float [[val0]] [[val1]] [[val2]] [[val3]]
- // Compose an array of input SV_CullDistance3 for later use
- // CHECK-NEXT: [[inCull3Arr:%\d+]] = OpCompositeConstruct %_arr_v4float_uint_3 [[patch0cull3]] [[patch1cull3]] [[patch2cull3]]
- // Read gl_PerVertex[0].gl_Position as patch[0].s.pos (SV_Position)
- // CHECK-NEXT: [[ptr0:%\d+]] = OpAccessChain %_ptr_Input_v4float %gl_PerVertexIn %uint_0 %uint_0
- // CHECK-NEXT: [[val0:%\d+]] = OpLoad %v4float [[ptr0]]
- // Read gl_PerVertex[1].gl_Position as patch[1].s.pos (SV_Position)
- // CHECK-NEXT: [[ptr1:%\d+]] = OpAccessChain %_ptr_Input_v4float %gl_PerVertexIn %uint_1 %uint_0
- // CHECK-NEXT: [[val1:%\d+]] = OpLoad %v4float [[ptr1]]
- // Read gl_PerVertex[2].gl_Position as patch[2].s.pos (SV_Position)
- // CHECK-NEXT: [[ptr2:%\d+]] = OpAccessChain %_ptr_Input_v4float %gl_PerVertexIn %uint_2 %uint_0
- // CHECK-NEXT: [[val2:%\d+]] = OpLoad %v4float [[ptr2]]
- // Compose an array of input SV_Position for later use
- // CHECK-NEXT: [[inPosArr:%\d+]] = OpCompositeConstruct %_arr_v4float_uint_3 [[val0]] [[val1]] [[val2]]
- // Read gl_PerVertex[0].gl_ClipDistance as patch[0].s.clip0 (SV_ClipDistance0)
- // CHECK-NEXT: [[ptr0:%\d+]] = OpAccessChain %_ptr_Input_float %gl_PerVertexIn %uint_0 %uint_2 %uint_0
- // CHECK-NEXT: [[val0:%\d+]] = OpLoad %float [[ptr0]]
- // Read gl_PerVertex[1].gl_ClipDistance as patch[1].s.clip0 (SV_ClipDistance0)
- // CHECK-NEXT: [[ptr1:%\d+]] = OpAccessChain %_ptr_Input_float %gl_PerVertexIn %uint_1 %uint_2 %uint_0
- // CHECK-NEXT: [[val1:%\d+]] = OpLoad %float [[ptr1]]
- // Read gl_PerVertex[2].gl_ClipDistance as patch[2].s.clip0 (SV_ClipDistance0)
- // CHECK-NEXT: [[ptr2:%\d+]] = OpAccessChain %_ptr_Input_float %gl_PerVertexIn %uint_2 %uint_2 %uint_0
- // CHECK-NEXT: [[val2:%\d+]] = OpLoad %float [[ptr2]]
- // Compose an array of input SV_ClipDistance0 for later use
- // CHECK-NEXT: [[inClip0Arr:%\d+]] = OpCompositeConstruct %_arr_float_uint_3 [[val0]] [[val1]] [[val2]]
- // Read gl_PerVertex[0].gl_ClipDistance as patch[0].s.s.clip3 (SV_ClipDistance3)
- // CHECK-NEXT: [[ptr0:%\d+]] = OpAccessChain %_ptr_Input_float %gl_PerVertexIn %uint_0 %uint_2 %uint_1
- // CHECK-NEXT: [[val0:%\d+]] = OpLoad %float [[ptr0]]
- // Read gl_PerVertex[1].gl_ClipDistance as patch[1].s.s.clip3 (SV_ClipDistance3)
- // CHECK-NEXT: [[ptr1:%\d+]] = OpAccessChain %_ptr_Input_float %gl_PerVertexIn %uint_1 %uint_2 %uint_1
- // CHECK-NEXT: [[val1:%\d+]] = OpLoad %float [[ptr1]]
- // Read gl_PerVertex[2].gl_ClipDistance as patch[2].s.s.clip3 (SV_ClipDistance3)
- // CHECK-NEXT: [[ptr2:%\d+]] = OpAccessChain %_ptr_Input_float %gl_PerVertexIn %uint_2 %uint_2 %uint_1
- // CHECK-NEXT: [[val2:%\d+]] = OpLoad %float [[ptr2]]
- // Compose an array of input SV_ClipDistance3 for later use
- // CHECK-NEXT: [[inClip3Arr:%\d+]] = OpCompositeConstruct %_arr_float_uint_3 [[val0]] [[val1]] [[val2]]
- // CHECK-NEXT: [[texcord:%\d+]] = OpLoad %_arr_v4float_uint_3 %in_var_TEXCOORD
- // Decompose temporary arrays created before to compose Inner2PerVertexIn
- // CHECK-NEXT: [[inClip3Arr0:%\d+]] = OpCompositeExtract %float [[inClip3Arr]] 0
- // CHECK-NEXT: [[texcord0:%\d+]] = OpCompositeExtract %v4float [[texcord]] 0
- // CHECK-NEXT: [[val0:%\d+]] = OpCompositeConstruct %Inner2PerVertexIn [[inClip3Arr0]] [[texcord0]]
- // CHECK-NEXT: [[inClip3Arr1:%\d+]] = OpCompositeExtract %float [[inClip3Arr]] 1
- // CHECK-NEXT: [[texcord1:%\d+]] = OpCompositeExtract %v4float [[texcord]] 1
- // CHECK-NEXT: [[val1:%\d+]] = OpCompositeConstruct %Inner2PerVertexIn [[inClip3Arr1]] [[texcord1]]
- // CHECK-NEXT: [[inClip3Arr2:%\d+]] = OpCompositeExtract %float [[inClip3Arr]] 2
- // CHECK-NEXT: [[texcord2:%\d+]] = OpCompositeExtract %v4float [[texcord]] 2
- // CHECK-NEXT: [[val2:%\d+]] = OpCompositeConstruct %Inner2PerVertexIn [[inClip3Arr2]] [[texcord2]]
- // Compose an array of input Inner2PerVertexIn for later use
- // CHECK-NEXT: [[inIn2PVArr:%\d+]] = OpCompositeConstruct %_arr_Inner2PerVertexIn_uint_3 [[val0]] [[val1]] [[val2]]
- // Read gl_PerVertex[0].gl_CullDistance as patch[0].s.cull2 (SV_CullDistance2)
- // CHECK-NEXT: [[ptr0:%\d+]] = OpAccessChain %_ptr_Input_float %gl_PerVertexIn %uint_0 %uint_3 %uint_0
- // CHECK-NEXT: [[val0:%\d+]] = OpLoad %float [[ptr0]]
- // CHECK-NEXT: [[ptr1:%\d+]] = OpAccessChain %_ptr_Input_float %gl_PerVertexIn %uint_0 %uint_3 %uint_1
- // CHECK-NEXT: [[val1:%\d+]] = OpLoad %float [[ptr1]]
- // CHECK-NEXT: [[patch0cull2:%\d+]] = OpCompositeConstruct %v2float [[val0]] [[val1]]
- // Read gl_PerVertex[1].gl_CullDistance as patch[1].s.cull2 (SV_CullDistance2)
- // CHECK-NEXT: [[ptr0:%\d+]] = OpAccessChain %_ptr_Input_float %gl_PerVertexIn %uint_1 %uint_3 %uint_0
- // CHECK-NEXT: [[val0:%\d+]] = OpLoad %float [[ptr0]]
- // CHECK-NEXT: [[ptr1:%\d+]] = OpAccessChain %_ptr_Input_float %gl_PerVertexIn %uint_1 %uint_3 %uint_1
- // CHECK-NEXT: [[val1:%\d+]] = OpLoad %float [[ptr1]]
- // CHECK-NEXT: [[patch1cull2:%\d+]] = OpCompositeConstruct %v2float [[val0]] [[val1]]
- // Read gl_PerVertex[2].gl_CullDistance as patch[2].s.cull2 (SV_CullDistance2)
- // CHECK-NEXT: [[ptr0:%\d+]] = OpAccessChain %_ptr_Input_float %gl_PerVertexIn %uint_2 %uint_3 %uint_0
- // CHECK-NEXT: [[val0:%\d+]] = OpLoad %float [[ptr0]]
- // CHECK-NEXT: [[ptr1:%\d+]] = OpAccessChain %_ptr_Input_float %gl_PerVertexIn %uint_2 %uint_3 %uint_1
- // CHECK-NEXT: [[val1:%\d+]] = OpLoad %float [[ptr1]]
- // CHECK-NEXT: [[patch2cull2:%\d+]] = OpCompositeConstruct %v2float [[val0]] [[val1]]
- // Compose an array of input SV_CullDistance2 for later use
- // CHECK-NEXT: [[inCull2Arr:%\d+]] = OpCompositeConstruct %_arr_v2float_uint_3 [[patch0cull2]] [[patch1cull2]] [[patch2cull2]]
- // Decompose temporary arrays created before to compose InnerPerVertexIn
- // CHECK-NEXT: [[field0:%\d+]] = OpCompositeExtract %v4float [[inPosArr]] 0
- // CHECK-NEXT: [[field1:%\d+]] = OpCompositeExtract %float [[inClip0Arr]] 0
- // CHECK-NEXT: [[field2:%\d+]] = OpCompositeExtract %Inner2PerVertexIn [[inIn2PVArr]] 0
- // CHECK-NEXT: [[field3:%\d+]] = OpCompositeExtract %v2float [[inCull2Arr]] 0
- // CHECK-NEXT: [[val0:%\d+]] = OpCompositeConstruct %InnerPerVertexIn [[field0]] [[field1]] [[field2]] [[field3]]
- // CHECK-NEXT: [[field0:%\d+]] = OpCompositeExtract %v4float [[inPosArr]] 1
- // CHECK-NEXT: [[field1:%\d+]] = OpCompositeExtract %float [[inClip0Arr]] 1
- // CHECK-NEXT: [[field2:%\d+]] = OpCompositeExtract %Inner2PerVertexIn [[inIn2PVArr]] 1
- // CHECK-NEXT: [[field3:%\d+]] = OpCompositeExtract %v2float [[inCull2Arr]] 1
- // CHECK-NEXT: [[val1:%\d+]] = OpCompositeConstruct %InnerPerVertexIn [[field0]] [[field1]] [[field2]] [[field3]]
- // CHECK-NEXT: [[field0:%\d+]] = OpCompositeExtract %v4float [[inPosArr]] 2
- // CHECK-NEXT: [[field1:%\d+]] = OpCompositeExtract %float [[inClip0Arr]] 2
- // CHECK-NEXT: [[field2:%\d+]] = OpCompositeExtract %Inner2PerVertexIn [[inIn2PVArr]] 2
- // CHECK-NEXT: [[field3:%\d+]] = OpCompositeExtract %v2float [[inCull2Arr]] 2
- // CHECK-NEXT: [[val2:%\d+]] = OpCompositeConstruct %InnerPerVertexIn [[field0]] [[field1]] [[field2]] [[field3]]
- // Compose an array of input InnerPerVertexIn for later use
- // CHECK-NEXT: [[inInPVArr:%\d+]] = OpCompositeConstruct %_arr_InnerPerVertexIn_uint_3 [[val0]] [[val1]] [[val2]]
- // CHECK-NEXT: [[inBarArr:%\d+]] = OpLoad %_arr_v2float_uint_3 %in_var_BAR
- // Compose an array of input PointSize for later use
- // CHECK-NEXT: [[ptr0:%\d+]] = OpAccessChain %_ptr_Input_float %gl_PerVertexIn %uint_0 %uint_1
- // CHECK-NEXT: [[val0:%\d+]] = OpLoad %float [[ptr0]]
- // CHECK-NEXT: [[ptr1:%\d+]] = OpAccessChain %_ptr_Input_float %gl_PerVertexIn %uint_1 %uint_1
- // CHECK-NEXT: [[val1:%\d+]] = OpLoad %float [[ptr1]]
- // CHECK-NEXT: [[ptr2:%\d+]] = OpAccessChain %_ptr_Input_float %gl_PerVertexIn %uint_2 %uint_1
- // CHECK-NEXT: [[val2:%\d+]] = OpLoad %float [[ptr2]]
- // CHECK-NEXT: [[inPtSizeArr:%\d+]] = OpCompositeConstruct %_arr_float_uint_3 [[val0]] [[val1]] [[val2]]
- // Decompose temporary arrays created before to compose PerVertexIn
- // CHECK-NEXT: [[field0:%\d+]] = OpCompositeExtract %v4float [[inCull3Arr]] 0
- // CHECK-NEXT: [[field1:%\d+]] = OpCompositeExtract %InnerPerVertexIn [[inInPVArr]] 0
- // CHECK-NEXT: [[field2:%\d+]] = OpCompositeExtract %v2float [[inBarArr]] 0
- // CHECK-NEXT: [[field3:%\d+]] = OpCompositeExtract %float [[inPtSizeArr]] 0
- // CHECK-NEXT: [[val0:%\d+]] = OpCompositeConstruct %PerVertexIn [[field0]] [[field1]] [[field2]] [[field3]]
- // CHECK-NEXT: [[field0:%\d+]] = OpCompositeExtract %v4float [[inCull3Arr]] 1
- // CHECK-NEXT: [[field1:%\d+]] = OpCompositeExtract %InnerPerVertexIn [[inInPVArr]] 1
- // CHECK-NEXT: [[field2:%\d+]] = OpCompositeExtract %v2float [[inBarArr]] 1
- // CHECK-NEXT: [[field3:%\d+]] = OpCompositeExtract %float [[inPtSizeArr]] 1
- // CHECK-NEXT: [[val1:%\d+]] = OpCompositeConstruct %PerVertexIn [[field0]] [[field1]] [[field2]] [[field3]]
- // CHECK-NEXT: [[field0:%\d+]] = OpCompositeExtract %v4float [[inCull3Arr]] 2
- // CHECK-NEXT: [[field1:%\d+]] = OpCompositeExtract %InnerPerVertexIn [[inInPVArr]] 2
- // CHECK-NEXT: [[field2:%\d+]] = OpCompositeExtract %v2float [[inBarArr]] 2
- // CHECK-NEXT: [[field3:%\d+]] = OpCompositeExtract %float [[inPtSizeArr]] 2
- // CHECK-NEXT: [[val2:%\d+]] = OpCompositeConstruct %PerVertexIn [[field0]] [[field1]] [[field2]] [[field3]]
- // The final value for the patch parameter!
- // CHECK-NEXT: [[patch:%\d+]] = OpCompositeConstruct %_arr_PerVertexIn_uint_3 [[val0]] [[val1]] [[val2]]
- // CHECK-NEXT: OpStore %param_var_patch [[patch]]
- // Write SV_DomainLocation to tempoary variable for function call
- // CHECK-NEXT: [[tesscoord:%\d+]] = OpLoad %v3float %gl_TessCoord
- // CHECK-NEXT: [[shuffle:%\d+]] = OpVectorShuffle %v2float [[tesscoord]] [[tesscoord]] 0 1
- // CHECK-NEXT: OpStore %param_var_loc [[shuffle]]
- // Compose pcfData and write to tempoary variable for function call
- // CHECK-NEXT: [[tlo:%\d+]] = OpLoad %_arr_float_uint_4 %gl_TessLevelOuter
- // CHECK-NEXT: [[tli:%\d+]] = OpLoad %_arr_float_uint_2 %gl_TessLevelInner
- // CHECK-NEXT: [[inFoo:%\d+]] = OpLoad %v3float %in_var_FOO
- // CHECK-NEXT: [[pcfData:%\d+]] = OpCompositeConstruct %HsPcfOut [[tlo]] [[tli]] [[inFoo]]
- // CHECK-NEXT: OpStore %param_var_pcfData [[pcfData]]
- // Make the call!
- // CHECK-NEXT: [[ret:%\d+]] = OpFunctionCall %DsOut %src_main %param_var_patch %param_var_loc %param_var_pcfData %param_var_clip5
- // Decompose DsOut and write out output SV_Position
- // CHECK-NEXT: [[outPos:%\d+]] = OpCompositeExtract %v4float [[ret]] 0
- // CHECK-NEXT: [[ptr:%\d+]] = OpAccessChain %_ptr_Output_v4float %gl_PerVertexOut %uint_0
- // CHECK-NEXT: OpStore [[ptr]] [[outPos]]
- // CHECK-NEXT: [[outInPV:%\d+]] = OpCompositeExtract %InnerPerVertexOut [[ret]] 1
- // CHECK-NEXT: [[outIn2PV:%\d+]] = OpCompositeExtract %Inner2PerVertexOut [[outInPV]] 0
- // Decompose Inner2PerVertexOut and write out DsOut.s.s.foo (FOO)
- // CHECK-NEXT: [[foo:%\d+]] = OpCompositeExtract %v3float [[outIn2PV]] 0
- // CHECK-NEXT: OpStore %out_var_FOO [[foo]]
- // Decompose Inner2PerVertexOut and write out DsOut.s.s.cull3 (SV_CullDistance3) at offset 0
- // CHECK-NEXT: [[cull3:%\d+]] = OpCompositeExtract %v2float [[outIn2PV]] 1
- // CHECK-NEXT: [[ptr0:%\d+]] = OpAccessChain %_ptr_Output_float %gl_PerVertexOut %uint_3 %uint_0
- // CHECK-NEXT: [[val0:%\d+]] = OpCompositeExtract %float [[cull3]] 0
- // CHECK-NEXT: OpStore [[ptr0]] [[val0]]
- // CHECK-NEXT: [[ptr1:%\d+]] = OpAccessChain %_ptr_Output_float %gl_PerVertexOut %uint_3 %uint_1
- // CHECK-NEXT: [[val1:%\d+]] = OpCompositeExtract %float [[cull3]] 1
- // CHECK-NEXT: OpStore [[ptr1]] [[val1]]
- // Decompose Inner2PerVertexOut and write out DsOut.s.s.clip0 (SV_ClipDistance0) at offset 0
- // CHECK-NEXT: [[clip0:%\d+]] = OpCompositeExtract %float [[outIn2PV]] 2
- // CHECK-NEXT: [[ptr:%\d+]] = OpAccessChain %_ptr_Output_float %gl_PerVertexOut %uint_2 %uint_0
- // CHECK-NEXT: OpStore [[ptr]] [[clip0]]
- // Decompose InnerPerVertexOut and write out DsOut.s.cull4 (SV_CullDistance4) at offset 2
- // CHECK-NEXT: [[cull4:%\d+]] = OpCompositeExtract %v2float [[outInPV]] 1
- // CHECK-NEXT: [[ptr0:%\d+]] = OpAccessChain %_ptr_Output_float %gl_PerVertexOut %uint_3 %uint_2
- // CHECK-NEXT: [[val0:%\d+]] = OpCompositeExtract %float [[cull4]] 0
- // CHECK-NEXT: OpStore [[ptr0]] [[val0]]
- // CHECK-NEXT: [[ptr1:%\d+]] = OpAccessChain %_ptr_Output_float %gl_PerVertexOut %uint_3 %uint_3
- // CHECK-NEXT: [[val1:%\d+]] = OpCompositeExtract %float [[cull4]] 1
- // CHECK-NEXT: OpStore [[ptr1]] [[val1]]
- // Decompose InnerPerVertexOut and write out DsOut.s.bar (BAR)
- // CHECK-NEXT: [[bar:%\d+]] = OpCompositeExtract %v4float [[outInPV]] 2
- // CHECK-NEXT: OpStore %out_var_BAR [[bar]]
- // Decompose InnerPerVertexOut and write out DsOut.s.ptSize (PointSize)
- // CHECK-NEXT: [[ptSize:%\d+]] = OpCompositeExtract %float [[outInPV]] 3
- // CHECK-NEXT: [[ptr:%\d+]] = OpAccessChain %_ptr_Output_float %gl_PerVertexOut %uint_1
- // CHECK-NEXT: OpStore [[ptr]] [[ptSize]]
- // Write out clip5 (SV_ClipDistance5) at offset 1
- // CHECK-NEXT: [[clip5:%\d+]] = OpLoad %v3float %param_var_clip5
- // CHECK-NEXT: [[ptr0:%\d+]] = OpAccessChain %_ptr_Output_float %gl_PerVertexOut %uint_2 %uint_1
- // CHECK-NEXT: [[val0:%\d+]] = OpCompositeExtract %float [[clip5]] 0
- // CHECK-NEXT: OpStore [[ptr0]] [[val0]]
- // CHECK-NEXT: [[ptr1:%\d+]] = OpAccessChain %_ptr_Output_float %gl_PerVertexOut %uint_2 %uint_2
- // CHECK-NEXT: [[val1:%\d+]] = OpCompositeExtract %float [[clip5]] 1
- // CHECK-NEXT: OpStore [[ptr1]] [[val1]]
- // CHECK-NEXT: [[ptr2:%\d+]] = OpAccessChain %_ptr_Output_float %gl_PerVertexOut %uint_2 %uint_3
- // CHECK-NEXT: [[val2:%\d+]] = OpCompositeExtract %float [[clip5]] 2
- // CHECK-NEXT: OpStore [[ptr2]] [[val2]]
- }
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