blend_x86.ll 3.8 KB

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  1. ; RUN: opt < %s -instcombine -mtriple=x86_64-apple-macosx -mcpu=core-avx2 -S | FileCheck %s
  2. define <2 x double> @constant_blendvpd(<2 x double> %xy, <2 x double> %ab) {
  3. ; CHECK-LABEL: @constant_blendvpd
  4. ; CHECK: select <2 x i1> <i1 true, i1 false>, <2 x double> %ab, <2 x double> %xy
  5. %1 = tail call <2 x double> @llvm.x86.sse41.blendvpd(<2 x double> %xy, <2 x double> %ab, <2 x double> <double 0xFFFFFFFFE0000000, double 0.000000e+00>)
  6. ret <2 x double> %1
  7. }
  8. define <4 x float> @constant_blendvps(<4 x float> %xyzw, <4 x float> %abcd) {
  9. ; CHECK-LABEL: @constant_blendvps
  10. ; CHECK: select <4 x i1> <i1 false, i1 false, i1 false, i1 true>, <4 x float> %abcd, <4 x float> %xyzw
  11. %1 = tail call <4 x float> @llvm.x86.sse41.blendvps(<4 x float> %xyzw, <4 x float> %abcd, <4 x float> <float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0xFFFFFFFFE0000000>)
  12. ret <4 x float> %1
  13. }
  14. define <16 x i8> @constant_pblendvb(<16 x i8> %xyzw, <16 x i8> %abcd) {
  15. ; CHECK-LABEL: @constant_pblendvb
  16. ; CHECK: select <16 x i1> <i1 false, i1 false, i1 true, i1 false, i1 true, i1 true, i1 true, i1 false, i1 false, i1 false, i1 true, i1 false, i1 true, i1 true, i1 true, i1 false>, <16 x i8> %abcd, <16 x i8> %xyzw
  17. %1 = tail call <16 x i8> @llvm.x86.sse41.pblendvb(<16 x i8> %xyzw, <16 x i8> %abcd, <16 x i8> <i8 0, i8 0, i8 255, i8 0, i8 255, i8 255, i8 255, i8 0, i8 0, i8 0, i8 255, i8 0, i8 255, i8 255, i8 255, i8 0>)
  18. ret <16 x i8> %1
  19. }
  20. define <4 x double> @constant_blendvpd_avx(<4 x double> %xy, <4 x double> %ab) {
  21. ; CHECK-LABEL: @constant_blendvpd_avx
  22. ; CHECK: select <4 x i1> <i1 true, i1 false, i1 true, i1 false>, <4 x double> %ab, <4 x double> %xy
  23. %1 = tail call <4 x double> @llvm.x86.avx.blendv.pd.256(<4 x double> %xy, <4 x double> %ab, <4 x double> <double 0xFFFFFFFFE0000000, double 0.000000e+00, double 0xFFFFFFFFE0000000, double 0.000000e+00>)
  24. ret <4 x double> %1
  25. }
  26. define <8 x float> @constant_blendvps_avx(<8 x float> %xyzw, <8 x float> %abcd) {
  27. ; CHECK-LABEL: @constant_blendvps_avx
  28. ; CHECK: select <8 x i1> <i1 false, i1 false, i1 false, i1 true, i1 false, i1 false, i1 false, i1 true>, <8 x float> %abcd, <8 x float> %xyzw
  29. %1 = tail call <8 x float> @llvm.x86.avx.blendv.ps.256(<8 x float> %xyzw, <8 x float> %abcd, <8 x float> <float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0xFFFFFFFFE0000000, float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0xFFFFFFFFE0000000>)
  30. ret <8 x float> %1
  31. }
  32. define <32 x i8> @constant_pblendvb_avx2(<32 x i8> %xyzw, <32 x i8> %abcd) {
  33. ; CHECK-LABEL: @constant_pblendvb_avx2
  34. ; CHECK: select <32 x i1> <i1 false, i1 false, i1 true, i1 false, i1 true, i1 true, i1 true, i1 false, i1 false, i1 false, i1 true, i1 false, i1 true, i1 true, i1 true, i1 false, i1 false, i1 false, i1 true, i1 false, i1 true, i1 true, i1 true, i1 false, i1 false, i1 false, i1 true, i1 false, i1 true, i1 true, i1 true, i1 false>, <32 x i8> %abcd, <32 x i8> %xyzw
  35. %1 = tail call <32 x i8> @llvm.x86.avx2.pblendvb(<32 x i8> %xyzw, <32 x i8> %abcd,
  36. <32 x i8> <i8 0, i8 0, i8 255, i8 0, i8 255, i8 255, i8 255, i8 0,
  37. i8 0, i8 0, i8 255, i8 0, i8 255, i8 255, i8 255, i8 0,
  38. i8 0, i8 0, i8 255, i8 0, i8 255, i8 255, i8 255, i8 0,
  39. i8 0, i8 0, i8 255, i8 0, i8 255, i8 255, i8 255, i8 0>)
  40. ret <32 x i8> %1
  41. }
  42. declare <16 x i8> @llvm.x86.sse41.pblendvb(<16 x i8>, <16 x i8>, <16 x i8>)
  43. declare <4 x float> @llvm.x86.sse41.blendvps(<4 x float>, <4 x float>, <4 x float>)
  44. declare <2 x double> @llvm.x86.sse41.blendvpd(<2 x double>, <2 x double>, <2 x double>)
  45. declare <32 x i8> @llvm.x86.avx2.pblendvb(<32 x i8>, <32 x i8>, <32 x i8>)
  46. declare <8 x float> @llvm.x86.avx.blendv.ps.256(<8 x float>, <8 x float>, <8 x float>)
  47. declare <4 x double> @llvm.x86.avx.blendv.pd.256(<4 x double>, <4 x double>, <4 x double>)