stack-overalign.ll 1.2 KB

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  1. ; RUN: opt < %s -instcombine -S | grep "align 32" | count 1
  2. ; It's tempting to have an instcombine in which the src pointer of a
  3. ; memcpy is aligned up to the alignment of the destination, however
  4. ; there are pitfalls. If the src is an alloca, aligning it beyond what
  5. ; the target's stack pointer is aligned at will require dynamic
  6. ; stack realignment, which can require functions that don't otherwise
  7. ; need a frame pointer to need one.
  8. ;
  9. ; Abstaining from this transform is not the only way to approach this
  10. ; issue. Some late phase could be smart enough to reduce alloca
  11. ; alignments when they are greater than they need to be. Or, codegen
  12. ; could do dynamic alignment for just the one alloca, and leave the
  13. ; main stack pointer at its standard alignment.
  14. @dst = global [1024 x i8] zeroinitializer, align 32
  15. define void @foo() nounwind {
  16. entry:
  17. %src = alloca [1024 x i8], align 1
  18. %src1 = getelementptr [1024 x i8], [1024 x i8]* %src, i32 0, i32 0
  19. call void @llvm.memcpy.p0i8.p0i8.i32(i8* getelementptr inbounds ([1024 x i8], [1024 x i8]* @dst, i32 0, i32 0), i8* %src1, i32 1024, i32 1, i1 false)
  20. call void @frob(i8* %src1) nounwind
  21. ret void
  22. }
  23. declare void @frob(i8*)
  24. declare void @llvm.memcpy.p0i8.p0i8.i32(i8* nocapture, i8* nocapture, i32, i32, i1) nounwind