DxilShaderModel.cpp 14 KB

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  1. ///////////////////////////////////////////////////////////////////////////////
  2. // //
  3. // DxilShaderModel.cpp //
  4. // Copyright (C) Microsoft Corporation. All rights reserved. //
  5. // This file is distributed under the University of Illinois Open Source //
  6. // License. See LICENSE.TXT for details. //
  7. // //
  8. ///////////////////////////////////////////////////////////////////////////////
  9. #include <limits.h>
  10. #include "dxc/DXIL/DxilShaderModel.h"
  11. #include "dxc/DXIL/DxilSemantic.h"
  12. #include "dxc/Support/Global.h"
  13. #include <unordered_map>
  14. namespace hlsl {
  15. ShaderModel::ShaderModel(Kind Kind, unsigned Major, unsigned Minor, const char *pszName,
  16. unsigned NumInputRegs, unsigned NumOutputRegs,
  17. bool bUAVs, bool bTypedUavs, unsigned NumUAVRegs)
  18. : m_Kind(Kind)
  19. , m_Major(Major)
  20. , m_Minor(Minor)
  21. , m_pszName(pszName)
  22. , m_NumInputRegs(NumInputRegs)
  23. , m_NumOutputRegs(NumOutputRegs)
  24. , m_bUAVs(bUAVs)
  25. , m_bTypedUavs(bTypedUavs)
  26. , m_NumUAVRegs(NumUAVRegs) {
  27. }
  28. bool ShaderModel::operator==(const ShaderModel &other) const {
  29. return m_Kind == other.m_Kind
  30. && m_Major == other.m_Major
  31. && m_Minor == other.m_Minor
  32. && strcmp(m_pszName, other.m_pszName) == 0
  33. && m_NumInputRegs == other.m_NumInputRegs
  34. && m_NumOutputRegs == other.m_NumOutputRegs
  35. && m_bTypedUavs == other.m_bTypedUavs
  36. && m_NumUAVRegs == other.m_NumUAVRegs;
  37. }
  38. bool ShaderModel::IsValid() const {
  39. DXASSERT(IsPS() || IsVS() || IsGS() || IsHS() || IsDS() || IsCS() ||
  40. IsLib() || IsMS() || IsAS() || m_Kind == Kind::Invalid,
  41. "invalid shader model");
  42. return m_Kind != Kind::Invalid;
  43. }
  44. bool ShaderModel::IsValidForDxil() const {
  45. if (!IsValid())
  46. return false;
  47. switch (m_Major) {
  48. case 6: {
  49. switch (m_Minor) {
  50. /* <py::lines('VALRULE-TEXT')>hctdb_instrhelp.get_is_valid_for_dxil()</py>*/
  51. // VALRULE-TEXT:BEGIN
  52. case 0:
  53. case 1:
  54. case 2:
  55. case 3:
  56. case 4:
  57. case 5:
  58. case 6:
  59. // VALRULE-TEXT:END
  60. return true;
  61. case kOfflineMinor:
  62. return m_Kind == Kind::Library;
  63. }
  64. }
  65. break;
  66. }
  67. return false;
  68. }
  69. bool ShaderModel::IsValidForModule() const {
  70. // Ray tracing shader model should only be used on functions in a lib
  71. return IsValid() && !IsRay();
  72. }
  73. const ShaderModel *ShaderModel::Get(Kind Kind, unsigned Major, unsigned Minor) {
  74. /* <py::lines('VALRULE-TEXT')>hctdb_instrhelp.get_shader_model_get()</py>*/
  75. // VALRULE-TEXT:BEGIN
  76. const static std::unordered_map<unsigned, unsigned> hashToIdxMap = {
  77. {1024,0}, //ps_4_0
  78. {1025,1}, //ps_4_1
  79. {1280,2}, //ps_5_0
  80. {1281,3}, //ps_5_1
  81. {1536,4}, //ps_6_0
  82. {1537,5}, //ps_6_1
  83. {1538,6}, //ps_6_2
  84. {1539,7}, //ps_6_3
  85. {1540,8}, //ps_6_4
  86. {1541,9}, //ps_6_5
  87. {1542,10}, //ps_6_6
  88. {66560,11}, //vs_4_0
  89. {66561,12}, //vs_4_1
  90. {66816,13}, //vs_5_0
  91. {66817,14}, //vs_5_1
  92. {67072,15}, //vs_6_0
  93. {67073,16}, //vs_6_1
  94. {67074,17}, //vs_6_2
  95. {67075,18}, //vs_6_3
  96. {67076,19}, //vs_6_4
  97. {67077,20}, //vs_6_5
  98. {67078,21}, //vs_6_6
  99. {132096,22}, //gs_4_0
  100. {132097,23}, //gs_4_1
  101. {132352,24}, //gs_5_0
  102. {132353,25}, //gs_5_1
  103. {132608,26}, //gs_6_0
  104. {132609,27}, //gs_6_1
  105. {132610,28}, //gs_6_2
  106. {132611,29}, //gs_6_3
  107. {132612,30}, //gs_6_4
  108. {132613,31}, //gs_6_5
  109. {132614,32}, //gs_6_6
  110. {197888,33}, //hs_5_0
  111. {197889,34}, //hs_5_1
  112. {198144,35}, //hs_6_0
  113. {198145,36}, //hs_6_1
  114. {198146,37}, //hs_6_2
  115. {198147,38}, //hs_6_3
  116. {198148,39}, //hs_6_4
  117. {198149,40}, //hs_6_5
  118. {198150,41}, //hs_6_6
  119. {263424,42}, //ds_5_0
  120. {263425,43}, //ds_5_1
  121. {263680,44}, //ds_6_0
  122. {263681,45}, //ds_6_1
  123. {263682,46}, //ds_6_2
  124. {263683,47}, //ds_6_3
  125. {263684,48}, //ds_6_4
  126. {263685,49}, //ds_6_5
  127. {263686,50}, //ds_6_6
  128. {328704,51}, //cs_4_0
  129. {328705,52}, //cs_4_1
  130. {328960,53}, //cs_5_0
  131. {328961,54}, //cs_5_1
  132. {329216,55}, //cs_6_0
  133. {329217,56}, //cs_6_1
  134. {329218,57}, //cs_6_2
  135. {329219,58}, //cs_6_3
  136. {329220,59}, //cs_6_4
  137. {329221,60}, //cs_6_5
  138. {329222,61}, //cs_6_6
  139. {394753,62}, //lib_6_1
  140. {394754,63}, //lib_6_2
  141. {394755,64}, //lib_6_3
  142. {394756,65}, //lib_6_4
  143. {394757,66}, //lib_6_5
  144. {394758,67}, //lib_6_6
  145. // lib_6_x is for offline linking only, and relaxes restrictions
  146. {394767,68},//lib_6_x
  147. {853509,69}, //ms_6_5
  148. {853510,70}, //ms_6_6
  149. {919045,71}, //as_6_5
  150. {919046,72}, //as_6_6
  151. };
  152. unsigned hash = (unsigned)Kind << 16 | Major << 8 | Minor;
  153. auto it = hashToIdxMap.find(hash);
  154. if (it == hashToIdxMap.end())
  155. return GetInvalid();
  156. return &ms_ShaderModels[it->second];
  157. // VALRULE-TEXT:END
  158. }
  159. const ShaderModel *ShaderModel::GetByName(const char *pszName) {
  160. // [ps|vs|gs|hs|ds|cs|ms|as]_[major]_[minor]
  161. Kind kind;
  162. switch (pszName[0]) {
  163. case 'p': kind = Kind::Pixel; break;
  164. case 'v': kind = Kind::Vertex; break;
  165. case 'g': kind = Kind::Geometry; break;
  166. case 'h': kind = Kind::Hull; break;
  167. case 'd': kind = Kind::Domain; break;
  168. case 'c': kind = Kind::Compute; break;
  169. case 'l': kind = Kind::Library; break;
  170. case 'm': kind = Kind::Mesh; break;
  171. case 'a': kind = Kind::Amplification; break;
  172. default: return GetInvalid();
  173. }
  174. unsigned Idx = 3;
  175. if (kind != Kind::Library) {
  176. if (pszName[1] != 's' || pszName[2] != '_')
  177. return GetInvalid();
  178. } else {
  179. if (pszName[1] != 'i' || pszName[2] != 'b' || pszName[3] != '_')
  180. return GetInvalid();
  181. Idx = 4;
  182. }
  183. unsigned Major;
  184. switch (pszName[Idx++]) {
  185. case '4': Major = 4; break;
  186. case '5': Major = 5; break;
  187. case '6': Major = 6; break;
  188. default: return GetInvalid();
  189. }
  190. if (pszName[Idx++] != '_')
  191. return GetInvalid();
  192. unsigned Minor;
  193. switch (pszName[Idx++]) {
  194. case '0': Minor = 0; break;
  195. case '1': Minor = 1; break;
  196. /* <py::lines('VALRULE-TEXT')>hctdb_instrhelp.get_shader_model_by_name()</py>*/
  197. // VALRULE-TEXT:BEGIN
  198. case '2':
  199. if (Major == 6) {
  200. Minor = 2;
  201. break;
  202. }
  203. else return GetInvalid();
  204. case '3':
  205. if (Major == 6) {
  206. Minor = 3;
  207. break;
  208. }
  209. else return GetInvalid();
  210. case '4':
  211. if (Major == 6) {
  212. Minor = 4;
  213. break;
  214. }
  215. else return GetInvalid();
  216. case '5':
  217. if (Major == 6) {
  218. Minor = 5;
  219. break;
  220. }
  221. else return GetInvalid();
  222. case '6':
  223. if (Major == 6) {
  224. Minor = 6;
  225. break;
  226. }
  227. else return GetInvalid();
  228. // VALRULE-TEXT:END
  229. case 'x':
  230. if (kind == Kind::Library && Major == 6) {
  231. Minor = kOfflineMinor;
  232. break;
  233. }
  234. else return GetInvalid();
  235. default: return GetInvalid();
  236. }
  237. if (pszName[Idx++] != 0)
  238. return GetInvalid();
  239. return Get(kind, Major, Minor);
  240. }
  241. void ShaderModel::GetDxilVersion(unsigned &DxilMajor, unsigned &DxilMinor) const {
  242. DXASSERT(IsValidForDxil(), "invalid shader model");
  243. DxilMajor = 1;
  244. switch (m_Minor) {
  245. /* <py::lines('VALRULE-TEXT')>hctdb_instrhelp.get_dxil_version()</py>*/
  246. // VALRULE-TEXT:BEGIN
  247. case 0:
  248. DxilMinor = 0;
  249. break;
  250. case 1:
  251. DxilMinor = 1;
  252. break;
  253. case 2:
  254. DxilMinor = 2;
  255. break;
  256. case 3:
  257. DxilMinor = 3;
  258. break;
  259. case 4:
  260. DxilMinor = 4;
  261. break;
  262. case 5:
  263. DxilMinor = 5;
  264. break;
  265. case 6:
  266. DxilMinor = 6;
  267. break;
  268. case kOfflineMinor: // Always update this to highest dxil version
  269. DxilMinor = 6;
  270. break;
  271. // VALRULE-TEXT:END
  272. default:
  273. DXASSERT(0, "IsValidForDxil() should have caught this.");
  274. break;
  275. }
  276. }
  277. void ShaderModel::GetMinValidatorVersion(unsigned &ValMajor, unsigned &ValMinor) const {
  278. DXASSERT(IsValidForDxil(), "invalid shader model");
  279. ValMajor = 1;
  280. switch (m_Minor) {
  281. /* <py::lines('VALRULE-TEXT')>hctdb_instrhelp.get_min_validator_version()</py>*/
  282. // VALRULE-TEXT:BEGIN
  283. case 0:
  284. ValMinor = 0;
  285. break;
  286. case 1:
  287. ValMinor = 1;
  288. break;
  289. case 2:
  290. ValMinor = 2;
  291. break;
  292. case 3:
  293. ValMinor = 3;
  294. break;
  295. case 4:
  296. ValMinor = 4;
  297. break;
  298. case 5:
  299. ValMinor = 5;
  300. break;
  301. case 6:
  302. ValMinor = 6;
  303. break;
  304. // VALRULE-TEXT:END
  305. case kOfflineMinor:
  306. ValMajor = 0;
  307. ValMinor = 0;
  308. break;
  309. default:
  310. DXASSERT(0, "IsValidForDxil() should have caught this.");
  311. break;
  312. }
  313. }
  314. static const char *ShaderModelKindNames[] = {
  315. "ps", "vs", "gs", "hs", "ds", "cs", "lib",
  316. "raygeneration", "intersection", "anyhit", "closesthit", "miss", "callable",
  317. "ms", "as", "invalid",
  318. };
  319. const char * ShaderModel::GetKindName() const {
  320. return GetKindName(m_Kind);
  321. }
  322. const char *ShaderModel::GetKindName(Kind kind) {
  323. static_assert(static_cast<unsigned>(Kind::Invalid) ==
  324. _countof(ShaderModelKindNames) - 1,
  325. "Invalid kinds or names");
  326. return ShaderModelKindNames[static_cast<unsigned int>(kind)];
  327. }
  328. const ShaderModel *ShaderModel::GetInvalid() {
  329. return &ms_ShaderModels[kNumShaderModels - 1];
  330. }
  331. typedef ShaderModel SM;
  332. typedef Semantic SE;
  333. const ShaderModel ShaderModel::ms_ShaderModels[kNumShaderModels] = {
  334. // IR OR UAV? TyUAV? UAV base
  335. /* <py::lines('VALRULE-TEXT')>hctdb_instrhelp.get_shader_models()</py>*/
  336. // VALRULE-TEXT:BEGIN
  337. SM(Kind::Pixel, 4, 0, "ps_4_0", 32, 8, false, false, 0),
  338. SM(Kind::Pixel, 4, 1, "ps_4_1", 32, 8, false, false, 0),
  339. SM(Kind::Pixel, 5, 0, "ps_5_0", 32, 8, true, true, 64),
  340. SM(Kind::Pixel, 5, 1, "ps_5_1", 32, 8, true, true, 64),
  341. SM(Kind::Pixel, 6, 0, "ps_6_0", 32, 8, true, true, UINT_MAX),
  342. SM(Kind::Pixel, 6, 1, "ps_6_1", 32, 8, true, true, UINT_MAX),
  343. SM(Kind::Pixel, 6, 2, "ps_6_2", 32, 8, true, true, UINT_MAX),
  344. SM(Kind::Pixel, 6, 3, "ps_6_3", 32, 8, true, true, UINT_MAX),
  345. SM(Kind::Pixel, 6, 4, "ps_6_4", 32, 8, true, true, UINT_MAX),
  346. SM(Kind::Pixel, 6, 5, "ps_6_5", 32, 8, true, true, UINT_MAX),
  347. SM(Kind::Pixel, 6, 6, "ps_6_6", 32, 8, true, true, UINT_MAX),
  348. SM(Kind::Vertex, 4, 0, "vs_4_0", 16, 16, false, false, 0),
  349. SM(Kind::Vertex, 4, 1, "vs_4_1", 32, 32, false, false, 0),
  350. SM(Kind::Vertex, 5, 0, "vs_5_0", 32, 32, true, true, 64),
  351. SM(Kind::Vertex, 5, 1, "vs_5_1", 32, 32, true, true, 64),
  352. SM(Kind::Vertex, 6, 0, "vs_6_0", 32, 32, true, true, UINT_MAX),
  353. SM(Kind::Vertex, 6, 1, "vs_6_1", 32, 32, true, true, UINT_MAX),
  354. SM(Kind::Vertex, 6, 2, "vs_6_2", 32, 32, true, true, UINT_MAX),
  355. SM(Kind::Vertex, 6, 3, "vs_6_3", 32, 32, true, true, UINT_MAX),
  356. SM(Kind::Vertex, 6, 4, "vs_6_4", 32, 32, true, true, UINT_MAX),
  357. SM(Kind::Vertex, 6, 5, "vs_6_5", 32, 32, true, true, UINT_MAX),
  358. SM(Kind::Vertex, 6, 6, "vs_6_6", 32, 32, true, true, UINT_MAX),
  359. SM(Kind::Geometry, 4, 0, "gs_4_0", 16, 32, false, false, 0),
  360. SM(Kind::Geometry, 4, 1, "gs_4_1", 32, 32, false, false, 0),
  361. SM(Kind::Geometry, 5, 0, "gs_5_0", 32, 32, true, true, 64),
  362. SM(Kind::Geometry, 5, 1, "gs_5_1", 32, 32, true, true, 64),
  363. SM(Kind::Geometry, 6, 0, "gs_6_0", 32, 32, true, true, UINT_MAX),
  364. SM(Kind::Geometry, 6, 1, "gs_6_1", 32, 32, true, true, UINT_MAX),
  365. SM(Kind::Geometry, 6, 2, "gs_6_2", 32, 32, true, true, UINT_MAX),
  366. SM(Kind::Geometry, 6, 3, "gs_6_3", 32, 32, true, true, UINT_MAX),
  367. SM(Kind::Geometry, 6, 4, "gs_6_4", 32, 32, true, true, UINT_MAX),
  368. SM(Kind::Geometry, 6, 5, "gs_6_5", 32, 32, true, true, UINT_MAX),
  369. SM(Kind::Geometry, 6, 6, "gs_6_6", 32, 32, true, true, UINT_MAX),
  370. SM(Kind::Hull, 5, 0, "hs_5_0", 32, 32, true, true, 64),
  371. SM(Kind::Hull, 5, 1, "hs_5_1", 32, 32, true, true, 64),
  372. SM(Kind::Hull, 6, 0, "hs_6_0", 32, 32, true, true, UINT_MAX),
  373. SM(Kind::Hull, 6, 1, "hs_6_1", 32, 32, true, true, UINT_MAX),
  374. SM(Kind::Hull, 6, 2, "hs_6_2", 32, 32, true, true, UINT_MAX),
  375. SM(Kind::Hull, 6, 3, "hs_6_3", 32, 32, true, true, UINT_MAX),
  376. SM(Kind::Hull, 6, 4, "hs_6_4", 32, 32, true, true, UINT_MAX),
  377. SM(Kind::Hull, 6, 5, "hs_6_5", 32, 32, true, true, UINT_MAX),
  378. SM(Kind::Hull, 6, 6, "hs_6_6", 32, 32, true, true, UINT_MAX),
  379. SM(Kind::Domain, 5, 0, "ds_5_0", 32, 32, true, true, 64),
  380. SM(Kind::Domain, 5, 1, "ds_5_1", 32, 32, true, true, 64),
  381. SM(Kind::Domain, 6, 0, "ds_6_0", 32, 32, true, true, UINT_MAX),
  382. SM(Kind::Domain, 6, 1, "ds_6_1", 32, 32, true, true, UINT_MAX),
  383. SM(Kind::Domain, 6, 2, "ds_6_2", 32, 32, true, true, UINT_MAX),
  384. SM(Kind::Domain, 6, 3, "ds_6_3", 32, 32, true, true, UINT_MAX),
  385. SM(Kind::Domain, 6, 4, "ds_6_4", 32, 32, true, true, UINT_MAX),
  386. SM(Kind::Domain, 6, 5, "ds_6_5", 32, 32, true, true, UINT_MAX),
  387. SM(Kind::Domain, 6, 6, "ds_6_6", 32, 32, true, true, UINT_MAX),
  388. SM(Kind::Compute, 4, 0, "cs_4_0", 0, 0, false, false, 0),
  389. SM(Kind::Compute, 4, 1, "cs_4_1", 0, 0, false, false, 0),
  390. SM(Kind::Compute, 5, 0, "cs_5_0", 0, 0, true, true, 64),
  391. SM(Kind::Compute, 5, 1, "cs_5_1", 0, 0, true, true, 64),
  392. SM(Kind::Compute, 6, 0, "cs_6_0", 0, 0, true, true, UINT_MAX),
  393. SM(Kind::Compute, 6, 1, "cs_6_1", 0, 0, true, true, UINT_MAX),
  394. SM(Kind::Compute, 6, 2, "cs_6_2", 0, 0, true, true, UINT_MAX),
  395. SM(Kind::Compute, 6, 3, "cs_6_3", 0, 0, true, true, UINT_MAX),
  396. SM(Kind::Compute, 6, 4, "cs_6_4", 0, 0, true, true, UINT_MAX),
  397. SM(Kind::Compute, 6, 5, "cs_6_5", 0, 0, true, true, UINT_MAX),
  398. SM(Kind::Compute, 6, 6, "cs_6_6", 0, 0, true, true, UINT_MAX),
  399. SM(Kind::Library, 6, 1, "lib_6_1", 32, 32, true, true, UINT_MAX),
  400. SM(Kind::Library, 6, 2, "lib_6_2", 32, 32, true, true, UINT_MAX),
  401. SM(Kind::Library, 6, 3, "lib_6_3", 32, 32, true, true, UINT_MAX),
  402. SM(Kind::Library, 6, 4, "lib_6_4", 32, 32, true, true, UINT_MAX),
  403. SM(Kind::Library, 6, 5, "lib_6_5", 32, 32, true, true, UINT_MAX),
  404. SM(Kind::Library, 6, 6, "lib_6_6", 32, 32, true, true, UINT_MAX),
  405. // lib_6_x is for offline linking only, and relaxes restrictions
  406. SM(Kind::Library, 6, kOfflineMinor, "lib_6_x", 32, 32, true, true, UINT_MAX),
  407. SM(Kind::Mesh, 6, 5, "ms_6_5", 0, 0, true, true, UINT_MAX),
  408. SM(Kind::Mesh, 6, 6, "ms_6_6", 0, 0, true, true, UINT_MAX),
  409. SM(Kind::Amplification, 6, 5, "as_6_5", 0, 0, true, true, UINT_MAX),
  410. SM(Kind::Amplification, 6, 6, "as_6_6", 0, 0, true, true, UINT_MAX),
  411. // Values before Invalid must remain sorted by Kind, then Major, then Minor.
  412. SM(Kind::Invalid, 0, 0, "invalid", 0, 0, false, false, 0),
  413. // VALRULE-TEXT:END
  414. };
  415. } // namespace hlsl