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- //===- LoopDeletion.cpp - Dead Loop Deletion Pass ---------------===//
- //
- // The LLVM Compiler Infrastructure
- //
- // This file is distributed under the University of Illinois Open Source
- // License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- //
- // This file implements the Dead Loop Deletion Pass. This pass is responsible
- // for eliminating loops with non-infinite computable trip counts that have no
- // side effects or volatile instructions, and do not contribute to the
- // computation of the function's return value.
- //
- //===----------------------------------------------------------------------===//
- #include "llvm/Transforms/Scalar.h"
- #include "llvm/ADT/SmallVector.h"
- #include "llvm/ADT/Statistic.h"
- #include "llvm/Analysis/LoopPass.h"
- #include "llvm/Analysis/ScalarEvolution.h"
- #include "llvm/IR/Dominators.h"
- using namespace llvm;
- #define DEBUG_TYPE "loop-delete"
- STATISTIC(NumDeleted, "Number of loops deleted");
- namespace {
- class LoopDeletion : public LoopPass {
- public:
- static char ID; // Pass ID, replacement for typeid
- LoopDeletion() : LoopPass(ID) {
- initializeLoopDeletionPass(*PassRegistry::getPassRegistry());
- }
- // Possibly eliminate loop L if it is dead.
- bool runOnLoop(Loop *L, LPPassManager &LPM) override;
- void getAnalysisUsage(AnalysisUsage &AU) const override {
- AU.addRequired<DominatorTreeWrapperPass>();
- AU.addRequired<LoopInfoWrapperPass>();
- AU.addRequired<ScalarEvolution>();
- AU.addRequiredID(LoopSimplifyID);
- AU.addRequiredID(LCSSAID);
- AU.addPreserved<ScalarEvolution>();
- AU.addPreserved<DominatorTreeWrapperPass>();
- AU.addPreserved<LoopInfoWrapperPass>();
- AU.addPreservedID(LoopSimplifyID);
- AU.addPreservedID(LCSSAID);
- }
- private:
- bool isLoopDead(Loop *L, SmallVectorImpl<BasicBlock *> &exitingBlocks,
- SmallVectorImpl<BasicBlock *> &exitBlocks,
- bool &Changed, BasicBlock *Preheader);
- };
- }
- char LoopDeletion::ID = 0;
- INITIALIZE_PASS_BEGIN(LoopDeletion, "loop-deletion",
- "Delete dead loops", false, false)
- INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
- INITIALIZE_PASS_DEPENDENCY(LoopInfoWrapperPass)
- INITIALIZE_PASS_DEPENDENCY(ScalarEvolution)
- INITIALIZE_PASS_DEPENDENCY(LoopSimplify)
- INITIALIZE_PASS_DEPENDENCY(LCSSA)
- INITIALIZE_PASS_END(LoopDeletion, "loop-deletion",
- "Delete dead loops", false, false)
- Pass *llvm::createLoopDeletionPass() {
- return new LoopDeletion();
- }
- /// isLoopDead - Determined if a loop is dead. This assumes that we've already
- /// checked for unique exit and exiting blocks, and that the code is in LCSSA
- /// form.
- bool LoopDeletion::isLoopDead(Loop *L,
- SmallVectorImpl<BasicBlock *> &exitingBlocks,
- SmallVectorImpl<BasicBlock *> &exitBlocks,
- bool &Changed, BasicBlock *Preheader) {
- BasicBlock *exitBlock = exitBlocks[0];
- // Make sure that all PHI entries coming from the loop are loop invariant.
- // Because the code is in LCSSA form, any values used outside of the loop
- // must pass through a PHI in the exit block, meaning that this check is
- // sufficient to guarantee that no loop-variant values are used outside
- // of the loop.
- BasicBlock::iterator BI = exitBlock->begin();
- while (PHINode *P = dyn_cast<PHINode>(BI)) {
- Value *incoming = P->getIncomingValueForBlock(exitingBlocks[0]);
- // Make sure all exiting blocks produce the same incoming value for the exit
- // block. If there are different incoming values for different exiting
- // blocks, then it is impossible to statically determine which value should
- // be used.
- for (unsigned i = 1, e = exitingBlocks.size(); i < e; ++i) {
- if (incoming != P->getIncomingValueForBlock(exitingBlocks[i]))
- return false;
- }
- if (Instruction *I = dyn_cast<Instruction>(incoming))
- if (!L->makeLoopInvariant(I, Changed, Preheader->getTerminator()))
- return false;
- ++BI;
- }
- // Make sure that no instructions in the block have potential side-effects.
- // This includes instructions that could write to memory, and loads that are
- // marked volatile. This could be made more aggressive by using aliasing
- // information to identify readonly and readnone calls.
- for (Loop::block_iterator LI = L->block_begin(), LE = L->block_end();
- LI != LE; ++LI) {
- for (BasicBlock::iterator BI = (*LI)->begin(), BE = (*LI)->end();
- BI != BE; ++BI) {
- if (BI->mayHaveSideEffects())
- return false;
- }
- }
- return true;
- }
- /// runOnLoop - Remove dead loops, by which we mean loops that do not impact the
- /// observable behavior of the program other than finite running time. Note
- /// we do ensure that this never remove a loop that might be infinite, as doing
- /// so could change the halting/non-halting nature of a program.
- /// NOTE: This entire process relies pretty heavily on LoopSimplify and LCSSA
- /// in order to make various safety checks work.
- bool LoopDeletion::runOnLoop(Loop *L, LPPassManager &LPM) {
- if (skipOptnoneFunction(L))
- return false;
- // We can only remove the loop if there is a preheader that we can
- // branch from after removing it.
- BasicBlock *preheader = L->getLoopPreheader();
- if (!preheader)
- return false;
- // If LoopSimplify form is not available, stay out of trouble.
- if (!L->hasDedicatedExits())
- return false;
- // We can't remove loops that contain subloops. If the subloops were dead,
- // they would already have been removed in earlier executions of this pass.
- if (L->begin() != L->end())
- return false;
- SmallVector<BasicBlock*, 4> exitingBlocks;
- L->getExitingBlocks(exitingBlocks);
- SmallVector<BasicBlock*, 4> exitBlocks;
- L->getUniqueExitBlocks(exitBlocks);
- // We require that the loop only have a single exit block. Otherwise, we'd
- // be in the situation of needing to be able to solve statically which exit
- // block will be branched to, or trying to preserve the branching logic in
- // a loop invariant manner.
- if (exitBlocks.size() != 1)
- return false;
- // Finally, we have to check that the loop really is dead.
- bool Changed = false;
- if (!isLoopDead(L, exitingBlocks, exitBlocks, Changed, preheader))
- return Changed;
- // Don't remove loops for which we can't solve the trip count.
- // They could be infinite, in which case we'd be changing program behavior.
- ScalarEvolution &SE = getAnalysis<ScalarEvolution>();
- const SCEV *S = SE.getMaxBackedgeTakenCount(L);
- if (isa<SCEVCouldNotCompute>(S))
- return Changed;
- // Now that we know the removal is safe, remove the loop by changing the
- // branch from the preheader to go to the single exit block.
- BasicBlock *exitBlock = exitBlocks[0];
- // Because we're deleting a large chunk of code at once, the sequence in which
- // we remove things is very important to avoid invalidation issues. Don't
- // mess with this unless you have good reason and know what you're doing.
- // Tell ScalarEvolution that the loop is deleted. Do this before
- // deleting the loop so that ScalarEvolution can look at the loop
- // to determine what it needs to clean up.
- SE.forgetLoop(L);
- // Connect the preheader directly to the exit block.
- TerminatorInst *TI = preheader->getTerminator();
- TI->replaceUsesOfWith(L->getHeader(), exitBlock);
- // Rewrite phis in the exit block to get their inputs from
- // the preheader instead of the exiting block.
- BasicBlock *exitingBlock = exitingBlocks[0];
- BasicBlock::iterator BI = exitBlock->begin();
- while (PHINode *P = dyn_cast<PHINode>(BI)) {
- int j = P->getBasicBlockIndex(exitingBlock);
- assert(j >= 0 && "Can't find exiting block in exit block's phi node!");
- P->setIncomingBlock(j, preheader);
- for (unsigned i = 1; i < exitingBlocks.size(); ++i)
- P->removeIncomingValue(exitingBlocks[i]);
- ++BI;
- }
- // Update the dominator tree and remove the instructions and blocks that will
- // be deleted from the reference counting scheme.
- DominatorTree &DT = getAnalysis<DominatorTreeWrapperPass>().getDomTree();
- SmallVector<DomTreeNode*, 8> ChildNodes;
- for (Loop::block_iterator LI = L->block_begin(), LE = L->block_end();
- LI != LE; ++LI) {
- // Move all of the block's children to be children of the preheader, which
- // allows us to remove the domtree entry for the block.
- ChildNodes.insert(ChildNodes.begin(), DT[*LI]->begin(), DT[*LI]->end());
- for (SmallVectorImpl<DomTreeNode *>::iterator DI = ChildNodes.begin(),
- DE = ChildNodes.end(); DI != DE; ++DI) {
- DT.changeImmediateDominator(*DI, DT[preheader]);
- }
- ChildNodes.clear();
- DT.eraseNode(*LI);
- // Remove the block from the reference counting scheme, so that we can
- // delete it freely later.
- (*LI)->dropAllReferences();
- }
- // Erase the instructions and the blocks without having to worry
- // about ordering because we already dropped the references.
- // NOTE: This iteration is safe because erasing the block does not remove its
- // entry from the loop's block list. We do that in the next section.
- for (Loop::block_iterator LI = L->block_begin(), LE = L->block_end();
- LI != LE; ++LI)
- (*LI)->eraseFromParent();
- // Finally, the blocks from loopinfo. This has to happen late because
- // otherwise our loop iterators won't work.
- LoopInfo &loopInfo = getAnalysis<LoopInfoWrapperPass>().getLoopInfo();
- SmallPtrSet<BasicBlock*, 8> blocks;
- blocks.insert(L->block_begin(), L->block_end());
- for (BasicBlock *BB : blocks)
- loopInfo.removeBlock(BB);
- // The last step is to inform the loop pass manager that we've
- // eliminated this loop.
- LPM.deleteLoopFromQueue(L);
- Changed = true;
- ++NumDeleted;
- return Changed;
- }
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